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  1. /**********************************************************
  2.  * Copyright 1998-2009 VMware, Inc.  All rights reserved.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person
  5.  * obtaining a copy of this software and associated documentation
  6.  * files (the "Software"), to deal in the Software without
  7.  * restriction, including without limitation the rights to use, copy,
  8.  * modify, merge, publish, distribute, sublicense, and/or sell copies
  9.  * of the Software, and to permit persons to whom the Software is
  10.  * furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice shall be
  13.  * included in all copies or substantial portions of the Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18.  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19.  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20.  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22.  * SOFTWARE.
  23.  *
  24.  **********************************************************/
  25.  
  26. /*
  27.  * svga_reg.h --
  28.  *
  29.  *    Virtual hardware definitions for the VMware SVGA II device.
  30.  */
  31.  
  32. #ifndef _SVGA_REG_H_
  33. #define _SVGA_REG_H_
  34.  
  35. /*
  36.  * PCI device IDs.
  37.  */
  38. #define PCI_VENDOR_ID_VMWARE            0x15AD
  39. #define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
  40.  
  41. /*
  42.  * SVGA_REG_ENABLE bit definitions.
  43.  */
  44. #define SVGA_REG_ENABLE_DISABLE     0
  45. #define SVGA_REG_ENABLE_ENABLE      1
  46. #define SVGA_REG_ENABLE_HIDE        2
  47. #define SVGA_REG_ENABLE_ENABLE_HIDE (SVGA_REG_ENABLE_ENABLE |\
  48.                                      SVGA_REG_ENABLE_HIDE)
  49.  
  50. /*
  51.  * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
  52.  * cursor bypass mode. This is still supported, but no new guest
  53.  * drivers should use it.
  54.  */
  55. #define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
  56. #define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
  57. #define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
  58. #define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
  59.  
  60. /*
  61.  * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
  62.  * The changeMap in the monitor is proportional to this number. Therefore, we'd
  63.  * like to keep it as small as possible to reduce monitor overhead (using
  64.  * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
  65.  * 4k!).
  66.  *
  67.  * NB: For compatibility reasons, this value must be greater than 0xff0000.
  68.  *     See bug 335072.
  69.  */
  70. #define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
  71.  
  72. #define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
  73. #define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
  74. #define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
  75.  
  76. #define SVGA_MAGIC         0x900000UL
  77. #define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
  78.  
  79. /* Version 2 let the address of the frame buffer be unsigned on Win32 */
  80. #define SVGA_VERSION_2     2
  81. #define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
  82.  
  83. /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
  84.    PALETTE_BASE has moved */
  85. #define SVGA_VERSION_1     1
  86. #define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
  87.  
  88. /* Version 0 is the initial version */
  89. #define SVGA_VERSION_0     0
  90. #define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
  91.  
  92. /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
  93. #define SVGA_ID_INVALID    0xFFFFFFFF
  94.  
  95. /* Port offsets, relative to BAR0 */
  96. #define SVGA_INDEX_PORT         0x0
  97. #define SVGA_VALUE_PORT         0x1
  98. #define SVGA_BIOS_PORT          0x2
  99. #define SVGA_IRQSTATUS_PORT     0x8
  100.  
  101. /*
  102.  * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
  103.  *
  104.  * Interrupts are only supported when the
  105.  * SVGA_CAP_IRQMASK capability is present.
  106.  */
  107. #define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
  108. #define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
  109. #define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
  110.  
  111. /*
  112.  * Registers
  113.  */
  114.  
  115. enum {
  116.    SVGA_REG_ID = 0,
  117.    SVGA_REG_ENABLE = 1,
  118.    SVGA_REG_WIDTH = 2,
  119.    SVGA_REG_HEIGHT = 3,
  120.    SVGA_REG_MAX_WIDTH = 4,
  121.    SVGA_REG_MAX_HEIGHT = 5,
  122.    SVGA_REG_DEPTH = 6,
  123.    SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
  124.    SVGA_REG_PSEUDOCOLOR = 8,
  125.    SVGA_REG_RED_MASK = 9,
  126.    SVGA_REG_GREEN_MASK = 10,
  127.    SVGA_REG_BLUE_MASK = 11,
  128.    SVGA_REG_BYTES_PER_LINE = 12,
  129.    SVGA_REG_FB_START = 13,            /* (Deprecated) */
  130.    SVGA_REG_FB_OFFSET = 14,
  131.    SVGA_REG_VRAM_SIZE = 15,
  132.    SVGA_REG_FB_SIZE = 16,
  133.  
  134.    /* ID 0 implementation only had the above registers, then the palette */
  135.  
  136.    SVGA_REG_CAPABILITIES = 17,
  137.    SVGA_REG_MEM_START = 18,           /* (Deprecated) */
  138.    SVGA_REG_MEM_SIZE = 19,
  139.    SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
  140.    SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
  141.    SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
  142.    SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
  143.    SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
  144.    SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
  145.    SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
  146.    SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
  147.    SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
  148.    SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
  149.    SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
  150.    SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
  151.    SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
  152.    SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
  153.  
  154.    /* Legacy multi-monitor support */
  155.    SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
  156.    SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
  157.    SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
  158.    SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
  159.    SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
  160.    SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
  161.    SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
  162.  
  163.    /* See "Guest memory regions" below. */
  164.    SVGA_REG_GMR_ID = 41,
  165.    SVGA_REG_GMR_DESCRIPTOR = 42,
  166.    SVGA_REG_GMR_MAX_IDS = 43,
  167.    SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
  168.  
  169.    SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
  170.    SVGA_REG_GMRS_MAX_PAGES = 46,    /* Maximum number of 4KB pages for all GMRs */
  171.    SVGA_REG_MEMORY_SIZE = 47,       /* Total dedicated device memory excluding FIFO */
  172.    SVGA_REG_COMMAND_LOW = 48,       /* Lower 32 bits and submits commands */
  173.    SVGA_REG_COMMAND_HIGH = 49,      /* Upper 32 bits of command buffer PA */
  174.    SVGA_REG_MAX_PRIMARY_BOUNDING_BOX_MEM = 50,   /* Max primary memory */
  175.    SVGA_REG_SUGGESTED_GBOBJECT_MEM_SIZE_KB = 51, /* Suggested limit on mob mem */
  176.    SVGA_REG_DEV_CAP = 52,           /* Write dev cap index, read value */
  177.    SVGA_REG_CMD_PREPEND_LOW = 53,
  178.    SVGA_REG_CMD_PREPEND_HIGH = 54,
  179.    SVGA_REG_SCREENTARGET_MAX_WIDTH = 55,
  180.    SVGA_REG_SCREENTARGET_MAX_HEIGHT = 56,
  181.    SVGA_REG_MOB_MAX_SIZE = 57,
  182.    SVGA_REG_TOP = 58,               /* Must be 1 more than the last register */
  183.  
  184.    SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
  185.    /* Next 768 (== 256*3) registers exist for colormap */
  186.  
  187.    SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
  188.                                     /* Base of scratch registers */
  189.    /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
  190.       First 4 are reserved for VESA BIOS Extension; any remaining are for
  191.       the use of the current SVGA driver. */
  192. };
  193.  
  194.  
  195. /*
  196.  * Guest memory regions (GMRs):
  197.  *
  198.  * This is a new memory mapping feature available in SVGA devices
  199.  * which have the SVGA_CAP_GMR bit set. Previously, there were two
  200.  * fixed memory regions available with which to share data between the
  201.  * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
  202.  * are our name for an extensible way of providing arbitrary DMA
  203.  * buffers for use between the driver and the SVGA device. They are a
  204.  * new alternative to framebuffer memory, usable for both 2D and 3D
  205.  * graphics operations.
  206.  *
  207.  * Since GMR mapping must be done synchronously with guest CPU
  208.  * execution, we use a new pair of SVGA registers:
  209.  *
  210.  *   SVGA_REG_GMR_ID --
  211.  *
  212.  *     Read/write.
  213.  *     This register holds the 32-bit ID (a small positive integer)
  214.  *     of a GMR to create, delete, or redefine. Writing this register
  215.  *     has no side-effects.
