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  1. /*
  2.  * Copyright (c) 2009 Mans Rullgard <mans@mansr.com>
  3.  *
  4.  * This file is part of FFmpeg.
  5.  *
  6.  * FFmpeg is free software; you can redistribute it and/or
  7.  * modify it under the terms of the GNU Lesser General Public
  8.  * License as published by the Free Software Foundation; either
  9.  * version 2.1 of the License, or (at your option) any later version.
  10.  *
  11.  * FFmpeg is distributed in the hope that it will be useful,
  12.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  14.  * Lesser General Public License for more details.
  15.  *
  16.  * You should have received a copy of the GNU Lesser General Public
  17.  * License along with FFmpeg; if not, write to the Free Software
  18.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  19.  */
  20.  
  21. #ifndef AVUTIL_AVR32_INTREADWRITE_H
  22. #define AVUTIL_AVR32_INTREADWRITE_H
  23.  
  24. #include <stdint.h>
  25. #include "config.h"
  26. #include "libavutil/bswap.h"
  27.  
  28. /*
  29.  * AVR32 does not support unaligned memory accesses, except for the AP
  30.  * series which suppports unaligned 32-bit loads and stores.  16-bit
  31.  * and 64-bit accesses must be aligned to 16 and 32 bits, respectively.
  32.  * This means we cannot use the byte-swapping load/store instructions
  33.  * here.
  34.  *
  35.  * For 16-bit, 24-bit, and (on UC series) 32-bit loads, we instead use
  36.  * the LDINS.B instruction, which gcc fails to utilise with the
  37.  * generic code.  GCC also fails to use plain LD.W and ST.W even for
  38.  * AP processors, so we override the generic code.  The 64-bit
  39.  * versions are improved by using our optimised 32-bit functions.
  40.  */
  41.  
  42. #define AV_RL16 AV_RL16
  43. static av_always_inline uint16_t AV_RL16(const void *p)
  44. {
  45.     uint16_t v;
  46.     __asm__ ("ld.ub    %0,   %1  \n\t"
  47.              "ldins.b  %0:l, %2  \n\t"
  48.              : "=&r"(v)
  49.              : "m"(*(const uint8_t*)p), "RKs12"(*((const uint8_t*)p+1)));
  50.     return v;
  51. }
  52.  
  53. #define AV_RB16 AV_RB16
  54. static av_always_inline uint16_t AV_RB16(const void *p)
  55. {
  56.     uint16_t v;
  57.     __asm__ ("ld.ub    %0,   %2  \n\t"
  58.              "ldins.b  %0:l, %1  \n\t"
  59.              : "=&r"(v)
  60.              : "RKs12"(*(const uint8_t*)p), "m"(*((const uint8_t*)p+1)));
  61.     return v;
  62. }
  63.  
  64. #define AV_RB24 AV_RB24
  65. static av_always_inline uint32_t AV_RB24(const void *p)
  66. {
  67.     uint32_t v;
  68.     __asm__ ("ld.ub    %0,   %3  \n\t"
  69.              "ldins.b  %0:l, %2  \n\t"
  70.              "ldins.b  %0:u, %1  \n\t"
  71.              : "=&r"(v)
  72.              : "RKs12"(* (const uint8_t*)p),
  73.                "RKs12"(*((const uint8_t*)p+1)),
  74.                "m"    (*((const uint8_t*)p+2)));
  75.     return v;
  76. }
  77.  
  78. #define AV_RL24 AV_RL24
  79. static av_always_inline uint32_t AV_RL24(const void *p)
  80. {
  81.     uint32_t v;
  82.     __asm__ ("ld.ub    %0,   %1  \n\t"
  83.              "ldins.b  %0:l, %2  \n\t"
  84.              "ldins.b  %0:u, %3  \n\t"
  85.              : "=&r"(v)
  86.              : "m"    (* (const uint8_t*)p),
  87.                "RKs12"(*((const uint8_t*)p+1)),
  88.                "RKs12"(*((const uint8_t*)p+2)));
  89.     return v;
  90. }
  91.  
  92. #if ARCH_AVR32_AP
  93.  
