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  1. /******************************************************************************
  2.  *
  3.  * Module Name: dswload - Dispatcher namespace load callbacks
  4.  *
  5.  *****************************************************************************/
  6.  
  7. /******************************************************************************
  8.  *
  9.  * 1. Copyright Notice
  10.  *
  11.  * Some or all of this work - Copyright (c) 1999 - 2011, Intel Corp.
  12.  * All rights reserved.
  13.  *
  14.  * 2. License
  15.  *
  16.  * 2.1. This is your license from Intel Corp. under its intellectual property
  17.  * rights.  You may have additional license terms from the party that provided
  18.  * you this software, covering your right to use that party's intellectual
  19.  * property rights.
  20.  *
  21.  * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
  22.  * copy of the source code appearing in this file ("Covered Code") an
  23.  * irrevocable, perpetual, worldwide license under Intel's copyrights in the
  24.  * base code distributed originally by Intel ("Original Intel Code") to copy,
  25.  * make derivatives, distribute, use and display any portion of the Covered
  26.  * Code in any form, with the right to sublicense such rights; and
  27.  *
  28.  * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
  29.  * license (with the right to sublicense), under only those claims of Intel
  30.  * patents that are infringed by the Original Intel Code, to make, use, sell,
  31.  * offer to sell, and import the Covered Code and derivative works thereof
  32.  * solely to the minimum extent necessary to exercise the above copyright
  33.  * license, and in no event shall the patent license extend to any additions
  34.  * to or modifications of the Original Intel Code.  No other license or right
  35.  * is granted directly or by implication, estoppel or otherwise;
  36.  *
  37.  * The above copyright and patent license is granted only if the following
  38.  * conditions are met:
  39.  *
  40.  * 3. Conditions
  41.  *
  42.  * 3.1. Redistribution of Source with Rights to Further Distribute Source.
  43.  * Redistribution of source code of any substantial portion of the Covered
  44.  * Code or modification with rights to further distribute source must include
  45.  * the above Copyright Notice, the above License, this list of Conditions,
  46.  * and the following Disclaimer and Export Compliance provision.  In addition,
  47.  * Licensee must cause all Covered Code to which Licensee contributes to
  48.  * contain a file documenting the changes Licensee made to create that Covered
  49.  * Code and the date of any change.  Licensee must include in that file the
  50.  * documentation of any changes made by any predecessor Licensee.  Licensee
  51.  * must include a prominent statement that the modification is derived,
  52.  * directly or indirectly, from Original Intel Code.
  53.  *
  54.  * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
  55.  * Redistribution of source code of any substantial portion of the Covered
  56.  * Code or modification without rights to further distribute source must
  57.  * include the following Disclaimer and Export Compliance provision in the
  58.  * documentation and/or other materials provided with distribution.  In
  59.  * addition, Licensee may not authorize further sublicense of source of any
  60.  * portion of the Covered Code, and must include terms to the effect that the
  61.  * license from Licensee to its licensee is limited to the intellectual
  62.  * property embodied in the software Licensee provides to its licensee, and
  63.  * not to intellectual property embodied in modifications its licensee may
  64.  * make.
  65.  *
  66.  * 3.3. Redistribution of Executable. Redistribution in executable form of any
  67.  * substantial portion of the Covered Code or modification must reproduce the
  68.  * above Copyright Notice, and the following Disclaimer and Export Compliance
  69.  * provision in the documentation and/or other materials provided with the
  70.  * distribution.
  71.  *
  72.  * 3.4. Intel retains all right, title, and interest in and to the Original
  73.  * Intel Code.
  74.  *
  75.  * 3.5. Neither the name Intel nor any other trademark owned or controlled by
  76.  * Intel shall be used in advertising or otherwise to promote the sale, use or
  77.  * other dealings in products derived from or relating to the Covered Code
  78.  * without prior written authorization from Intel.
  79.  *
  80.  * 4. Disclaimer and Export Compliance
  81.  *
  82.  * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
  83.  * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
  84.  * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE,
  85.  * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY
  86.  * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY
  87.  * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
  88.  * PARTICULAR PURPOSE.
  89.  *
  90.  * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
  91.  * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
  92.  * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
  93.  * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
  94.  * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
  95.  * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS
  96.  * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
  97.  * LIMITED REMEDY.