  216.  *
  217.  *   SVGA_REG_GMR_DESCRIPTOR --
  218.  *
  219.  *     Write-only.
  220.  *     Writing this register will create, delete, or redefine the GMR
  221.  *     specified by the above ID register. If this register is zero,
  222.  *     the GMR is deleted. Any pointers into this GMR (including those
  223.  *     currently being processed by FIFO commands) will be
  224.  *     synchronously invalidated.
  225.  *
  226.  *     If this register is nonzero, it must be the physical page
  227.  *     number (PPN) of a data structure which describes the physical
  228.  *     layout of the memory region this GMR should describe. The
  229.  *     descriptor structure will be read synchronously by the SVGA
  230.  *     device when this register is written. The descriptor need not
  231.  *     remain allocated for the lifetime of the GMR.
  232.  *
  233.  *     The guest driver should write SVGA_REG_GMR_ID first, then
  234.  *     SVGA_REG_GMR_DESCRIPTOR.
  235.  *
  236.  *   SVGA_REG_GMR_MAX_IDS --
  237.  *
  238.  *     Read-only.
  239.  *     The SVGA device may choose to support a maximum number of
  240.  *     user-defined GMR IDs. This register holds the number of supported
  241.  *     IDs. (The maximum supported ID plus 1)
  242.  *
  243.  *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
  244.  *
  245.  *     Read-only.
  246.  *     The SVGA device may choose to put a limit on the total number
  247.  *     of SVGAGuestMemDescriptor structures it will read when defining
  248.  *     a single GMR.
  249.  *
  250.  * The descriptor structure is an array of SVGAGuestMemDescriptor
  251.  * structures. Each structure may do one of three things:
  252.  *
  253.  *   - Terminate the GMR descriptor list.
  254.  *     (ppn==0, numPages==0)
  255.  *
  256.  *   - Add a PPN or range of PPNs to the GMR's virtual address space.
  257.  *     (ppn != 0, numPages != 0)
  258.  *
  259.  *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
  260.  *     support multi-page GMR descriptor tables without forcing the
  261.  *     driver to allocate physically contiguous memory.
  262.  *     (ppn != 0, numPages == 0)
  263.  *
  264.  * Note that each physical page of SVGAGuestMemDescriptor structures
  265.  * can describe at least 2MB of guest memory. If the driver needs to
  266.  * use more than one page of descriptor structures, it must use one of
  267.  * its SVGAGuestMemDescriptors to point to an additional page.  The
  268.  * device will never automatically cross a page boundary.
  269.  *
  270.  * Once the driver has described a GMR, it is immediately available
  271.  * for use via any FIFO command that uses an SVGAGuestPtr structure.
  272.  * These pointers include a GMR identifier plus an offset into that
  273.  * GMR.
  274.  *
  275.  * The driver must check the SVGA_CAP_GMR bit before using the GMR
  276.  * registers.
  277.  */
  278.  
  279. /*
  280.  * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
  281.  * memory as well.  In the future, these IDs could even be used to
  282.  * allow legacy memory regions to be redefined by the guest as GMRs.
  283.  *
  284.  * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
  285.  * is being phased out. Please try to use user-defined GMRs whenever
  286.  * possible.
  287.  */
  288. #define SVGA_GMR_NULL         ((uint32) -1)
  289. #define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  /* Guest Framebuffer (GFB) */
  290.  
  291. typedef
  292. struct SVGAGuestMemDescriptor {
  293.    uint32 ppn;
  294.    uint32 numPages;
  295. } SVGAGuestMemDescriptor;
  296.  
  297. typedef
  298. struct SVGAGuestPtr {
  299.    uint32 gmrId;
  300.    uint32 offset;
  301. } SVGAGuestPtr;
  302.  
  303.  
  304. /*
  305.  * SVGAGMRImageFormat --
  306.  *
  307.  *    This is a packed representation of the source 2D image format
  308.  *    for a GMR-to-screen blit. Currently it is defined as an encoding
  309.  *    of the screen's color depth and bits-per-pixel, however, 16 bits
  310.  *    are reserved for future use to identify other encodings (such as
  311.  *    RGBA or higher-precision images).
  312.  *
  313.  *    Currently supported formats:
  314.  *
  315.  *       bpp depth  Format Name
  316.  *       --- -----  -----------
  317.  *        32    24  32-bit BGRX
  318.  *        24    24  24-bit BGR
  319.  *        16    16  RGB 5-6-5
  320.  *        16    15  RGB 5-5-5
  321.  *
  322.  */
  323.  
  324. typedef
  325. struct SVGAGMRImageFormat {
  326.    union {
  327.       struct {
  328.          uint32 bitsPerPixel : 8;
  329.          uint32 colorDepth   : 8;
  330.          uint32 reserved     : 16;  /* Must be zero */
  331.       };
  332.  
  333.       uint32 value;
  334.    };
  335. } SVGAGMRImageFormat;
  336.  
  337. typedef
  338. struct SVGAGuestImage {
  339.    SVGAGuestPtr         ptr;
  340.  
  341.    /*
  342.     * A note on interpretation of pitch: This value of pitch is the
  343.     * number of bytes between vertically adjacent image
  344.     * blocks. Normally this is the number of bytes between the first
  345.     * pixel of two adjacent scanlines. With compressed textures,
  346.     * however, this may represent the number of bytes between
  347.     * compression blocks rather than between rows of pixels.
  348.     *
  349.     * XXX: Compressed textures currently must be tightly packed in guest memory.
  350.     *
  351.     * If the image is 1-dimensional, pitch is ignored.
  352.     *
  353.     * If 'pitch' is zero, the SVGA3D device calculates a pitch value
  354.     * assuming each row of blocks is tightly packed.
  355.     */
  356.    uint32 pitch;
  357. } SVGAGuestImage;
  358.  
  359. /*
  360.  * SVGAColorBGRX --
  361.  *
  362.  *    A 24-bit color format (BGRX), which does not depend on the
  363.  *    format of the legacy guest framebuffer (GFB) or the current
  364.  *    GMRFB state.
  365.  */
  366.  
  367. typedef
  368. struct SVGAColorBGRX {
  369.    union {
  370.       struct {
  371.          uint32 b : 8;
  372.          uint32 g : 8;
  373.          uint32 r : 8;
  374.          uint32 x : 8;  /* Unused */
  375.       };
  376.  
  377.       uint32 value;
  378.    };
  379. } SVGAColorBGRX;
  380.  
  381.  
  382. /*
  383.  * SVGASignedRect --
  384.  * SVGASignedPoint --
  385.  *
  386.  *    Signed rectangle and point primitives. These are used by the new
  387.  *    2D primitives for drawing to Screen Objects, which can occupy a
  388.  *    signed virtual coordinate space.
  389.  *
  390.  *    SVGASignedRect specifies a half-open interval: the (left, top)
  391.  *    pixel is part of the rectangle, but the (right, bottom) pixel is
  392.  *    not.
  393.  */
  394.  
  395. typedef
  396. struct SVGASignedRect {
  397.    int32  left;
  398.    int32  top;
  399.    int32  right;
  400.    int32  bottom;
  401. } SVGASignedRect;
  402.  
  403. typedef
  404. struct SVGASignedPoint {
  405.    int32  x;
  406.    int32  y;
  407. } SVGASignedPoint;
  408.  
  409.  
  410. /*
  411.  *  Capabilities
  412.  *
  413.  *  Note the holes in the bitfield. Missing bits have been deprecated,
  414.  *  and must not be reused. Those capabilities will never be reported
  415.  *  by new versions of the SVGA device.
  416.  *
  417.  * SVGA_CAP_GMR2 --
  418.  *    Provides asynchronous commands to define and remap guest memory
  419.  *    regions.  Adds device registers SVGA_REG_GMRS_MAX_PAGES and
  420.  *    SVGA_REG_MEMORY_SIZE.
  421.  *
  422.  * SVGA_CAP_SCREEN_OBJECT_2 --
  423.  *    Allow screen object support, and require backing stores from the
  424.  *    guest for each screen object.
  425.  */
  426.  
