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  1. /*
  2.  * VP8 compatible video decoder
  3.  *
  4.  * Copyright (C) 2010 David Conrad
  5.  *
  6.  * This file is part of FFmpeg.
  7.  *
  8.  * FFmpeg is free software; you can redistribute it and/or
  9.  * modify it under the terms of the GNU Lesser General Public
  10.  * License as published by the Free Software Foundation; either
  11.  * version 2.1 of the License, or (at your option) any later version.
  12.  *
  13.  * FFmpeg is distributed in the hope that it will be useful,
  14.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  16.  * Lesser General Public License for more details.
  17.  *
  18.  * You should have received a copy of the GNU Lesser General Public
  19.  * License along with FFmpeg; if not, write to the Free Software
  20.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21.  */
  22.  
  23. #include "config.h"
  24. #include "libavutil/cpu.h"
  25. #include "libavutil/mem.h"
  26. #include "libavutil/ppc/types_altivec.h"
  27. #include "libavutil/ppc/util_altivec.h"
  28. #include "libavcodec/vp8dsp.h"
  29. #include "dsputil_altivec.h"
  30.  
  31. #if HAVE_ALTIVEC
  32. #define REPT4(...) { __VA_ARGS__, __VA_ARGS__, __VA_ARGS__, __VA_ARGS__ }
  33.  
  34. // h subpel filter uses msum to multiply+add 4 pixel taps at once
  35. static const vec_s8 h_subpel_filters_inner[7] =
  36. {
  37.     REPT4( -6, 123,  12,  -1),
  38.     REPT4(-11, 108,  36,  -8),
  39.     REPT4( -9,  93,  50,  -6),
  40.     REPT4(-16,  77,  77, -16),
  41.     REPT4( -6,  50,  93,  -9),
  42.     REPT4( -8,  36, 108, -11),
  43.     REPT4( -1,  12, 123,  -6),
  44. };
  45.  
  46. // for 6tap filters, these are the outer two taps
  47. // The zeros mask off pixels 4-7 when filtering 0-3
  48. // and vice-versa
  49. static const vec_s8 h_subpel_filters_outer[3] =
  50. {
  51.     REPT4(0, 0, 2, 1),
  52.     REPT4(0, 0, 3, 3),
  53.     REPT4(0, 0, 1, 2),
  54. };
  55.  
  56. #define LOAD_H_SUBPEL_FILTER(i) \
  57.     vec_s8 filter_inner  = h_subpel_filters_inner[i]; \
  58.     vec_s8 filter_outerh = h_subpel_filters_outer[(i)>>1]; \
  59.     vec_s8 filter_outerl = vec_sld(filter_outerh, filter_outerh, 2)
  60.  
  61. #define FILTER_H(dstv, off) \
  62.     a = vec_ld((off)-is6tap-1,    src); \
  63.     b = vec_ld((off)-is6tap-1+15, src); \
  64. \
  65.     pixh  = vec_perm(a, b, permh##off); \
  66.     pixl  = vec_perm(a, b, perml##off); \
  67.     filth = vec_msum(filter_inner, pixh, c64); \
  68.     filtl = vec_msum(filter_inner, pixl, c64); \
  69. \
  70.     if (is6tap) { \
  71.         outer = vec_perm(a, b, perm_6tap##off); \
  72.         filth = vec_msum(filter_outerh, outer, filth); \
  73.         filtl = vec_msum(filter_outerl, outer, filtl); \
  74.     } \
  75.     if (w == 4) \
  76.         filtl = filth; /* discard pixels 4-7 */ \
  77.     dstv = vec_packs(filth, filtl); \
  78.     dstv = vec_sra(dstv, c7)
  79.  
