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  1. /******************************************************************************
  2.  *
  3.  * Module Name: dswload - Dispatcher first pass namespace load callbacks
  4.  *
  5.  *****************************************************************************/
  6.  
  7. /******************************************************************************
  8.  *
  9.  * 1. Copyright Notice
  10.  *
  11.  * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
  12.  * All rights reserved.
  13.  *
  14.  * 2. License
  15.  *
  16.  * 2.1. This is your license from Intel Corp. under its intellectual property
  17.  * rights.  You may have additional license terms from the party that provided
  18.  * you this software, covering your right to use that party's intellectual
  19.  * property rights.
  20.  *
  21.  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
  22.  * copy of the source code appearing in this file ("Covered Code") an
  23.  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
  24.  * base code distributed originally by Intel ("Original Intel Code") to copy,
  25.  * make derivatives, distribute, use and display any portion of the Covered
  26.  * Code in any form, with the right to sublicense such rights; and
  27.  *
  28.  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
  29.  * license (with the right to sublicense), under only those claims of Intel
  30.  * patents that are infringed by the Original Intel Code, to make, use, sell,
  31.  * offer to sell, and import the Covered Code and derivative works thereof
  32.  * solely to the minimum extent necessary to exercise the above copyright
  33.  * license, and in no event shall the patent license extend to any additions
  34.  * to or modifications of the Original Intel Code.  No other license or right
  35.  * is granted directly or by implication, estoppel or otherwise;
  36.  *
  37.  * The above copyright and patent license is granted only if the following
  38.  * conditions are met:
  39.  *
  40.  * 3. Conditions
  41.  *
  42.  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
  43.  * Redistribution of source code of any substantial portion of the Covered
  44.  * Code or modification with rights to further distribute source must include
  45.  * the above Copyright Notice, the above License, this list of Conditions,
  46.  * and the following Disclaimer and Export Compliance provision.  In addition,
  47.  * Licensee must cause all Covered Code to which Licensee contributes to
  48.  * contain a file documenting the changes Licensee made to create that Covered
  49.  * Code and the date of any change.  Licensee must include in that file the
  50.  * documentation of any changes made by any predecessor Licensee.  Licensee
  51.  * must include a prominent statement that the modification is derived,
  52.  * directly or indirectly, from Original Intel Code.
  53.  *
  54.  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
  55.  * Redistribution of source code of any substantial portion of the Covered
  56.  * Code or modification without rights to further distribute source must
  57.  * include the following Disclaimer and Export Compliance provision in the
  58.  * documentation and/or other materials provided with distribution.  In
  59.  * addition, Licensee may not authorize further sublicense of source of any
  60.  * portion of the Covered Code, and must include terms to the effect that the
  61.  * license from Licensee to its licensee is limited to the intellectual
  62.  * property embodied in the software Licensee provides to its licensee, and
  63.  * not to intellectual property embodied in modifications its licensee may
  64.  * make.
  65.  *
  66.  * 3.3. Redistribution of Executable. Redistribution in executable form of any
  67.  * substantial portion of the Covered Code or modification must reproduce the
  68.  * above Copyright Notice, and the following Disclaimer and Export Compliance
  69.  * provision in the documentation and/or other materials provided with the
  70.  * distribution.
  71.  *
  72.  * 3.4. Intel retains all right, title, and interest in and to the Original
  73.  * Intel Code.
  74.  *
  75.  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
  76.  * Intel shall be used in advertising or otherwise to promote the sale, use or
  77.  * other dealings in products derived from or relating to the Covered Code
  78.  * without prior written authorization from Intel.
  79.  *
  80.  * 4. Disclaimer and Export Compliance
  81.  *
  82.  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
  83.  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
  84.  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
  85.  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
  86.  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
  87.  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
  88.  * PARTICULAR PURPOSE.
  89.  *
  90.  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
  91.  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
  92.  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
  93.  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
  94.  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
  95.  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
  96.  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
  97.  * LIMITED REMEDY.