  427. #define SVGA_CAP_NONE               0x00000000
  428. #define SVGA_CAP_RECT_COPY          0x00000002
  429. #define SVGA_CAP_CURSOR             0x00000020
  430. #define SVGA_CAP_CURSOR_BYPASS      0x00000040   /* Legacy (Use Cursor Bypass 3 instead) */
  431. #define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   /* Legacy (Use Cursor Bypass 3 instead) */
  432. #define SVGA_CAP_8BIT_EMULATION     0x00000100
  433. #define SVGA_CAP_ALPHA_CURSOR       0x00000200
  434. #define SVGA_CAP_3D                 0x00004000
  435. #define SVGA_CAP_EXTENDED_FIFO      0x00008000
  436. #define SVGA_CAP_MULTIMON           0x00010000   /* Legacy multi-monitor support */
  437. #define SVGA_CAP_PITCHLOCK          0x00020000
  438. #define SVGA_CAP_IRQMASK            0x00040000
  439. #define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   /* Legacy multi-monitor support */
  440. #define SVGA_CAP_GMR                0x00100000
  441. #define SVGA_CAP_TRACES             0x00200000
  442. #define SVGA_CAP_GMR2               0x00400000
  443. #define SVGA_CAP_SCREEN_OBJECT_2    0x00800000
  444. #define SVGA_CAP_COMMAND_BUFFERS    0x01000000
  445. #define SVGA_CAP_DEAD1              0x02000000
  446. #define SVGA_CAP_CMD_BUFFERS_2      0x04000000
  447. #define SVGA_CAP_GBOBJECTS          0x08000000
  448.  
  449. /*
  450.  * FIFO register indices.
  451.  *
  452.  * The FIFO is a chunk of device memory mapped into guest physmem.  It
  453.  * is always treated as 32-bit words.
  454.  *
  455.  * The guest driver gets to decide how to partition it between
  456.  * - FIFO registers (there are always at least 4, specifying where the
  457.  *   following data area is and how much data it contains; there may be
  458.  *   more registers following these, depending on the FIFO protocol
  459.  *   version in use)
  460.  * - FIFO data, written by the guest and slurped out by the VMX.
  461.  * These indices are 32-bit word offsets into the FIFO.
  462.  */
  463.  
  464. enum {
  465.    /*
  466.     * Block 1 (basic registers): The originally defined FIFO registers.
  467.     * These exist and are valid for all versions of the FIFO protocol.
  468.     */
  469.  
  470.    SVGA_FIFO_MIN = 0,
  471.    SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
  472.    SVGA_FIFO_NEXT_CMD,
  473.    SVGA_FIFO_STOP,
  474.  
  475.    /*
  476.     * Block 2 (extended registers): Mandatory registers for the extended
  477.     * FIFO.  These exist if the SVGA caps register includes
  478.     * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
  479.     * associated capability bit is enabled.
  480.     *
  481.     * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
  482.     * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
  483.     * This means that the guest has to test individually (in most cases
  484.     * using FIFO caps) for the presence of registers after this; the VMX
  485.     * can define "extended FIFO" to mean whatever it wants, and currently
  486.     * won't enable it unless there's room for that set and much more.
  487.     */
  488.  
  489.    SVGA_FIFO_CAPABILITIES = 4,
  490.    SVGA_FIFO_FLAGS,
  491.    /* Valid with SVGA_FIFO_CAP_FENCE: */
  492.    SVGA_FIFO_FENCE,
  493.  
  494.    /*
  495.     * Block 3a (optional extended registers): Additional registers for the
  496.     * extended FIFO, whose presence isn't actually implied by
  497.     * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
  498.     * leave room for them.
  499.     *
  500.     * These in block 3a, the VMX currently considers mandatory for the
  501.     * extended FIFO.
  502.     */
  503.  
  504.    /* Valid if exists (i.e. if extended FIFO enabled): */
  505.    SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
  506.    /* Valid with SVGA_FIFO_CAP_PITCHLOCK: */
  507.    SVGA_FIFO_PITCHLOCK,
  508.  
  509.    /* Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3: */
  510.    SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
  511.    SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
  512.    SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
  513.    SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
  514.    SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
  515.  
  516.    /* Valid with SVGA_FIFO_CAP_RESERVE: */
  517.    SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
  518.  
  519.    /*
  520.     * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2:
  521.     *
  522.     * By default this is SVGA_ID_INVALID, to indicate that the cursor
  523.     * coordinates are specified relative to the virtual root. If this
  524.     * is set to a specific screen ID, cursor position is reinterpreted
  525.     * as a signed offset relative to that screen's origin.
  526.     */
  527.    SVGA_FIFO_CURSOR_SCREEN_ID,
  528.  
  529.    /*
  530.     * Valid with SVGA_FIFO_CAP_DEAD
  531.     *
  532.     * An arbitrary value written by the host, drivers should not use it.
  533.     */
  534.    SVGA_FIFO_DEAD,
  535.  
  536.    /*
  537.     * Valid with SVGA_FIFO_CAP_3D_HWVERSION_REVISED:
  538.     *
  539.     * Contains 3D HWVERSION (see SVGA3dHardwareVersion in svga3d_reg.h)
  540.     * on platforms that can enforce graphics resource limits.
  541.     */
  542.    SVGA_FIFO_3D_HWVERSION_REVISED,
  543.  
  544.    /*
  545.     * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
  546.     * registers, but this must be done carefully and with judicious use of
  547.     * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
  548.     * enough to tell you whether the register exists: we've shipped drivers
  549.     * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
  550.     * the earlier ones.  The actual order of introduction was:
  551.     * - PITCHLOCK
  552.     * - 3D_CAPS
  553.     * - CURSOR_* (cursor bypass 3)
  554.     * - RESERVED
  555.     * So, code that wants to know whether it can use any of the
  556.     * aforementioned registers, or anything else added after PITCHLOCK and
  557.     * before 3D_CAPS, needs to reason about something other than
  558.     * SVGA_FIFO_MIN.
  559.     */
  560.  
  561.    /*
  562.     * 3D caps block space; valid with 3D hardware version >=
  563.     * SVGA3D_HWVERSION_WS6_B1.
  564.     */
  565.    SVGA_FIFO_3D_CAPS      = 32,
  566.    SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
  567.  
  568.    /*
  569.     * End of VMX's current definition of "extended-FIFO registers".
  570.     * Registers before here are always enabled/disabled as a block; either
  571.     * the extended FIFO is enabled and includes all preceding registers, or
  572.     * it's disabled entirely.
  573.     *
  574.     * Block 3b (truly optional extended registers): Additional registers for
  575.     * the extended FIFO, which the VMX already knows how to enable and
  576.     * disable with correct granularity.
  577.     *
  578.     * Registers after here exist if and only if the guest SVGA driver
  579.     * sets SVGA_FIFO_MIN high enough to leave room for them.
  580.     */
  581.  
  582.    /* Valid if register exists: */
  583.    SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
  584.    SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
  585.    SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
  586.  
  587.    /*
  588.     * Always keep this last.  This defines the maximum number of
  589.     * registers we know about.  At power-on, this value is placed in
  590.     * the SVGA_REG_MEM_REGS register, and we expect the guest driver
  591.     * to allocate this much space in FIFO memory for registers.
  592.     */
  593.     SVGA_FIFO_NUM_REGS
  594. };
  595.  
  596.  
  597. /*
  598.  * Definition of registers included in extended FIFO support.
  599.  *
  600.  * The guest SVGA driver gets to allocate the FIFO between registers
  601.  * and data.  It must always allocate at least 4 registers, but old
  602.  * drivers stopped there.
  603.  *
  604.  * The VMX will enable extended FIFO support if and only if the guest
  605.  * left enough room for all registers defined as part of the mandatory
  606.  * set for the extended FIFO.
  607.  *
  608.  * Note that the guest drivers typically allocate the FIFO only at
  609.  * initialization time, not at mode switches, so it's likely that the
  610.  * number of FIFO registers won't change without a reboot.
  611.  *
  612.  * All registers less than this value are guaranteed to be present if
  613.  * svgaUser->fifo.extended is set. Any later registers must be tested
  614.  * individually for compatibility at each use (in the VMX).
