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  1. /*
  2.  * This file is part of FFmpeg.
  3.  *
  4.  * FFmpeg is free software; you can redistribute it and/or
  5.  * modify it under the terms of the GNU Lesser General Public
  6.  * License as published by the Free Software Foundation; either
  7.  * version 2.1 of the License, or (at your option) any later version.
  8.  *
  9.  * FFmpeg is distributed in the hope that it will be useful,
  10.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  12.  * Lesser General Public License for more details.
  13.  *
  14.  * You should have received a copy of the GNU Lesser General Public
  15.  * License along with FFmpeg; if not, write to the Free Software
  16.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17.  */
  18.  
  19. /**
  20.  * @file
  21.  * @ingroup lavu_buffer
  22.  * refcounted data buffer API
  23.  */
  24.  
  25. #ifndef AVUTIL_BUFFER_H
  26. #define AVUTIL_BUFFER_H
  27.  
  28. #include <stdint.h>
  29.  
  30. /**
  31.  * @defgroup lavu_buffer AVBuffer
  32.  * @ingroup lavu_data
  33.  *
  34.  * @{
  35.  * AVBuffer is an API for reference-counted data buffers.
  36.  *
  37.  * There are two core objects in this API -- AVBuffer and AVBufferRef. AVBuffer
  38.  * represents the data buffer itself; it is opaque and not meant to be accessed
  39.  * by the caller directly, but only through AVBufferRef. However, the caller may
  40.  * e.g. compare two AVBuffer pointers to check whether two different references
  41.  * are describing the same data buffer. AVBufferRef represents a single
  42.  * reference to an AVBuffer and it is the object that may be manipulated by the
  43.  * caller directly.
  44.  *
  45.  * There are two functions provided for creating a new AVBuffer with a single
  46.  * reference -- av_buffer_alloc() to just allocate a new buffer, and
  47.  * av_buffer_create() to wrap an existing array in an AVBuffer. From an existing
  48.  * reference, additional references may be created with av_buffer_ref().
  49.  * Use av_buffer_unref() to free a reference (this will automatically free the
  50.  * data once all the references are freed).
  51.  *
  52.  * The convention throughout this API and the rest of FFmpeg is such that the
  53.  * buffer is considered writable if there exists only one reference to it (and
  54.  * it has not been marked as read-only). The av_buffer_is_writable() function is
  55.  * provided to check whether this is true and av_buffer_make_writable() will
  56.  * automatically create a new writable buffer when necessary.
  57.  * Of course nothing prevents the calling code from violating this convention,
  58.  * however that is safe only when all the existing references are under its
  59.  * control.
  60.  *
  61.  * @note Referencing and unreferencing the buffers is thread-safe and thus
  62.  * may be done from multiple threads simultaneously without any need for
  63.  * additional locking.
  64.  *
  65.  * @note Two different references to the same buffer can point to different
  66.  * parts of the buffer (i.e. their AVBufferRef.data will not be equal).
  67.  */
  68.  
  69. /**
  70.  * A reference counted buffer type. It is opaque and is meant to be used through
  71.  * references (AVBufferRef).
  72.  */
  73. typedef struct AVBuffer AVBuffer;
  74.  
  75. /**
  76.  * A reference to a data buffer.
  77.  *
  78.  * The size of this struct is not a part of the public ABI and it is not meant
  79.  * to be allocated directly.
  80.  */
  81. typedef struct AVBufferRef {
  82.     AVBuffer *buffer;
  83.  
  84.     /**
  85.      * The data buffer. It is considered writable if and only if
  86.      * this is the only reference to the buffer, in which case
  87.      * av_buffer_is_writable() returns 1.
  88.      */
  89.     uint8_t *data;
  90.     /**
  91.      * Size of data in bytes.
  92.      */
  93.     int      size;
  94. } AVBufferRef;
  95.  
  96. /**
  97.  * Allocate an AVBuffer of the given size using av_malloc().
  98.  *
  99.  * @return an AVBufferRef of given size or NULL when out of memory
  100.  */
  101. AVBufferRef *av_buffer_alloc(int size);
  102.  
  103. /**
  104.  * Same as av_buffer_alloc(), except the returned buffer will be initialized
  105.  * to zero.
  106.  */
  107. AVBufferRef *av_buffer_allocz(int size);
  108.  
  109. /**
  110.  * Always treat the buffer as read-only, even when it has only one
  111.  * reference.
  112.  */
  113. #define AV_BUFFER_FLAG_READONLY (1 << 0)
  114.  
  115. /**
  116.  * Create an AVBuffer from an existing array.
  117.  *
  118.  * If this function is successful, data is owned by the AVBuffer. The caller may
  119.  * only access data through the returned AVBufferRef and references derived from
  120.  * it.
  121.  * If this function fails, data is left untouched.
  122.  * @param data   data array
  123.  * @param size   size of data in bytes
  124.  * @param free   a callback for freeing this buffer's data
  125.  * @param opaque parameter to be got for processing or passed to free
  126.  * @param flags  a combination of AV_BUFFER_FLAG_*
  127.  *
  128.  * @return an AVBufferRef referring to data on success, NULL on failure.
  129.  */
  130. AVBufferRef *av_buffer_create(uint8_t *data, int size,
  131.                               void (*free)(void *opaque, uint8_t *data),
  132.                               void *opaque, int flags);
  133.  
  134. /**
  135.  * Default free callback, which calls av_free() on the buffer data.
  136.  * This function is meant to be passed to av_buffer_create(), not called
  137.  * directly.
  138.  */
  139. void av_buffer_default_free(void *opaque, uint8_t *data);
  140.  
  141. /**
  142.  * Create a new reference to an AVBuffer.
  143.  *
  144.  * @return a new AVBufferRef referring to the same AVBuffer as buf or NULL on
  145.  * failure.