  98.  *
  99.  * 4.3. Licensee shall not export, either directly or indirectly, any of this
  100.  * software or system incorporating such software without first obtaining any
  101.  * required license or other approval from the U. S. Department of Commerce or
  102.  * any other agency or department of the United States Government.  In the
  103.  * event Licensee exports any such software from the United States or
  104.  * re-exports any such software from a foreign destination, Licensee shall
  105.  * ensure that the distribution and export/re-export of the software is in
  106.  * compliance with all laws, regulations, orders, or other restrictions of the
  107.  * U.S. Export Administration Regulations. Licensee agrees that neither it nor
  108.  * any of its subsidiaries will export/re-export any technical data, process,
  109.  * software, or service, directly or indirectly, to any country for which the
  110.  * United States government or any agency thereof requires an export license,
  111.  * other governmental approval, or letter of assurance, without first obtaining
  112.  * such license, approval or letter.
  113.  *
  114.  *****************************************************************************/
  115.  
  116. #define __ASLLOAD_C__
  117.  
  118. #include "aslcompiler.h"
  119. #include "amlcode.h"
  120. #include "acdispat.h"
  121. #include "acnamesp.h"
  122.  
  123. #include "aslcompiler.y.h"
  124.  
  125. #define _COMPONENT          ACPI_COMPILER
  126.         ACPI_MODULE_NAME    ("aslload")
  127.  
  128. /* Local prototypes */
  129.  
  130. static ACPI_STATUS
  131. LdLoadFieldElements (
  132.     ACPI_PARSE_OBJECT       *Op,
  133.     ACPI_WALK_STATE         *WalkState);
  134.  
  135. static ACPI_STATUS
  136. LdLoadResourceElements (
  137.     ACPI_PARSE_OBJECT       *Op,
  138.     ACPI_WALK_STATE         *WalkState);
  139.  
  140. static ACPI_STATUS
  141. LdNamespace1Begin (
  142.     ACPI_PARSE_OBJECT       *Op,
  143.     UINT32                  Level,
  144.     void                    *Context);
  145.  
  146. static ACPI_STATUS
  147. LdNamespace2Begin (
  148.     ACPI_PARSE_OBJECT       *Op,
  149.     UINT32                  Level,
  150.     void                    *Context);
  151.  
  152. static ACPI_STATUS
  153. LdCommonNamespaceEnd (
  154.     ACPI_PARSE_OBJECT       *Op,
  155.     UINT32                  Level,
  156.     void                    *Context);
  157.  
  158.  
  159. /*******************************************************************************
  160.  *
  161.  * FUNCTION:    LdLoadNamespace
  162.  *
  163.  * PARAMETERS:  RootOp      - Root of the parse tree
  164.  *
  165.  * RETURN:      Status
  166.  *
  167.  * DESCRIPTION: Perform a walk of the parse tree that in turn loads all of the
  168.  *              named ASL/AML objects into the namespace. The namespace is
  169.  *              constructed in order to resolve named references and references
  170.  *              to named fields within resource templates/descriptors.
  171.  *
  172.  ******************************************************************************/
  173.  
  174. ACPI_STATUS
  175. LdLoadNamespace (
  176.     ACPI_PARSE_OBJECT       *RootOp)
  177. {
  178.     ACPI_WALK_STATE         *WalkState;
  179.  
  180.  
  181.     DbgPrint (ASL_DEBUG_OUTPUT, "\nCreating namespace\n\n");
  182.  
  183.     /* Create a new walk state */
  184.  
  185.     WalkState = AcpiDsCreateWalkState (0, NULL, NULL, NULL);
  186.     if (!WalkState)
  187.     {
  188.         return AE_NO_MEMORY;
  189.     }
  190.  
  191.     /* Walk the entire parse tree, first pass */
  192.  
  193.     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace1Begin,
  194.         LdCommonNamespaceEnd, WalkState);
  195.  
  196.     /* Second pass to handle forward references */
  197.  
  198.     TrWalkParseTree (RootOp, ASL_WALK_VISIT_TWICE, LdNamespace2Begin,
  199.         LdCommonNamespaceEnd, WalkState);
  200.  
  201.     /* Dump the namespace if debug is enabled */
  202.  
  203.     AcpiNsDumpTables (ACPI_NS_ALL, ACPI_UINT32_MAX);
  204.     return AE_OK;
  205. }
  206.  
  207.  
  208. /*******************************************************************************
  209.  *
  210.  * FUNCTION:    LdLoadFieldElements
  211.  *
  212.  * PARAMETERS:  Op              - Parent node (Field)
  213.  *              WalkState       - Current walk state
  214.  *
  215.  * RETURN:      Status
  216.  *
  217.  * DESCRIPTION: Enter the named elements of the field (children of the parent)
  218.  *              into the namespace.