  615.  *
  616.  * This value is used only by the VMX, so it can change without
  617.  * affecting driver compatibility; keep it that way?
  618.  */
  619. #define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
  620.  
  621.  
  622. /*
  623.  * FIFO Synchronization Registers
  624.  *
  625.  *  This explains the relationship between the various FIFO
  626.  *  sync-related registers in IOSpace and in FIFO space.
  627.  *
  628.  *  SVGA_REG_SYNC --
  629.  *
  630.  *       The SYNC register can be used in two different ways by the guest:
  631.  *
  632.  *         1. If the guest wishes to fully sync (drain) the FIFO,
  633.  *            it will write once to SYNC then poll on the BUSY
  634.  *            register. The FIFO is sync'ed once BUSY is zero.
  635.  *
  636.  *         2. If the guest wants to asynchronously wake up the host,
  637.  *            it will write once to SYNC without polling on BUSY.
  638.  *            Ideally it will do this after some new commands have
  639.  *            been placed in the FIFO, and after reading a zero
  640.  *            from SVGA_FIFO_BUSY.
  641.  *
  642.  *       (1) is the original behaviour that SYNC was designed to
  643.  *       support.  Originally, a write to SYNC would implicitly
  644.  *       trigger a read from BUSY. This causes us to synchronously
  645.  *       process the FIFO.
  646.  *
  647.  *       This behaviour has since been changed so that writing SYNC
  648.  *       will *not* implicitly cause a read from BUSY. Instead, it
  649.  *       makes a channel call which asynchronously wakes up the MKS
  650.  *       thread.
  651.  *
  652.  *       New guests can use this new behaviour to implement (2)
  653.  *       efficiently. This lets guests get the host's attention
  654.  *       without waiting for the MKS to poll, which gives us much
  655.  *       better CPU utilization on SMP hosts and on UP hosts while
  656.  *       we're blocked on the host GPU.
  657.  *
  658.  *       Old guests shouldn't notice the behaviour change. SYNC was
  659.  *       never guaranteed to process the entire FIFO, since it was
  660.  *       bounded to a particular number of CPU cycles. Old guests will
  661.  *       still loop on the BUSY register until the FIFO is empty.
  662.  *
  663.  *       Writing to SYNC currently has the following side-effects:
  664.  *
  665.  *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
  666.  *         - Asynchronously wakes up the MKS thread for FIFO processing
  667.  *         - The value written to SYNC is recorded as a "reason", for
  668.  *           stats purposes.
  669.  *
  670.  *       If SVGA_FIFO_BUSY is available, drivers are advised to only
  671.  *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
  672.  *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
  673.  *       eventually set SVGA_FIFO_BUSY on its own, but this approach
  674.  *       lets the driver avoid sending multiple asynchronous wakeup
  675.  *       messages to the MKS thread.
  676.  *
  677.  *  SVGA_REG_BUSY --
  678.  *
  679.  *       This register is set to TRUE when SVGA_REG_SYNC is written,
  680.  *       and it reads as FALSE when the FIFO has been completely
  681.  *       drained.
  682.  *
  683.  *       Every read from this register causes us to synchronously
  684.  *       process FIFO commands. There is no guarantee as to how many
  685.  *       commands each read will process.
  686.  *
  687.  *       CPU time spent processing FIFO commands will be billed to
  688.  *       the guest.
  689.  *
  690.  *       New drivers should avoid using this register unless they
  691.  *       need to guarantee that the FIFO is completely drained. It
  692.  *       is overkill for performing a sync-to-fence. Older drivers
  693.  *       will use this register for any type of synchronization.
  694.  *
  695.  *  SVGA_FIFO_BUSY --
  696.  *
  697.  *       This register is a fast way for the guest driver to check
  698.  *       whether the FIFO is already being processed. It reads and
  699.  *       writes at normal RAM speeds, with no monitor intervention.
  700.  *
  701.  *       If this register reads as TRUE, the host is guaranteeing that
  702.  *       any new commands written into the FIFO will be noticed before
  703.  *       the MKS goes back to sleep.
  704.  *
  705.  *       If this register reads as FALSE, no such guarantee can be
  706.  *       made.
  707.  *
  708.  *       The guest should use this register to quickly determine
  709.  *       whether or not it needs to wake up the host. If the guest
  710.  *       just wrote a command or group of commands that it would like
  711.  *       the host to begin processing, it should:
  712.  *
  713.  *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
  714.  *            action is necessary.
  715.  *
  716.  *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
  717.  *            code that we've already sent a SYNC to the host and we
  718.  *            don't need to send a duplicate.
  719.  *
  720.  *         3. Write a reason to SVGA_REG_SYNC. This will send an
  721.  *            asynchronous wakeup to the MKS thread.
  722.  */
  723.  
  724.  
  725. /*
  726.  * FIFO Capabilities
  727.  *
  728.  *      Fence -- Fence register and command are supported
  729.  *      Accel Front -- Front buffer only commands are supported
  730.  *      Pitch Lock -- Pitch lock register is supported
  731.  *      Video -- SVGA Video overlay units are supported
  732.  *      Escape -- Escape command is supported
  733.  *
  734.  * XXX: Add longer descriptions for each capability, including a list
  735.  *      of the new features that each capability provides.
  736.  *
  737.  * SVGA_FIFO_CAP_SCREEN_OBJECT --
  738.  *
  739.  *    Provides dynamic multi-screen rendering, for improved Unity and
  740.  *    multi-monitor modes. With Screen Object, the guest can
  741.  *    dynamically create and destroy 'screens', which can represent
  742.  *    Unity windows or virtual monitors. Screen Object also provides
  743.  *    strong guarantees that DMA operations happen only when
  744.  *    guest-initiated. Screen Object deprecates the BAR1 guest
  745.  *    framebuffer (GFB) and all commands that work only with the GFB.
  746.  *
  747.  *    New registers:
  748.  *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
  749.  *
  750.  *    New 2D commands:
  751.  *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
  752.  *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
  753.  *
  754.  *    New 3D commands:
  755.  *       BLIT_SURFACE_TO_SCREEN
  756.  *
  757.  *    New guarantees:
  758.  *
  759.  *       - The host will not read or write guest memory, including the GFB,
  760.  *         except when explicitly initiated by a DMA command.
  761.  *
  762.  *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
  763.  *         is guaranteed to complete before any subsequent FENCEs.
  764.  *
  765.  *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
  766.  *         PRESENT_READBACK) as well as new Screen blit commands will
  767.  *         all behave consistently as blits, and memory will be read
  768.  *         or written in FIFO order.
  769.  *
  770.  *         For example, if you PRESENT from one SVGA3D surface to multiple
  771.  *         places on the screen, the data copied will always be from the
  772.  *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
  773.  *         This was not necessarily true on devices without Screen Object.
  774.  *
  775.  *         This means that on devices that support Screen Object, the
  776.  *         PRESENT_READBACK command should not be necessary unless you
  777.  *         actually want to read back the results of 3D rendering into
  778.  *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
  779.  *         command provides a strict superset of functionality.)
  780.  *
  781.  *       - When a screen is resized, either using Screen Object commands or
  782.  *         legacy multimon registers, its contents are preserved.
  783.  *
  784.  * SVGA_FIFO_CAP_GMR2 --
  785.  *
  786.  *    Provides new commands to define and remap guest memory regions (GMR).
  787.  *
  788.  *    New 2D commands:
  789.  *       DEFINE_GMR2, REMAP_GMR2.
  790.  *
  791.  * SVGA_FIFO_CAP_3D_HWVERSION_REVISED --
  792.  *
  793.  *    Indicates new register SVGA_FIFO_3D_HWVERSION_REVISED exists.
  794.  *    This register may replace SVGA_FIFO_3D_HWVERSION on platforms
  795.  *    that enforce graphics resource limits.  This allows the platform
  796.  *    to clear SVGA_FIFO_3D_HWVERSION and disable 3D in legacy guest
  797.  *    drivers that do not limit their resources.
  798.  *
  799.  *    Note this is an alias to SVGA_FIFO_CAP_GMR2 because these indicators
  800.  *    are codependent (and thus we use a single capability bit).