  98.  *
  99.  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100.  * software or system incorporating such software without first obtaining any
  101.  * required license or other approval from the U. S. Department of Commerce or
  102.  * any other agency or department of the United States Government.  In the
  103.  * event Licensee exports any such software from the United States or
  104.  * re-exports any such software from a foreign destination, Licensee shall
  105.  * ensure that the distribution and export/re-export of the software is in
  106.  * compliance with all laws, regulations, orders, or other restrictions of the
  107.  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108.  * any of its subsidiaries will export/re-export any technical data, process,
  109.  * software, or service, directly or indirectly, to any country for which the
  110.  * United States government or any agency thereof requires an export license,
  111.  * other governmental approval, or letter of assurance, without first obtaining
  112.  * such license, approval or letter.
  113.  *
  114.  *****************************************************************************/
  115.  
  116. #define __DSWLOAD_C__
  117.  
  118. #include "acpi.h"
  119. #include "accommon.h"
  120. #include "acparser.h"
  121. #include "amlcode.h"
  122. #include "acdispat.h"
  123. #include "acinterp.h"
  124. #include "acnamesp.h"
  125.  
  126. #ifdef ACPI_ASL_COMPILER
  127. #include "acdisasm.h"
  128. #endif
  129.  
  130. #define _COMPONENT          ACPI_DISPATCHER
  131.         ACPI_MODULE_NAME    ("dswload")
  132.  
  133.  
  134. /*******************************************************************************
  135.  *
  136.  * FUNCTION:    AcpiDsInitCallbacks
  137.  *
  138.  * PARAMETERS:  WalkState       - Current state of the parse tree walk
  139.  *              PassNumber      - 1, 2, or 3
  140.  *
  141.  * RETURN:      Status
  142.  *
  143.  * DESCRIPTION: Init walk state callbacks
  144.  *
  145.  ******************************************************************************/
  146.  
  147. ACPI_STATUS
  148. AcpiDsInitCallbacks (
  149.     ACPI_WALK_STATE         *WalkState,
  150.     UINT32                  PassNumber)
  151. {
  152.  
  153.     switch (PassNumber)
  154.     {
  155.     case 1:
  156.         WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |
  157.                                         ACPI_PARSE_DELETE_TREE;
  158.         WalkState->DescendingCallback = AcpiDsLoad1BeginOp;
  159.         WalkState->AscendingCallback  = AcpiDsLoad1EndOp;
  160.         break;
  161.  
  162.     case 2:
  163.         WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |
  164.                                         ACPI_PARSE_DELETE_TREE;
  165.         WalkState->DescendingCallback = AcpiDsLoad2BeginOp;
  166.         WalkState->AscendingCallback  = AcpiDsLoad2EndOp;
  167.         break;
  168.  
  169.     case 3:
  170. #ifndef ACPI_NO_METHOD_EXECUTION
  171.         WalkState->ParseFlags        |= ACPI_PARSE_EXECUTE  |
  172.                                         ACPI_PARSE_DELETE_TREE;
  173.         WalkState->DescendingCallback = AcpiDsExecBeginOp;
  174.         WalkState->AscendingCallback  = AcpiDsExecEndOp;
  175. #endif
  176.         break;
  177.  
  178.     default:
  179.         return (AE_BAD_PARAMETER);
  180.     }
  181.  
  182.     return (AE_OK);
  183. }
  184.  
  185.  
  186. /*******************************************************************************
  187.  *
  188.  * FUNCTION:    AcpiDsLoad1BeginOp
  189.  *
  190.  * PARAMETERS:  WalkState       - Current state of the parse tree walk
  191.  *              OutOp           - Where to return op if a new one is created
  192.  *
  193.  * RETURN:      Status
  194.  *
  195.  * DESCRIPTION: Descending callback used during the loading of ACPI tables.