  219.  *
  220.  ******************************************************************************/
  221.  
  222. static ACPI_STATUS
  223. LdLoadFieldElements (
  224.     ACPI_PARSE_OBJECT       *Op,
  225.     ACPI_WALK_STATE         *WalkState)
  226. {
  227.     ACPI_PARSE_OBJECT       *Child = NULL;
  228.     ACPI_NAMESPACE_NODE     *Node;
  229.     ACPI_STATUS             Status;
  230.  
  231.  
  232.     /* Get the first named field element */
  233.  
  234.     switch (Op->Asl.AmlOpcode)
  235.     {
  236.     case AML_BANK_FIELD_OP:
  237.  
  238.         Child = UtGetArg (Op, 6);
  239.         break;
  240.  
  241.     case AML_INDEX_FIELD_OP:
  242.  
  243.         Child = UtGetArg (Op, 5);
  244.         break;
  245.  
  246.     case AML_FIELD_OP:
  247.  
  248.         Child = UtGetArg (Op, 4);
  249.         break;
  250.  
  251.     default:
  252.         /* No other opcodes should arrive here */
  253.         return (AE_BAD_PARAMETER);
  254.     }
  255.  
  256.     /* Enter all elements into the namespace */
  257.  
  258.     while (Child)
  259.     {
  260.         switch (Child->Asl.AmlOpcode)
  261.         {
  262.         case AML_INT_RESERVEDFIELD_OP:
  263.         case AML_INT_ACCESSFIELD_OP:
  264.  
  265.             break;
  266.  
  267.         default:
  268.  
  269.             Status = AcpiNsLookup (WalkState->ScopeInfo,
  270.                         Child->Asl.Value.String,
  271.                         ACPI_TYPE_LOCAL_REGION_FIELD,
  272.                         ACPI_IMODE_LOAD_PASS1,
  273.                         ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE |
  274.                             ACPI_NS_ERROR_IF_FOUND,
  275.                         NULL, &Node);
  276.             if (ACPI_FAILURE (Status))
  277.             {
  278.                 if (Status != AE_ALREADY_EXISTS)
  279.                 {
  280.                     AslError (ASL_ERROR, ASL_MSG_CORE_EXCEPTION, Child,
  281.                         Child->Asl.Value.String);
  282.                     return (Status);
  283.                 }
  284.  
  285.                 /*
  286.                  * The name already exists in this scope
  287.                  * But continue processing the elements
  288.                  */
  289.                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Child,
  290.                     Child->Asl.Value.String);
  291.             }
  292.             else
  293.             {
  294.                 Child->Asl.Node = Node;
  295.                 Node->Op = Child;
  296.             }
  297.             break;
  298.         }
  299.         Child = Child->Asl.Next;
  300.     }
  301.     return (AE_OK);
  302. }
  303.  
  304.  
  305. /*******************************************************************************
  306.  *
  307.  * FUNCTION:    LdLoadResourceElements
  308.  *
  309.  * PARAMETERS:  Op              - Parent node (Resource Descriptor)
  310.  *              WalkState       - Current walk state
  311.  *
  312.  * RETURN:      Status
  313.  *
  314.  * DESCRIPTION: Enter the named elements of the resource descriptor (children
  315.  *              of the parent) into the namespace.
  316.  *
  317.  * NOTE: In the real AML namespace, these named elements never exist. But
  318.  *       we simply use the namespace here as a symbol table so we can look
  319.  *       them up as they are referenced.
  320.  *
  321.  ******************************************************************************/
  322.  
  323. static ACPI_STATUS
  324. LdLoadResourceElements (
  325.     ACPI_PARSE_OBJECT       *Op,
  326.     ACPI_WALK_STATE         *WalkState)
  327. {
  328.     ACPI_PARSE_OBJECT       *InitializerOp = NULL;
  329.     ACPI_NAMESPACE_NODE     *Node;
  330.     ACPI_STATUS             Status;
  331.  
  332.  
  333.     /*
  334.      * Enter the resource name into the namespace. Name must not already exist.
  335.      * This opens a scope, so later field names are guaranteed to be new/unique.
  336.      */
  337.     Status = AcpiNsLookup (WalkState->ScopeInfo, Op->Asl.Namepath,
  338.                 ACPI_TYPE_LOCAL_RESOURCE, ACPI_IMODE_LOAD_PASS1,
  339.                 ACPI_NS_NO_UPSEARCH | ACPI_NS_ERROR_IF_FOUND,
  340.                 WalkState, &Node);
  341.     if (ACPI_FAILURE (Status))
  342.     {
  343.         if (Status == AE_ALREADY_EXISTS)
  344.         {
  345.             /* Actual node causing the error was saved in ParentMethod */
  346.  
