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  1. /*******************************************************************************
  2.  *
  3.  * Module Name: utdelete - object deletion and reference count utilities
  4.  *
  5.  ******************************************************************************/
  6.  
  7. /******************************************************************************
  8.  *
  9.  * 1. Copyright Notice
  10.  *
  11.  * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
  12.  * All rights reserved.
  13.  *
  14.  * 2. License
  15.  *
  16.  * 2.1. This is your license from Intel Corp. under its intellectual property
  17.  * rights.  You may have additional license terms from the party that provided
  18.  * you this software, covering your right to use that party's intellectual
  19.  * property rights.
  20.  *
  21.  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
  22.  * copy of the source code appearing in this file ("Covered Code") an
  23.  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
  24.  * base code distributed originally by Intel ("Original Intel Code") to copy,
  25.  * make derivatives, distribute, use and display any portion of the Covered
  26.  * Code in any form, with the right to sublicense such rights; and
  27.  *
  28.  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
  29.  * license (with the right to sublicense), under only those claims of Intel
  30.  * patents that are infringed by the Original Intel Code, to make, use, sell,
  31.  * offer to sell, and import the Covered Code and derivative works thereof
  32.  * solely to the minimum extent necessary to exercise the above copyright
  33.  * license, and in no event shall the patent license extend to any additions
  34.  * to or modifications of the Original Intel Code.  No other license or right
  35.  * is granted directly or by implication, estoppel or otherwise;
  36.  *
  37.  * The above copyright and patent license is granted only if the following
  38.  * conditions are met:
  39.  *
  40.  * 3. Conditions
  41.  *
  42.  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
  43.  * Redistribution of source code of any substantial portion of the Covered
  44.  * Code or modification with rights to further distribute source must include
  45.  * the above Copyright Notice, the above License, this list of Conditions,
  46.  * and the following Disclaimer and Export Compliance provision.  In addition,
  47.  * Licensee must cause all Covered Code to which Licensee contributes to
  48.  * contain a file documenting the changes Licensee made to create that Covered
  49.  * Code and the date of any change.  Licensee must include in that file the
  50.  * documentation of any changes made by any predecessor Licensee.  Licensee
  51.  * must include a prominent statement that the modification is derived,
  52.  * directly or indirectly, from Original Intel Code.
  53.  *
  54.  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
  55.  * Redistribution of source code of any substantial portion of the Covered
  56.  * Code or modification without rights to further distribute source must
  57.  * include the following Disclaimer and Export Compliance provision in the
  58.  * documentation and/or other materials provided with distribution.  In
  59.  * addition, Licensee may not authorize further sublicense of source of any
  60.  * portion of the Covered Code, and must include terms to the effect that the
  61.  * license from Licensee to its licensee is limited to the intellectual
  62.  * property embodied in the software Licensee provides to its licensee, and
  63.  * not to intellectual property embodied in modifications its licensee may
  64.  * make.
  65.  *
  66.  * 3.3. Redistribution of Executable. Redistribution in executable form of any
  67.  * substantial portion of the Covered Code or modification must reproduce the
  68.  * above Copyright Notice, and the following Disclaimer and Export Compliance
  69.  * provision in the documentation and/or other materials provided with the
  70.  * distribution.
  71.  *
  72.  * 3.4. Intel retains all right, title, and interest in and to the Original
  73.  * Intel Code.
  74.  *
  75.  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
  76.  * Intel shall be used in advertising or otherwise to promote the sale, use or
  77.  * other dealings in products derived from or relating to the Covered Code
  78.  * without prior written authorization from Intel.
  79.  *
  80.  * 4. Disclaimer and Export Compliance
  81.  *
  82.  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
  83.  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
  84.  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
  85.  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
  86.  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
  87.  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
  88.  * PARTICULAR PURPOSE.
  89.  *
  90.  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
  91.  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
  92.  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
  93.  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
  94.  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
  95.  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
  96.  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
  97.  * LIMITED REMEDY.
