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  1.         #ifndef INCLUDE_GUI_H
  2. #define INCLUDE_GUI_H
  3.  
  4. #ifndef INCLUDE_KOLIBRI_H
  5. #include "../lib/kolibri.h"
  6. #endif
  7.  
  8. #ifndef INCLUDE_STRING_H
  9. #include "../lib/strings.h"
  10. #endif
  11.  
  12. #ifndef INCLUDE_RGB_H
  13. #include "../lib/patterns/rgb.h"
  14. #endif
  15.  
  16. :void DrawRectangle(dword x,y,w,h,color1)
  17. {
  18.         if (w<=0) || (h<=0) return;
  19.         DrawBar(x,y,w,1,color1);
  20.         DrawBar(x,y+h,w,1,color1);
  21.         DrawBar(x,y,1,h,color1);
  22.         DrawBar(x+w,y,1,h+1,color1);
  23. }
  24.  
  25. :void DrawWideRectangle(dword x,y,w,h,boder,color1)
  26. {
  27.         if (w<=0) || (h<=0) return;
  28.         DrawBar(x, y, w, boder, color1);
  29.         DrawBar(x, y+h-boder, w, boder, color1);
  30.         DrawBar(x, y+boder, boder, h-boder-boder, color1);
  31.         DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
  32. }
  33.  
  34. :void DrawRectangle3D(dword x,y,w,h,color1,color2)
  35. {
  36.         if (w<=0) || (h<=0) return;
  37.         DrawBar(x,y,w+1,1,color1);
  38.         DrawBar(x,y+1,1,h-1,color1);
  39.         DrawBar(x+w,y+1,1,h,color2);
  40.         DrawBar(x,y+h,w,1,color2);
  41. }
  42.  
  43. :void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
  44. {
  45.         dword tx = -strlen(text)*8+w/2+x;
  46.         dword ty = h/2-7+y;
  47.  
  48.         if (id>0) DefineButton(x,y,w,h,id,color_b);
  49.         WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
  50.         WriteText(tx,ty,0x90,color_t,text);
  51. }
  52.  
  53. :int DrawStandartCaptButton(dword x, y, id, text)
  54. {
  55.         int padding_v = 5;
  56.         int padding_h = 15;
  57.         int right_margin = 12;
  58.         int tx = x + padding_h;
  59.         int ty = y + padding_v+1;
  60.         int h = padding_v + padding_v + 16; //16 font height
  61.         int w = strlen(text)*8 + padding_h + padding_h;
  62.  
  63.         if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
  64.         WriteText(tx+1,ty+1,0x90,MixColors(system.color.work_button,0,230),text);
  65.         WriteText(tx,ty,0x90,system.color.work_button_text,text);
  66.         return w + right_margin;
  67. }
  68.  
  69. :void WriteTextCenter(dword x,y,w,color_t,text)
  70. {
  71.         WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
  72. }
  73.  
  74. :void DrawCircle(int x, y, r, color)
  75. {
  76.         int i;
  77.         float px=0, py=r, ii = r * 3.1415926 * 2;
  78.         FOR (i = 0; i < ii; i++)
  79.         {
  80.         PutPixel(px + x, y - py, color);
  81.         px = py / r + px;
  82.         py = -px / r + py;
  83.         }
  84. }
  85.  
