/*
* Load reference 6x3 area for chroma NV12 4x4 MC
* Copyright © <2010>, Intel Corporation.
*
* This program is licensed under the terms and conditions of the
* Eclipse Public License (EPL), version 1.0. The full text of the EPL is at
* http://www.opensource.org/licenses/eclipse-1.0.php.
*
*/
// Kernel name: LoadRef_C_6x3.asm
//
// Load reference 6x3 area for chroma NV12 4x4 MC
//#if !defined(__LOADREF_C_6x3__) // Make sure this is only included once
//#define __LOADREF_C_6x3__
#ifdef DEV_ILK
add (1) pMSGDSC:ud gMSGDSC_R:ud 0x00100010:ud
#else
add (1) pMSGDSC:ud gMSGDSC_R:ud 0x00010010:ud
#endif // DEV_ILK
// Compute integer and fractional components of MV
asr (2) gMVX_INT<1>:w r[pMV,0]<2;2,1>:w 0x03:w {NoDDClr}
and (2) gMVX_FRACC<1>:w r[pMV,0]<2;2,1>:w 0x07:w {NoDDChk}
// Compute top-left corner position to be loaded
mov (2) gMSGSRC.0<1>:d gMVX_INT<2;2,1>:w
shl (1) gMSGSRC.0:d gMSGSRC.0:d 1:w
// Read 8x3 pixels
mov (1) gMSGSRC.2:ud 0x00020005:ud
send (8) gudREFC(0)<1> mMSGHDRC gMSGSRC<8;8,1>:ud DAPREAD pMSGDSC:ud
//#endif // !defined(__LOADREF_C_6x3__)