  98.  *
  99.  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100.  * software or system incorporating such software without first obtaining any
  101.  * required license or other approval from the U. S. Department of Commerce or
  102.  * any other agency or department of the United States Government.  In the
  103.  * event Licensee exports any such software from the United States or
  104.  * re-exports any such software from a foreign destination, Licensee shall
  105.  * ensure that the distribution and export/re-export of the software is in
  106.  * compliance with all laws, regulations, orders, or other restrictions of the
  107.  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108.  * any of its subsidiaries will export/re-export any technical data, process,
  109.  * software, or service, directly or indirectly, to any country for which the
  110.  * United States government or any agency thereof requires an export license,
  111.  * other governmental approval, or letter of assurance, without first obtaining
  112.  * such license, approval or letter.
  113.  *
  114.  *****************************************************************************/
  115.  
  116. #define __UTDELETE_C__
  117.  
  118. #include "acpi.h"
  119. #include "accommon.h"
  120. #include "acinterp.h"
  121. #include "acnamesp.h"
  122. #include "acevents.h"
  123.  
  124.  
  125. #define _COMPONENT          ACPI_UTILITIES
  126.         ACPI_MODULE_NAME    ("utdelete")
  127.  
  128. /* Local prototypes */
  129.  
  130. static void
  131. AcpiUtDeleteInternalObj (
  132.     ACPI_OPERAND_OBJECT     *Object);
  133.  
  134. static void
  135. AcpiUtUpdateRefCount (
  136.     ACPI_OPERAND_OBJECT     *Object,
  137.     UINT32                  Action);
  138.  
  139.  
  140. /*******************************************************************************
  141.  *
  142.  * FUNCTION:    AcpiUtDeleteInternalObj
  143.  *
  144.  * PARAMETERS:  Object         - Object to be deleted
  145.  *
  146.  * RETURN:      None
  147.  *
  148.  * DESCRIPTION: Low level object deletion, after reference counts have been
  149.  *              updated (All reference counts, including sub-objects!)
  150.  *
  151.  ******************************************************************************/
  152.  
  153. static void
  154. AcpiUtDeleteInternalObj (
  155.     ACPI_OPERAND_OBJECT     *Object)
  156. {
  157.     void                    *ObjPointer = NULL;
  158.     ACPI_OPERAND_OBJECT     *HandlerDesc;
  159.     ACPI_OPERAND_OBJECT     *SecondDesc;
  160.     ACPI_OPERAND_OBJECT     *NextDesc;
  161.     ACPI_OPERAND_OBJECT     **LastObjPtr;
  162.  
  163.  
  164.     ACPI_FUNCTION_TRACE_PTR (UtDeleteInternalObj, Object);
  165.  
  166.  
  167.     if (!Object)
  168.     {
  169.         return_VOID;
  170.     }
  171.  
  172.     /*
  173.      * Must delete or free any pointers within the object that are not
  174.      * actual ACPI objects (for example, a raw buffer pointer).
  175.      */
  176.     switch (Object->Common.Type)
  177.     {
  178.     case ACPI_TYPE_STRING:
  179.  
  180.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** String %p, ptr %p\n",
  181.             Object, Object->String.Pointer));
  182.  
  183.         /* Free the actual string buffer */
  184.  
  185.         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
  186.         {
  187.             /* But only if it is NOT a pointer into an ACPI table */
  188.  
  189.             ObjPointer = Object->String.Pointer;
  190.         }
  191.         break;
  192.  
  193.  
  194.     case ACPI_TYPE_BUFFER:
  195.  
  196.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "**** Buffer %p, ptr %p\n",
  197.             Object, Object->Buffer.Pointer));
  198.  
  199.         /* Free the actual buffer */
  200.  
  201.         if (!(Object->Common.Flags & AOPOBJ_STATIC_POINTER))
  202.         {
  203.             /* But only if it is NOT a pointer into an ACPI table */
  204.  
  205.             ObjPointer = Object->Buffer.Pointer;
  206.         }
  207.         break;
  208.  
  209.  
  210.     case ACPI_TYPE_PACKAGE:
  211.  
  212.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, " **** Package of count %X\n",
  213.             Object->Package.Count));
  214.  
  215.         /*
  216.          * Elements of the package are not handled here, they are deleted
  217.          * separately
  218.          */
  219.  
  220.         /* Free the (variable length) element pointer array */
  221.  
