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  1.         #ifndef INCLUDE_GUI_H
  2. #define INCLUDE_GUI_H
  3.  
  4. #ifndef INCLUDE_KOLIBRI_H
  5. #include "../lib/kolibri.h"
  6. #endif
  7.  
  8. #ifndef INCLUDE_STRING_H
  9. #include "../lib/strings.h"
  10. #endif
  11.  
  12. #ifndef INCLUDE_RGB_H
  13. #include "../lib/patterns/rgb.h"
  14. #endif
  15.  
  16. #ifndef INCLUDE_MATH_H
  17. #include "../lib/math.h"
  18. #endif
  19.  
  20. #include "../lib/gui/tabs.h"
  21. #include "../lib/gui/more_less_box.h"
  22. #include "../lib/gui/checkbox.h"
  23. #include "../lib/gui/child_window.h"
  24. #include "../lib/gui/text_view_area.h"
  25.  
  26. :int last_free_button_id = 1000;
  27. :int GetFreeButtonId()
  28. {
  29.         last_free_button_id++;
  30.         return last_free_button_id;
  31. }
  32.  
  33. :void DrawRectangle(dword x,y,w,h,color1)
  34. {
  35.         DrawBar(x,y,w,1,color1);
  36.         DrawBar(x,y+h,w,1,color1);
  37.         DrawBar(x,y,1,h,color1);
  38.         DrawBar(x+w,y,1,h+1,color1);
  39. }
  40.  
  41. :void DrawWideRectangle(dword x,y,w,h,boder,color1)
  42. {
  43.         DrawBar(x, y, w, boder, color1);
  44.         DrawBar(x, y+h-boder, w, boder, color1);
  45.         DrawBar(x, y+boder, boder, h-boder-boder, color1);
  46.         DrawBar(x+w-boder, y+boder, boder, h-boder-boder, color1);
  47. }
  48.  
  49. :void DrawRectangle3D(dword x,y,w,h,color1,color2)
  50. {
  51.         DrawBar(x,y,w+1,1,color1);
  52.         DrawBar(x,y+1,1,h-1,color1);
  53.         DrawBar(x+w,y+1,1,h,color2);
  54.         DrawBar(x,y+h,w,1,color2);
  55. }
  56.  
  57. :void DrawCaptButton(dword x,y,w,h,id,color_b, color_t,text)
  58. {
  59.         dword tx = -strlen(text)*8+w/2+x;
  60.         dword ty = h/2-7+y;
  61.  
  62.         if (id>0) DefineButton(x,y,w,h,id,color_b);
  63.         WriteText(tx+1,ty+1,0x90,MixColors(color_b,0,230),text);
  64.         WriteText(tx,ty,0x90,color_t,text);
  65. }
  66.  
  67. :int active_button_id = 0;
  68. :int DrawStandartCaptButton(dword x, y, id, text)
  69. {
  70.         #define padding_v 5
  71.         #define padding_h 15
  72.         #define right_margin 12
  73.         #define h padding_v + padding_v + 16 //16 font height
  74.         int tx = x + padding_h;
  75.         int ty = y + padding_v+1;
  76.         int tw = strlen(text)*8;
  77.         int w = tw + padding_h + padding_h;
  78.  
  79.  
  80.         if (id>0) DefineButton(x,y,w,h,id,system.color.work_button);
  81.  
  82.         WriteText(tx+1,ty+1,0x90,MixColors(system.color.work_button,0,230),text);
  83.         WriteText(tx,ty,0x90,system.color.work_button_text,text);
  84.  
  85.         if (active_button_id==id) {
  86.                 DrawBar(tx,ty+15,tw,1, MixColors(system.color.work_button,0,230));
  87.                 DrawBar(tx,ty+14,tw,1, system.color.work_button_text);
  88.         }
  89.  
  90.         return w + right_margin;
  91. }
  92.  
