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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. /* Author:
  29.  *    Keith Whitwell <keith@tungstengraphics.com>
  30.  */
  31.  
  32.  
  33. #include "pipe/p_defines.h"
  34. #include "pipe/p_screen.h"
  35. #include "draw/draw_context.h"
  36. #include "sp_flush.h"
  37. #include "sp_context.h"
  38. #include "sp_state.h"
  39. #include "sp_tile_cache.h"
  40. #include "sp_tex_tile_cache.h"
  41. #include "util/u_memory.h"
  42. #include "util/u_string.h"
  43.  
  44.  
  45. void
  46. softpipe_flush( struct pipe_context *pipe,
  47.                 unsigned flags,
  48.                 struct pipe_fence_handle **fence )
  49. {
  50.    struct softpipe_context *softpipe = softpipe_context(pipe);
  51.    uint i;
  52.  
  53.    draw_flush(softpipe->draw);
  54.  
  55.    if (flags & SP_FLUSH_TEXTURE_CACHE) {
  56.       unsigned sh;
  57.  
  58.       for (sh = 0; sh < Elements(softpipe->tex_cache); sh++) {
  59.          for (i = 0; i < softpipe->num_sampler_views[sh]; i++) {
  60.             sp_flush_tex_tile_cache(softpipe->tex_cache[sh][i]);
  61.          }
  62.       }
  63.    }
  64.  
  65.    /* If this is a swapbuffers, just flush color buffers.
  66.     *
  67.     * The zbuffer changes are not discarded, but held in the cache
  68.     * in the hope that a later clear will wipe them out.
  69.     */
  70.    for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++)
  71.       if (softpipe->cbuf_cache[i])
  72.          sp_flush_tile_cache(softpipe->cbuf_cache[i]);
  73.  
  74.    if (softpipe->zsbuf_cache)
  75.       sp_flush_tile_cache(softpipe->zsbuf_cache);
  76.  
  77.    softpipe->dirty_render_cache = FALSE;
  78.  
  79.    /* Enable to dump BMPs of the color/depth buffers each frame */
  80. #if 0
  81.    if (flags & PIPE_FLUSH_END_OF_FRAME) {
  82.       static unsigned frame_no = 1;
  83.       static char filename[256];
  84.       util_snprintf(filename, sizeof(filename), "cbuf_%u.bmp", frame_no);
  85.       debug_dump_surface_bmp(pipe, filename, softpipe->framebuffer.cbufs[0]);
  86.       util_snprintf(filename, sizeof(filename), "zsbuf_%u.bmp", frame_no);
  87.       debug_dump_surface_bmp(pipe, filename, softpipe->framebuffer.zsbuf);
  88.       ++frame_no;
  89.    }
  90. #endif
  91.  
  92.    if (fence)
  93.       *fence = (void*)(intptr_t)1;
  94. }
  95.  
  96. void
  97. softpipe_flush_wrapped(struct pipe_context *pipe,
  98.                        struct pipe_fence_handle **fence,
  99.                        unsigned flags)
  100. {
  101.    softpipe_flush(pipe, SP_FLUSH_TEXTURE_CACHE, fence);
  102. }
  103.  
  104.  
  105. /**
  106.  * Flush context if necessary.
  107.  *
  108.  * Returns FALSE if it would have block, but do_not_block was set, TRUE
  109.  * otherwise.
  110.  *
  111.  * TODO: move this logic to an auxiliary library?
  112.  */
  113. boolean
  114. softpipe_flush_resource(struct pipe_context *pipe,
  115.                         struct pipe_resource *texture,
  116.                         unsigned level,
  117.                         int layer,
  118.                         unsigned flush_flags,
  119.                         boolean read_only,
  120.                         boolean cpu_access,
  121.                         boolean do_not_block)
  122. {
  123.    unsigned referenced;
  124.  
  125.    referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
  126.  
  127.    if ((referenced & SP_REFERENCED_FOR_WRITE) ||
  128.        ((referenced & SP_REFERENCED_FOR_READ) && !read_only)) {
  129.  
  130.       /*
  131.        * TODO: The semantics of these flush flags are too obtuse. They should
  132.        * disappear and the pipe driver should just ensure that all visible
  133.        * side-effects happen when they need to happen.
  134.        */
  135.       if (referenced & SP_REFERENCED_FOR_READ)
  136.          flush_flags |= SP_FLUSH_TEXTURE_CACHE;
  137.  
  138.       if (cpu_access) {
  139.          /*
  140.           * Flush and wait.
  141.           */
  142.  
  143.          struct pipe_fence_handle *fence = NULL;
  144.  
  145.          if (do_not_block)
  146.             return FALSE;
  147.  
  148.          softpipe_flush(pipe, flush_flags, &fence);
  149.  
  150.          if (fence) {
  151.             /*
  152.              * This is for illustrative purposes only, as softpipe does not
  153.              * have fences.
  154.              */
  155.             pipe->screen->fence_finish(pipe->screen, fence,
  156.                                        PIPE_TIMEOUT_INFINITE);
  157.             pipe->screen->fence_reference(pipe->screen, &fence, NULL);
  158.          }
  159.       } else {
  160.          /*
  161.           * Just flush.
  162.           */
  163.  
  164.          softpipe_flush(pipe, flush_flags, NULL);
  165.       }
  166.    }
  167.  
  168.    return TRUE;
  169. }
  170.