  222.         ObjPointer = Object->Package.Elements;
  223.         break;
  224.  
  225.  
  226.     /*
  227.      * These objects have a possible list of notify handlers.
  228.      * Device object also may have a GPE block.
  229.      */
  230.     case ACPI_TYPE_DEVICE:
  231.  
  232.         if (Object->Device.GpeBlock)
  233.         {
  234.             (void) AcpiEvDeleteGpeBlock (Object->Device.GpeBlock);
  235.         }
  236.  
  237.         /*lint -fallthrough */
  238.  
  239.     case ACPI_TYPE_PROCESSOR:
  240.     case ACPI_TYPE_THERMAL:
  241.  
  242.         /* Walk the notify handler list for this object */
  243.  
  244.         HandlerDesc = Object->CommonNotify.Handler;
  245.         while (HandlerDesc)
  246.         {
  247.             NextDesc = HandlerDesc->AddressSpace.Next;
  248.             AcpiUtRemoveReference (HandlerDesc);
  249.             HandlerDesc = NextDesc;
  250.         }
  251.         break;
  252.  
  253.  
  254.     case ACPI_TYPE_MUTEX:
  255.  
  256.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  257.             "***** Mutex %p, OS Mutex %p\n",
  258.             Object, Object->Mutex.OsMutex));
  259.  
  260.         if (Object == AcpiGbl_GlobalLockMutex)
  261.         {
  262.             /* Global Lock has extra semaphore */
  263.  
  264.             (void) AcpiOsDeleteSemaphore (AcpiGbl_GlobalLockSemaphore);
  265.             AcpiGbl_GlobalLockSemaphore = NULL;
  266.  
  267.             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
  268.             AcpiGbl_GlobalLockMutex = NULL;
  269.         }
  270.         else
  271.         {
  272.             AcpiExUnlinkMutex (Object);
  273.             AcpiOsDeleteMutex (Object->Mutex.OsMutex);
  274.         }
  275.         break;
  276.  
  277.  
  278.     case ACPI_TYPE_EVENT:
  279.  
  280.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  281.             "***** Event %p, OS Semaphore %p\n",
  282.             Object, Object->Event.OsSemaphore));
  283.  
  284.         (void) AcpiOsDeleteSemaphore (Object->Event.OsSemaphore);
  285.         Object->Event.OsSemaphore = NULL;
  286.         break;
  287.  
  288.  
  289.     case ACPI_TYPE_METHOD:
  290.  
  291.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  292.             "***** Method %p\n", Object));
  293.  
  294.         /* Delete the method mutex if it exists */
  295.  
  296.         if (Object->Method.Mutex)
  297.         {
  298.             AcpiOsDeleteMutex (Object->Method.Mutex->Mutex.OsMutex);
  299.             AcpiUtDeleteObjectDesc (Object->Method.Mutex);
  300.             Object->Method.Mutex = NULL;
  301.         }
  302.         break;
  303.  
  304.  
  305.     case ACPI_TYPE_REGION:
  306.  
  307.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  308.             "***** Region %p\n", Object));
  309.  
  310.         SecondDesc = AcpiNsGetSecondaryObject (Object);
  311.         if (SecondDesc)
  312.         {
  313.             /*
  314.              * Free the RegionContext if and only if the handler is one of the
  315.              * default handlers -- and therefore, we created the context object
  316.              * locally, it was not created by an external caller.
  317.              */
  318.             HandlerDesc = Object->Region.Handler;
  319.             if (HandlerDesc)
  320.             {
  321.                 NextDesc = HandlerDesc->AddressSpace.RegionList;
  322.                 LastObjPtr = &HandlerDesc->AddressSpace.RegionList;
  323.  
  324.                 /* Remove the region object from the handler's list */
  325.  
  326.                 while (NextDesc)
  327.                 {
  328.                     if (NextDesc == Object)
  329.                     {
  330.                         *LastObjPtr = NextDesc->Region.Next;
  331.                         break;
  332.                     }
  333.  
  334.                     /* Walk the linked list of handler */
  335.  
  336.                     LastObjPtr = &NextDesc->Region.Next;
  337.                     NextDesc = NextDesc->Region.Next;
  338.                 }
  339.  