  93. :void ActiveButtonSwitch(int min, max)
  94. {
  95.         active_button_id++;
  96.         if (active_button_id>max) || (active_button_id<max) active_button_id=min;
  97. }
  98.  
  99. :void WriteTextCenter(dword x,y,w,color_t,text)
  100. {
  101.         WriteText(-strlen(text)*6+w/2+x+1,y,0x80,color_t,text);
  102. }
  103.  
  104. :void DrawCircle(int x, y, r, color)
  105. {
  106.         int i;
  107.         float px=0, py=r, ii = r * 3.1415926 * 2;
  108.         FOR (i = 0; i < ii; i++)
  109.         {
  110.         PutPixel(px + x, y - py, color);
  111.         px = py / r + px;
  112.         py = -px / r + py;
  113.         }
  114. }
  115.  
  116. :void DrawEditBox(dword edit_box_pointer)
  117. {
  118.         dword x,y,w,h,bg,t;
  119.         ESI = edit_box_pointer;
  120.         x = ESI.edit_box.left;
  121.         y = ESI.edit_box.top;
  122.         w = ESI.edit_box.width+1;
  123.         h = 22;
  124.         if (ESI.edit_box.flags & 100000000000b) bg = 0xCACACA; else bg = 0xFFFfff;
  125.         edit_box_draw  stdcall (edit_box_pointer);
  126.         DrawRectangle3D(x-1, y-1, w+1, h+1, 0xE7E7E7, bg);
  127.         DrawRectangle(x-2, y-2, w+3, h+3, system.color.work_graph);
  128.         DrawRectangle3D(x-3, y-3, w+5, h+5, system.color.work_dark, system.color.work_light);
  129. }
  130.  
  131. :void DrawEditBoxPos(dword x,y, edit_box_pointer)
  132. {
  133.         ESI = edit_box_pointer;
  134.         ESI.edit_box.left = x;
  135.         ESI.edit_box.top = y;
  136.         DrawEditBox(dword edit_box_pointer);
  137. }
  138.  
  139. :void DrawProgressBar(dword st_x, st_y, st_w, st_h, col_fon, col_border, col_fill, col_text, progress_percent)
  140. {
  141.         int progress_w;
  142.         static int fill_old;
  143.            
  144.         //if (progress_percent<=0) {DrawBar(st_x,st_y, st_x + st_w + fill_old + 15,st_h+1, col_fon); fill_old=0; return;}
  145.         if (progress_percent<=0) || (progress_percent>=100) return;
  146.        
  147.         DrawRectangle(st_x, st_y, st_w,st_h, col_border);
  148.         DrawRectangle3D(st_x+1, st_y+1, st_w-2,st_h-2, 0xFFFfff, 0xFFFfff);
  149.  
  150.         if (progress_percent>0) && (progress_percent<=100)
  151.         {
  152.                 progress_w = st_w - 3 * progress_percent / 100;
  153.                 DrawBar(st_x+2, st_y+2, progress_w, st_h-3, col_fill);
  154.                 DrawBar(st_x+2+progress_w, st_y+2, st_w-progress_w-3, st_h-3, 0xFFFfff);
  155.         }
  156. }
  157.  
  158. :void DrawLink(dword x,y,font_type,btn_id, inscription)
  159. {
  160.         int w;
  161.         WriteText(x,y,font_type,0x4E00E7,inscription);
  162.         if (font_type==0x80) w = strlen(inscription)*6; else w = strlen(inscription)*8;
  163.         DefineButton(x-1,y-1,w,10,btn_id+BT_HIDE,0);
  164.         DrawBar(x,y+8,w,1,0x4E00E7);
  165. }
  166.  
  167. :void PutShadow(dword x,y,w,h,skinned,strength)
  168. {
  169.         proc_info wForm;
  170.         dword shadow_buf, skin_height;
  171.         shadow_buf = mem_Alloc(w*h*3);
  172.         GetProcessInfo(#wForm, SelfInfo);
  173.         CopyScreen(shadow_buf, 5*skinned+x+wForm.left, GetSkinHeight()*skinned+y+wForm.top, w, h);
  174.         ShadowImage(shadow_buf, w, h, strength);
  175.         _PutImage(x,y,w,h,shadow_buf);
  176.         mem_Free(shadow_buf);
  177. }
  178.  
