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  1. /*
  2.  * All Video Processing kernels
  3.  * Copyright © <2010>, Intel Corporation.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining a
  6.  * copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sub license, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial portions
  15.  * of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  20.  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
  21.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  22.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  23.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  * This file was originally licensed under the following license
  26.  *
  27.  *  Licensed under the Apache License, Version 2.0 (the "License");
  28.  *  you may not use this file except in compliance with the License.
  29.  *  You may obtain a copy of the License at
  30.  *
  31.  *      http://www.apache.org/licenses/LICENSE-2.0
  32.  *
  33.  *  Unless required by applicable law or agreed to in writing, software
  34.  *  distributed under the License is distributed on an "AS IS" BASIS,
  35.  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  36.  *  See the License for the specific language governing permissions and
  37.  *  limitations under the License.
  38.  *
  39.  */
  40.  
  41. #define DI_ENABLE
  42.  
  43.     #include "DNDI.inc"
  44.    
  45.     #undef  nY_NUM_OF_ROWS
  46.     #define nY_NUM_OF_ROWS      8       // Number of Y rows per block (4 rows for each frame)
  47.     #undef  nUV_NUM_OF_ROWS
  48.     #define nUV_NUM_OF_ROWS     8       // Number of U/V rows per block
  49.  
  50.     #undef  nSMPL_RESP_LEN
  51.     #define nSMPL_RESP_LEN          nSMPL_RESP_LEN_DNDI               // set the number of GRF
  52.     #undef  nDPW_BLOCK_SIZE_HIST
  53.     #define nDPW_BLOCK_SIZE_HIST    nBLOCK_WIDTH_4+nBLOCK_HEIGHT_1    // HIST Block Size for Write is 4x2
  54.     #undef  nDPW_BLOCK_SIZE_DN
  55.     #define nDPW_BLOCK_SIZE_DN      nBLOCK_WIDTH_16+nBLOCK_HEIGHT_4   // DN Block Size for Write is 16x4
  56.     #undef  nDPR_BLOCK_SIZE_UV
  57.     #define nDPR_BLOCK_SIZE_UV                  nBLOCK_WIDTH_16+nBLOCK_HEIGHT_2   // DN Block Size for UV Write/Read is 16x2
  58.    
  59. ////////////////////////////////////// Run the DN Algorithm ///////////////////////////////////////
  60.     #include "DNDI_COMMAND.asm"
  61.  
  62. ////////////////////////////////////// Rearrange for Internal Planar //////////////////////////////
  63.     // move the previous frame Y component to internal planar format
  64.     $for (0; <nY_NUM_OF_ROWS/2; 1) {
  65.         mov (16) uwDEST_Y(%1,0)<1>    ubRESP(nDI_PREV_FRAME_LUMA_OFFSET,%1*16)
  66.     }
  67.     // move the previous frame U,V components to internal planar format
  68.     $for (0; <nUV_NUM_OF_ROWS/2; 1) {
  69.         mov (8) uwDEST_U(0,%1*8)<1>   ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET,%1*16+1)<16;8,2>  //U pixels
  70.         mov (8) uwDEST_V(0,%1*8)<1>   ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET,%1*16)<16;8,2>    //V pixels
  71.     }
  72.     // move the current frame Y component to internal planar format
  73.     $for (0; <nY_NUM_OF_ROWS/2; 1) {
  74.         mov (16) uwDEST_Y(%1+4,0)<1>  ubRESP(nDI_CURR_FRAME_LUMA_OFFSET,%1*16)
  75.     }
  76.     // move the current frame U,V components to internal planar format
  77.     $for (0; <nUV_NUM_OF_ROWS/2; 1) {
  78.         mov (8) uwDEST_U(2,%1*8)<1>   ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET,%1*16+1)<16;8,2>  //U pixels
  79.         mov (8) uwDEST_V(2,%1*8)<1>   ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET,%1*16)<16;8,2>    //V pixels
  80.     }
  81.  
  82. ////////////////////////////////////// Save the STMM Data for Next Run /////////////////////////
  83.     // Write STMM to memory
  84.     shr (1)     rMSGSRC.0<1>:ud        wORIX<0;1,0>:w            1:w     // X origin / 2
  85.     mov (1)     rMSGSRC.1<1>:ud        wORIY<0;1,0>:w                    // Y origin
  86.     mov (1)     rMSGSRC.2<1>:ud        nDPW_BLOCK_SIZE_STMM:ud           // block width and height (8x4)
  87.     mov (8)     mudMSGHDR_STMM(0)<1>   rMSGSRC.0<8;8,1>:ud               // message header  
  88.     mov (8)     mudMSGHDR_STMM(1)<1>   udRESP(nDI_STMM_OFFSET,0)         // Move STMM to MRF
  89.     send (8)    dNULLREG               mMSGHDR_STMM              udDUMMY_NULL    nDATAPORT_WRITE     nDPMW_MSGDSC+nDPMW_MSG_LEN_STMM+nBI_STMM_HISTORY_OUTPUT:ud      
  90.  
