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  1. /*
  2.  * Copyright © 2008 Intel Corporation
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
  21.  * IN THE SOFTWARE.
  22.  *
  23.  * Authors:
  24.  *    Eric Anholt <eric@anholt.net>
  25.  *
  26.  */
  27.  
  28. #include <linux/string.h>
  29. #include <linux/bitops.h>
  30. #include <drm/drmP.h>
  31. #include <drm/i915_drm.h>
  32. #include "i915_drv.h"
  33.  
  34. /** @file i915_gem_tiling.c
  35.  *
  36.  * Support for managing tiling state of buffer objects.
  37.  *
  38.  * The idea behind tiling is to increase cache hit rates by rearranging
  39.  * pixel data so that a group of pixel accesses are in the same cacheline.
  40.  * Performance improvement from doing this on the back/depth buffer are on
  41.  * the order of 30%.
  42.  *
  43.  * Intel architectures make this somewhat more complicated, though, by
  44.  * adjustments made to addressing of data when the memory is in interleaved
  45.  * mode (matched pairs of DIMMS) to improve memory bandwidth.
  46.  * For interleaved memory, the CPU sends every sequential 64 bytes
  47.  * to an alternate memory channel so it can get the bandwidth from both.
  48.  *
  49.  * The GPU also rearranges its accesses for increased bandwidth to interleaved
  50.  * memory, and it matches what the CPU does for non-tiled.  However, when tiled
  51.  * it does it a little differently, since one walks addresses not just in the
  52.  * X direction but also Y.  So, along with alternating channels when bit
  53.  * 6 of the address flips, it also alternates when other bits flip --  Bits 9
  54.  * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
  55.  * are common to both the 915 and 965-class hardware.
  56.  *
  57.  * The CPU also sometimes XORs in higher bits as well, to improve
  58.  * bandwidth doing strided access like we do so frequently in graphics.  This
  59.  * is called "Channel XOR Randomization" in the MCH documentation.  The result
  60.  * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
  61.  * decode.
  62.  *
  63.  * All of this bit 6 XORing has an effect on our memory management,
  64.  * as we need to make sure that the 3d driver can correctly address object
  65.  * contents.
  66.  *
  67.  * If we don't have interleaved memory, all tiling is safe and no swizzling is
  68.  * required.
  69.  *
  70.  * When bit 17 is XORed in, we simply refuse to tile at all.  Bit
  71.  * 17 is not just a page offset, so as we page an objet out and back in,
  72.  * individual pages in it will have different bit 17 addresses, resulting in
  73.  * each 64 bytes being swapped with its neighbor!
  74.  *
  75.  * Otherwise, if interleaved, we have to tell the 3d driver what the address
  76.  * swizzling it needs to do is, since it's writing with the CPU to the pages
  77.  * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
  78.  * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
  79.  * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
  80.  * to match what the GPU expects.
  81.  */
  82.  
  83. #define I915_TILING_NONE   0
  84. #define I915_TILING_X       1
  85. #define I915_TILING_Y       2
  86.  
  87. #define I915_BIT_6_SWIZZLE_NONE     0
  88. #define I915_BIT_6_SWIZZLE_9        1
  89. #define I915_BIT_6_SWIZZLE_9_10     2
  90. #define I915_BIT_6_SWIZZLE_9_11     3
  91. #define I915_BIT_6_SWIZZLE_9_10_11  4
  92. /* Not seen by userland */
  93. #define I915_BIT_6_SWIZZLE_UNKNOWN  5
  94. /* Seen by userland. */
  95. #define I915_BIT_6_SWIZZLE_9_17     6
  96. #define I915_BIT_6_SWIZZLE_9_10_17  7
  97.  
  98.  
  99.  
  100.  
  101. /**
  102.  * Detects bit 6 swizzling of address lookup between IGD access and CPU
  103.  * access through main memory.
  104.  */
  105. void
  106. i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
  107. {
  108.         drm_i915_private_t *dev_priv = dev->dev_private;
  109.         uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  110.         uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  111.  
