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  1.         #ifndef INCLUDE_GUI_H
  2. #define INCLUDE_GUI_H
  3.  
  4. #ifndef INCLUDE_KOLIBRI_H
  5. #include "../lib/kolibri.h"
  6. #endif
  7.  
  8. #ifndef INCLUDE_STRING_H
  9. #include "../lib/strings.h"
  10. #endif
  11.  
  12. #ifndef INCLUDE_RGB_H
  13. #include "../lib/patterns/rgb.h"
  14. #endif
  15.  
  16. #ifndef INCLUDE_MATH_H
  17. #include "../lib/math.h"
  18. #endif
  19.  
  20. :void DrawRectangle(dword x,y,w,h,color1)
  21. {
  22.         if (w<=0) || (h<=0) return;
  23.         DrawBar(x,y,w,1,color1);
  24.         DrawBar(x,y+h,w,1,color1);
  25.         DrawBar(x,y,1,h,color1);
  26.         DrawBar(x+w,y,1,h+1,color1);
  27. }
  28.  
  29. :void DrawWideRectangle(dword x,y,w,h,boder,color1)
  30. {
  31.         if (w<=0) || (h<=0) return;
  32.         DrawBar(x, y, w, boder, color1);
  33.         DrawBar(x, y+h-boder, w, boder, color1);
  34.         DrawBar(x, y+boder, boder, h-boder-boder, color1);
  35.         DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
  36. }
  37.  
  38. :void DrawRectangle3D(dword x,y,w,h,color1,color2)
  39. {
  40.         if (w<=0) || (h<=0) return;
  41.         DrawBar(x,y,w+1,1,color1);
  42.         DrawBar(x,y+1,1,h-1,color1);
  43.         DrawBar(x+w,y+1,1,h,color2);
  44.         DrawBar(x,y+h,w,1,color2);
  45. }
  46.  
  47. :void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
  48. {
  49.         dword tx = -strlen(text)*8+w/2+x;
  50.         dword ty = h/2-7+y;
  51.  
  52.         if (id>0) DefineButton(x,y,w,h,id,color_b);
  53.         WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
  54.         WriteText(tx,ty,0x90,color_t,text);
  55. }
  56.  
  57. :int active_button_id = 0;
  58. :int DrawStandartCaptButton(dword x, y, id, text)
  59. {
  60.         #define padding_v 5
  61.         #define padding_h 15
  62.         #define right_margin 12
  63.         #define h padding_v + padding_v + 16 //16 font height
  64.         int tx = x + padding_h;
  65.         int ty = y + padding_v+1;
  66.         int tw = strlen(text)*8;
  67.         int w = tw + padding_h + padding_h;
  68.  
  69.  
  70.         if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
  71.  
  72.         WriteText(tx+1,ty+1,0x90,MixColors(system.color.work_button,0,230),text);
  73.         WriteText(tx,ty,0x90,system.color.work_button_text,text);
  74.  
  75.         if (active_button_id==id) {
  76.                 DrawBar(tx,ty+15,tw,1, MixColors(system.color.work_button,0,230));
  77.                 DrawBar(tx,ty+14,tw,1, system.color.work_button_text);
  78.         }
  79.  
  80.         return w + right_margin;
  81. }
  82.  
  83. :void ActiveButtonSwitch(int min, max)
  84. {
  85.         active_button_id++;
  86.         if (active_button_id>max) || (active_button_id<max) active_button_id=min;
  87. }
  88.  
  89. :void WriteTextCenter(dword x,y,w,color_t,text)
  90. {
  91.         WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
  92. }
  93.  
  94. :void DrawCircle(int x, y, r, color)
  95. {
  96.         int i;
  97.         float px=0, py=r, ii = r * 3.1415926 * 2;
  98.         FOR (i = 0; i < ii; i++)
  99.         {
  100.         PutPixel(px + x, y - py, color);
  101.         px = py / r + px;
  102.         py = -px / r + py;
  103.         }
  104. }
  105.  
  106. :unsigned char checkbox_flag[507] = {
  107.         0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  108.         0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4,
  109.         0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xDC, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04,
  110.         0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC,
  111.         0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xDC,
  112.         0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xBC, 0x04,
  113.         0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  114.         0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8,
  115.         0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04,
  116.         0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xFA, 0xA5, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  117.         0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4,
  118.         0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xFC, 0xF9, 0xAF, 0xF9, 0x98, 0x04,
  119.         0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xF9,
  120.         0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0,
  121.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04,
  122.         0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF, 0xFC, 0xDC, 0x2C, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD,
  123.         0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  124.         0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF,
  125.         0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  126.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64,
  127.         0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04,
  128.         0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  129.         0xC8, 0x04, 0xFA, 0xA5, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64, 0x04, 0xF7, 0xE0, 0x95, 0xF7, 0xE0,
  130.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04,
  131.         0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9,
  132.         0x98, 0x04, 0xBC, 0x64, 0x04, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  133.         0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04,
  134.         0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  135.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F,
  136.         0x04, 0xF9, 0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04,
  137.         0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9,
  138.         0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04
  139. };
  140.  
