Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Blame | Last modification | View Log | Download | RSS feed

  1. /*
  2.  * Mesa 3-D graphics library
  3.  * Version:  6.5
  4.  *
  5.  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
  21.  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  22.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. #ifndef GLFBDEV_H
  27. #define GLFBDEV_H
  28.  
  29.  
  30. /* for size_t */
  31. #include <stdlib.h>
  32.  
  33. /* avoid including linux/fb.h */
  34. struct fb_fix_screeninfo;
  35. struct fb_var_screeninfo;
  36.  
  37.  
  38. /* public types */
  39. typedef struct GLFBDevVisualRec *GLFBDevVisualPtr;
  40. typedef struct GLFBDevBufferRec *GLFBDevBufferPtr;
  41. typedef struct GLFBDevContextRec *GLFBDevContextPtr;
  42.  
  43.  
  44. /* API version */
  45. #define GLFBDEV_VERSION_1_0       1
  46.  
  47.  
  48. /* For glFBDevCreateVisual */
  49. #define GLFBDEV_DOUBLE_BUFFER   100
  50. #define GLFBDEV_COLOR_INDEX     101
  51. #define GLFBDEV_DEPTH_SIZE      102
  52. #define GLFBDEV_STENCIL_SIZE    103
  53. #define GLFBDEV_ACCUM_SIZE      104
  54. #define GLFBDEV_LEVEL           105
  55. #define GLFBDEV_MULTISAMPLE     106
  56. #define GLFBDEV_NONE              0
  57.  
  58. /* For glFBDevGetString */
  59. #define GLFBDEV_VERSION         200
  60. #define GLFBDEV_VENDOR          201
  61.  
  62.  
  63. /* Misc functions */
  64.  
  65. extern const char *
  66. glFBDevGetString( int str );
  67.  
  68.  
  69. typedef void (*GLFBDevProc)();
  70.  
  71.  
  72. extern GLFBDevProc
  73. glFBDevGetProcAddress( const char *procName );
  74.  
  75.  
  76.  
  77. /**
  78.  * Create a GLFBDevVisual.
  79.  * \param fixInfo - needed to get the visual types, etc.
  80.  * \param varInfo - needed to get the bits_per_pixel, etc.
  81.  * \param attribs - for requesting depth, stencil, accum buffers, etc.
  82.  */
  83. extern GLFBDevVisualPtr
  84. glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
  85.                      const struct fb_var_screeninfo *varInfo,
  86.                      const int *attribs );
  87.  
  88. extern void
  89. glFBDevDestroyVisual( GLFBDevVisualPtr visual );
  90.  
  91. extern int
  92. glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual, int attrib);
  93.  
  94.  
  95.  
  96. /**
  97.  * Create a GLFBDevBuffer.
  98.  * \param fixInfo, varInfo - needed in order to get the screen size
  99.  * (resolution), etc.
  100.  * \param visual - as returned by glFBDevCreateVisual()
  101.  * \param frontBuffer - address of front color buffer
  102.  * \param backBuffer - address of back color buffer (may be NULL)
  103.  * \param size - size of the color buffer(s) in bytes.
  104.  */
  105. extern GLFBDevBufferPtr
  106. glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
  107.                      const struct fb_var_screeninfo *varInfo,
  108.                      const GLFBDevVisualPtr visual,
  109.                      void *frontBuffer, void *backBuffer, size_t size );
  110.  
  111. extern void
  112. glFBDevDestroyBuffer( GLFBDevBufferPtr buffer );
  113.  
  114. extern int
  115. glFBDevGetBufferAttrib( const GLFBDevBufferPtr buffer, int attrib);
  116.  
  117. extern GLFBDevBufferPtr
  118. glFBDevGetCurrentDrawBuffer( void );
  119.  
  120. extern GLFBDevBufferPtr
  121. glFBDevGetCurrentReadBuffer( void );
  122.  
  123. extern void
  124. glFBDevSwapBuffers( GLFBDevBufferPtr buffer );
  125.  
  126.  
  127.  
  128. /**
  129.  * Create a GLFBDevContext.
  130.  * \param visual - as created by glFBDevCreateVisual.
  131.  * \param share - specifies another context with which to share textures,
  132.  * display lists, etc. (may be NULL).
  133.  */
  134. extern GLFBDevContextPtr
  135. glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share );
  136.  
  137. extern void
  138. glFBDevDestroyContext( GLFBDevContextPtr context );
  139.  
  140. extern int
  141. glFBDevGetContextAttrib( const GLFBDevContextPtr context, int attrib);
  142.  
  143. extern GLFBDevContextPtr
  144. glFBDevGetCurrentContext( void );
  145.  
  146. extern int
  147. glFBDevMakeCurrent( GLFBDevContextPtr context,
  148.                     GLFBDevBufferPtr drawBuffer,
  149.                     GLFBDevBufferPtr readBuffer );
  150.  
  151.  
  152. #endif /* GLFBDEV_H */
  153.