  340.                 if (HandlerDesc->AddressSpace.HandlerFlags &
  341.                     ACPI_ADDR_HANDLER_DEFAULT_INSTALLED)
  342.                 {
  343.                     /* Deactivate region and free region context */
  344.  
  345.                     if (HandlerDesc->AddressSpace.Setup)
  346.                     {
  347.                         (void) HandlerDesc->AddressSpace.Setup (Object,
  348.                             ACPI_REGION_DEACTIVATE,
  349.                             HandlerDesc->AddressSpace.Context,
  350.                             &SecondDesc->Extra.RegionContext);
  351.                     }
  352.                 }
  353.  
  354.                 AcpiUtRemoveReference (HandlerDesc);
  355.             }
  356.  
  357.             /* Now we can free the Extra object */
  358.  
  359.             AcpiUtDeleteObjectDesc (SecondDesc);
  360.         }
  361.         break;
  362.  
  363.  
  364.     case ACPI_TYPE_BUFFER_FIELD:
  365.  
  366.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  367.             "***** Buffer Field %p\n", Object));
  368.  
  369.         SecondDesc = AcpiNsGetSecondaryObject (Object);
  370.         if (SecondDesc)
  371.         {
  372.             AcpiUtDeleteObjectDesc (SecondDesc);
  373.         }
  374.         break;
  375.  
  376.  
  377.     case ACPI_TYPE_LOCAL_BANK_FIELD:
  378.  
  379.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  380.             "***** Bank Field %p\n", Object));
  381.  
  382.         SecondDesc = AcpiNsGetSecondaryObject (Object);
  383.         if (SecondDesc)
  384.         {
  385.             AcpiUtDeleteObjectDesc (SecondDesc);
  386.         }
  387.         break;
  388.  
  389.  
  390.     default:
  391.         break;
  392.     }
  393.  
  394.     /* Free any allocated memory (pointer within the object) found above */
  395.  
  396.     if (ObjPointer)
  397.     {
  398.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object Subptr %p\n",
  399.             ObjPointer));
  400.         ACPI_FREE (ObjPointer);
  401.     }
  402.  
  403.     /* Now the object can be safely deleted */
  404.  
  405.     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Deleting Object %p [%s]\n",
  406.         Object, AcpiUtGetObjectTypeName (Object)));
  407.  
  408.     AcpiUtDeleteObjectDesc (Object);
  409.     return_VOID;
  410. }
  411.  
  412.  
  413. /*******************************************************************************
  414.  *
  415.  * FUNCTION:    AcpiUtDeleteInternalObjectList
  416.  *
  417.  * PARAMETERS:  ObjList         - Pointer to the list to be deleted
  418.  *
  419.  * RETURN:      None
  420.  *
  421.  * DESCRIPTION: This function deletes an internal object list, including both
  422.  *              simple objects and package objects
  423.  *
  424.  ******************************************************************************/
  425.  
  426. void
  427. AcpiUtDeleteInternalObjectList (
  428.     ACPI_OPERAND_OBJECT     **ObjList)
  429. {
  430.     ACPI_OPERAND_OBJECT     **InternalObj;
  431.  
  432.  
  433.     ACPI_FUNCTION_TRACE (UtDeleteInternalObjectList);
  434.  
  435.  
  436.     /* Walk the null-terminated internal list */
  437.  
  438.     for (InternalObj = ObjList; *InternalObj; InternalObj++)
  439.     {
  440.         AcpiUtRemoveReference (*InternalObj);
  441.     }
  442.  
  443.     /* Free the combined parameter pointer list and object array */
  444.  
  445.     ACPI_FREE (ObjList);
  446.     return_VOID;
  447. }
  448.  
  449.  
  450. /*******************************************************************************
  451.  *
  452.  * FUNCTION:    AcpiUtUpdateRefCount
  453.  *
  454.  * PARAMETERS:  Object          - Object whose ref count is to be updated
  455.  *              Action          - What to do
  456.  *
  457.  * RETURN:      New ref count
  458.  *
  459.  * DESCRIPTION: Modify the ref count and return it.
  460.  *
  461.  ******************************************************************************/
  462.  