  196.  *
  197.  ******************************************************************************/
  198.  
  199. ACPI_STATUS
  200. AcpiDsLoad1BeginOp (
  201.     ACPI_WALK_STATE         *WalkState,
  202.     ACPI_PARSE_OBJECT       **OutOp)
  203. {
  204.     ACPI_PARSE_OBJECT       *Op;
  205.     ACPI_NAMESPACE_NODE     *Node;
  206.     ACPI_STATUS             Status;
  207.     ACPI_OBJECT_TYPE        ObjectType;
  208.     char                    *Path;
  209.     UINT32                  Flags;
  210.  
  211.  
  212.     ACPI_FUNCTION_TRACE (DsLoad1BeginOp);
  213.  
  214.  
  215.     Op = WalkState->Op;
  216.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
  217.  
  218.     /* We are only interested in opcodes that have an associated name */
  219.  
  220.     if (Op)
  221.     {
  222.         if (!(WalkState->OpInfo->Flags & AML_NAMED))
  223.         {
  224.             *OutOp = Op;
  225.             return_ACPI_STATUS (AE_OK);
  226.         }
  227.  
  228.         /* Check if this object has already been installed in the namespace */
  229.  
  230.         if (Op->Common.Node)
  231.         {
  232.             *OutOp = Op;
  233.             return_ACPI_STATUS (AE_OK);
  234.         }
  235.     }
  236.  
  237.     Path = AcpiPsGetNextNamestring (&WalkState->ParserState);
  238.  
  239.     /* Map the raw opcode into an internal object type */
  240.  
  241.     ObjectType = WalkState->OpInfo->ObjectType;
  242.  
  243.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
  244.         "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));
  245.  
  246.     switch (WalkState->Opcode)
  247.     {
  248.     case AML_SCOPE_OP:
  249.  
  250.         /*
  251.          * The target name of the Scope() operator must exist at this point so
  252.          * that we can actually open the scope to enter new names underneath it.
  253.          * Allow search-to-root for single namesegs.
  254.          */
  255.         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
  256.                         ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));
  257. #ifdef ACPI_ASL_COMPILER
  258.         if (Status == AE_NOT_FOUND)
  259.         {
  260.             /*
  261.              * Table disassembly:
  262.              * Target of Scope() not found. Generate an External for it, and
  263.              * insert the name into the namespace.
  264.              */
  265.             AcpiDmAddToExternalList (Op, Path, ACPI_TYPE_DEVICE, 0);
  266.             Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
  267.                        ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,
  268.                        WalkState, &Node);
  269.         }
  270. #endif
  271.         if (ACPI_FAILURE (Status))
  272.         {
  273.             ACPI_ERROR_NAMESPACE (Path, Status);
  274.             return_ACPI_STATUS (Status);
  275.         }
  276.  
  277.         /*
  278.          * Check to make sure that the target is
  279.          * one of the opcodes that actually opens a scope
  280.          */
  281.         switch (Node->Type)
  282.         {
  283.         case ACPI_TYPE_ANY:
  284.         case ACPI_TYPE_LOCAL_SCOPE:         /* Scope  */
  285.         case ACPI_TYPE_DEVICE:
  286.         case ACPI_TYPE_POWER:
  287.         case ACPI_TYPE_PROCESSOR:
  288.         case ACPI_TYPE_THERMAL:
  289.  
  290.             /* These are acceptable types */
  291.             break;
  292.  
  293.         case ACPI_TYPE_INTEGER:
  294.         case ACPI_TYPE_STRING:
  295.         case ACPI_TYPE_BUFFER:
  296.  
  297.             /*
  298.              * These types we will allow, but we will change the type.
  299.              * This enables some existing code of the form:
  300.              *
  301.              *  Name (DEB, 0)
  302.              *  Scope (DEB) { ... }
  303.              *
  304.              * Note: silently change the type here. On the second pass,
  305.              * we will report a warning
  306.              */
  307.             ACPI_DEBUG_PRINT ((ACPI_DB_INFO,
  308.                 "Type override - [%4.4s] had invalid type (%s) "
  309.                 "for Scope operator, changed to type ANY\n",
  310.                 AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type)));
  311.  