  112.         if (IS_VALLEYVIEW(dev)) {
  113.                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  114.                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  115.         } else if (INTEL_INFO(dev)->gen >= 6) {
  116.                 uint32_t dimm_c0, dimm_c1;
  117.                 dimm_c0 = I915_READ(MAD_DIMM_C0);
  118.                 dimm_c1 = I915_READ(MAD_DIMM_C1);
  119.                 dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  120.                 dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
  121.                 /* Enable swizzling when the channels are populated with
  122.                  * identically sized dimms. We don't need to check the 3rd
  123.                  * channel because no cpu with gpu attached ships in that
  124.                  * configuration. Also, swizzling only makes sense for 2
  125.                  * channels anyway. */
  126.                 if (dimm_c0 == dimm_c1) {
  127.                         swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  128.                         swizzle_y = I915_BIT_6_SWIZZLE_9;
  129.                 } else {
  130.                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  131.                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  132.                 }
  133.         } else if (IS_GEN5(dev)) {
  134.                 /* On Ironlake whatever DRAM config, GPU always do
  135.                  * same swizzling setup.
  136.                  */
  137.                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  138.                 swizzle_y = I915_BIT_6_SWIZZLE_9;
  139.         } else if (IS_GEN2(dev)) {
  140.                 /* As far as we know, the 865 doesn't have these bit 6
  141.                  * swizzling issues.
  142.                  */
  143.                 swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  144.                 swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  145.         } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
  146.                 uint32_t dcc;
  147.  
  148.                 /* On 9xx chipsets, channel interleave by the CPU is
  149.                  * determined by DCC.  For single-channel, neither the CPU
  150.                  * nor the GPU do swizzling.  For dual channel interleaved,
  151.                  * the GPU's interleave is bit 9 and 10 for X tiled, and bit
  152.                  * 9 for Y tiled.  The CPU's interleave is independent, and
  153.                  * can be based on either bit 11 (haven't seen this yet) or
  154.                  * bit 17 (common).
  155.                  */
  156.                 dcc = I915_READ(DCC);
  157.                 switch (dcc & DCC_ADDRESSING_MODE_MASK) {
  158.                 case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
  159.                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
  160.                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  161.                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  162.                         break;
  163.                 case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
  164.                         if (dcc & DCC_CHANNEL_XOR_DISABLE) {
  165.                                 /* This is the base swizzling by the GPU for
  166.                                  * tiled buffers.
  167.                                  */
  168.                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  169.                                 swizzle_y = I915_BIT_6_SWIZZLE_9;
  170.                         } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
  171.                                 /* Bit 11 swizzling by the CPU in addition. */
  172.                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
  173.                                 swizzle_y = I915_BIT_6_SWIZZLE_9_11;
  174.                         } else {
  175.                                 /* Bit 17 swizzling by the CPU in addition. */
  176.                                 swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
  177.                                 swizzle_y = I915_BIT_6_SWIZZLE_9_17;
  178.                         }
  179.                         break;
  180.                 }
  181.                 if (dcc == 0xffffffff) {
  182.                         DRM_ERROR("Couldn't read from MCHBAR.  "
  183.                                   "Disabling tiling.\n");
  184.                         swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
  185.                         swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
  186.                 }
  187.         } else {
  188.                 /* The 965, G33, and newer, have a very flexible memory
  189.                  * configuration.  It will enable dual-channel mode
  190.                  * (interleaving) on as much memory as it can, and the GPU
  191.                  * will additionally sometimes enable different bit 6
  192.                  * swizzling for tiled objects from the CPU.
  193.                  *
  194.                  * Here's what I found on the G965:
  195.                  *    slot fill         memory size  swizzling
  196.                  * 0A   0B   1A   1B    1-ch   2-ch
  197.                  * 512  0    0    0     512    0     O
  198.                  * 512  0    512  0     16     1008  X
  199.                  * 512  0    0    512   16     1008  X
  200.                  * 0    512  0    512   16     1008  X
  201.                  * 1024 1024 1024 0     2048   1024  O
  202.                  *
  203.                  * We could probably detect this based on either the DRB
  204.                  * matching, which was the case for the swizzling required in
  205.                  * the table above, or from the 1-ch value being less than
  206.                  * the minimum size of a rank.