  347.             AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS,
  348.                 (ACPI_PARSE_OBJECT *) Op->Asl.ParentMethod, Op->Asl.Namepath);
  349.             return (AE_OK);
  350.         }
  351.         return (Status);
  352.     }
  353.  
  354.     Node->Value = (UINT32) Op->Asl.Value.Integer;
  355.     Node->Op = Op;
  356.     Op->Asl.Node = Node;
  357.  
  358.     /*
  359.      * Now enter the predefined fields, for easy lookup when referenced
  360.      * by the source ASL
  361.      */
  362.     InitializerOp = ASL_GET_CHILD_NODE (Op);
  363.     while (InitializerOp)
  364.     {
  365.  
  366.         if (InitializerOp->Asl.ExternalName)
  367.         {
  368.             Status = AcpiNsLookup (WalkState->ScopeInfo,
  369.                         InitializerOp->Asl.ExternalName,
  370.                         ACPI_TYPE_LOCAL_RESOURCE_FIELD,
  371.                         ACPI_IMODE_LOAD_PASS1,
  372.                         ACPI_NS_NO_UPSEARCH | ACPI_NS_DONT_OPEN_SCOPE,
  373.                         NULL, &Node);
  374.             if (ACPI_FAILURE (Status))
  375.             {
  376.                 return (Status);
  377.             }
  378.  
  379.             /*
  380.              * Store the field offset in the namespace node so it
  381.              * can be used when the field is referenced
  382.              */
  383.             Node->Value = (UINT32) InitializerOp->Asl.Value.Integer;
  384.             InitializerOp->Asl.Node = Node;
  385.             Node->Op = InitializerOp;
  386.  
  387.             /* Pass thru the field type (Bitfield or Bytefield) */
  388.  
  389.             if (InitializerOp->Asl.CompileFlags & NODE_IS_BIT_OFFSET)
  390.             {
  391.                 Node->Flags |= ANOBJ_IS_BIT_OFFSET;
  392.             }
  393.         }
  394.         InitializerOp = ASL_GET_PEER_NODE (InitializerOp);
  395.     }
  396.  
  397.     return (AE_OK);
  398. }
  399.  
  400.  
  401. /*******************************************************************************
  402.  *
  403.  * FUNCTION:    LdNamespace1Begin
  404.  *
  405.  * PARAMETERS:  ASL_WALK_CALLBACK
  406.  *
  407.  * RETURN:      Status
  408.  *
  409.  * DESCRIPTION: Descending callback used during the parse tree walk. If this
  410.  *              is a named AML opcode, enter into the namespace
  411.  *
  412.  ******************************************************************************/
  413.  
  414. static ACPI_STATUS
  415. LdNamespace1Begin (
  416.     ACPI_PARSE_OBJECT       *Op,
  417.     UINT32                  Level,
  418.     void                    *Context)
  419. {
  420.     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
  421.     ACPI_NAMESPACE_NODE     *Node;
  422.     ACPI_STATUS             Status;
  423.     ACPI_OBJECT_TYPE        ObjectType;
  424.     ACPI_OBJECT_TYPE        ActualObjectType = ACPI_TYPE_ANY;
  425.     char                    *Path;
  426.     UINT32                  Flags = ACPI_NS_NO_UPSEARCH;
  427.     ACPI_PARSE_OBJECT       *Arg;
  428.     UINT32                  i;
  429.     BOOLEAN                 ForceNewScope = FALSE;
  430.  
  431.  
  432.     ACPI_FUNCTION_NAME (LdNamespace1Begin);
  433.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
  434.         Op, Op->Asl.ParseOpName));
  435.  
  436.  
  437.     /*
  438.      * We are only interested in opcodes that have an associated name
  439.      * (or multiple names)
  440.      */
  441.     switch (Op->Asl.AmlOpcode)
  442.     {
  443.     case AML_BANK_FIELD_OP:
  444.     case AML_INDEX_FIELD_OP:
  445.     case AML_FIELD_OP:
  446.  
  447.         Status = LdLoadFieldElements (Op, WalkState);
  448.         return (Status);
  449.  
  450.     default:
  451.  
  452.         /* All other opcodes go below */
  453.         break;
  454.     }
  455.  
  456.     /* Check if this object has already been installed in the namespace */
  457.  
  458.     if (Op->Asl.Node)
  459.     {
  460.         return (AE_OK);
  461.     }
  462.  
