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  1. /*
  2.  * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
  3.  * Copyright (c) 2008 Peter Ross
  4.  *
  5.  * This file is part of FFmpeg.
  6.  *
  7.  * FFmpeg is free software; you can redistribute it and/or
  8.  * modify it under the terms of the GNU Lesser General Public
  9.  * License as published by the Free Software Foundation; either
  10.  * version 2.1 of the License, or (at your option) any later version.
  11.  *
  12.  * FFmpeg is distributed in the hope that it will be useful,
  13.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  15.  * Lesser General Public License for more details.
  16.  *
  17.  * You should have received a copy of the GNU Lesser General Public
  18.  * License along with FFmpeg; if not, write to the Free Software
  19.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20.  */
  21.  
  22. #ifndef AVUTIL_CHANNEL_LAYOUT_H
  23. #define AVUTIL_CHANNEL_LAYOUT_H
  24.  
  25. #include <stdint.h>
  26.  
  27. /**
  28.  * @file
  29.  * audio channel layout utility functions
  30.  */
  31.  
  32. /**
  33.  * @addtogroup lavu_audio
  34.  * @{
  35.  */
  36.  
  37. /**
  38.  * @defgroup channel_masks Audio channel masks
  39.  *
  40.  * A channel layout is a 64-bits integer with a bit set for every channel.
  41.  * The number of bits set must be equal to the number of channels.
  42.  * The value 0 means that the channel layout is not known.
  43.  * @note this data structure is not powerful enough to handle channels
  44.  * combinations that have the same channel multiple times, such as
  45.  * dual-mono.
  46.  *
  47.  * @{
  48.  */
  49. #define AV_CH_FRONT_LEFT             0x00000001
  50. #define AV_CH_FRONT_RIGHT            0x00000002
  51. #define AV_CH_FRONT_CENTER           0x00000004
  52. #define AV_CH_LOW_FREQUENCY          0x00000008
  53. #define AV_CH_BACK_LEFT              0x00000010
  54. #define AV_CH_BACK_RIGHT             0x00000020
  55. #define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
  56. #define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
  57. #define AV_CH_BACK_CENTER            0x00000100
  58. #define AV_CH_SIDE_LEFT              0x00000200
  59. #define AV_CH_SIDE_RIGHT             0x00000400
  60. #define AV_CH_TOP_CENTER             0x00000800
  61. #define AV_CH_TOP_FRONT_LEFT         0x00001000
  62. #define AV_CH_TOP_FRONT_CENTER       0x00002000
  63. #define AV_CH_TOP_FRONT_RIGHT        0x00004000
  64. #define AV_CH_TOP_BACK_LEFT          0x00008000
  65. #define AV_CH_TOP_BACK_CENTER        0x00010000
  66. #define AV_CH_TOP_BACK_RIGHT         0x00020000
  67. #define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
  68. #define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
  69. #define AV_CH_WIDE_LEFT              0x0000000080000000ULL
  70. #define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
  71. #define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
  72. #define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
  73. #define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
  74.  
  75. /** Channel mask value used for AVCodecContext.request_channel_layout
  76.     to indicate that the user requests the channel order of the decoder output
  77.     to be the native codec channel order. */
  78. #define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
  79.  
  80. /**
  81.  * @}
  82.  * @defgroup channel_mask_c Audio channel convenience macros
  83.  * @{
  84.  * */
  85. #define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
  86. #define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
  87. #define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
  88. #define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
  89. #define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
  90. #define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
  91. #define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
  92. #define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
  93. #define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  94. #define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  95. #define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
  96. #define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
  97. #define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  98. #define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
  99. #define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
  100. #define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  101. #define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
  102. #define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
  103. #define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
  104. #define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
  105. #define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  106. #define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  107. #define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
  108. #define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  109. #define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
  110. #define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
  111. #define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
  112.  