  801.  *
  802.  * SVGA_FIFO_CAP_SCREEN_OBJECT_2 --
  803.  *
  804.  *    Modifies the DEFINE_SCREEN command to include a guest provided
  805.  *    backing store in GMR memory and the bytesPerLine for the backing
  806.  *    store.  This capability requires the use of a backing store when
  807.  *    creating screen objects.  However if SVGA_FIFO_CAP_SCREEN_OBJECT
  808.  *    is present then backing stores are optional.
  809.  *
  810.  * SVGA_FIFO_CAP_DEAD --
  811.  *
  812.  *    Drivers should not use this cap bit.  This cap bit can not be
  813.  *    reused since some hosts already expose it.
  814.  */
  815.  
  816. #define SVGA_FIFO_CAP_NONE                  0
  817. #define SVGA_FIFO_CAP_FENCE             (1<<0)
  818. #define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
  819. #define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
  820. #define SVGA_FIFO_CAP_VIDEO             (1<<3)
  821. #define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
  822. #define SVGA_FIFO_CAP_ESCAPE            (1<<5)
  823. #define SVGA_FIFO_CAP_RESERVE           (1<<6)
  824. #define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
  825. #define SVGA_FIFO_CAP_GMR2              (1<<8)
  826. #define SVGA_FIFO_CAP_3D_HWVERSION_REVISED  SVGA_FIFO_CAP_GMR2
  827. #define SVGA_FIFO_CAP_SCREEN_OBJECT_2   (1<<9)
  828. #define SVGA_FIFO_CAP_DEAD              (1<<10)
  829.  
  830.  
  831. /*
  832.  * FIFO Flags
  833.  *
  834.  *      Accel Front -- Driver should use front buffer only commands
  835.  */
  836.  
  837. #define SVGA_FIFO_FLAG_NONE                 0
  838. #define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
  839. #define SVGA_FIFO_FLAG_RESERVED        (1<<31) /* Internal use only */
  840.  
  841. /*
  842.  * FIFO reservation sentinel value
  843.  */
  844.  
  845. #define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
  846.  
  847.  
  848. /*
  849.  * Video overlay support
  850.  */
  851.  
  852. #define SVGA_NUM_OVERLAY_UNITS 32
  853.  
  854.  
  855. /*
  856.  * Video capabilities that the guest is currently using
  857.  */
  858.  
  859. #define SVGA_VIDEO_FLAG_COLORKEY        0x0001
  860.  
  861.  
  862. /*
  863.  * Offsets for the video overlay registers
  864.  */
  865.  
  866. enum {
  867.    SVGA_VIDEO_ENABLED = 0,
  868.    SVGA_VIDEO_FLAGS,
  869.    SVGA_VIDEO_DATA_OFFSET,
  870.    SVGA_VIDEO_FORMAT,
  871.    SVGA_VIDEO_COLORKEY,
  872.    SVGA_VIDEO_SIZE,          /* Deprecated */
  873.    SVGA_VIDEO_WIDTH,
  874.    SVGA_VIDEO_HEIGHT,
  875.    SVGA_VIDEO_SRC_X,
  876.    SVGA_VIDEO_SRC_Y,
  877.    SVGA_VIDEO_SRC_WIDTH,
  878.    SVGA_VIDEO_SRC_HEIGHT,
  879.    SVGA_VIDEO_DST_X,         /* Signed int32 */
  880.    SVGA_VIDEO_DST_Y,         /* Signed int32 */
  881.    SVGA_VIDEO_DST_WIDTH,
  882.    SVGA_VIDEO_DST_HEIGHT,
  883.    SVGA_VIDEO_PITCH_1,
  884.    SVGA_VIDEO_PITCH_2,
  885.    SVGA_VIDEO_PITCH_3,
  886.    SVGA_VIDEO_DATA_GMRID,    /* Optional, defaults to SVGA_GMR_FRAMEBUFFER */
  887.    SVGA_VIDEO_DST_SCREEN_ID, /* Optional, defaults to virtual coords (SVGA_ID_INVALID) */
  888.    SVGA_VIDEO_NUM_REGS
  889. };
  890.  
  891.  
  892. /*
  893.  * SVGA Overlay Units
  894.  *
  895.  *      width and height relate to the entire source video frame.
  896.  *      srcX, srcY, srcWidth and srcHeight represent subset of the source
  897.  *      video frame to be displayed.
  898.  */
  899.  
  900. typedef struct SVGAOverlayUnit {
  901.    uint32 enabled;
  902.    uint32 flags;
  903.    uint32 dataOffset;
  904.    uint32 format;
  905.    uint32 colorKey;
  906.    uint32 size;
  907.    uint32 width;
  908.    uint32 height;
  909.    uint32 srcX;
  910.    uint32 srcY;
  911.    uint32 srcWidth;
  912.    uint32 srcHeight;
  913.    int32  dstX;
  914.    int32  dstY;
  915.    uint32 dstWidth;
  916.    uint32 dstHeight;
  917.    uint32 pitches[3];
  918.    uint32 dataGMRId;
  919.    uint32 dstScreenId;
  920. } SVGAOverlayUnit;
  921.  
  922.  
  923. /*
  924.  * SVGAScreenObject --
  925.  *
  926.  *    This is a new way to represent a guest's multi-monitor screen or
  927.  *    Unity window. Screen objects are only supported if the
  928.  *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
  929.  *
  930.  *    If Screen Objects are supported, they can be used to fully
  931.  *    replace the functionality provided by the framebuffer registers
  932.  *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
  933.  *
  934.  *    The screen object is a struct with guaranteed binary
  935.  *    compatibility. New flags can be added, and the struct may grow,
  936.  *    but existing fields must retain their meaning.
  937.  *
  938.  *    Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2 are required fields of
  939.  *    a SVGAGuestPtr that is used to back the screen contents.  This
  940.  *    memory must come from the GFB.  The guest is not allowed to
  941.  *    access the memory and doing so will have undefined results.  The
  942.  *    backing store is required to be page aligned and the size is
  943.  *    padded to the next page boundry.  The number of pages is:
  944.  *       (bytesPerLine * size.width * 4 + PAGE_SIZE - 1) / PAGE_SIZE
  945.  *
  946.  *    The pitch in the backingStore is required to be at least large
  947.  *    enough to hold a 32bbp scanline.  It is recommended that the
  948.  *    driver pad bytesPerLine for a potential performance win.
  949.  *
  950.  *    The cloneCount field is treated as a hint from the guest that
  951.  *    the user wants this display to be cloned, countCount times.  A
  952.  *    value of zero means no cloning should happen.
  953.  */
  954.  
  955. #define SVGA_SCREEN_MUST_BE_SET     (1 << 0) /* Must be set or results undefined */
  956. #define SVGA_SCREEN_HAS_ROOT SVGA_SCREEN_MUST_BE_SET /* Deprecated */
  957. #define SVGA_SCREEN_IS_PRIMARY      (1 << 1) /* Guest considers this screen to be 'primary' */
  958. #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2) /* Guest is running a fullscreen app here */
  959.  
  960. /*
  961.  * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When the screen is
  962.  * deactivated the base layer is defined to lose all contents and
  963.  * become black.  When a screen is deactivated the backing store is
  964.  * optional.  When set backingPtr and bytesPerLine will be ignored.
  965.  */
  966. #define SVGA_SCREEN_DEACTIVATE  (1 << 3)
  967.  
  968. /*
  969.  * Added with SVGA_FIFO_CAP_SCREEN_OBJECT_2.  When this flag is set
  970.  * the screen contents will be outputted as all black to the user
  971.  * though the base layer contents is preserved.  The screen base layer
  972.  * can still be read and written to like normal though the no visible
  973.  * effect will be seen by the user.  When the flag is changed the
  974.  * screen will be blanked or redrawn to the current contents as needed
  975.  * without any extra commands from the driver.  This flag only has an
  976.  * effect when the screen is not deactivated.
  977.  */
  978. #define SVGA_SCREEN_BLANKING (1 << 4)
  979.  