  146.  */
  147. AVBufferRef *av_buffer_ref(AVBufferRef *buf);
  148.  
  149. /**
  150.  * Free a given reference and automatically free the buffer if there are no more
  151.  * references to it.
  152.  *
  153.  * @param buf the reference to be freed. The pointer is set to NULL on return.
  154.  */
  155. void av_buffer_unref(AVBufferRef **buf);
  156.  
  157. /**
  158.  * @return 1 if the caller may write to the data referred to by buf (which is
  159.  * true if and only if buf is the only reference to the underlying AVBuffer).
  160.  * Return 0 otherwise.
  161.  * A positive answer is valid until av_buffer_ref() is called on buf.
  162.  */
  163. int av_buffer_is_writable(const AVBufferRef *buf);
  164.  
  165. /**
  166.  * @return the opaque parameter set by av_buffer_create.
  167.  */
  168. void *av_buffer_get_opaque(const AVBufferRef *buf);
  169.  
  170. int av_buffer_get_ref_count(const AVBufferRef *buf);
  171.  
  172. /**
  173.  * Create a writable reference from a given buffer reference, avoiding data copy
  174.  * if possible.
  175.  *
  176.  * @param buf buffer reference to make writable. On success, buf is either left
  177.  *            untouched, or it is unreferenced and a new writable AVBufferRef is
  178.  *            written in its place. On failure, buf is left untouched.
  179.  * @return 0 on success, a negative AVERROR on failure.
  180.  */
  181. int av_buffer_make_writable(AVBufferRef **buf);
  182.  
  183. /**
  184.  * Reallocate a given buffer.
  185.  *
  186.  * @param buf  a buffer reference to reallocate. On success, buf will be
  187.  *             unreferenced and a new reference with the required size will be
  188.  *             written in its place. On failure buf will be left untouched. *buf
  189.  *             may be NULL, then a new buffer is allocated.
  190.  * @param size required new buffer size.
  191.  * @return 0 on success, a negative AVERROR on failure.
  192.  *
  193.  * @note the buffer is actually reallocated with av_realloc() only if it was
  194.  * initially allocated through av_buffer_realloc(NULL) and there is only one
  195.  * reference to it (i.e. the one passed to this function). In all other cases
  196.  * a new buffer is allocated and the data is copied.
  197.  */
  198. int av_buffer_realloc(AVBufferRef **buf, int size);
  199.  
  200. /**
  201.  * @}
  202.  */
  203.  
  204. /**
  205.  * @defgroup lavu_bufferpool AVBufferPool
  206.  * @ingroup lavu_data
  207.  *
  208.  * @{
  209.  * AVBufferPool is an API for a lock-free thread-safe pool of AVBuffers.
  210.  *
  211.  * Frequently allocating and freeing large buffers may be slow. AVBufferPool is
  212.  * meant to solve this in cases when the caller needs a set of buffers of the
  213.  * same size (the most obvious use case being buffers for raw video or audio
  214.  * frames).
  215.  *
  216.  * At the beginning, the user must call av_buffer_pool_init() to create the
  217.  * buffer pool. Then whenever a buffer is needed, call av_buffer_pool_get() to
  218.  * get a reference to a new buffer, similar to av_buffer_alloc(). This new
  219.  * reference works in all aspects the same way as the one created by
  220.  * av_buffer_alloc(). However, when the last reference to this buffer is
  221.  * unreferenced, it is returned to the pool instead of being freed and will be
  222.  * reused for subsequent av_buffer_pool_get() calls.
  223.  *
  224.  * When the caller is done with the pool and no longer needs to allocate any new
  225.  * buffers, av_buffer_pool_uninit() must be called to mark the pool as freeable.
  226.  * Once all the buffers are released, it will automatically be freed.
  227.  *
  228.  * Allocating and releasing buffers with this API is thread-safe as long as
  229.  * either the default alloc callback is used, or the user-supplied one is
  230.  * thread-safe.
  231.  */
  232.  
  233. /**
  234.  * The buffer pool. This structure is opaque and not meant to be accessed
  235.  * directly. It is allocated with av_buffer_pool_init() and freed with
  236.  * av_buffer_pool_uninit().
  237.  */
  238. typedef struct AVBufferPool AVBufferPool;
  239.  
  240. /**
  241.  * Allocate and initialize a buffer pool.
  242.  *
  243.  * @param size size of each buffer in this pool
  244.  * @param alloc a function that will be used to allocate new buffers when the
  245.  * pool is empty. May be NULL, then the default allocator will be used
  246.  * (av_buffer_alloc()).
  247.  * @return newly created buffer pool on success, NULL on error.
  248.  */
  249. AVBufferPool *av_buffer_pool_init(int size, AVBufferRef* (*alloc)(int size));
  250.  
  251. /**
  252.  * Mark the pool as being available for freeing. It will actually be freed only
  253.  * once all the allocated buffers associated with the pool are released. Thus it
  254.  * is safe to call this function while some of the allocated buffers are still
  255.  * in use.
  256.  *
  257.  * @param pool pointer to the pool to be freed. It will be set to NULL.
  258.  * @see av_buffer_pool_can_uninit()
  259.  */
  260. void av_buffer_pool_uninit(AVBufferPool **pool);
  261.  
  262. /**
  263.  * Allocate a new AVBuffer, reusing an old buffer from the pool when available.
  264.  * This function may be called simultaneously from multiple threads.
  265.  *
  266.  * @return a reference to the new buffer on success, NULL on error.
  267.  */
  268. AVBufferRef *av_buffer_pool_get(AVBufferPool *pool);
  269.  
  270. /**
  271.  * @}
  272.  */
  273.  
  274. #endif /* AVUTIL_BUFFER_H */
  275.