  312.             Node->Type = ACPI_TYPE_ANY;
  313.             WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;
  314.             break;
  315.  
  316.         default:
  317.  
  318.             /* All other types are an error */
  319.  
  320.             ACPI_ERROR ((AE_INFO,
  321.                 "Invalid type (%s) for target of "
  322.                 "Scope operator [%4.4s] (Cannot override)",
  323.                 AcpiUtGetTypeName (Node->Type), AcpiUtGetNodeName (Node)));
  324.  
  325.             return_ACPI_STATUS (AE_AML_OPERAND_TYPE);
  326.         }
  327.         break;
  328.  
  329.  
  330.     default:
  331.         /*
  332.          * For all other named opcodes, we will enter the name into
  333.          * the namespace.
  334.          *
  335.          * Setup the search flags.
  336.          * Since we are entering a name into the namespace, we do not want to
  337.          * enable the search-to-root upsearch.
  338.          *
  339.          * There are only two conditions where it is acceptable that the name
  340.          * already exists:
  341.          *    1) the Scope() operator can reopen a scoping object that was
  342.          *       previously defined (Scope, Method, Device, etc.)
  343.          *    2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,
  344.          *       BufferField, or Package), the name of the object is already
  345.          *       in the namespace.
  346.          */
  347.         if (WalkState->DeferredNode)
  348.         {
  349.             /* This name is already in the namespace, get the node */
  350.  
  351.             Node = WalkState->DeferredNode;
  352.             Status = AE_OK;
  353.             break;
  354.         }
  355.  
  356.         /*
  357.          * If we are executing a method, do not create any namespace objects
  358.          * during the load phase, only during execution.
  359.          */
  360.         if (WalkState->MethodNode)
  361.         {
  362.             Node = NULL;
  363.             Status = AE_OK;
  364.             break;
  365.         }
  366.  
  367.         Flags = ACPI_NS_NO_UPSEARCH;
  368.         if ((WalkState->Opcode != AML_SCOPE_OP) &&
  369.             (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))
  370.         {
  371.             Flags |= ACPI_NS_ERROR_IF_FOUND;
  372.             ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",
  373.                     AcpiUtGetTypeName (ObjectType)));
  374.         }
  375.         else
  376.         {
  377.             ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
  378.                 "[%s] Both Find or Create allowed\n",
  379.                     AcpiUtGetTypeName (ObjectType)));
  380.         }
  381.  
  382.         /*
  383.          * Enter the named type into the internal namespace. We enter the name
  384.          * as we go downward in the parse tree. Any necessary subobjects that
  385.          * involve arguments to the opcode must be created as we go back up the
  386.          * parse tree later.
  387.          */
  388.         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
  389.                         ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
  390.         if (ACPI_FAILURE (Status))
  391.         {
  392.             if (Status == AE_ALREADY_EXISTS)
  393.             {
  394.                 /* The name already exists in this scope */
  395.  
  396.                 if (Node->Flags & ANOBJ_IS_EXTERNAL)
  397.                 {
  398.                     /*
  399.                      * Allow one create on an object or segment that was
  400.                      * previously declared External
  401.                      */
  402.                     Node->Flags &= ~ANOBJ_IS_EXTERNAL;
  403.                     Node->Type = (UINT8) ObjectType;
  404.  
  405.                     /* Just retyped a node, probably will need to open a scope */
  406.  
  407.                     if (AcpiNsOpensScope (ObjectType))
  408.                     {
  409.                         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
  410.                         if (ACPI_FAILURE (Status))
  411.                         {
  412.                             return_ACPI_STATUS (Status);
  413.                         }
  414.                     }
  415.  