  463.     Path = Op->Asl.Namepath;
  464.     if (!Path)
  465.     {
  466.         return (AE_OK);
  467.     }
  468.  
  469.     /* Map the raw opcode into an internal object type */
  470.  
  471.     switch (Op->Asl.ParseOpcode)
  472.     {
  473.     case PARSEOP_NAME:
  474.  
  475.         Arg = Op->Asl.Child;  /* Get the NameSeg/NameString node */
  476.         Arg = Arg->Asl.Next;  /* First peer is the object to be associated with the name */
  477.  
  478.         /*
  479.          * If this name refers to a ResourceTemplate, we will need to open
  480.          * a new scope so that the resource subfield names can be entered into
  481.          * the namespace underneath this name
  482.          */
  483.         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
  484.         {
  485.             ForceNewScope = TRUE;
  486.         }
  487.  
  488.         /* Get the data type associated with the named object, not the name itself */
  489.  
  490.         /* Log2 loop to convert from Btype (binary) to Etype (encoded) */
  491.  
  492.         ObjectType = 1;
  493.         for (i = 1; i < Arg->Asl.AcpiBtype; i *= 2)
  494.         {
  495.             ObjectType++;
  496.         }
  497.         break;
  498.  
  499.  
  500.     case PARSEOP_EXTERNAL:
  501.  
  502.         /*
  503.          * "External" simply enters a name and type into the namespace.
  504.          * We must be careful to not open a new scope, however, no matter
  505.          * what type the external name refers to (e.g., a method)
  506.          *
  507.          * first child is name, next child is ObjectType
  508.          */
  509.         ActualObjectType = (UINT8) Op->Asl.Child->Asl.Next->Asl.Value.Integer;
  510.         ObjectType = ACPI_TYPE_ANY;
  511.  
  512.         /*
  513.          * We will mark every new node along the path as "External". This
  514.          * allows some or all of the nodes to be created later in the ASL
  515.          * code. Handles cases like this:
  516.          *
  517.          *   External (\_SB_.PCI0.ABCD, IntObj)
  518.          *   Scope (_SB_)
  519.          *   {
  520.          *       Device (PCI0)
  521.          *       {
  522.          *       }
  523.          *   }
  524.          *   Method (X)
  525.          *   {
  526.          *       Store (\_SB_.PCI0.ABCD, Local0)
  527.          *   }
  528.          */
  529.         Flags |= ACPI_NS_EXTERNAL;
  530.         break;
  531.  
  532.     case PARSEOP_DEFAULT_ARG:
  533.  
  534.         if (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC)
  535.         {
  536.             Status = LdLoadResourceElements (Op, WalkState);
  537.             return_ACPI_STATUS (Status);
  538.         }
  539.  
  540.         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
  541.         break;
  542.  
  543.  
  544.     case PARSEOP_SCOPE:
  545.  
  546.         /*
  547.          * The name referenced by Scope(Name) must already exist at this point.
  548.          * In other words, forward references for Scope() are not supported.
  549.          * The only real reason for this is that the MS interpreter cannot
  550.          * handle this case. Perhaps someday this case can go away.
  551.          */
  552.         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
  553.                     ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT,
  554.                     WalkState, &(Node));
  555.         if (ACPI_FAILURE (Status))
  556.         {
  557.             if (Status == AE_NOT_FOUND)
  558.             {
  559.                 /* The name was not found, go ahead and create it */
  560.  
  561.                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
  562.                             ACPI_TYPE_LOCAL_SCOPE,
  563.                             ACPI_IMODE_LOAD_PASS1, Flags,
  564.                             WalkState, &(Node));
  565.  
  566.                 /*
  567.                  * However, this is an error -- primarily because the MS
  568.                  * interpreter can't handle a forward reference from the
  569.                  * Scope() operator.
  570.                  */
  571.                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
  572.                     Op->Asl.ExternalName);
  573.                 AslError (ASL_ERROR, ASL_MSG_SCOPE_FWD_REF, Op,
  574.                     Op->Asl.ExternalName);
  575.                 goto FinishNode;
  576.             }
  577.  
  578.             AslCoreSubsystemError (Op, Status,
  579.                 "Failure from namespace lookup", FALSE);
  580.  
  581.             return_ACPI_STATUS (Status);
  582.         }
  583.  
  584.         /* We found a node with this name, now check the type */
  585.  
  586.         switch (Node->Type)
  587.         {
  588.         case ACPI_TYPE_LOCAL_SCOPE:
  589.         case ACPI_TYPE_DEVICE:
  590.         case ACPI_TYPE_POWER:
  591.         case ACPI_TYPE_PROCESSOR:
  592.         case ACPI_TYPE_THERMAL:
  593.  
