Subversion Repositories Kolibri OS

Rev

Blame | Last modification | View Log | RSS feed

  1. /*
  2.  * Copyright © <2010>, Intel Corporation.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the
  6.  * "Software"), to deal in the Software without restriction, including
  7.  * without limitation the rights to use, copy, modify, merge, publish,
  8.  * distribute, sub license, and/or sell copies of the Software, and to
  9.  * permit persons to whom the Software is furnished to do so, subject to
  10.  * the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice (including the
  13.  * next paragraph) shall be included in all copies or substantial portions
  14.  * of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  18.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  19.  * IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
  20.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  21.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  22.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  23.  *
  24.  * This file was originally licensed under the following license
  25.  *
  26.  *  Licensed under the Apache License, Version 2.0 (the "License");
  27.  *  you may not use this file except in compliance with the License.
  28.  *  You may obtain a copy of the License at
  29.  *
  30.  *      http://www.apache.org/licenses/LICENSE-2.0
  31.  *
  32.  *  Unless required by applicable law or agreed to in writing, software
  33.  *  distributed under the License is distributed on an "AS IS" BASIS,
  34.  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  35.  *  See the License for the specific language governing permissions and
  36.  *  limitations under the License.
  37.  *
  38.  */
  39. // Module name: save_Left_UV_8x2T.asm
  40. //
  41. // Transpose 8x2 to 2x8 UV data and write to memory
  42. //
  43. //----------------------------------------------------------------
  44. //  Symbols need to be defined before including this module
  45. //
  46. //      Left MB region:
  47. //      PREV_MB_UW:     Base=ryy        ElementSize=2 SrcRegion=REGION(8,1) Type=uw
  48.  
  49. //      Binding table index:
  50. //      BI_SRC_UV:              Binding table index of UV surface (NV12)
  51. //
  52. //      Temp buffer:
  53. //      BUF_W:                  BUF_W Base=rxx ElementSize=1 SrcRegion=REGION(8,1) Type=uw
  54. //
  55. //
  56. #if defined(_DEBUG)
  57.         mov             (1)             EntrySignatureC:w                       0xDDD6:w
  58. #endif
  59.  
  60. #if defined(_FIELD)
  61.     and.nz.f0.1 (1)  NULLREGW   BitFields:w     BotFieldFlag:w                  // Get bottom field flag
  62. #endif
  63.  
  64.         // Transpose U/V, save them to MRFs in NV12 format
  65.     mov (1)     MSGSRC.0:ud             ORIX_LEFT:w                                             { NoDDClr }                     // Block origin
  66.     asr (1)     MSGSRC.1:ud             ORIY_LEFT:w                     1:w                     { NoDDClr, NoDDChk }    // NV12 U+V block origin y = half of Y comp
  67.     mov (1)     MSGSRC.2:ud             0x00070003:ud                                   { NoDDChk }                     // NV12 U+V block width and height (4x8)
  68.  
  69.  
  70. //      16x2 UV src in GRF (each pix is specified as yx)
  71. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  72. //      |71 71 61 61 51 51 41 41 31 31 21 21 11 11 01 01 70 70 60 60 50 50 40 40 30 30 20 20 10 10 00 00|
  73. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  74. //
  75. //      First step              (8)             <1>     <=== <8;4,1>:w
  76. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  77. //      |71 71 61 61 51 51 41 41 70 70 60 60 50 50 40 40 31 31 21 21 11 11 01 01 30 30 20 20 10 10 00 00|
  78. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  79.         mov (8) LEFT_TEMP_W(0,0)<1>             PREV_MB_UW(0,0)<8;4,1>          { NoDDClr }
  80.         mov (8) LEFT_TEMP_W(0,8)<1>             PREV_MB_UW(0,4)<8;4,1>          { NoDDChk }
  81.  
  82. //      Second step             (8)             <1>     <=== <1;2,4>
  83. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  84. //      |71 71 70 70 61 61 60 60 51 51 50 50 41 41 40 40 31 31 30 30 21 21 20 20 11 11 10 10 01 01 00 00|
  85. //      +-----------------------+-----------------------+-----------------------+-----------------------+
  86.         mov (8) MSGPAYLOADW(0,0)<1>             LEFT_TEMP_W(0,0)<1;2,4>
  87.         mov (8) MSGPAYLOADW(0,8)<1>             LEFT_TEMP_W(0,8)<1;2,4>
  88.  
  89. //  Transposed U+V in NV12 in 4x8 is ready for writting to dataport.
  90.  
  91. #if defined(_PROGRESSIVE)
  92.         mov (1) MSGDSC  MSG_LEN(1)+DWBWMSGDSC+BI_DEST_UV:ud
  93. //    send (8)  NULLREG         MSGHDR          MSGSRC<8;8,1>:ud        DWBWMSGDSC+0x00100000+BI_DEST_UV
  94. #endif
  95.  
  96. #if defined(_FIELD)
  97.         // Field picture
  98.     (f0.1) mov (1)      MSGDSC  MSG_LEN(1)+DWBWMSGDSC+ENMSGDSCBF+BI_DEST_UV:ud  // Write 1 GRF to DEST_UV bottom field
  99.     (-f0.1) mov (1)     MSGDSC  MSG_LEN(1)+DWBWMSGDSC+ENMSGDSCTF+BI_DEST_UV:ud  // Write 1 GRF to DEST_UV top field
  100.  
  101. #endif
  102.     send (8)    null:ud         MSGHDR          MSGSRC<8;8,1>:ud        DAPWRITE        MSGDSC
  103.