  416.                     Status = AE_OK;
  417.                 }
  418.             }
  419.  
  420.             if (ACPI_FAILURE (Status))
  421.             {
  422.                 ACPI_ERROR_NAMESPACE (Path, Status);
  423.                 return_ACPI_STATUS (Status);
  424.             }
  425.         }
  426.         break;
  427.     }
  428.  
  429.     /* Common exit */
  430.  
  431.     if (!Op)
  432.     {
  433.         /* Create a new op */
  434.  
  435.         Op = AcpiPsAllocOp (WalkState->Opcode);
  436.         if (!Op)
  437.         {
  438.             return_ACPI_STATUS (AE_NO_MEMORY);
  439.         }
  440.     }
  441.  
  442.     /* Initialize the op */
  443.  
  444. #if (defined (ACPI_NO_METHOD_EXECUTION) || defined (ACPI_CONSTANT_EVAL_ONLY))
  445.     Op->Named.Path = ACPI_CAST_PTR (UINT8, Path);
  446. #endif
  447.  
  448.     if (Node)
  449.     {
  450.         /*
  451.          * Put the Node in the "op" object that the parser uses, so we
  452.          * can get it again quickly when this scope is closed
  453.          */
  454.         Op->Common.Node = Node;
  455.         Op->Named.Name = Node->Name.Integer;
  456.     }
  457.  
  458.     AcpiPsAppendArg (AcpiPsGetParentScope (&WalkState->ParserState), Op);
  459.     *OutOp = Op;
  460.     return_ACPI_STATUS (Status);
  461. }
  462.  
  463.  
  464. /*******************************************************************************
  465.  *
  466.  * FUNCTION:    AcpiDsLoad1EndOp
  467.  *
  468.  * PARAMETERS:  WalkState       - Current state of the parse tree walk
  469.  *
  470.  * RETURN:      Status
  471.  *
  472.  * DESCRIPTION: Ascending callback used during the loading of the namespace,
  473.  *              both control methods and everything else.
  474.  *
  475.  ******************************************************************************/
  476.  
  477. ACPI_STATUS
  478. AcpiDsLoad1EndOp (
  479.     ACPI_WALK_STATE         *WalkState)
  480. {
  481.     ACPI_PARSE_OBJECT       *Op;
  482.     ACPI_OBJECT_TYPE        ObjectType;
  483.     ACPI_STATUS             Status = AE_OK;
  484.  
  485.  
  486.     ACPI_FUNCTION_TRACE (DsLoad1EndOp);
  487.  
  488.  
  489.     Op = WalkState->Op;
  490.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));
  491.  
  492.     /* We are only interested in opcodes that have an associated name */
  493.  
  494.     if (!(WalkState->OpInfo->Flags & (AML_NAMED | AML_FIELD)))
  495.     {
  496.         return_ACPI_STATUS (AE_OK);
  497.     }
  498.  
  499.     /* Get the object type to determine if we should pop the scope */
  500.  
  501.     ObjectType = WalkState->OpInfo->ObjectType;
  502.  
  503. #ifndef ACPI_NO_METHOD_EXECUTION
  504.     if (WalkState->OpInfo->Flags & AML_FIELD)
  505.     {
  506.         /*
  507.          * If we are executing a method, do not create any namespace objects
  508.          * during the load phase, only during execution.
  509.          */
  510.         if (!WalkState->MethodNode)
  511.         {
  512.             if (WalkState->Opcode == AML_FIELD_OP          ||
  513.                 WalkState->Opcode == AML_BANK_FIELD_OP     ||
  514.                 WalkState->Opcode == AML_INDEX_FIELD_OP)
  515.             {
  516.                 Status = AcpiDsInitFieldObjects (Op, WalkState);
  517.             }
  518.         }
  519.         return_ACPI_STATUS (Status);
  520.     }
  521.  
  522.     /*
  523.      * If we are executing a method, do not create any namespace objects
  524.      * during the load phase, only during execution.
