/*
* All Video Processing kernels
* Copyright © <2010>, Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* This file was originally licensed under the following license
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
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*
*/
#ifndef RGBA_LOAD_16X8_INC
#define RGBA_LOAD_16X8_INC
// Module name: RGBA_Load_16x8.inc
//
// RGBA data are first loaded to bottom I/O REGION_2, then does color conversion from RGB to YUV
// finally, YUV data are stored in top I/O REGION_1 with planar format
#undef nY_NUM_OF_ROWS
#define nY_NUM_OF_ROWS 8 // Number of Y rows per block
#define nDPR_BLOCK_SIZE_RGBA nBLOCK_WIDTH_32+nBLOCK_HEIGHT_8 // RGBA block size 32x8 (it is half size)
#define nDPR_MSG_SIZE_RGBA nRESLEN_8 // # of MRF's to hold RGBA block data (8)
//Temporary storage for unpacked AYUV data
#define rUNPACK_TEMP REG(r,nTEMP0)
.declare udUNPACK_TEMP Base=rUNPACK_TEMP ElementSize=4 SrcRegion=<8;8,1> Type=ud //1 GRF
.declare ubUNPACK_TEMP Base=rUNPACK_TEMP ElementSize=1 SrcRegion=<32;32,1> Type=ub //1 GRF
.declare ubBOT_Y_IO Base=REG(r,nBOT_Y) ElementSize=1 SrcRegion=REGION(32,1) Type=ub
#define udSRC_RGBA udBOT_Y_IO
#define ubSRC_RGBA ubBOT_Y_IO
#define nSRC_RGBA_REG nBOT_Y
#define uwDEST_Y uwTOP_Y
#define uwDEST_U uwTOP_U
#define uwDEST_V uwTOP_V
#define SRC_RGBA_OFFSET a0.0
#define SRC_RGBA_OFFSET_1 a0.0
#define SRC_RGBA_OFFSET_2 a0.1
#define nSRC_REGION nREGION_1 // REGION_1 will be the source region for first kernel
// End of RGBA_Load_16x8.inc
#endif