  463. static void
  464. AcpiUtUpdateRefCount (
  465.     ACPI_OPERAND_OBJECT     *Object,
  466.     UINT32                  Action)
  467. {
  468.     UINT16                  Count;
  469.     UINT16                  NewCount;
  470.  
  471.  
  472.     ACPI_FUNCTION_NAME (UtUpdateRefCount);
  473.  
  474.  
  475.     if (!Object)
  476.     {
  477.         return;
  478.     }
  479.  
  480.     Count = Object->Common.ReferenceCount;
  481.     NewCount = Count;
  482.  
  483.     /*
  484.      * Perform the reference count action (increment, decrement, force delete)
  485.      */
  486.     switch (Action)
  487.     {
  488.     case REF_INCREMENT:
  489.  
  490.         NewCount++;
  491.         Object->Common.ReferenceCount = NewCount;
  492.  
  493.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  494.             "Obj %p Refs=%X, [Incremented]\n",
  495.             Object, NewCount));
  496.         break;
  497.  
  498.     case REF_DECREMENT:
  499.  
  500.         if (Count < 1)
  501.         {
  502.             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  503.                 "Obj %p Refs=%X, can't decrement! (Set to 0)\n",
  504.                 Object, NewCount));
  505.  
  506.             NewCount = 0;
  507.         }
  508.         else
  509.         {
  510.             NewCount--;
  511.  
  512.             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  513.                 "Obj %p Refs=%X, [Decremented]\n",
  514.                 Object, NewCount));
  515.         }
  516.  
  517.         if (Object->Common.Type == ACPI_TYPE_METHOD)
  518.         {
  519.             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  520.                 "Method Obj %p Refs=%X, [Decremented]\n", Object, NewCount));
  521.         }
  522.  
  523.         Object->Common.ReferenceCount = NewCount;
  524.         if (NewCount == 0)
  525.         {
  526.             AcpiUtDeleteInternalObj (Object);
  527.         }
  528.         break;
  529.  
  530.     case REF_FORCE_DELETE:
  531.  
  532.         ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  533.             "Obj %p Refs=%X, Force delete! (Set to 0)\n", Object, Count));
  534.  
  535.         NewCount = 0;
  536.         Object->Common.ReferenceCount = NewCount;
  537.         AcpiUtDeleteInternalObj (Object);
  538.         break;
  539.  
  540.     default:
  541.  
  542.         ACPI_ERROR ((AE_INFO, "Unknown action (0x%X)", Action));
  543.         break;
  544.     }
  545.  
  546.     /*
  547.      * Sanity check the reference count, for debug purposes only.
  548.      * (A deleted object will have a huge reference count)
  549.      */
  550.     if (Count > ACPI_MAX_REFERENCE_COUNT)
  551.     {
  552.         ACPI_WARNING ((AE_INFO,
  553.             "Large Reference Count (0x%X) in object %p", Count, Object));
  554.     }
  555. }
  556.  
  557.  
  558. /*******************************************************************************
  559.  *
  560.  * FUNCTION:    AcpiUtUpdateObjectReference
  561.  *
  562.  * PARAMETERS:  Object              - Increment ref count for this object
  563.  *                                    and all sub-objects
  564.  *              Action              - Either REF_INCREMENT or REF_DECREMENT or
  565.  *                                    REF_FORCE_DELETE
  566.  *
  567.  * RETURN:      Status
  568.  *
  569.  * DESCRIPTION: Increment the object reference count
  570.  *
  571.  * Object references are incremented when:
  572.  * 1) An object is attached to a Node (namespace object)
  573.  * 2) An object is copied (all subobjects must be incremented)
  574.  *
  575.  * Object references are decremented when:
  576.  * 1) An object is detached from an Node
  577.  *
  578.  ******************************************************************************/
  579.  
  580. ACPI_STATUS
  581. AcpiUtUpdateObjectReference (
  582.     ACPI_OPERAND_OBJECT     *Object,
  583.     UINT16                  Action)
  584. {
  585.     ACPI_STATUS             Status = AE_OK;
  586.     ACPI_GENERIC_STATE      *StateList = NULL;
  587.     ACPI_OPERAND_OBJECT     *NextObject = NULL;
  588.     ACPI_GENERIC_STATE      *State;
  589.     UINT32                  i;
  590.  