  113. enum AVMatrixEncoding {
  114.     AV_MATRIX_ENCODING_NONE,
  115.     AV_MATRIX_ENCODING_DOLBY,
  116.     AV_MATRIX_ENCODING_DPLII,
  117.     AV_MATRIX_ENCODING_NB
  118. };
  119.  
  120. /**
  121.  * @}
  122.  */
  123.  
  124. /**
  125.  * Return a channel layout id that matches name, or 0 if no match is found.
  126.  *
  127.  * name can be one or several of the following notations,
  128.  * separated by '+' or '|':
  129.  * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
  130.  *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
  131.  * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
  132.  *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
  133.  * - a number of channels, in decimal, optionally followed by 'c', yielding
  134.  *   the default channel layout for that number of channels (@see
  135.  *   av_get_default_channel_layout);
  136.  * - a channel layout mask, in hexadecimal starting with "0x" (see the
  137.  *   AV_CH_* macros).
  138.  *
  139.  * @warning Starting from the next major bump the trailing character
  140.  * 'c' to specify a number of channels will be required, while a
  141.  * channel layout mask could also be specified as a decimal number
  142.  * (if and only if not followed by "c").
  143.  *
  144.  * Example: "stereo+FC" = "2c+FC" = "2c+1c" = "0x7"
  145.  */
  146. uint64_t av_get_channel_layout(const char *name);
  147.  
  148. /**
  149.  * Return a description of a channel layout.
  150.  * If nb_channels is <= 0, it is guessed from the channel_layout.
  151.  *
  152.  * @param buf put here the string containing the channel layout
  153.  * @param buf_size size in bytes of the buffer
  154.  */
  155. void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
  156.  
  157. struct AVBPrint;
  158. /**
  159.  * Append a description of a channel layout to a bprint buffer.
  160.  */
  161. void av_bprint_channel_layout(struct AVBPrint *bp, int nb_channels, uint64_t channel_layout);
  162.  
  163. /**
  164.  * Return the number of channels in the channel layout.
  165.  */
  166. int av_get_channel_layout_nb_channels(uint64_t channel_layout);
  167.  
  168. /**
  169.  * Return default channel layout for a given number of channels.
  170.  */
  171. int64_t av_get_default_channel_layout(int nb_channels);
  172.  
  173. /**
  174.  * Get the index of a channel in channel_layout.
  175.  *
  176.  * @param channel a channel layout describing exactly one channel which must be
  177.  *                present in channel_layout.
  178.  *
  179.  * @return index of channel in channel_layout on success, a negative AVERROR
  180.  *         on error.
  181.  */
  182. int av_get_channel_layout_channel_index(uint64_t channel_layout,
  183.                                         uint64_t channel);
  184.  
  185. /**
  186.  * Get the channel with the given index in channel_layout.
  187.  */
  188. uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
  189.  
  190. /**
  191.  * Get the name of a given channel.
  192.  *
  193.  * @return channel name on success, NULL on error.
  194.  */
  195. const char *av_get_channel_name(uint64_t channel);
  196.  
  197. /**
  198.  * Get the description of a given channel.
  199.  *
  200.  * @param channel  a channel layout with a single channel
  201.  * @return  channel description on success, NULL on error
  202.  */
  203. const char *av_get_channel_description(uint64_t channel);
  204.  
  205. /**
  206.  * Get the value and name of a standard channel layout.
  207.  *
  208.  * @param[in]  index   index in an internal list, starting at 0
  209.  * @param[out] layout  channel layout mask
  210.  * @param[out] name    name of the layout
  211.  * @return  0  if the layout exists,
  212.  *          <0 if index is beyond the limits
  213.  */
  214. int av_get_standard_channel_layout(unsigned index, uint64_t *layout,
  215.                                    const char **name);
  216.  
  217. /**
  218.  * @}
  219.  */
  220.  
  221. #endif /* AVUTIL_CHANNEL_LAYOUT_H */
  222.