  179. :void DrawPopup(dword x,y,w,h,skinned, col_work,col_border)
  180. {
  181.         DrawRectangle(x,y,w,h,col_border);
  182.         DrawBar(x+1,y+1,w-1,1,0xFFFfff);
  183.         DrawBar(x+1,y+2,1,h-2,0xFFFfff);
  184.         if (col_work!=-1) DrawBar(x+2,y+2,w-2,h-2,col_work);
  185.         DrawPopupShadow(x,y,w,h-1,skinned);
  186. }
  187.  
  188. :void DrawPopupShadow(dword x,y,w,h,skinned)
  189. {
  190.         PutShadow(w+x+1,y,1,h+2,skinned,2);
  191.         PutShadow(w+x+2,y+1,1,h+2,skinned,1);
  192.         PutShadow(x,y+h+2,w+2,1,skinned,2);
  193.         PutShadow(x+1,y+h+3,w+1,1,skinned,1);
  194. }
  195.  
  196. :dword GrayScaleImage(dword color_image, w, h)
  197. {
  198.         dword i,gray,to,rr,gg,bb;
  199.         to = w*h*3 + color_image;
  200.         for (i = color_image; i < to; i+=3)
  201.         {
  202.                 rr = DSBYTE[i];
  203.                 gg = DSBYTE[i+1];
  204.                 bb = DSBYTE[i+2];
  205.                 gray = rr*rr;
  206.                 gray += gg*gg;
  207.                 gray += bb*bb;
  208.                 gray = sqrt(gray) / 3;
  209.                 DSBYTE[i] = DSBYTE[i+1] = DSBYTE[i+2] = gray;
  210.         }
  211.         return gray;
  212. }
  213.  
  214. :void ShadowImage(dword color_image, w, h, strength)
  215. {
  216.         dword col, to;
  217.         strength = 10 - strength;
  218.         to = w*h*3 + color_image;
  219.         for ( ; color_image < to; color_image++)
  220.         {
  221.                 col = strength * DSBYTE[color_image] / 10;
  222.                 DSBYTE[color_image] = col;
  223.         }
  224. }
  225.  
  226. :void WriteTextLines(dword x,y,byte fontType, dword color, text_pointer, line_h)
  227. {
  228.         dword next_word_pointer = strchr(text_pointer, '\n');
  229.         if (next_word_pointer) WriteTextLines(dword x, y+line_h, byte fontType, dword color, next_word_pointer+2, line_h);
  230.         ESBYTE[next_word_pointer] = NULL;
  231.         WriteText(dword x, y, byte fontType, dword color, text_pointer);
  232.         ESBYTE[next_word_pointer] = '\n';
  233. }
  234.  
  235. //this function increase falue and return it
  236. //useful for list of controls which goes one after one
  237. :struct incn
  238. {
  239.         dword n;
  240.         dword inc(dword _addition);
  241. };
  242.  
  243. :dword incn::inc(dword _addition)
  244. {
  245.         n+=_addition;
  246.         return n;
  247. }
  248.  
  249. //block with hover
  250. struct block {
  251.         int x,y,w,h;
  252.         bool hovered();
  253.         void set_size();
  254. };
  255.  
  256. :bool block::hovered() {
  257.         if ((mouse.x>x) && (mouse.y>y)
  258.         && (mouse.y<y+h) && (mouse.x<x+w))
  259.                 return true;
  260.         return false;
  261. }
  262.  
  263. :void block::set_size(dword _x, _y, _w, _h)
  264. {
  265.         x=_x;
  266.         y=_y;
  267.         w=_w;
  268.         h=_h;
  269. }
  270.  
  271.  
  272.  
  273.  
  274.  
  275. #endif