  980. typedef
  981. struct SVGAScreenObject {
  982.    uint32 structSize;   /* sizeof(SVGAScreenObject) */
  983.    uint32 id;
  984.    uint32 flags;
  985.    struct {
  986.       uint32 width;
  987.       uint32 height;
  988.    } size;
  989.    struct {
  990.       int32 x;
  991.       int32 y;
  992.    } root;
  993.  
  994.    /*
  995.     * Added and required by SVGA_FIFO_CAP_SCREEN_OBJECT_2, optional
  996.     * with SVGA_FIFO_CAP_SCREEN_OBJECT.
  997.     */
  998.    SVGAGuestImage backingStore;
  999.    uint32 cloneCount;
  1000. } SVGAScreenObject;
  1001.  
  1002.  
  1003. /*
  1004.  *  Commands in the command FIFO:
  1005.  *
  1006.  *  Command IDs defined below are used for the traditional 2D FIFO
  1007.  *  communication (not all commands are available for all versions of the
  1008.  *  SVGA FIFO protocol).
  1009.  *
  1010.  *  Note the holes in the command ID numbers: These commands have been
  1011.  *  deprecated, and the old IDs must not be reused.
  1012.  *
  1013.  *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
  1014.  *  protocol.
  1015.  *
  1016.  *  Each command's parameters are described by the comments and
  1017.  *  structs below.
  1018.  */
  1019.  
  1020. typedef enum {
  1021.    SVGA_CMD_INVALID_CMD           = 0,
  1022.    SVGA_CMD_UPDATE                = 1,
  1023.    SVGA_CMD_RECT_COPY             = 3,
  1024.    SVGA_CMD_DEFINE_CURSOR         = 19,
  1025.    SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
  1026.    SVGA_CMD_UPDATE_VERBOSE        = 25,
  1027.    SVGA_CMD_FRONT_ROP_FILL        = 29,
  1028.    SVGA_CMD_FENCE                 = 30,
  1029.    SVGA_CMD_ESCAPE                = 33,
  1030.    SVGA_CMD_DEFINE_SCREEN         = 34,
  1031.    SVGA_CMD_DESTROY_SCREEN        = 35,
  1032.    SVGA_CMD_DEFINE_GMRFB          = 36,
  1033.    SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
  1034.    SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
  1035.    SVGA_CMD_ANNOTATION_FILL       = 39,
  1036.    SVGA_CMD_ANNOTATION_COPY       = 40,
  1037.    SVGA_CMD_DEFINE_GMR2           = 41,
  1038.    SVGA_CMD_REMAP_GMR2            = 42,
  1039.    SVGA_CMD_MAX
  1040. } SVGAFifoCmdId;
  1041.  
  1042. #define SVGA_CMD_MAX_ARGS           64
  1043.  
  1044.  
  1045. /*
  1046.  * SVGA_CMD_UPDATE --
  1047.  *
  1048.  *    This is a DMA transfer which copies from the Guest Framebuffer
  1049.  *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
  1050.  *    intersect with the provided virtual rectangle.
  1051.  *
  1052.  *    This command does not support using arbitrary guest memory as a
  1053.  *    data source- it only works with the pre-defined GFB memory.
  1054.  *    This command also does not support signed virtual coordinates.
  1055.  *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
  1056.  *    negative root x/y coordinates, the negative portion of those
  1057.  *    screens will not be reachable by this command.
  1058.  *
  1059.  *    This command is not necessary when using framebuffer
  1060.  *    traces. Traces are automatically enabled if the SVGA FIFO is
  1061.  *    disabled, and you may explicitly enable/disable traces using
  1062.  *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
  1063.  *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
  1064.  *
  1065.  *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
  1066.  *    pseudocolor screen updates. The newer Screen Object commands
  1067.  *    only support true color formats.
  1068.  *
  1069.  * Availability:
  1070.  *    Always available.
  1071.  */
  1072.  
  1073. typedef
  1074. struct SVGAFifoCmdUpdate {
  1075.    uint32 x;
  1076.    uint32 y;
  1077.    uint32 width;
  1078.    uint32 height;
  1079. } SVGAFifoCmdUpdate;
  1080.  
  1081.  
  1082. /*
  1083.  * SVGA_CMD_RECT_COPY --
  1084.  *
  1085.  *    Perform a rectangular DMA transfer from one area of the GFB to
  1086.  *    another, and copy the result to any screens which intersect it.
  1087.  *
  1088.  * Availability:
  1089.  *    SVGA_CAP_RECT_COPY
  1090.  */
  1091.  
  1092. typedef
  1093. struct SVGAFifoCmdRectCopy {
  1094.    uint32 srcX;
  1095.    uint32 srcY;
  1096.    uint32 destX;
  1097.    uint32 destY;
  1098.    uint32 width;
  1099.    uint32 height;
  1100. } SVGAFifoCmdRectCopy;
  1101.  
  1102.  
  1103. /*
  1104.  * SVGA_CMD_DEFINE_CURSOR --
  1105.  *
  1106.  *    Provide a new cursor image, as an AND/XOR mask.
  1107.  *
  1108.  *    The recommended way to position the cursor overlay is by using
  1109.  *    the SVGA_FIFO_CURSOR_* registers, supported by the
  1110.  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
  1111.  *
  1112.  * Availability:
  1113.  *    SVGA_CAP_CURSOR
  1114.  */
  1115.  
  1116. typedef
  1117. struct SVGAFifoCmdDefineCursor {
  1118.    uint32 id;             /* Reserved, must be zero. */
  1119.    uint32 hotspotX;
  1120.    uint32 hotspotY;
  1121.    uint32 width;
  1122.    uint32 height;
  1123.    uint32 andMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
  1124.    uint32 xorMaskDepth;   /* Value must be 1 or equal to BITS_PER_PIXEL */
  1125.    /*
  1126.     * Followed by scanline data for AND mask, then XOR mask.
  1127.     * Each scanline is padded to a 32-bit boundary.
  1128.    */
  1129. } SVGAFifoCmdDefineCursor;
  1130.  
  1131.  
  1132. /*
  1133.  * SVGA_CMD_DEFINE_ALPHA_CURSOR --
  1134.  *
  1135.  *    Provide a new cursor image, in 32-bit BGRA format.
  1136.  *
  1137.  *    The recommended way to position the cursor overlay is by using
  1138.  *    the SVGA_FIFO_CURSOR_* registers, supported by the
  1139.  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
  1140.  *
  1141.  * Availability:
  1142.  *    SVGA_CAP_ALPHA_CURSOR
  1143.  */
  1144.  
  1145. typedef
  1146. struct SVGAFifoCmdDefineAlphaCursor {
  1147.    uint32 id;             /* Reserved, must be zero. */
  1148.    uint32 hotspotX;
  1149.    uint32 hotspotY;
  1150.    uint32 width;
  1151.    uint32 height;
  1152.    /* Followed by scanline data */
  1153. } SVGAFifoCmdDefineAlphaCursor;
  1154.  
  1155.  
  1156. /*
  1157.  * SVGA_CMD_UPDATE_VERBOSE --
  1158.  *
  1159.  *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
  1160.  *    'reason' value, an opaque cookie which is used by internal
  1161.  *    debugging tools. Third party drivers should not use this
  1162.  *    command.
  1163.  *
  1164.  * Availability:
  1165.  *    SVGA_CAP_EXTENDED_FIFO
  1166.  */
  1167.  
  1168. typedef
  1169. struct SVGAFifoCmdUpdateVerbose {
  1170.    uint32 x;
  1171.    uint32 y;
  1172.    uint32 width;
  1173.    uint32 height;
  1174.    uint32 reason;
  1175. } SVGAFifoCmdUpdateVerbose;
  1176.  
  1177.  
  1178. /*
  1179.  * SVGA_CMD_FRONT_ROP_FILL --
  1180.  *
  1181.  *    This is a hint which tells the SVGA device that the driver has
  1182.  *    just filled a rectangular region of the GFB with a solid
  1183.  *    color. Instead of reading these pixels from the GFB, the device
  1184.  *    can assume that they all equal 'color'. This is primarily used
  1185.  *    for remote desktop protocols.