  80. static av_always_inline
  81. void put_vp8_epel_h_altivec_core(uint8_t *dst, ptrdiff_t dst_stride,
  82.                                  uint8_t *src, ptrdiff_t src_stride,
  83.                                  int h, int mx, int w, int is6tap)
  84. {
  85.     LOAD_H_SUBPEL_FILTER(mx-1);
  86.     vec_u8 align_vec0, align_vec8, permh0, permh8, filt;
  87.     vec_u8 perm_6tap0, perm_6tap8, perml0, perml8;
  88.     vec_u8 a, b, pixh, pixl, outer;
  89.     vec_s16 f16h, f16l;
  90.     vec_s32 filth, filtl;
  91.  
  92.     vec_u8 perm_inner6 = { 1,2,3,4, 2,3,4,5, 3,4,5,6, 4,5,6,7 };
  93.     vec_u8 perm_inner4 = { 0,1,2,3, 1,2,3,4, 2,3,4,5, 3,4,5,6 };
  94.     vec_u8 perm_inner  = is6tap ? perm_inner6 : perm_inner4;
  95.     vec_u8 perm_outer = { 4,9, 0,5, 5,10, 1,6, 6,11, 2,7, 7,12, 3,8 };
  96.     vec_s32 c64 = vec_sl(vec_splat_s32(1), vec_splat_u32(6));
  97.     vec_u16 c7  = vec_splat_u16(7);
  98.  
  99.     align_vec0 = vec_lvsl( -is6tap-1, src);
  100.     align_vec8 = vec_lvsl(8-is6tap-1, src);
  101.  
  102.     permh0     = vec_perm(align_vec0, align_vec0, perm_inner);
  103.     permh8     = vec_perm(align_vec8, align_vec8, perm_inner);
  104.     perm_inner = vec_add(perm_inner, vec_splat_u8(4));
  105.     perml0     = vec_perm(align_vec0, align_vec0, perm_inner);
  106.     perml8     = vec_perm(align_vec8, align_vec8, perm_inner);
  107.     perm_6tap0 = vec_perm(align_vec0, align_vec0, perm_outer);
  108.     perm_6tap8 = vec_perm(align_vec8, align_vec8, perm_outer);
  109.  
  110.     while (h --> 0) {
  111.         FILTER_H(f16h, 0);
  112.  
  113.         if (w == 16) {
  114.             FILTER_H(f16l, 8);
  115.             filt = vec_packsu(f16h, f16l);
  116.             vec_st(filt, 0, dst);
  117.         } else {
  118.             filt = vec_packsu(f16h, f16h);
  119.             vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  120.             if (w == 8)
  121.                 vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  122.         }
  123.         src += src_stride;
  124.         dst += dst_stride;
  125.     }
  126. }
  127.  
  128. // v subpel filter does a simple vertical multiply + add
  129. static const vec_u8 v_subpel_filters[7] =
  130. {
  131.     { 0,   6, 123,  12,   1,   0 },
  132.     { 2,  11, 108,  36,   8,   1 },
  133.     { 0,   9,  93,  50,   6,   0 },
  134.     { 3,  16,  77,  77,  16,   3 },
  135.     { 0,   6,  50,  93,   9,   0 },
  136.     { 1,   8,  36, 108,  11,   2 },
  137.     { 0,   1,  12, 123,   6,   0 },
  138. };
  139.  
  140. #define LOAD_V_SUBPEL_FILTER(i) \
  141.     vec_u8 subpel_filter = v_subpel_filters[i]; \
  142.     vec_u8 f0 = vec_splat(subpel_filter, 0); \
  143.     vec_u8 f1 = vec_splat(subpel_filter, 1); \
  144.     vec_u8 f2 = vec_splat(subpel_filter, 2); \
  145.     vec_u8 f3 = vec_splat(subpel_filter, 3); \
  146.     vec_u8 f4 = vec_splat(subpel_filter, 4); \
  147.     vec_u8 f5 = vec_splat(subpel_filter, 5)
  148.  