  594.             /* These are acceptable types - they all open a new scope */
  595.             break;
  596.  
  597.         case ACPI_TYPE_INTEGER:
  598.         case ACPI_TYPE_STRING:
  599.         case ACPI_TYPE_BUFFER:
  600.  
  601.             /*
  602.              * These types we will allow, but we will change the type.
  603.              * This enables some existing code of the form:
  604.              *
  605.              *  Name (DEB, 0)
  606.              *  Scope (DEB) { ... }
  607.              *
  608.              * Which is used to workaround the fact that the MS interpreter
  609.              * does not allow Scope() forward references.
  610.              */
  611.             sprintf (MsgBuffer, "%s [%s], changing type to [Scope]",
  612.                 Op->Asl.ExternalName, AcpiUtGetTypeName (Node->Type));
  613.             AslError (ASL_REMARK, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
  614.  
  615.             /* Switch the type to scope, open the new scope */
  616.  
  617.             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
  618.             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
  619.                         WalkState);
  620.             if (ACPI_FAILURE (Status))
  621.             {
  622.                 return_ACPI_STATUS (Status);
  623.             }
  624.             break;
  625.  
  626.         default:
  627.  
  628.             /* All other types are an error */
  629.  
  630.             sprintf (MsgBuffer, "%s [%s]", Op->Asl.ExternalName,
  631.                 AcpiUtGetTypeName (Node->Type));
  632.             AslError (ASL_ERROR, ASL_MSG_SCOPE_TYPE, Op, MsgBuffer);
  633.  
  634.             /*
  635.              * However, switch the type to be an actual scope so
  636.              * that compilation can continue without generating a whole
  637.              * cascade of additional errors. Open the new scope.
  638.              */
  639.             Node->Type = ACPI_TYPE_LOCAL_SCOPE;
  640.             Status = AcpiDsScopeStackPush (Node, ACPI_TYPE_LOCAL_SCOPE,
  641.                         WalkState);
  642.             if (ACPI_FAILURE (Status))
  643.             {
  644.                 return_ACPI_STATUS (Status);
  645.             }
  646.             break;
  647.         }
  648.  
  649.         Status = AE_OK;
  650.         goto FinishNode;
  651.  
  652.  
  653.     default:
  654.  
  655.         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
  656.         break;
  657.     }
  658.  
  659.  
  660.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Loading name: %s, (%s)\n",
  661.             Op->Asl.ExternalName, AcpiUtGetTypeName (ObjectType)));
  662.  
  663.     /* The name must not already exist */
  664.  
  665.     Flags |= ACPI_NS_ERROR_IF_FOUND;
  666.  
  667.     /*
  668.      * Enter the named type into the internal namespace. We enter the name
  669.      * as we go downward in the parse tree. Any necessary subobjects that
  670.      * involve arguments to the opcode must be created as we go back up the
  671.      * parse tree later.
  672.      */
  673.     Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,
  674.                     ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);
  675.     if (ACPI_FAILURE (Status))
  676.     {
  677.         if (Status == AE_ALREADY_EXISTS)
  678.         {
  679.             /* The name already exists in this scope */
  680.  
  681.             if (Node->Type == ACPI_TYPE_LOCAL_SCOPE)
  682.             {
  683.                 /* Allow multiple references to the same scope */
  684.  
  685.                 Node->Type = (UINT8) ObjectType;
  686.                 Status = AE_OK;
  687.             }
  688.             else if ((Node->Flags & ANOBJ_IS_EXTERNAL) &&
  689.                      (Op->Asl.ParseOpcode != PARSEOP_EXTERNAL))
  690.             {
  691.                 /*
  692.                  * Allow one create on an object or segment that was
  693.                  * previously declared External
  694.                  */
  695.                 Node->Flags &= ~ANOBJ_IS_EXTERNAL;
  696.                 Node->Type = (UINT8) ObjectType;
  697.  
  698.                 /* Just retyped a node, probably will need to open a scope */
  699.  
  700.                 if (AcpiNsOpensScope (ObjectType))
  701.                 {
  702.                     Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
  703.                     if (ACPI_FAILURE (Status))
  704.                     {
  705.                         return_ACPI_STATUS (Status);
  706.                     }
  707.                 }
  708.                 Status = AE_OK;
  709.             }
  710.             else
  711.             {
  712.                 /* Valid error, object already exists */
  713.  