  1186.  *
  1187.  * Availability:
  1188.  *    SVGA_FIFO_CAP_ACCELFRONT
  1189.  */
  1190.  
  1191. #define  SVGA_ROP_COPY                    0x03
  1192.  
  1193. typedef
  1194. struct SVGAFifoCmdFrontRopFill {
  1195.    uint32 color;     /* In the same format as the GFB */
  1196.    uint32 x;
  1197.    uint32 y;
  1198.    uint32 width;
  1199.    uint32 height;
  1200.    uint32 rop;       /* Must be SVGA_ROP_COPY */
  1201. } SVGAFifoCmdFrontRopFill;
  1202.  
  1203.  
  1204. /*
  1205.  * SVGA_CMD_FENCE --
  1206.  *
  1207.  *    Insert a synchronization fence.  When the SVGA device reaches
  1208.  *    this command, it will copy the 'fence' value into the
  1209.  *    SVGA_FIFO_FENCE register. It will also compare the fence against
  1210.  *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
  1211.  *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
  1212.  *    raise this interrupt.
  1213.  *
  1214.  * Availability:
  1215.  *    SVGA_FIFO_FENCE for this command,
  1216.  *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
  1217.  */
  1218.  
  1219. typedef
  1220. struct {
  1221.    uint32 fence;
  1222. } SVGAFifoCmdFence;
  1223.  
  1224.  
  1225. /*
  1226.  * SVGA_CMD_ESCAPE --
  1227.  *
  1228.  *    Send an extended or vendor-specific variable length command.
  1229.  *    This is used for video overlay, third party plugins, and
  1230.  *    internal debugging tools. See svga_escape.h
  1231.  *
  1232.  * Availability:
  1233.  *    SVGA_FIFO_CAP_ESCAPE
  1234.  */
  1235.  
  1236. typedef
  1237. struct SVGAFifoCmdEscape {
  1238.    uint32 nsid;
  1239.    uint32 size;
  1240.    /* followed by 'size' bytes of data */
  1241. } SVGAFifoCmdEscape;
  1242.  
  1243.  
  1244. /*
  1245.  * SVGA_CMD_DEFINE_SCREEN --
  1246.  *
  1247.  *    Define or redefine an SVGAScreenObject. See the description of
  1248.  *    SVGAScreenObject above.  The video driver is responsible for
  1249.  *    generating new screen IDs. They should be small positive
  1250.  *    integers. The virtual device will have an implementation
  1251.  *    specific upper limit on the number of screen IDs
  1252.  *    supported. Drivers are responsible for recycling IDs. The first
  1253.  *    valid ID is zero.
  1254.  *
  1255.  *    - Interaction with other registers:
  1256.  *
  1257.  *    For backwards compatibility, when the GFB mode registers (WIDTH,
  1258.  *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
  1259.  *    deletes all screens other than screen #0, and redefines screen
  1260.  *    #0 according to the specified mode. Drivers that use
  1261.  *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
  1262.  *
  1263.  *    If you use screen objects, do not use the legacy multi-mon
  1264.  *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
  1265.  *
  1266.  * Availability:
  1267.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1268.  */
  1269.  
  1270. typedef
  1271. struct {
  1272.    SVGAScreenObject screen;   /* Variable-length according to version */
  1273. } SVGAFifoCmdDefineScreen;
  1274.  
  1275.  
  1276. /*
  1277.  * SVGA_CMD_DESTROY_SCREEN --
  1278.  *
  1279.  *    Destroy an SVGAScreenObject. Its ID is immediately available for
  1280.  *    re-use.
  1281.  *
  1282.  * Availability:
  1283.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1284.  */
  1285.  
  1286. typedef
  1287. struct {
  1288.    uint32 screenId;
  1289. } SVGAFifoCmdDestroyScreen;
  1290.  
  1291.  
  1292. /*
  1293.  * SVGA_CMD_DEFINE_GMRFB --
  1294.  *
  1295.  *    This command sets a piece of SVGA device state called the
  1296.  *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
  1297.  *    piece of light-weight state which identifies the location and
  1298.  *    format of an image in guest memory or in BAR1. The GMRFB has
  1299.  *    an arbitrary size, and it doesn't need to match the geometry
  1300.  *    of the GFB or any screen object.
  1301.  *
  1302.  *    The GMRFB can be redefined as often as you like. You could
  1303.  *    always use the same GMRFB, you could redefine it before
  1304.  *    rendering from a different guest screen, or you could even
  1305.  *    redefine it before every blit.
  1306.  *
  1307.  *    There are multiple ways to use this command. The simplest way is
  1308.  *    to use it to move the framebuffer either to elsewhere in the GFB
  1309.  *    (BAR1) memory region, or to a user-defined GMR. This lets a
  1310.  *    driver use a framebuffer allocated entirely out of normal system
  1311.  *    memory, which we encourage.
  1312.  *
  1313.  *    Another way to use this command is to set up a ring buffer of
  1314.  *    updates in GFB memory. If a driver wants to ensure that no
  1315.  *    frames are skipped by the SVGA device, it is important that the
  1316.  *    driver not modify the source data for a blit until the device is
  1317.  *    done processing the command. One efficient way to accomplish
  1318.  *    this is to use a ring of small DMA buffers. Each buffer is used
  1319.  *    for one blit, then we move on to the next buffer in the
  1320.  *    ring. The FENCE mechanism is used to protect each buffer from
  1321.  *    re-use until the device is finished with that buffer's
  1322.  *    corresponding blit.
  1323.  *
  1324.  *    This command does not affect the meaning of SVGA_CMD_UPDATE.
  1325.  *    UPDATEs always occur from the legacy GFB memory area. This
  1326.  *    command has no support for pseudocolor GMRFBs. Currently only
  1327.  *    true-color 15, 16, and 24-bit depths are supported. Future
  1328.  *    devices may expose capabilities for additional framebuffer
  1329.  *    formats.
  1330.  *
  1331.  *    The default GMRFB value is undefined. Drivers must always send
  1332.  *    this command at least once before performing any blit from the
  1333.  *    GMRFB.
  1334.  *
  1335.  * Availability:
  1336.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1337.  */
  1338.  
  1339. typedef
  1340. struct {
  1341.    SVGAGuestPtr        ptr;
  1342.    uint32              bytesPerLine;
  1343.    SVGAGMRImageFormat  format;
  1344. } SVGAFifoCmdDefineGMRFB;
  1345.  
  1346.  
  1347. /*
  1348.  * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
  1349.  *
  1350.  *    This is a guest-to-host blit. It performs a DMA operation to
  1351.  *    copy a rectangular region of pixels from the current GMRFB to
  1352.  *    one or more Screen Objects.
  1353.  *
  1354.  *    The destination coordinate may be specified relative to a
  1355.  *    screen's origin (if a screen ID is specified) or relative to the
  1356.  *    virtual coordinate system's origin (if the screen ID is
  1357.  *    SVGA_ID_INVALID). The actual destination may span zero or more
  1358.  *    screens, in the case of a virtual destination rect or a rect
  1359.  *    which extends off the edge of the specified screen.
  1360.  *
  1361.  *    This command writes to the screen's "base layer": the underlying
  1362.  *    framebuffer which exists below any cursor or video overlays. No
  1363.  *    action is necessary to explicitly hide or update any overlays
  1364.  *    which exist on top of the updated region.
  1365.  *
  1366.  *    The SVGA device is guaranteed to finish reading from the GMRFB
  1367.  *    by the time any subsequent FENCE commands are reached.
  1368.  *
  1369.  *    This command consumes an annotation. See the
  1370.  *    SVGA_CMD_ANNOTATION_* commands for details.
  1371.  *
  1372.  * Availability:
  1373.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1374.  */
  1375.  
  1376. typedef
  1377. struct {
  1378.    SVGASignedPoint  srcOrigin;
  1379.    SVGASignedRect   destRect;
  1380.    uint32           destScreenId;
  1381. } SVGAFifoCmdBlitGMRFBToScreen;
  1382.  
  1383.  
  1384. /*
  1385.  * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
  1386.  *
  1387.  *    This is a host-to-guest blit. It performs a DMA operation to
  1388.  *    copy a rectangular region of pixels from a single Screen Object
  1389.  *    back to the current GMRFB.