  591.  
  592.     ACPI_FUNCTION_TRACE_PTR (UtUpdateObjectReference, Object);
  593.  
  594.  
  595.     while (Object)
  596.     {
  597.         /* Make sure that this isn't a namespace handle */
  598.  
  599.         if (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED)
  600.         {
  601.             ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  602.                 "Object %p is NS handle\n", Object));
  603.             return_ACPI_STATUS (AE_OK);
  604.         }
  605.  
  606.         /*
  607.          * All sub-objects must have their reference count incremented also.
  608.          * Different object types have different subobjects.
  609.          */
  610.         switch (Object->Common.Type)
  611.         {
  612.         case ACPI_TYPE_DEVICE:
  613.         case ACPI_TYPE_PROCESSOR:
  614.         case ACPI_TYPE_POWER:
  615.         case ACPI_TYPE_THERMAL:
  616.  
  617.             /* Update the notify objects for these types (if present) */
  618.  
  619.             AcpiUtUpdateRefCount (Object->CommonNotify.SystemNotify, Action);
  620.             AcpiUtUpdateRefCount (Object->CommonNotify.DeviceNotify, Action);
  621.             break;
  622.  
  623.         case ACPI_TYPE_PACKAGE:
  624.             /*
  625.              * We must update all the sub-objects of the package,
  626.              * each of whom may have their own sub-objects.
  627.              */
  628.             for (i = 0; i < Object->Package.Count; i++)
  629.             {
  630.                 /*
  631.                  * Push each element onto the stack for later processing.
  632.                  * Note: There can be null elements within the package,
  633.                  * these are simply ignored
  634.                  */
  635.                 Status = AcpiUtCreateUpdateStateAndPush (
  636.                             Object->Package.Elements[i], Action, &StateList);
  637.                 if (ACPI_FAILURE (Status))
  638.                 {
  639.                     goto ErrorExit;
  640.                 }
  641.             }
  642.             break;
  643.  
  644.         case ACPI_TYPE_BUFFER_FIELD:
  645.  
  646.             NextObject = Object->BufferField.BufferObj;
  647.             break;
  648.  
  649.         case ACPI_TYPE_LOCAL_REGION_FIELD:
  650.  
  651.             NextObject = Object->Field.RegionObj;
  652.             break;
  653.  
  654.         case ACPI_TYPE_LOCAL_BANK_FIELD:
  655.  
  656.             NextObject = Object->BankField.BankObj;
  657.             Status = AcpiUtCreateUpdateStateAndPush (
  658.                         Object->BankField.RegionObj, Action, &StateList);
  659.             if (ACPI_FAILURE (Status))
  660.             {
  661.                 goto ErrorExit;
  662.             }
  663.             break;
  664.  
  665.         case ACPI_TYPE_LOCAL_INDEX_FIELD:
  666.  
  667.             NextObject = Object->IndexField.IndexObj;
  668.             Status = AcpiUtCreateUpdateStateAndPush (
  669.                         Object->IndexField.DataObj, Action, &StateList);
  670.             if (ACPI_FAILURE (Status))
  671.             {
  672.                 goto ErrorExit;
  673.             }
  674.             break;
  675.  
  676.         case ACPI_TYPE_LOCAL_REFERENCE:
  677.             /*
  678.              * The target of an Index (a package, string, or buffer) or a named
  679.              * reference must track changes to the ref count of the index or
  680.              * target object.
  681.              */
  682.             if ((Object->Reference.Class == ACPI_REFCLASS_INDEX) ||
  683.                 (Object->Reference.Class== ACPI_REFCLASS_NAME))
  684.             {
  685.                 NextObject = Object->Reference.Object;
  686.             }
  687.             break;
  688.  
  689.         case ACPI_TYPE_REGION:
  690.         default:
  691.             break; /* No subobjects for all other types */
  692.         }
  693.  
  694.         /*
  695.          * Now we can update the count in the main object. This can only
  696.          * happen after we update the sub-objects in case this causes the
  697.          * main object to be deleted.