  91. ////////////////////////////////////// Save the History Data for Next Run /////////////////////////
  92.     #include "DI_Hist_Save.asm"
  93.  
  94. ////////////////////////////////////// Save the DN Curr Frame for Next Run ////////////////////////
  95.     // previous frame
  96.     $for (0; <nY_NUM_OF_ROWS/2; 1) {
  97.         mov (16) mubMSGHDR_DN(1, %1*16)<1>       ubRESP(nDI_PREV_FRAME_LUMA_OFFSET,%1*16)
  98.     }
  99.  
  100.     mov (2)     rMSGSRC.0<1>:ud        wORIX<2;2,1>:w               // X origin and Y origin
  101.     mov (1)     rMSGSRC.2<1>:ud        nDPW_BLOCK_SIZE_DN:ud        // block width and height (16x4)
  102.     mov (8)     mudMSGHDR_DN(0)<1>     rMSGSRC.0<8;8,1>:ud
  103.     send (8)    dNULLREG    mMSGHDR_DN   udDUMMY_NULL    nDATAPORT_WRITE    nDPMW_MSGDSC+nDPMW_MSG_LEN_PL_DN_DI+nBI_DESTINATION_Y:ud
  104.  
  105.     //Write UV through DATAPORT
  106.     mov (2)     rMSGSRC.0<1>:ud        wORIX<2;2,1>:w               // X origin and Y origin
  107.     asr (1)     rMSGSRC.1<1>:d         rMSGSRC.1<0;1,0>:d    1:w  // U/V block origin should be half of Y's
  108.     mov (1)     rMSGSRC.2<1>:ud        nDPR_BLOCK_SIZE_UV:ud        // block width and height (16x2)
  109.     mov (8)     mudMSGHDR_DN(0)<1>     rMSGSRC.0<8;8,1>:ud
  110.  
  111.     mov (8) mubMSGHDR_DN(1, 0)<2>      ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET, 1)<16 ;8,2>
  112.     mov (8) mubMSGHDR_DN(1, 1)<2>      ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET, 16)<16 ;8,2>
  113.     mov (8) mubMSGHDR_DN(1, 16)<2>      ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET+1, 1)<16 ;8,2>
  114.     mov (8) mubMSGHDR_DN(1, 17)<2>      ubRESP(nDI_PREV_FRAME_CHROMA_OFFSET+1, 16)<16 ;8,2>
  115.     send (8)    dNULLREG    mMSGHDR_DN   udDUMMY_NULL    nDATAPORT_WRITE    nDPMW_MSGDSC+nMSGLEN_1+nBI_DESTINATION_UV:ud
  116.  
  117.     // current frame
  118.     $for (0; <nY_NUM_OF_ROWS/2; 1) {
  119.         mov (16) mubMSGHDR_DN(1, %1*16)<1>       ubRESP(nDI_CURR_FRAME_LUMA_OFFSET,%1*16)
  120.     }
  121.        
  122.     mov (2)     rMSGSRC.0<1>:ud        wORIX<2;2,1>:w               // X origin and Y origin
  123.     mov (1)     rMSGSRC.2<1>:ud        nDPW_BLOCK_SIZE_DN:ud        // block width and height (16x4)
  124.     mov (8)     mudMSGHDR_DN(0)<1>     rMSGSRC.0<8;8,1>:ud
  125.     send (8)    dNULLREG    mMSGHDR_DN   udDUMMY_NULL    nDATAPORT_WRITE    nDPMW_MSGDSC+nDPMW_MSG_LEN_PL_DN_DI+nBI_DESTINATION_1_Y:ud
  126.  
  127.                 //Write UV through DATAPORT
  128.                 mov (2)     rMSGSRC.0<1>:ud        wORIX<2;2,1>:w               // X origin and Y origin
  129.                 asr (1)     rMSGSRC.1<1>:d         rMSGSRC.1<0;1,0>:d    1:w  // U/V block origin should be half of Y's
  130.     mov (1)     rMSGSRC.2<1>:ud        nDPR_BLOCK_SIZE_UV:ud        // block width and height (16x2)
  131.     mov (8)     mudMSGHDR_DN(0)<1>     rMSGSRC.0<8;8,1>:ud
  132.  
  133.     mov (8) mubMSGHDR_DN(1, 0)<2>      ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET, 1)<16 ;8,2>
  134.     mov (8) mubMSGHDR_DN(1, 1)<2>      ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET, 16)<16 ;8,2>        
  135.     mov (8) mubMSGHDR_DN(1, 16)<2>      ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET+1, 1)<16 ;8,2>
  136.     mov (8) mubMSGHDR_DN(1, 17)<2>      ubRESP(nDI_CURR_FRAME_CHROMA_OFFSET+1, 16)<16 ;8,2>        
  137.     send (8)    dNULLREG    mMSGHDR_DN   udDUMMY_NULL    nDATAPORT_WRITE    nDPMW_MSGDSC+nMSGLEN_1+nBI_DESTINATION_1_UV:ud
  138.