  86. :unsigned char checkbox_flag[507] = {
  87.         0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  88.         0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xD4,
  89.         0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xDC, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04,
  90.         0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC,
  91.         0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xDC,
  92.         0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xBC, 0x04,
  93.         0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  94.         0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xC8,
  95.         0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xBC, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04,
  96.         0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xFA, 0xA5, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC,
  97.         0xB4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4, 0x04, 0xFC, 0xB4,
  98.         0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xFC, 0xF9, 0xAF, 0xF9, 0x98, 0x04,
  99.         0xFC, 0xB4, 0x04, 0xFC, 0xD4, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xF2, 0xD2, 0xFC, 0xF2, 0xD2, 0xF9,
  100.         0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0,
  101.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04,
  102.         0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF, 0xFC, 0xDC, 0x2C, 0xF9, 0x98, 0x04, 0xFF, 0xFF, 0xFF, 0xFD,
  103.         0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  104.         0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFF, 0xFF, 0xFF,
  105.         0xFF, 0xFF, 0xFF, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  106.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xD4, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64,
  107.         0x04, 0xF7, 0xE0, 0x95, 0xFD, 0xFD, 0xF6, 0xFD, 0xFD, 0xF6, 0xF7, 0xE0, 0x95, 0xBC, 0x64, 0x04,
  108.         0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC,
  109.         0xC8, 0x04, 0xFA, 0xA5, 0x04, 0xF9, 0x98, 0x04, 0xBC, 0x64, 0x04, 0xF7, 0xE0, 0x95, 0xF7, 0xE0,
  110.         0x95, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04,
  111.         0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9,
  112.         0x98, 0x04, 0xBC, 0x64, 0x04, 0xBC, 0x64, 0x04, 0xF9, 0x98, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xA9,
  113.         0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F, 0x04, 0xFC, 0xC8, 0x04,
  114.         0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xFA,
  115.         0x9F, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFC, 0xA9, 0x04, 0xFA, 0x9F, 0x04, 0xFA, 0x9F,
  116.         0x04, 0xF9, 0x98, 0x04, 0xFC, 0xB4, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04,
  117.         0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9,
  118.         0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04, 0xF9, 0x98, 0x04
  119. };
  120.  
  121. :void CheckBox(dword x,y,bt_id, text, is_checked)
  122. {
  123.         byte w=14, h=14;
  124.         DefineButton(x-1, y-1, strlen(text)*8 + w + 17, h+2, bt_id+BT_HIDE+BT_NOFRAME, 0);
  125.         EDI = system.color.work;
  126.         WriteText(x+w+8, h / 2 + y -7, 0xD0, system.color.work_text, text);
  127.         DrawRectangle(x, y, w, h, system.color.work_graph);
  128.         if (is_checked == 0)
  129.         {
  130.                 DrawRectangle3D(x+1, y+1, w-2, h-2, 0xDDDddd, 0xffffff);
  131.                 DrawBar(x+2, y+2, w-3, h-3, 0xffffff);
  132.         }
  133.         else if (is_checked == 1)
  134.         {
  135.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  136.                 _PutImage(x+1, y+1, 13, 13, #checkbox_flag);
  137.         }
  138.         else if (is_checked == 2) //not active
  139.         {
  140.                 DrawWideRectangle(x+1, y+1, w-1, h-1, 2, 0xffffff);
  141.                 DrawBar(x+3, y+3, w-5, h-5, 0x888888);
  142.         }
  143.         DrawRectangle3D(x-1,y-1,w+2,h+2,system.color.work_dark,system.color.work_light);
  144. }
  145.  
  146. :void MoreLessBox(dword x,y, bt_id_more, bt_id_less, value, text)
  147. {
  148.         #define VALUE_FIELD_W 34
  149.         #define SIZE 18
  150.         dword value_text = itoa(value);
  151.  
  152.         DrawRectangle(x, y, VALUE_FIELD_W+1, SIZE, system.color.work_graph);
  153.         DrawRectangle3D(x+1, y+1, VALUE_FIELD_W-2, SIZE-2, 0xDDDddd, 0xffffff);
  154.         DrawBar(x+2, y+2, VALUE_FIELD_W-3, SIZE-3, 0xffffff);
  155.         WriteText( -strlen(value_text)+3*8 + x+6, SIZE / 2 + y -6, 0x90, 0x333333, value_text);
  156.  
  157.         DrawCaptButton(VALUE_FIELD_W + x + 1,    y, SIZE, SIZE, bt_id_more, system.color.work_button, system.color.work_button_text, "+");
  158.         DrawCaptButton(VALUE_FIELD_W + x + SIZE, y, SIZE, SIZE, bt_id_less, system.color.work_button, system.color.work_button_text, "-");
  159.         EDI = system.color.work;
  160.         WriteText(x+VALUE_FIELD_W+SIZE+SIZE+10, SIZE / 2 + y -7, 0xD0, system.color.work_text, text);
  161.         DrawRectangle3D(x-1,y-1,VALUE_FIELD_W+SIZE+SIZE+2,SIZE+2,system.color.work_dark,system.color.work_light);
  162. }
  163.  