  714.                 AslError (ASL_ERROR, ASL_MSG_NAME_EXISTS, Op,
  715.                     Op->Asl.ExternalName);
  716.                 return_ACPI_STATUS (AE_OK);
  717.             }
  718.         }
  719.         else
  720.         {
  721.             AslCoreSubsystemError (Op, Status,
  722.                 "Failure from namespace lookup", FALSE);
  723.             return_ACPI_STATUS (Status);
  724.         }
  725.     }
  726.  
  727.     if (ForceNewScope)
  728.     {
  729.         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
  730.         if (ACPI_FAILURE (Status))
  731.         {
  732.             return_ACPI_STATUS (Status);
  733.         }
  734.     }
  735.  
  736. FinishNode:
  737.     /*
  738.      * Point the parse node to the new namespace node, and point
  739.      * the Node back to the original Parse node
  740.      */
  741.     Op->Asl.Node = Node;
  742.     Node->Op = Op;
  743.  
  744.     /* Set the actual data type if appropriate (EXTERNAL term only) */
  745.  
  746.     if (ActualObjectType != ACPI_TYPE_ANY)
  747.     {
  748.         Node->Type = (UINT8) ActualObjectType;
  749.         Node->Value = ASL_EXTERNAL_METHOD;
  750.     }
  751.  
  752.     if (Op->Asl.ParseOpcode == PARSEOP_METHOD)
  753.     {
  754.         /*
  755.          * Get the method argument count from "Extra" and save
  756.          * it in the namespace node
  757.          */
  758.         Node->Value = (UINT32) Op->Asl.Extra;
  759.     }
  760.  
  761.     return_ACPI_STATUS (Status);
  762. }
  763.  
  764.  
  765. /*******************************************************************************
  766.  *
  767.  * FUNCTION:    LdNamespace2Begin
  768.  *
  769.  * PARAMETERS:  ASL_WALK_CALLBACK
  770.  *
  771.  * RETURN:      Status
  772.  *
  773.  * DESCRIPTION: Descending callback used during the pass 2 parse tree walk.
  774.  *              Second pass resolves some forward references.
  775.  *
  776.  * Notes:
  777.  * Currently only needs to handle the Alias operator.
  778.  * Could be used to allow forward references from the Scope() operator, but
  779.  * the MS interpreter does not allow this, so this compiler does not either.
  780.  *
  781.  ******************************************************************************/
  782.  
  783. static ACPI_STATUS
  784. LdNamespace2Begin (
  785.     ACPI_PARSE_OBJECT       *Op,
  786.     UINT32                  Level,
  787.     void                    *Context)
  788. {
  789.     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
  790.     ACPI_STATUS             Status;
  791.     ACPI_NAMESPACE_NODE     *Node;
  792.     ACPI_OBJECT_TYPE        ObjectType;
  793.     BOOLEAN                 ForceNewScope = FALSE;
  794.     ACPI_PARSE_OBJECT       *Arg;
  795.     char                    *Path;
  796.     ACPI_NAMESPACE_NODE     *TargetNode;
  797.  
  798.  
  799.     ACPI_FUNCTION_NAME (LdNamespace2Begin);
  800.     ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op %p [%s]\n",
  801.         Op, Op->Asl.ParseOpName));
  802.  
  803.  
  804.     /* Ignore Ops with no namespace node */
  805.  
  806.     Node = Op->Asl.Node;
  807.     if (!Node)
  808.     {
  809.         return (AE_OK);
  810.     }
  811.  
  812.     /* Get the type to determine if we should push the scope */
  813.  
  814.     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
  815.         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
  816.     {
  817.         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
  818.     }
  819.     else
  820.     {
  821.         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
  822.     }
  823.  
  824.     /* Push scope for Resource Templates */
  825.  
  826.     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
  827.     {
  828.         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
  829.         {
  830.             ForceNewScope = TRUE;
  831.         }
  832.     }
  833.  
  834.     /* Push the scope stack */
  835.  
  836.     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
  837.     {
  838.         Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);
  839.         if (ACPI_FAILURE (Status))
  840.         {
  841.             return_ACPI_STATUS (Status);
  842.         }
  843.     }
  844.  
  845.     if (Op->Asl.ParseOpcode == PARSEOP_ALIAS)
  846.     {
  847.         /* Complete the alias node by getting and saving the target node */
  848.  
  849.         /* First child is the alias target */
  850.  
  851.         Arg = Op->Asl.Child;
  852.  
  853.         /* Get the target pathname */
  854.  