  141. :void CheckBox(dword x,y,bt_id, text, is_checked)
  142. {
  143.         byte w=14, h=14;
  144.         DefineButton(x-1, y-1, strlen(text)*8 + w + 17, h+2, bt_id+BT_HIDE+BT_NOFRAME, 0);
  145.         EDI = system.color.work;
  146.         WriteText(x+w+8, h / 2 + y -7, 0xD0, system.color.work_text, text);
  147.         DrawRectangle(x, y, w, h, system.color.work_graph);
  148.         if (is_checked == 0)
  149.         {
  150.                 DrawRectangle3D(x+1, y+1, w-2, h-2, 0xDDDddd, 0xffffff);
  151.                 DrawBar(x+2, y+2, w-3, h-3, 0xffffff);
  152.         }
  153.         else if (is_checked == 1)
  154.         {
  155.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  156.                 _PutImage(x+1, y+1, 13, 13, #checkbox_flag);
  157.         }
  158.         else if (is_checked == 2) //not active
  159.         {
  160.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  161.                 DrawBar(x+3, y+3, w-5, h-5, 0x888888);
  162.         }
  163.         DrawRectangle3D(x-1,y-1,w+2,h+2,system.color.work_dark,system.color.work_light);
  164. }
  165.  
  166. :void MoreLessBox(dword x,y, bt_id_more, bt_id_less, value, text)
  167. {
  168.         #define VALUE_FIELD_W 34
  169.         #define SIZE 18
  170.         dword value_text = itoa(value);
  171.  
  172.         DrawRectangle(x, y, VALUE_FIELD_W+1, SIZE, system.color.work_graph);
  173.         DrawRectangle3D(x+1, y+1, VALUE_FIELD_W-2, SIZE-2, 0xDDDddd, 0xffffff);
  174.         DrawBar(x+2, y+2, VALUE_FIELD_W-3, SIZE-3, 0xffffff);
  175.         WriteText( -strlen(value_text)+3*8 + x+6, SIZE / 2 + y -6, 0x90, 0x333333, value_text);
  176.  
  177.         DrawCaptButton(VALUE_FIELD_W + x + 1,    y, SIZE, SIZE, bt_id_more, system.color.work_button, system.color.work_button_text, "+");
  178.         DrawCaptButton(VALUE_FIELD_W + x + SIZE, y, SIZE, SIZE, bt_id_less, system.color.work_button, system.color.work_button_text, "-");
  179.         EDI = system.color.work;
  180.         WriteText(x+VALUE_FIELD_W+SIZE+SIZE+10, SIZE / 2 + y -7, 0xD0, system.color.work_text, text);
  181.         DrawRectangle3D(x-1,y-1,VALUE_FIELD_W+SIZE+SIZE+2,SIZE+2,system.color.work_dark,system.color.work_light);
  182. }
  183.  
  184. :void DrawEditBox(dword edit_box_pointer)
  185. {
  186.         dword x,y,w,h,bg;
  187.         ESI = edit_box_pointer;
  188.         x = ESI.edit_box.left;
  189.         y = ESI.edit_box.top;
  190.         w = ESI.edit_box.width+1;
  191.         if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
  192.         edit_box_draw  stdcall (edit_box_pointer);
  193.         h = 22;
  194.         DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
  195.         DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
  196.         DrawRectangle3D(x-3, y-3, w+5, h+5, system.color.work_dark, system.color.work_light);
  197. }
  198.  
  199. :void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
  200. {
  201.         int progress_w;
  202.         static int fill_old;
  203.            
  204.         //if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
  205.         if (progress_percent<=0) || (progress_percent>=100) return;
  206.        
  207.         DrawRectangle(st_x, st_y, st_w,st_h, col_border);
  208.         DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
  209.  
  210.         if (progress_percent>0) && (progress_percent<=100)
  211.         {
  212.                 progress_w = st_w - 3 * progress_percent / 100;
  213.                 DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
  214.                 DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
  215.         }
  216. }
  217.  