  207.                  */
  208.                 if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) {
  209.                         swizzle_x = I915_BIT_6_SWIZZLE_NONE;
  210.                         swizzle_y = I915_BIT_6_SWIZZLE_NONE;
  211.                 } else {
  212.                         swizzle_x = I915_BIT_6_SWIZZLE_9_10;
  213.                         swizzle_y = I915_BIT_6_SWIZZLE_9;
  214.                 }
  215.         }
  216.  
  217.         dev_priv->mm.bit_6_swizzle_x = swizzle_x;
  218.         dev_priv->mm.bit_6_swizzle_y = swizzle_y;
  219. }
  220.  
  221. #if 0
  222. /* Check pitch constriants for all chips & tiling formats */
  223. static bool
  224. i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode)
  225. {
  226.         int tile_width;
  227.  
  228.         /* Linear is always fine */
  229.         if (tiling_mode == I915_TILING_NONE)
  230.                 return true;
  231.  
  232.         if (IS_GEN2(dev) ||
  233.             (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev)))
  234.                 tile_width = 128;
  235.         else
  236.                 tile_width = 512;
  237.  
  238.         /* check maximum stride & object size */
  239.         if (INTEL_INFO(dev)->gen >= 4) {
  240.                 /* i965 stores the end address of the gtt mapping in the fence
  241.                  * reg, so dont bother to check the size */
  242.                 if (stride / 128 > I965_FENCE_MAX_PITCH_VAL)
  243.                         return false;
  244.         } else {
  245.                 if (stride > 8192)
  246.                         return false;
  247.  
  248.                 if (IS_GEN3(dev)) {
  249.                         if (size > I830_FENCE_MAX_SIZE_VAL << 20)
  250.                                 return false;
  251.                 } else {
  252.                         if (size > I830_FENCE_MAX_SIZE_VAL << 19)
  253.                                 return false;
  254.                 }
  255.         }
  256.  
  257.         /* 965+ just needs multiples of tile width */
  258.         if (INTEL_INFO(dev)->gen >= 4) {
  259.                 if (stride & (tile_width - 1))
  260.                         return false;
  261.                 return true;
  262.         }
  263.  
  264.         /* Pre-965 needs power of two tile widths */
  265.         if (stride < tile_width)
  266.                 return false;
  267.  
  268.         if (stride & (stride - 1))
  269.                 return false;
  270.  
  271.         return true;
  272. }
  273.  
  274. /* Is the current GTT allocation valid for the change in tiling? */
  275. static bool
  276. i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode)
  277. {
  278.         u32 size;
  279.  
  280.         if (tiling_mode == I915_TILING_NONE)
  281.                 return true;
  282.  
  283.         if (INTEL_INFO(obj->base.dev)->gen >= 4)
  284.                 return true;
  285.  
  286.         if (INTEL_INFO(obj->base.dev)->gen == 3) {
  287.                 if (obj->gtt_offset & ~I915_FENCE_START_MASK)
  288.                         return false;
  289.         } else {
  290.                 if (obj->gtt_offset & ~I830_FENCE_START_MASK)
  291.                         return false;
  292.         }
  293.  
  294.         /*
  295.          * Previous chips need to be aligned to the size of the smallest
  296.          * fence register that can contain the object.
  297.          */
  298.         if (INTEL_INFO(obj->base.dev)->gen == 3)
  299.                 size = 1024*1024;
  300.         else
  301.                 size = 512*1024;
  302.  
  303.         while (size < obj->base.size)
  304.                 size <<= 1;
  305.  
  306.         if (obj->gtt_space->size != size)
  307.                 return false;
  308.  
  309.         if (obj->gtt_offset & (size - 1))
  310.                 return false;
  311.  
  312.         return true;
  313. }
  314.  
  315. /**
  316.  * Sets the tiling mode of an object, returning the required swizzling of
  317.  * bit 6 of addresses in the object.