  94. #define AV_RB32 AV_RB32
  95. static av_always_inline uint32_t AV_RB32(const void *p)
  96. {
  97.     uint32_t v;
  98.     __asm__ ("ld.w %0, %1" : "=r"(v) : "m"(*(const uint32_t*)p));
  99.     return v;
  100. }
  101.  
  102. #define AV_WB32 AV_WB32
  103. static av_always_inline void AV_WB32(void *p, uint32_t v)
  104. {
  105.     __asm__ ("st.w %0, %1" : "=m"(*(uint32_t*)p) : "r"(v));
  106. }
  107.  
  108. /* These two would be defined by generic code, but we need them sooner. */
  109. #define AV_RL32(p)    av_bswap32(AV_RB32(p))
  110. #define AV_WL32(p, v) AV_WB32(p, av_bswap32(v))
  111.  
  112. #define AV_WB64 AV_WB64
  113. static av_always_inline void AV_WB64(void *p, uint64_t v)
  114. {
  115.     union { uint64_t v; uint32_t hl[2]; } vv = { v };
  116.     AV_WB32(p, vv.hl[0]);
  117.     AV_WB32((uint32_t*)p+1, vv.hl[1]);
  118. }
  119.  
  120. #define AV_WL64 AV_WL64
  121. static av_always_inline void AV_WL64(void *p, uint64_t v)
  122. {
  123.     union { uint64_t v; uint32_t hl[2]; } vv = { v };
  124.     AV_WL32(p, vv.hl[1]);
  125.     AV_WL32((uint32_t*)p+1, vv.hl[0]);
  126. }
  127.  
  128. #else /* ARCH_AVR32_AP */
  129.  
  130. #define AV_RB32 AV_RB32
  131. static av_always_inline uint32_t AV_RB32(const void *p)
  132. {
  133.     uint32_t v;
  134.     __asm__ ("ld.ub    %0,   %4  \n\t"
  135.              "ldins.b  %0:l, %3  \n\t"
  136.              "ldins.b  %0:u, %2  \n\t"
  137.              "ldins.b  %0:t, %1  \n\t"
  138.              : "=&r"(v)
  139.              : "RKs12"(* (const uint8_t*)p),
  140.                "RKs12"(*((const uint8_t*)p+1)),
  141.                "RKs12"(*((const uint8_t*)p+2)),
  142.                "m"    (*((const uint8_t*)p+3)));
  143.     return v;
  144. }
  145.  
  146. #define AV_RL32 AV_RL32
  147. static av_always_inline uint32_t AV_RL32(const void *p)
  148. {
  149.     uint32_t v;
  150.     __asm__ ("ld.ub    %0,   %1  \n\t"
  151.              "ldins.b  %0:l, %2  \n\t"
  152.              "ldins.b  %0:u, %3  \n\t"
  153.              "ldins.b  %0:t, %4  \n\t"
  154.              : "=&r"(v)
  155.              : "m"    (* (const uint8_t*)p),
  156.                "RKs12"(*((const uint8_t*)p+1)),
  157.                "RKs12"(*((const uint8_t*)p+2)),
  158.                "RKs12"(*((const uint8_t*)p+3)));
  159.     return v;
  160. }
  161.  
  162. #endif /* ARCH_AVR32_AP */
  163.  
  164. #define AV_RB64 AV_RB64
  165. static av_always_inline uint64_t AV_RB64(const void *p)
  166. {
  167.     union { uint64_t v; uint32_t hl[2]; } v;
  168.     v.hl[0] = AV_RB32(p);
  169.     v.hl[1] = AV_RB32((const uint32_t*)p+1);
  170.     return v.v;
  171. }
  172.  
  173. #define AV_RL64 AV_RL64
  174. static av_always_inline uint64_t AV_RL64(const void *p)
  175. {
  176.     union { uint64_t v; uint32_t hl[2]; } v;
  177.     v.hl[1] = AV_RL32(p);
  178.     v.hl[0] = AV_RL32((const uint32_t*)p+1);
  179.     return v.v;
  180. }
  181.  
  182. #endif /* AVUTIL_AVR32_INTREADWRITE_H */
  183.