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  1. /*
  2.  * All Video Processing kernels
  3.  * Copyright © <2010>, Intel Corporation.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining a
  6.  * copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sub license, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial portions
  15.  * of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  20.  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
  21.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  22.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  23.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  * This file was originally licensed under the following license
  26.  *
  27.  *  Licensed under the Apache License, Version 2.0 (the "License");
  28.  *  you may not use this file except in compliance with the License.
  29.  *  You may obtain a copy of the License at
  30.  *
  31.  *      http://www.apache.org/licenses/LICENSE-2.0
  32.  *
  33.  *  Unless required by applicable law or agreed to in writing, software
  34.  *  distributed under the License is distributed on an "AS IS" BASIS,
  35.  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  36.  *  See the License for the specific language governing permissions and
  37.  *  limitations under the License.
  38.  *
  39.  */
  40.  
  41. // Module name: RGB16x8_Save_RGB16.asm
  42. //
  43. // Save packed RGB565 frame data block of size 16x8
  44. //
  45. // To save 16x8 block (32x8 byte layout for RGB565) we need 1 send instruction
  46. //  -----
  47. //  | 1 |
  48. //  -----
  49.  
  50. #include "RGB16x8_Save_RGB16.inc"
  51.  
  52. //convert 32 bit RGB to 16 bit RGB
  53.     // Truncate A8R8G8B8 to A6R5G6B5 within byte.
  54.     // That is keeping 5 MSB of R and B, and 6 MSB of G.
  55.  
  56.     $for (0, 0; <nY_NUM_OF_ROWS; 1, 2) {
  57.         shr     uwCSC_TEMP(%1,0)<1>    ubDEST_ARGB(%2,0)<32;8,4>   3:w                // B >> 3
  58.  
  59.         shl (16) uwTEMP_RGB16(0)<1>    uwDEST_ARGB(%2,1)<16;8,2>   8:w                // R << 8
  60.         and (16) uwTEMP_RGB16(0)<1>    uwTEMP_RGB16(0)             0xF800:uw
  61.         or  (16) uwCSC_TEMP(%1,0)<1>   uwCSC_TEMP(%1,0)<16;16,1>   uwTEMP_RGB16(0)
  62.  
  63.         shr (16) uwTEMP_RGB16(0)<1>    uwDEST_ARGB(%2,0)<16;8,2>   5:w                // G >> 5
  64.         and (16) uwTEMP_RGB16(0)<1>    uwTEMP_RGB16(0)             0x07E0:uw
  65.         or  (16) uwCSC_TEMP(%1,0)<1>   uwCSC_TEMP(%1,0)<16;16,1>   uwTEMP_RGB16(0)
  66.     }
  67.  
  68.     mov (2) rMSGSRC.0<1>:d      wORIX<2;2,1>:w                      // Block origin (1st quadrant)
  69.     shl (1) rMSGSRC.0<1>:d      wORIX<0;1,0>:w              1:w     // H. block origin need to be doubled for byte offset
  70.     mov (1) rMSGSRC.2<1>:ud     nDPW_BLOCK_SIZE_RGB16:ud            // Block width and height (32x8)
  71.     mov (8) mMSGHDR<1>:ud       rMSGSRC<8;8,1>:ud
  72.  
  73. //Use the mask to determine which pixels shouldn't be over-written
  74.    and (1)        acc0.0<1>:ud udBLOCK_MASK<0;1,0>:ud   0x00FFFFFF:ud
  75.    cmp.ge.f0.0(1) dNULLREG     acc0.0<0;1,0>:ud         0x00FFFFFF:ud   //Check if all pixels in the block need to be modified
  76.    (f0.0)  jmpi WriteRGB16ToDataPort
  77.  
  78.    //If mask is not all 1's, then load the entire 32x8 block
  79.     //so that only those bytes may be modified that need to be (using the mask)
  80.  
  81.     // Load 32x8 packed RGB565 -----------------------------------------------------
  82.     send (8) udSRC_RGB16(0)<1>  mMSGHDR     udDUMMY_NULL    nDATAPORT_READ    nDPMR_MSGDSC+nDPR_MSG_SIZE_RGB16+nBI_DESTINATION_RGB:ud
  83.     mov (8) mMSGHDR<1>:ud       rMSGSRC<8;8,1>:ud
  84.  
  85.     //Merge the data
  86.     mov (1)           f0.0:uw             ubBLOCK_MASK_V:ub    //Load the mask on flag reg
  87.     (f0.0)  mov (8)   rMASK_TEMP<1>:uw    uwBLOCK_MASK_H:uw    //use sel instruction - vK
  88.     (-f0.0) mov (8)   rMASK_TEMP<1>:uw    0:uw
  89.  
  90.     $for(0; <nY_NUM_OF_ROWS; 1) {
  91.         mov (1)             f0.1:uw                   uwMASK_TEMP(0,%1)<0;1,0>
  92.         (-f0.1) mov (16)    uwCSC_TEMP(%1)<1>         uwSRC_RGB16(%1)
  93.     }
  94.  
  95. WriteRGB16ToDataPort:
  96.     // Move packed data to MRF and output
  97.     $for(0; <nY_NUM_OF_ROWS; 1) {
  98.         mov (8) mudMSGPAYLOAD(%1)<1>       udCSC_TEMP(%1)
  99.     }
  100.     send (8)    dNULLREG    mMSGHDR   udDUMMY_NULL    nDATAPORT_WRITE    nDPMW_MSGDSC+nDPW_MSG_SIZE_RGB16+nBI_DESTINATION_RGB:ud
  101.  
  102. // End of RGB16x8_Save_RGB16
  103.