  149. #define FILTER_V(dstv, vec_mul) \
  150.     s1f = (vec_s16)vec_mul(s1, f1); \
  151.     s2f = (vec_s16)vec_mul(s2, f2); \
  152.     s3f = (vec_s16)vec_mul(s3, f3); \
  153.     s4f = (vec_s16)vec_mul(s4, f4); \
  154.     s2f = vec_subs(s2f, s1f); \
  155.     s3f = vec_subs(s3f, s4f); \
  156.     if (is6tap) { \
  157.         s0f = (vec_s16)vec_mul(s0, f0); \
  158.         s5f = (vec_s16)vec_mul(s5, f5); \
  159.         s2f = vec_adds(s2f, s0f); \
  160.         s3f = vec_adds(s3f, s5f); \
  161.     } \
  162.     dstv = vec_adds(s2f, s3f); \
  163.     dstv = vec_adds(dstv, c64); \
  164.     dstv = vec_sra(dstv, c7)
  165.  
  166. static av_always_inline
  167. void put_vp8_epel_v_altivec_core(uint8_t *dst, ptrdiff_t dst_stride,
  168.                                  uint8_t *src, ptrdiff_t src_stride,
  169.                                  int h, int my, int w, int is6tap)
  170. {
  171.     LOAD_V_SUBPEL_FILTER(my-1);
  172.     vec_u8 s0, s1, s2, s3, s4, s5, filt, align_vech, perm_vec, align_vecl;
  173.     vec_s16 s0f, s1f, s2f, s3f, s4f, s5f, f16h, f16l;
  174.     vec_s16 c64 = vec_sl(vec_splat_s16(1), vec_splat_u16(6));
  175.     vec_u16 c7  = vec_splat_u16(7);
  176.  
  177.     // we want pixels 0-7 to be in the even positions and 8-15 in the odd,
  178.     // so combine this permute with the alignment permute vector
  179.     align_vech = vec_lvsl(0, src);
  180.     align_vecl = vec_sld(align_vech, align_vech, 8);
  181.     if (w ==16)
  182.         perm_vec = vec_mergeh(align_vech, align_vecl);
  183.     else
  184.         perm_vec = vec_mergeh(align_vech, align_vech);
  185.  
  186.     if (is6tap)
  187.         s0 = load_with_perm_vec(-2*src_stride, src, perm_vec);
  188.     s1 = load_with_perm_vec(-1*src_stride, src, perm_vec);
  189.     s2 = load_with_perm_vec( 0*src_stride, src, perm_vec);
  190.     s3 = load_with_perm_vec( 1*src_stride, src, perm_vec);
  191.     if (is6tap)
  192.         s4 = load_with_perm_vec( 2*src_stride, src, perm_vec);
  193.  
  194.     src += (2+is6tap)*src_stride;
  195.  
  196.     while (h --> 0) {
  197.         if (is6tap)
  198.             s5 = load_with_perm_vec(0, src, perm_vec);
  199.         else
  200.             s4 = load_with_perm_vec(0, src, perm_vec);
  201.  
  202.         FILTER_V(f16h, vec_mule);
  203.  
  204.         if (w == 16) {
  205.             FILTER_V(f16l, vec_mulo);
  206.             filt = vec_packsu(f16h, f16l);
  207.             vec_st(filt, 0, dst);
  208.         } else {
  209.             filt = vec_packsu(f16h, f16h);
  210.             if (w == 4)
  211.                 filt = (vec_u8)vec_splat((vec_u32)filt, 0);
  212.             else
  213.                 vec_ste((vec_u32)filt, 4, (uint32_t*)dst);
  214.             vec_ste((vec_u32)filt, 0, (uint32_t*)dst);
  215.         }
  216.  
  217.         if (is6tap)
  218.             s0 = s1;
  219.         s1 = s2;
  220.         s2 = s3;
  221.         s3 = s4;
  222.         if (is6tap)
  223.             s4 = s5;
  224.  
  225.         dst += dst_stride;
  226.         src += src_stride;
  227.     }
  228. }
  229.  