  525.      */
  526.     if (!WalkState->MethodNode)
  527.     {
  528.         if (Op->Common.AmlOpcode == AML_REGION_OP)
  529.         {
  530.             Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
  531.                         (ACPI_ADR_SPACE_TYPE) ((Op->Common.Value.Arg)->Common.Value.Integer),
  532.                         WalkState);
  533.             if (ACPI_FAILURE (Status))
  534.             {
  535.                 return_ACPI_STATUS (Status);
  536.             }
  537.         }
  538.         else if (Op->Common.AmlOpcode == AML_DATA_REGION_OP)
  539.         {
  540.             Status = AcpiExCreateRegion (Op->Named.Data, Op->Named.Length,
  541.                         ACPI_ADR_SPACE_DATA_TABLE, WalkState);
  542.             if (ACPI_FAILURE (Status))
  543.             {
  544.                 return_ACPI_STATUS (Status);
  545.             }
  546.         }
  547.     }
  548. #endif
  549.  
  550.     if (Op->Common.AmlOpcode == AML_NAME_OP)
  551.     {
  552.         /* For Name opcode, get the object type from the argument */
  553.  
  554.         if (Op->Common.Value.Arg)
  555.         {
  556.             ObjectType = (AcpiPsGetOpcodeInfo (
  557.                 (Op->Common.Value.Arg)->Common.AmlOpcode))->ObjectType;
  558.  
  559.             /* Set node type if we have a namespace node */
  560.  
  561.             if (Op->Common.Node)
  562.             {
  563.                 Op->Common.Node->Type = (UINT8) ObjectType;
  564.             }
  565.         }
  566.     }
  567.  
  568.     /*
  569.      * If we are executing a method, do not create any namespace objects
  570.      * during the load phase, only during execution.
  571.      */
  572.     if (!WalkState->MethodNode)
  573.     {
  574.         if (Op->Common.AmlOpcode == AML_METHOD_OP)
  575.         {
  576.             /*
  577.              * MethodOp PkgLength NameString MethodFlags TermList
  578.              *
  579.              * Note: We must create the method node/object pair as soon as we
  580.              * see the method declaration. This allows later pass1 parsing
  581.              * of invocations of the method (need to know the number of
  582.              * arguments.)
  583.              */
  584.             ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
  585.                 "LOADING-Method: State=%p Op=%p NamedObj=%p\n",
  586.                 WalkState, Op, Op->Named.Node));
  587.  
  588.             if (!AcpiNsGetAttachedObject (Op->Named.Node))
  589.             {
  590.                 WalkState->Operands[0] = ACPI_CAST_PTR (void, Op->Named.Node);
  591.                 WalkState->NumOperands = 1;
  592.  
  593.                 Status = AcpiDsCreateOperands (WalkState, Op->Common.Value.Arg);
  594.                 if (ACPI_SUCCESS (Status))
  595.                 {
  596.                     Status = AcpiExCreateMethod (Op->Named.Data,
  597.                                         Op->Named.Length, WalkState);
  598.                 }
  599.  
  600.                 WalkState->Operands[0] = NULL;
  601.                 WalkState->NumOperands = 0;
  602.  
  603.                 if (ACPI_FAILURE (Status))
  604.                 {
  605.                     return_ACPI_STATUS (Status);
  606.                 }
  607.             }
  608.         }
  609.     }
  610.  
  611.     /* Pop the scope stack (only if loading a table) */
  612.  
  613.     if (!WalkState->MethodNode &&
  614.         AcpiNsOpensScope (ObjectType))
  615.     {
  616.         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "(%s): Popping scope for Op %p\n",
  617.             AcpiUtGetTypeName (ObjectType), Op));
  618.  
  619.         Status = AcpiDsScopeStackPop (WalkState);
  620.     }
  621.  
  622.     return_ACPI_STATUS (Status);
  623. }
  624.