  318.  */
  319. int
  320. i915_gem_set_tiling(struct drm_device *dev, void *data,
  321.                    struct drm_file *file)
  322. {
  323.         struct drm_i915_gem_set_tiling *args = data;
  324.         drm_i915_private_t *dev_priv = dev->dev_private;
  325.         struct drm_i915_gem_object *obj;
  326.         int ret = 0;
  327.  
  328.         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  329.         if (&obj->base == NULL)
  330.                 return -ENOENT;
  331.  
  332.         if (!i915_tiling_ok(dev,
  333.                             args->stride, obj->base.size, args->tiling_mode)) {
  334.                 drm_gem_object_unreference_unlocked(&obj->base);
  335.                 return -EINVAL;
  336.         }
  337.  
  338.         if (obj->pin_count) {
  339.                 drm_gem_object_unreference_unlocked(&obj->base);
  340.                 return -EBUSY;
  341.         }
  342.  
  343.         if (args->tiling_mode == I915_TILING_NONE) {
  344.                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  345.                 args->stride = 0;
  346.         } else {
  347.                 if (args->tiling_mode == I915_TILING_X)
  348.                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  349.                 else
  350.                         args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  351.  
  352.                 /* Hide bit 17 swizzling from the user.  This prevents old Mesa
  353.                  * from aborting the application on sw fallbacks to bit 17,
  354.                  * and we use the pread/pwrite bit17 paths to swizzle for it.
  355.                  * If there was a user that was relying on the swizzle
  356.                  * information for drm_intel_bo_map()ed reads/writes this would
  357.                  * break it, but we don't have any of those.
  358.                  */
  359.                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  360.                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  361.                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  362.                         args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  363.  
  364.                 /* If we can't handle the swizzling, make it untiled. */
  365.                 if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) {
  366.                         args->tiling_mode = I915_TILING_NONE;
  367.                         args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  368.                         args->stride = 0;
  369.                 }
  370.         }
  371.  
  372.         mutex_lock(&dev->struct_mutex);
  373.         if (args->tiling_mode != obj->tiling_mode ||
  374.             args->stride != obj->stride) {
  375.                 /* We need to rebind the object if its current allocation
  376.                  * no longer meets the alignment restrictions for its new
  377.                  * tiling mode. Otherwise we can just leave it alone, but
  378.                  * need to ensure that any fence register is updated before
  379.                  * the next fenced (either through the GTT or by the BLT unit
  380.                  * on older GPUs) access.
  381.                  *
  382.                  * After updating the tiling parameters, we then flag whether
  383.                  * we need to update an associated fence register. Note this
  384.                  * has to also include the unfenced register the GPU uses
  385.                  * whilst executing a fenced command for an untiled object.
  386.                  */
  387.  
  388.                 obj->map_and_fenceable =
  389.                         obj->gtt_space == NULL ||
  390.                         (obj->gtt_offset + obj->base.size <= dev_priv->mm.gtt_mappable_end &&
  391.                          i915_gem_object_fence_ok(obj, args->tiling_mode));
  392.  
  393.                 /* Rebind if we need a change of alignment */
  394.                 if (!obj->map_and_fenceable) {
  395.                         u32 unfenced_alignment =
  396.                                 i915_gem_get_unfenced_gtt_alignment(dev,
  397.                                                                     obj->base.size,
  398.                                                                     args->tiling_mode);
  399.                         if (obj->gtt_offset & (unfenced_alignment - 1))
  400.                                 ret = i915_gem_object_unbind(obj);
  401.                 }
  402.  
  403.                 if (ret == 0) {
  404.                         obj->fence_dirty =
  405.                                 obj->fenced_gpu_access ||
  406.                                 obj->fence_reg != I915_FENCE_REG_NONE;
  407.  
  408.                         obj->tiling_mode = args->tiling_mode;
  409.                         obj->stride = args->stride;
  410.  
  411.                         /* Force the fence to be reacquired for GTT access */
  412.                         i915_gem_release_mmap(obj);
  413.                 }
  414.         }
  415.         /* we have to maintain this existing ABI... */
  416.         args->stride = obj->stride;
  417.         args->tiling_mode = obj->tiling_mode;
  418.         drm_gem_object_unreference(&obj->base);
  419.         mutex_unlock(&dev->struct_mutex);
  420.  