  164. :void DrawEditBox(dword edit_box_pointer)
  165. {
  166.         dword x,y,w,h,bg;
  167.         ESI = edit_box_pointer;
  168.         x = ESI.edit_box.left;
  169.         y = ESI.edit_box.top;
  170.         w = ESI.edit_box.width+1;
  171.         if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
  172.         edit_box_draw  stdcall (edit_box_pointer);
  173.         h = 22;
  174.         DrawRectangle(x-1, y-1, w+1, h+1, bg);
  175.         DrawRectangle3D(x-2, y-2, w+3, h+3, 0xDDDddd, bg);
  176.         DrawRectangle(x-3, y-3, w+5, h+5, system.color.work_graph);
  177.         DrawRectangle3D(x-4, y-4, w+7, h+7, system.color.work_dark, system.color.work_light);
  178. }
  179.  
  180. :void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
  181. {
  182.         int progress_w;
  183.         static int fill_old;
  184.            
  185.         //if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
  186.         if (progress_percent<=0) || (progress_percent>=100) return;
  187.        
  188.         DrawRectangle(st_x, st_y, st_w,st_h, col_border);
  189.         DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
  190.  
  191.         if (progress_percent>0) && (progress_percent<=100)
  192.         {
  193.                 progress_w = st_w - 3 * progress_percent / 100;
  194.                 DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
  195.                 DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
  196.         }
  197. }
  198.  
  199. :void DrawLink(dword x,y,font_type,btn_id, inscription)
  200. {
  201.         int w;
  202.         WriteText(x,y,font_type,0x4E00E7,inscription);
  203.         if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*7;
  204.         DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
  205.         DrawBar(x,y+8,w,1,0x4E00E7);
  206. }
  207.  
  208. :void PutShadow(dword x,y,w,h,skinned,strength)
  209. {
  210.         proc_info wForm;
  211.         dword shadow_buf, skin_height;
  212.         shadow_buf = mem_Alloc(w*h*3);
  213.         GetProcessInfo(#wForm, SelfInfo);
  214.         CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
  215.         ShadowImage(shadow_buf, w, h, strength);
  216.         _PutImage(x,y,w,h,shadow_buf);
  217.         mem_Free(shadow_buf);
  218. }
  219.  
  220. :void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
  221. {
  222.         DrawRectangle(x,y,w,h,col_border);
  223.         DrawBar(x+1,y+1,w-1,1,0xFFFfff);
  224.         DrawBar(x+1,y+2,1,h-2,0xFFFfff);
  225.         if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
  226.         DrawPopupShadow(x,y,w,h-1,skinned);
  227. }
  228.  
  229. :void DrawPopupShadow(dword x,y,w,h,skinned)
  230. {
  231.         PutShadow(w+x+1,y,1,h+2,skinned,2);
  232.         PutShadow(w+x+2,y+1,1,h+2,skinned,1);
  233.         PutShadow(x,y+h+2,w+2,1,skinned,2);
  234.         PutShadow(x+1,y+h+3,w+1,1,skinned,1);
  235. }
  236.  
  237. :void GrayScaleImage(dword color_image, w, h)
  238. {
  239.         dword i,gray,to,rr,gg,bb;
  240.         to = w*h*3 + color_image;
  241.         for (i = color_image; i < to; i+=3)
  242.         {
  243.                 rr = DSBYTE[i];
  244.                 gg = DSBYTE[i+1];
  245.                 bb = DSBYTE[i+2];
  246.                 gray = rr*rr;
  247.                 gray += gg*gg;
  248.                 gray += bb*bb;
  249.                 gray = sqrt(gray) / 3;
  250.                 DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
  251.         }
  252. }
  253.  
  254. :void ShadowImage(dword color_image, w, h, strength)
  255. {
  256.         dword col, to;
  257.         strength = 10 - strength;
  258.         to = w*h*3 + color_image;
  259.         for ( ; color_image < to; color_image++)
  260.         {
  261.                 col = strength * DSBYTE[color_image] / 10;
  262.                 DSBYTE[color_image] = col;
  263.         }
  264. }
  265.  