  230. #define EPEL_FUNCS(WIDTH, TAPS) \
  231. static av_noinline \
  232. void put_vp8_epel ## WIDTH ## _h ## TAPS ## _altivec(uint8_t *dst, ptrdiff_t dst_stride, uint8_t *src, ptrdiff_t src_stride, int h, int mx, int my) \
  233. { \
  234.     put_vp8_epel_h_altivec_core(dst, dst_stride, src, src_stride, h, mx, WIDTH, TAPS == 6); \
  235. } \
  236. \
  237. static av_noinline \
  238. void put_vp8_epel ## WIDTH ## _v ## TAPS ## _altivec(uint8_t *dst, ptrdiff_t dst_stride, uint8_t *src, ptrdiff_t src_stride, int h, int mx, int my) \
  239. { \
  240.     put_vp8_epel_v_altivec_core(dst, dst_stride, src, src_stride, h, my, WIDTH, TAPS == 6); \
  241. }
  242.  
  243. #define EPEL_HV(WIDTH, HTAPS, VTAPS) \
  244. static void put_vp8_epel ## WIDTH ## _h ## HTAPS ## v ## VTAPS ## _altivec(uint8_t *dst, ptrdiff_t dstride, uint8_t *src, ptrdiff_t sstride, int h, int mx, int my) \
  245. { \
  246.     DECLARE_ALIGNED(16, uint8_t, tmp)[(2*WIDTH+5)*16]; \
  247.     if (VTAPS == 6) { \
  248.         put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16,      src-2*sstride, sstride, h+5, mx, my); \
  249.         put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, dstride, tmp+2*16,      16,      h,   mx, my); \
  250.     } else { \
  251.         put_vp8_epel ## WIDTH ## _h ## HTAPS ## _altivec(tmp, 16,      src-sstride, sstride, h+4, mx, my); \
  252.         put_vp8_epel ## WIDTH ## _v ## VTAPS ## _altivec(dst, dstride, tmp+16,      16,      h,   mx, my); \
  253.     } \
  254. }
  255.  
  256. EPEL_FUNCS(16,6)
  257. EPEL_FUNCS(8, 6)
  258. EPEL_FUNCS(8, 4)
  259. EPEL_FUNCS(4, 6)
  260. EPEL_FUNCS(4, 4)
  261.  
  262. EPEL_HV(16, 6,6)
  263. EPEL_HV(8,  6,6)
  264. EPEL_HV(8,  4,6)
  265. EPEL_HV(8,  6,4)
  266. EPEL_HV(8,  4,4)
  267. EPEL_HV(4,  6,6)
  268. EPEL_HV(4,  4,6)
  269. EPEL_HV(4,  6,4)
  270. EPEL_HV(4,  4,4)
  271.  
  272. static void put_vp8_pixels16_altivec(uint8_t *dst, ptrdiff_t dstride, uint8_t *src, ptrdiff_t sstride, int h, int mx, int my)
  273. {
  274.     register vector unsigned char pixelsv1, pixelsv2;
  275.     register vector unsigned char pixelsv1B, pixelsv2B;
  276.     register vector unsigned char pixelsv1C, pixelsv2C;
  277.     register vector unsigned char pixelsv1D, pixelsv2D;
  278.  
  279.     register vector unsigned char perm = vec_lvsl(0, src);
  280.     int i;
  281.     register ptrdiff_t dstride2 = dstride << 1, sstride2 = sstride << 1;
  282.     register ptrdiff_t dstride3 = dstride2 + dstride, sstride3 = sstride + sstride2;
  283.     register ptrdiff_t dstride4 = dstride << 2, sstride4 = sstride << 2;
  284.  
  285. // hand-unrolling the loop by 4 gains about 15%
  286. // mininum execution time goes from 74 to 60 cycles
  287. // it's faster than -funroll-loops, but using
  288. // -funroll-loops w/ this is bad - 74 cycles again.