  218. :void DrawLink(dword x,y,font_type,btn_id, inscription)
  219. {
  220.         int w;
  221.         WriteText(x,y,font_type,0x4E00E7,inscription);
  222.         if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*8;
  223.         DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
  224.         DrawBar(x,y+8,w,1,0x4E00E7);
  225. }
  226.  
  227. :void PutShadow(dword x,y,w,h,skinned,strength)
  228. {
  229.         proc_info wForm;
  230.         dword shadow_buf, skin_height;
  231.         shadow_buf = mem_Alloc(w*h*3);
  232.         GetProcessInfo(#wForm, SelfInfo);
  233.         CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
  234.         ShadowImage(shadow_buf, w, h, strength);
  235.         _PutImage(x,y,w,h,shadow_buf);
  236.         mem_Free(shadow_buf);
  237. }
  238.  
  239. :void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
  240. {
  241.         DrawRectangle(x,y,w,h,col_border);
  242.         DrawBar(x+1,y+1,w-1,1,0xFFFfff);
  243.         DrawBar(x+1,y+2,1,h-2,0xFFFfff);
  244.         if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
  245.         DrawPopupShadow(x,y,w,h-1,skinned);
  246. }
  247.  
  248. :void DrawPopupShadow(dword x,y,w,h,skinned)
  249. {
  250.         PutShadow(w+x+1,y,1,h+2,skinned,2);
  251.         PutShadow(w+x+2,y+1,1,h+2,skinned,1);
  252.         PutShadow(x,y+h+2,w+2,1,skinned,2);
  253.         PutShadow(x+1,y+h+3,w+1,1,skinned,1);
  254. }
  255.  
  256. :void GrayScaleImage(dword color_image, w, h)
  257. {
  258.         dword i,gray,to,rr,gg,bb;
  259.         to = w*h*3 + color_image;
  260.         for (i = color_image; i < to; i+=3)
  261.         {
  262.                 rr = DSBYTE[i];
  263.                 gg = DSBYTE[i+1];
  264.                 bb = DSBYTE[i+2];
  265.                 gray = rr*rr;
  266.                 gray += gg*gg;
  267.                 gray += bb*bb;
  268.                 gray = sqrt(gray) / 3;
  269.                 DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
  270.         }
  271. }
  272.  
  273. :void ShadowImage(dword color_image, w, h, strength)
  274. {
  275.         dword col, to;
  276.         strength = 10 - strength;
  277.         to = w*h*3 + color_image;
  278.         for ( ; color_image < to; color_image++)
  279.         {
  280.                 col = strength * DSBYTE[color_image] / 10;
  281.                 DSBYTE[color_image] = col;
  282.         }
  283. }
  284.  
  285. :void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
  286. {
  287.         dword next_word_pointer = strchr(text_pointer, '\n');
  288.         if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
  289.         ESBYTE[next_word_pointer] = NULL;
  290.         WriteText(dword x, y, byte fontType, dword color, text_pointer);
  291.         ESBYTE[next_word_pointer] = '\n';
  292. }
  293.  
  294. /*
  295. We have a long text and need to show it in block.
  296. Normal line break '\n' must be applied.
  297. Long lines should be breaked by word.
  298. TODO: scroll
  299. */
  300. :int DrawTextViewArea(int x,y,w,h, dword buf_start, bg_col, text_col)
  301. {
  302.         dword write_start;
  303.         dword buf_end;
  304.         int line_h = 15;
  305.         int label_length_max;
  306.         int write_length;
  307.         bool end_found;
  308.  
  309.         write_start = buf_start;
  310.         buf_end = strlen(buf_start) + buf_start;
  311.         label_length_max  = w / 8; // 8 big font char width
  312.  
  313.         loop()
  314.         {
  315.                 if (bg_col!=-1) DrawBar(x, y, w+1, line_h, bg_col);
  316.                 end_found = false;
  317.                 write_length = strchr(write_start, '\n') - write_start; //search normal line break
  318.                 if (write_length > label_length_max) || (write_length<=0) //check its position: exceeds maximum line length or not found
  319.                 {
  320.                         if (buf_end - write_start < label_length_max) //check does current line the last
  321.                         {
  322.                                 write_length = buf_end - write_start;
  323.                                 end_found = true;
  324.                         }
  325.                         else
  326.                         {
  327.                                 for (write_length=label_length_max; write_length>0; write_length--) { //search for white space to make the line break
  328.                                         if (ESBYTE[write_start+write_length] == ' ') {
  329.                                                 end_found = true;
  330.                                                 break;
  331.                                         }
  332.                                 }
  333.                         }
  334.                         if (end_found != true) write_length = label_length_max; //no white space, so we write label_length_max
  335.                 }
  336.                 ESI = write_length; //set text length attribute for WriteText()
  337.                 WriteText(x, y, 0x10, text_col, write_start);
  338.                 // if (editpos >= write_start-buf_start) && (editpos <= write_start-buf_start + write_length) {
  339.                 //      WriteTextB(-write_start+buf_start+editpos * 8 + x - 5 +1, y, 0x90, 0xFF0000, "|");
  340.                 // }
  341.                 write_start += write_length + 1;
  342.                 y += line_h;
  343.                 if (write_start >= buf_end) break;
  344.         }
  345.         if (bg_col!=-1) DrawBar(x,y,w+1,h-y+line_h-4,bg_col);
  346.         return y+line_h;
  347. }
  348.  