  421.         return ret;
  422. }
  423.  
  424. /**
  425.  * Returns the current tiling mode and required bit 6 swizzling for the object.
  426.  */
  427. int
  428. i915_gem_get_tiling(struct drm_device *dev, void *data,
  429.                    struct drm_file *file)
  430. {
  431.         struct drm_i915_gem_get_tiling *args = data;
  432.         drm_i915_private_t *dev_priv = dev->dev_private;
  433.         struct drm_i915_gem_object *obj;
  434.  
  435.         obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle));
  436.         if (&obj->base == NULL)
  437.                 return -ENOENT;
  438.  
  439.         mutex_lock(&dev->struct_mutex);
  440.  
  441.         args->tiling_mode = obj->tiling_mode;
  442.         switch (obj->tiling_mode) {
  443.         case I915_TILING_X:
  444.                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x;
  445.                 break;
  446.         case I915_TILING_Y:
  447.                 args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y;
  448.                 break;
  449.         case I915_TILING_NONE:
  450.                 args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE;
  451.                 break;
  452.         default:
  453.                 DRM_ERROR("unknown tiling mode\n");
  454.         }
  455.  
  456.         /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */
  457.         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17)
  458.                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9;
  459.         if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17)
  460.                 args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10;
  461.  
  462.         drm_gem_object_unreference(&obj->base);
  463.         mutex_unlock(&dev->struct_mutex);
  464.  
  465.         return 0;
  466. }
  467.  
  468. /**
  469.  * Swap every 64 bytes of this page around, to account for it having a new
  470.  * bit 17 of its physical address and therefore being interpreted differently
  471.  * by the GPU.
  472.  */
  473. static void
  474. i915_gem_swizzle_page(struct page *page)
  475. {
  476.         char temp[64];
  477.         char *vaddr;
  478.         int i;
  479.  
  480.         vaddr = kmap(page);
  481.  
  482.         for (i = 0; i < PAGE_SIZE; i += 128) {
  483.                 memcpy(temp, &vaddr[i], 64);
  484.                 memcpy(&vaddr[i], &vaddr[i + 64], 64);
  485.                 memcpy(&vaddr[i + 64], temp, 64);
  486.         }
  487.  
  488.         kunmap(page);
  489. }
  490.  
  491. void
  492. i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
  493. {
  494.         struct scatterlist *sg;
  495.         int page_count = obj->base.size >> PAGE_SHIFT;
  496.         int i;
  497.  
  498.         if (obj->bit_17 == NULL)
  499.                 return;
  500.  
  501.         for_each_sg(obj->pages->sgl, sg, page_count, i) {
  502.                 struct page *page = sg_page(sg);
  503.                 char new_bit_17 = page_to_phys(page) >> 17;
  504.                 if ((new_bit_17 & 0x1) !=
  505.                     (test_bit(i, obj->bit_17) != 0)) {
  506.                         i915_gem_swizzle_page(page);
  507.                         set_page_dirty(page);
  508.                 }
  509.         }
  510. }
  511.  
  512. void
  513. i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
  514. {
  515.         struct scatterlist *sg;
  516.         int page_count = obj->base.size >> PAGE_SHIFT;
  517.         int i;
  518.  
  519.         if (obj->bit_17 == NULL) {
  520.                 obj->bit_17 = kmalloc(BITS_TO_LONGS(page_count) *
  521.                                            sizeof(long), GFP_KERNEL);
  522.                 if (obj->bit_17 == NULL) {
  523.                         DRM_ERROR("Failed to allocate memory for bit 17 "
  524.                                   "record\n");
  525.                         return;
  526.                 }
  527.         }
  528.  
  529.         for_each_sg(obj->pages->sgl, sg, page_count, i) {
  530.                 struct page *page = sg_page(sg);
  531.                 if (page_to_phys(page) & (1 << 17))
  532.                         __set_bit(i, obj->bit_17);
  533.                 else
  534.                         __clear_bit(i, obj->bit_17);
  535.         }
  536. }
  537.  
  538. #endif
  539.