  698.          */
  699.         AcpiUtUpdateRefCount (Object, Action);
  700.         Object = NULL;
  701.  
  702.         /* Move on to the next object to be updated */
  703.  
  704.         if (NextObject)
  705.         {
  706.             Object = NextObject;
  707.             NextObject = NULL;
  708.         }
  709.         else if (StateList)
  710.         {
  711.             State = AcpiUtPopGenericState (&StateList);
  712.             Object = State->Update.Object;
  713.             AcpiUtDeleteGenericState (State);
  714.         }
  715.     }
  716.  
  717.     return_ACPI_STATUS (AE_OK);
  718.  
  719.  
  720. ErrorExit:
  721.  
  722.     ACPI_EXCEPTION ((AE_INFO, Status,
  723.         "Could not update object reference count"));
  724.  
  725.     /* Free any stacked Update State objects */
  726.  
  727.     while (StateList)
  728.     {
  729.         State = AcpiUtPopGenericState (&StateList);
  730.         AcpiUtDeleteGenericState (State);
  731.     }
  732.  
  733.     return_ACPI_STATUS (Status);
  734. }
  735.  
  736.  
  737. /*******************************************************************************
  738.  *
  739.  * FUNCTION:    AcpiUtAddReference
  740.  *
  741.  * PARAMETERS:  Object          - Object whose reference count is to be
  742.  *                                incremented
  743.  *
  744.  * RETURN:      None
  745.  *
  746.  * DESCRIPTION: Add one reference to an ACPI object
  747.  *
  748.  ******************************************************************************/
  749.  
  750. void
  751. AcpiUtAddReference (
  752.     ACPI_OPERAND_OBJECT     *Object)
  753. {
  754.  
  755.     ACPI_FUNCTION_TRACE_PTR (UtAddReference, Object);
  756.  
  757.  
  758.     /* Ensure that we have a valid object */
  759.  
  760.     if (!AcpiUtValidInternalObject (Object))
  761.     {
  762.         return_VOID;
  763.     }
  764.  
  765.     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  766.         "Obj %p Current Refs=%X [To Be Incremented]\n",
  767.         Object, Object->Common.ReferenceCount));
  768.  
  769.     /* Increment the reference count */
  770.  
  771.     (void) AcpiUtUpdateObjectReference (Object, REF_INCREMENT);
  772.     return_VOID;
  773. }
  774.  
  775.  
  776. /*******************************************************************************
  777.  *
  778.  * FUNCTION:    AcpiUtRemoveReference
  779.  *
  780.  * PARAMETERS:  Object         - Object whose ref count will be decremented
  781.  *
  782.  * RETURN:      None
  783.  *
  784.  * DESCRIPTION: Decrement the reference count of an ACPI internal object
  785.  *
  786.  ******************************************************************************/
  787.  
  788. void
  789. AcpiUtRemoveReference (
  790.     ACPI_OPERAND_OBJECT     *Object)
  791. {
  792.  
  793.     ACPI_FUNCTION_TRACE_PTR (UtRemoveReference, Object);
  794.  
  795.  
  796.     /*
  797.      * Allow a NULL pointer to be passed in, just ignore it. This saves
  798.      * each caller from having to check. Also, ignore NS nodes.
  799.      *
  800.      */
  801.     if (!Object ||
  802.         (ACPI_GET_DESCRIPTOR_TYPE (Object) == ACPI_DESC_TYPE_NAMED))
  803.  
  804.     {
  805.         return_VOID;
  806.     }
  807.  
  808.     /* Ensure that we have a valid object */
  809.  
  810.     if (!AcpiUtValidInternalObject (Object))
  811.     {
  812.         return_VOID;
  813.     }
  814.  
  815.     ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS,
  816.         "Obj %p Current Refs=%X [To Be Decremented]\n",
  817.         Object, Object->Common.ReferenceCount));
  818.  
  819.     /*
  820.      * Decrement the reference count, and only actually delete the object
  821.      * if the reference count becomes 0. (Must also decrement the ref count
  822.      * of all subobjects!)
  823.      */
  824.     (void) AcpiUtUpdateObjectReference (Object, REF_DECREMENT);
  825.     return_VOID;
  826. }
  827.  
  828.  
  829.