  1390.  *
  1391.  *    Usage note: This command should be used rarely. It will
  1392.  *    typically be inefficient, but it is necessary for some types of
  1393.  *    synchronization between 3D (GPU) and 2D (CPU) rendering into
  1394.  *    overlapping areas of a screen.
  1395.  *
  1396.  *    The source coordinate is specified relative to a screen's
  1397.  *    origin. The provided screen ID must be valid. If any parameters
  1398.  *    are invalid, the resulting pixel values are undefined.
  1399.  *
  1400.  *    This command reads the screen's "base layer". Overlays like
  1401.  *    video and cursor are not included, but any data which was sent
  1402.  *    using a blit-to-screen primitive will be available, no matter
  1403.  *    whether the data's original source was the GMRFB or the 3D
  1404.  *    acceleration hardware.
  1405.  *
  1406.  *    Note that our guest-to-host blits and host-to-guest blits aren't
  1407.  *    symmetric in their current implementation. While the parameters
  1408.  *    are identical, host-to-guest blits are a lot less featureful.
  1409.  *    They do not support clipping: If the source parameters don't
  1410.  *    fully fit within a screen, the blit fails. They must originate
  1411.  *    from exactly one screen. Virtual coordinates are not directly
  1412.  *    supported.
  1413.  *
  1414.  *    Host-to-guest blits do support the same set of GMRFB formats
  1415.  *    offered by guest-to-host blits.
  1416.  *
  1417.  *    The SVGA device is guaranteed to finish writing to the GMRFB by
  1418.  *    the time any subsequent FENCE commands are reached.
  1419.  *
  1420.  * Availability:
  1421.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1422.  */
  1423.  
  1424. typedef
  1425. struct {
  1426.    SVGASignedPoint  destOrigin;
  1427.    SVGASignedRect   srcRect;
  1428.    uint32           srcScreenId;
  1429. } SVGAFifoCmdBlitScreenToGMRFB;
  1430.  
  1431.  
  1432. /*
  1433.  * SVGA_CMD_ANNOTATION_FILL --
  1434.  *
  1435.  *    This is a blit annotation. This command stores a small piece of
  1436.  *    device state which is consumed by the next blit-to-screen
  1437.  *    command. The state is only cleared by commands which are
  1438.  *    specifically documented as consuming an annotation. Other
  1439.  *    commands (such as ESCAPEs for debugging) may intervene between
  1440.  *    the annotation and its associated blit.
  1441.  *
  1442.  *    This annotation is a promise about the contents of the next
  1443.  *    blit: The video driver is guaranteeing that all pixels in that
  1444.  *    blit will have the same value, specified here as a color in
  1445.  *    SVGAColorBGRX format.
  1446.  *
  1447.  *    The SVGA device can still render the blit correctly even if it
  1448.  *    ignores this annotation, but the annotation may allow it to
  1449.  *    perform the blit more efficiently, for example by ignoring the
  1450.  *    source data and performing a fill in hardware.
  1451.  *
  1452.  *    This annotation is most important for performance when the
  1453.  *    user's display is being remoted over a network connection.
  1454.  *
  1455.  * Availability:
  1456.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1457.  */
  1458.  
  1459. typedef
  1460. struct {
  1461.    SVGAColorBGRX  color;
  1462. } SVGAFifoCmdAnnotationFill;
  1463.  
  1464.  
  1465. /*
  1466.  * SVGA_CMD_ANNOTATION_COPY --
  1467.  *
  1468.  *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
  1469.  *    information about annotations.
  1470.  *
  1471.  *    This annotation is a promise about the contents of the next
  1472.  *    blit: The video driver is guaranteeing that all pixels in that
  1473.  *    blit will have the same value as those which already exist at an
  1474.  *    identically-sized region on the same or a different screen.
  1475.  *
  1476.  *    Note that the source pixels for the COPY in this annotation are
  1477.  *    sampled before applying the anqnotation's associated blit. They
  1478.  *    are allowed to overlap with the blit's destination pixels.
  1479.  *
  1480.  *    The copy source rectangle is specified the same way as the blit
  1481.  *    destination: it can be a rectangle which spans zero or more
  1482.  *    screens, specified relative to either a screen or to the virtual
  1483.  *    coordinate system's origin. If the source rectangle includes
  1484.  *    pixels which are not from exactly one screen, the results are
  1485.  *    undefined.
  1486.  *
  1487.  * Availability:
  1488.  *    SVGA_FIFO_CAP_SCREEN_OBJECT or SVGA_FIFO_CAP_SCREEN_OBJECT_2
  1489.  */
  1490.  
  1491. typedef
  1492. struct {
  1493.    SVGASignedPoint  srcOrigin;
  1494.    uint32           srcScreenId;
  1495. } SVGAFifoCmdAnnotationCopy;
  1496.  
  1497.  
  1498. /*
  1499.  * SVGA_CMD_DEFINE_GMR2 --
  1500.  *
  1501.  *    Define guest memory region v2.  See the description of GMRs above.
  1502.  *
  1503.  * Availability:
  1504.  *    SVGA_CAP_GMR2
  1505.  */
  1506.  
  1507. typedef
  1508. struct {
  1509.    uint32 gmrId;
  1510.    uint32 numPages;
  1511. } SVGAFifoCmdDefineGMR2;
  1512.  
  1513.  
  1514. /*
  1515.  * SVGA_CMD_REMAP_GMR2 --
  1516.  *
  1517.  *    Remap guest memory region v2.  See the description of GMRs above.
  1518.  *
  1519.  *    This command allows guest to modify a portion of an existing GMR by
  1520.  *    invalidating it or reassigning it to different guest physical pages.
  1521.  *    The pages are identified by physical page number (PPN).  The pages
  1522.  *    are assumed to be pinned and valid for DMA operations.
  1523.  *
  1524.  *    Description of command flags:
  1525.  *
  1526.  *    SVGA_REMAP_GMR2_VIA_GMR: If enabled, references a PPN list in a GMR.
  1527.  *       The PPN list must not overlap with the remap region (this can be
  1528.  *       handled trivially by referencing a separate GMR).  If flag is
  1529.  *       disabled, PPN list is appended to SVGARemapGMR command.
  1530.  *
  1531.  *    SVGA_REMAP_GMR2_PPN64: If set, PPN list is in PPN64 format, otherwise
  1532.  *       it is in PPN32 format.
  1533.  *
  1534.  *    SVGA_REMAP_GMR2_SINGLE_PPN: If set, PPN list contains a single entry.
  1535.  *       A single PPN can be used to invalidate a portion of a GMR or
  1536.  *       map it to to a single guest scratch page.
  1537.  *
  1538.  * Availability:
  1539.  *    SVGA_CAP_GMR2
  1540.  */
  1541.  
  1542. typedef enum {
  1543.    SVGA_REMAP_GMR2_PPN32         = 0,
  1544.    SVGA_REMAP_GMR2_VIA_GMR       = (1 << 0),
  1545.    SVGA_REMAP_GMR2_PPN64         = (1 << 1),
  1546.    SVGA_REMAP_GMR2_SINGLE_PPN    = (1 << 2),
  1547. } SVGARemapGMR2Flags;
  1548.  
  1549. typedef
  1550. struct {
  1551.    uint32 gmrId;
  1552.    SVGARemapGMR2Flags flags;
  1553.    uint32 offsetPages; /* offset in pages to begin remap */
  1554.    uint32 numPages; /* number of pages to remap */
  1555.    /*
  1556.     * Followed by additional data depending on SVGARemapGMR2Flags.
  1557.     *
  1558.     * If flag SVGA_REMAP_GMR2_VIA_GMR is set, single SVGAGuestPtr follows.
  1559.     * Otherwise an array of page descriptors in PPN32 or PPN64 format
  1560.     * (according to flag SVGA_REMAP_GMR2_PPN64) follows.  If flag
  1561.     * SVGA_REMAP_GMR2_SINGLE_PPN is set, array contains a single entry.
  1562.     */
  1563. } SVGAFifoCmdRemapGMR2;
  1564.  
  1565. #endif
  1566.