  349.  
  350. //this function increase falue and return it
  351. //useful for list of controls which goes one after one
  352. :struct incn
  353. {
  354.         dword n;
  355.         dword inc(dword _addition);
  356. };
  357.  
  358. :dword incn::inc(dword _addition)
  359. {
  360.         n+=_addition;
  361.         return n;
  362. }
  363.  
  364.  
  365. /*=========================================================
  366. ==
  367. ==                   TABS
  368. ==
  369. /========================================================*/
  370.  
  371. #define TAB_PADDING 25
  372. #define TAB_HEIGHT 25
  373.  
  374. :struct _tabs
  375. {
  376.         int active_tab;
  377.         void draw();
  378.         int click();
  379. } tabs;
  380.  
  381. :void _tabs::draw(dword x,y, but_id, text)
  382. {
  383.         dword col_bg, col_text;
  384.         dword w=strlen(text)*8+TAB_PADDING, h=TAB_HEIGHT;
  385.         y -= h;
  386.  
  387.         if (but_id==active_tab)
  388.         {
  389.                 col_bg=system.color.work_button;
  390.                 col_text=system.color.work_button_text;
  391.         }
  392.         else
  393.         {
  394.                 col_bg=system.color.work;
  395.                 col_text=system.color.work_text;
  396.         }
  397.         DrawCaptButton(x,y, w-1,h+1, but_id, col_bg, col_text, text);
  398. }
  399.  
  400. :int _tabs::click(int N)
  401. {
  402.         if (N==active_tab) return false;
  403.         active_tab = N;
  404.         return true;
  405. }
  406.  
  407. /*=========================================================
  408. ==
  409. ==                   MORE LESS BOX
  410. ==
  411. /========================================================*/
  412.  
  413. :struct more_less_box
  414. {
  415.         signed x,y;
  416.         unsigned value, min, max;
  417.         unsigned bt_id_more, bt_id_less;
  418.         dword text;
  419.         bool click();
  420.         void draw();
  421. };
  422.  
  423. :bool more_less_box::click(unsigned id)
  424. {
  425.         if (id==bt_id_less) { value = math.max(value-1, min); draw(); return 1; }
  426.         if (id==bt_id_more) { value = math.min(value+1, max); draw(); return 1; }
  427.         return 0;
  428. }
  429.  
  430. :void more_less_box::draw()
  431. {
  432.         #define VALUE_FIELD_W 34
  433.         #define SIZE 18
  434.         dword value_text = itoa(value);
  435.  
  436.         DrawRectangle(x, y, VALUE_FIELD_W+1, SIZE, system.color.work_graph);
  437.         DrawRectangle3D(x+1, y+1, VALUE_FIELD_W-2, SIZE-2, 0xDDDddd, 0xffffff);
  438.         DrawBar(x+2, y+2, VALUE_FIELD_W-3, SIZE-3, 0xffffff);
  439.         WriteText( -strlen(value_text)+3*8 + x+6, SIZE / 2 + y -6, 0x90, 0x333333, value_text);
  440.  
  441.         DrawCaptButton(VALUE_FIELD_W + x + 1,    y, SIZE, SIZE, bt_id_more, system.color.work_button, system.color.work_button_text, "+");
  442.         DrawCaptButton(VALUE_FIELD_W + x + SIZE, y, SIZE, SIZE, bt_id_less, system.color.work_button, system.color.work_button_text, "-");
  443.         EDI = system.color.work;
  444.         WriteText(x+VALUE_FIELD_W+SIZE+SIZE+10, SIZE / 2 + y -7, 0xD0, system.color.work_text, text);
  445.         DrawRectangle3D(x-1,y-1,VALUE_FIELD_W+SIZE+SIZE+2,SIZE+2,system.color.work_dark,system.color.work_light);
  446. }
  447.  
  448.  
  449.  
  450.  
  451. #endif