  855.         Path = Arg->Asl.Namepath;
  856.         if (!Path)
  857.         {
  858.             Status = UtInternalizeName (Arg->Asl.ExternalName, &Path);
  859.             if (ACPI_FAILURE (Status))
  860.             {
  861.                 return (Status);
  862.             }
  863.         }
  864.  
  865.         /* Get the NS node associated with the target. It must exist. */
  866.  
  867.         Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ACPI_TYPE_ANY,
  868.                     ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT | ACPI_NS_DONT_OPEN_SCOPE,
  869.                     WalkState, &TargetNode);
  870.         if (ACPI_FAILURE (Status))
  871.         {
  872.             if (Status == AE_NOT_FOUND)
  873.             {
  874.                 AslError (ASL_ERROR, ASL_MSG_NOT_FOUND, Op,
  875.                     Op->Asl.ExternalName);
  876.  
  877.                 /*
  878.                  * The name was not found, go ahead and create it.
  879.                  * This prevents more errors later.
  880.                  */
  881.                 Status = AcpiNsLookup (WalkState->ScopeInfo, Path,
  882.                             ACPI_TYPE_ANY,
  883.                             ACPI_IMODE_LOAD_PASS1, ACPI_NS_NO_UPSEARCH,
  884.                             WalkState, &(Node));
  885.                 return (AE_OK);
  886.             }
  887.  
  888.             AslCoreSubsystemError (Op, Status,
  889.                 "Failure from namespace lookup", FALSE);
  890.             return (AE_OK);
  891.         }
  892.  
  893.         /* Save the target node within the alias node */
  894.  
  895.         Node->Object = ACPI_CAST_PTR (ACPI_OPERAND_OBJECT, TargetNode);
  896.     }
  897.  
  898.     return (AE_OK);
  899. }
  900.  
  901.  
  902. /*******************************************************************************
  903.  *
  904.  * FUNCTION:    LdCommonNamespaceEnd
  905.  *
  906.  * PARAMETERS:  ASL_WALK_CALLBACK
  907.  *
  908.  * RETURN:      Status
  909.  *
  910.  * DESCRIPTION: Ascending callback used during the loading of the namespace,
  911.  *              We only need to worry about managing the scope stack here.
  912.  *
  913.  ******************************************************************************/
  914.  
  915. static ACPI_STATUS
  916. LdCommonNamespaceEnd (
  917.     ACPI_PARSE_OBJECT       *Op,
  918.     UINT32                  Level,
  919.     void                    *Context)
  920. {
  921.     ACPI_WALK_STATE         *WalkState = (ACPI_WALK_STATE *) Context;
  922.     ACPI_OBJECT_TYPE        ObjectType;
  923.     BOOLEAN                 ForceNewScope = FALSE;
  924.  
  925.  
  926.     ACPI_FUNCTION_NAME (LdCommonNamespaceEnd);
  927.  
  928.  
  929.     /* We are only interested in opcodes that have an associated name */
  930.  
  931.     if (!Op->Asl.Namepath)
  932.     {
  933.         return (AE_OK);
  934.     }
  935.  
  936.     /* Get the type to determine if we should pop the scope */
  937.  
  938.     if ((Op->Asl.ParseOpcode == PARSEOP_DEFAULT_ARG) &&
  939.         (Op->Asl.CompileFlags == NODE_IS_RESOURCE_DESC))
  940.     {
  941.         /* TBD: Merge into AcpiDsMapNamedOpcodeToDataType */
  942.  
  943.         ObjectType = ACPI_TYPE_LOCAL_RESOURCE;
  944.     }
  945.     else
  946.     {
  947.         ObjectType = AslMapNamedOpcodeToDataType (Op->Asl.AmlOpcode);
  948.     }
  949.  
  950.     /* Pop scope that was pushed for Resource Templates */
  951.  
  952.     if (Op->Asl.ParseOpcode == PARSEOP_NAME)
  953.     {
  954.         if (Op->Asl.CompileFlags & NODE_IS_RESOURCE_DESC)
  955.         {
  956.             ForceNewScope = TRUE;
  957.         }
  958.     }
  959.  
  960.     /* Pop the scope stack */
  961.  
  962.     if (ForceNewScope || AcpiNsOpensScope (ObjectType))
  963.     {
  964.         ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,
  965.             "(%s): Popping scope for Op [%s] %p\n",
  966.             AcpiUtGetTypeName (ObjectType), Op->Asl.ParseOpName, Op));
  967.  
  968.         (void) AcpiDsScopeStackPop (WalkState);
  969.     }
  970.  
  971.     return (AE_OK);
  972. }
  973.  
  974.  
  975.