  289. // all this is on a 7450, tuning for the 7450
  290.     for (i = 0; i < h; i += 4) {
  291.         pixelsv1  = vec_ld( 0, src);
  292.         pixelsv2  = vec_ld(15, src);
  293.         pixelsv1B = vec_ld(sstride, src);
  294.         pixelsv2B = vec_ld(15 + sstride, src);
  295.         pixelsv1C = vec_ld(sstride2, src);
  296.         pixelsv2C = vec_ld(15 + sstride2, src);
  297.         pixelsv1D = vec_ld(sstride3, src);
  298.         pixelsv2D = vec_ld(15 + sstride3, src);
  299.         vec_st(vec_perm(pixelsv1, pixelsv2, perm),
  300.                0, (unsigned char*)dst);
  301.         vec_st(vec_perm(pixelsv1B, pixelsv2B, perm),
  302.                dstride, (unsigned char*)dst);
  303.         vec_st(vec_perm(pixelsv1C, pixelsv2C, perm),
  304.                dstride2, (unsigned char*)dst);
  305.         vec_st(vec_perm(pixelsv1D, pixelsv2D, perm),
  306.                dstride3, (unsigned char*)dst);
  307.         src += sstride4;
  308.         dst += dstride4;
  309.     }
  310. }
  311.  
  312. #endif /* HAVE_ALTIVEC */
  313.  
  314. av_cold void ff_vp8dsp_init_ppc(VP8DSPContext *c)
  315. {
  316. #if HAVE_ALTIVEC
  317.     if (!(av_get_cpu_flags() & AV_CPU_FLAG_ALTIVEC))
  318.         return;
  319.  
  320.     c->put_vp8_epel_pixels_tab[0][0][0] = put_vp8_pixels16_altivec;
  321.     c->put_vp8_epel_pixels_tab[0][0][2] = put_vp8_epel16_h6_altivec;
  322.     c->put_vp8_epel_pixels_tab[0][2][0] = put_vp8_epel16_v6_altivec;
  323.     c->put_vp8_epel_pixels_tab[0][2][2] = put_vp8_epel16_h6v6_altivec;
  324.  
  325.     c->put_vp8_epel_pixels_tab[1][0][2] = put_vp8_epel8_h6_altivec;
  326.     c->put_vp8_epel_pixels_tab[1][2][0] = put_vp8_epel8_v6_altivec;
  327.     c->put_vp8_epel_pixels_tab[1][0][1] = put_vp8_epel8_h4_altivec;
  328.     c->put_vp8_epel_pixels_tab[1][1][0] = put_vp8_epel8_v4_altivec;
  329.  
  330.     c->put_vp8_epel_pixels_tab[1][2][2] = put_vp8_epel8_h6v6_altivec;
  331.     c->put_vp8_epel_pixels_tab[1][1][1] = put_vp8_epel8_h4v4_altivec;
  332.     c->put_vp8_epel_pixels_tab[1][1][2] = put_vp8_epel8_h6v4_altivec;
  333.     c->put_vp8_epel_pixels_tab[1][2][1] = put_vp8_epel8_h4v6_altivec;
  334.  
  335.     c->put_vp8_epel_pixels_tab[2][0][2] = put_vp8_epel4_h6_altivec;
  336.     c->put_vp8_epel_pixels_tab[2][2][0] = put_vp8_epel4_v6_altivec;
  337.     c->put_vp8_epel_pixels_tab[2][0][1] = put_vp8_epel4_h4_altivec;
  338.     c->put_vp8_epel_pixels_tab[2][1][0] = put_vp8_epel4_v4_altivec;
  339.  
  340.     c->put_vp8_epel_pixels_tab[2][2][2] = put_vp8_epel4_h6v6_altivec;
  341.     c->put_vp8_epel_pixels_tab[2][1][1] = put_vp8_epel4_h4v4_altivec;
  342.     c->put_vp8_epel_pixels_tab[2][1][2] = put_vp8_epel4_h6v4_altivec;
  343.     c->put_vp8_epel_pixels_tab[2][2][1] = put_vp8_epel4_h4v6_altivec;
  344. #endif /* HAVE_ALTIVEC */
  345. }
  346.