  266. :void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
  267. {
  268.         dword next_word_pointer = strchr(text_pointer, '\n');
  269.         if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
  270.         ESBYTE[next_word_pointer] = NULL;
  271.         WriteText(dword x, y, byte fontType, dword color, text_pointer);
  272.         ESBYTE[next_word_pointer] = '\n';
  273. }
  274.  
  275. /*
  276. We have a long text and need to show it in block.
  277. Normal line break '\n' must be applied.
  278. Long lines should be breaked by word.
  279. TODO: scroll
  280. */
  281. :int DrawTextViewArea(int x,y,w,h, dword buf_start, bg_col, text_col)
  282. {
  283.         dword write_start;
  284.         dword buf_end;
  285.         int line_h = 15;
  286.         int label_length_max;
  287.         int write_length;
  288.         bool end_found;
  289.  
  290.         write_start = buf_start;
  291.         buf_end = strlen(buf_start) + buf_start;
  292.         label_length_max  = w / 8; // 8 big font char width
  293.  
  294.         loop()
  295.         {
  296.                 if (bg_col!=-1) DrawBar(x, y, w+1, line_h, bg_col);
  297.                 end_found = false;
  298.                 write_length = strchr(write_start, '\n') - write_start; //search normal line break
  299.                 if (write_length > label_length_max) || (write_length<=0) //check its position: exceeds maximum line length or not found
  300.                 {
  301.                         if (buf_end - write_start < label_length_max) //check does current line the last
  302.                         {
  303.                                 write_length = buf_end - write_start;
  304.                                 end_found = true;
  305.                         }
  306.                         else
  307.                         {
  308.                                 for (write_length=label_length_max; write_length>0; write_length--) { //search for white space to make the line break
  309.                                         if (ESBYTE[write_start+write_length] == ' ') {
  310.                                                 end_found = true;
  311.                                                 break;
  312.                                         }
  313.                                 }
  314.                         }
  315.                         if (end_found != true) write_length = label_length_max; //no white space, so we write label_length_max
  316.                 }
  317.                 ESI = write_length; //set text length attribute for WriteText()
  318.                 WriteText(x, y, 0x10, text_col, write_start);
  319.                 // if (editpos >= write_start-buf_start) && (editpos <= write_start-buf_start + write_length) {
  320.                 //      WriteTextB(-write_start+buf_start+editpos * 8 + x - 5 +1, y, 0x90, 0xFF0000, "|");
  321.                 // }
  322.                 write_start += write_length + 1;
  323.                 y += line_h;
  324.                 if (write_start >= buf_end) break;
  325.         }
  326.         if (bg_col!=-1) DrawBar(x,y,w+1,h-y+line_h-4,bg_col);
  327.         return y+line_h;
  328. }
  329.  
  330.  
  331. //this function increase falue and return it
  332. //useful for list of controls which goes one after one
  333. struct incn
  334. {
  335.         dword n;
  336.         dword inc(dword _addition);
  337. };
  338.  
  339. dword incn::inc(dword _addition)
  340. {
  341.         n+=_addition;
  342.         return n;
  343. }
  344.  
  345.  
  346. /*=========================================================
  347. ==
  348. ==                   TABS
  349. ==
  350. /========================================================*/
  351.  
  352. #define TAB_PADDING 25
  353. #define TAB_HEIGHT 25
  354.  
  355. :struct _tabs
  356. {
  357.         int active_tab;
  358.         void draw();
  359.         int click();
  360. } tabs;
  361.  
  362. :void _tabs::draw(dword x,y, but_id, text)
  363. {
  364.         dword col_bg, col_text;
  365.         dword w=strlen(text)*8+TAB_PADDING, h=TAB_HEIGHT;
  366.         y -= h;
  367.  
  368.         if (but_id==active_tab)
  369.         {
  370.                 col_bg=system.color.work_button;
  371.                 col_text=system.color.work_button_text;
  372.         }
  373.         else
  374.         {
  375.                 col_bg=system.color.work;
  376.                 col_text=system.color.work_text;
  377.         }
  378.         DrawCaptButton(x,y, w-1,h+1, but_id, col_bg, col_text, text);
  379. }
  380.  
  381. :int _tabs::click(int N)
  382. {
  383.         if (N==active_tab) return false;
  384.         active_tab = N;
  385.         return true;
  386. }
  387.  
  388.  
  389.  
  390. #endif