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  1. /*
  2.  * Copyright (c) 2012
  3.  *      MIPS Technologies, Inc., California.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  * 1. Redistributions of source code must retain the above copyright
  9.  *    notice, this list of conditions and the following disclaimer.
  10.  * 2. Redistributions in binary form must reproduce the above copyright
  11.  *    notice, this list of conditions and the following disclaimer in the
  12.  *    documentation and/or other materials provided with the distribution.
  13.  * 3. Neither the name of the MIPS Technologies, Inc., nor the names of its
  14.  *    contributors may be used to endorse or promote products derived from
  15.  *    this software without specific prior written permission.
  16.  *
  17.  * THIS SOFTWARE IS PROVIDED BY THE MIPS TECHNOLOGIES, INC. ``AS IS'' AND
  18.  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  19.  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  20.  * ARE DISCLAIMED.  IN NO EVENT SHALL THE MIPS TECHNOLOGIES, INC. BE LIABLE
  21.  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  22.  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  23.  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  24.  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  25.  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  26.  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  27.  * SUCH DAMAGE.
  28.  *
  29.  * Author:  Nedeljko Babic (nbabic@mips.com)
  30.  *
  31.  * This file is part of FFmpeg.
  32.  *
  33.  * FFmpeg is free software; you can redistribute it and/or
  34.  * modify it under the terms of the GNU Lesser General Public
  35.  * License as published by the Free Software Foundation; either
  36.  * version 2.1 of the License, or (at your option) any later version.
  37.  *
  38.  * FFmpeg is distributed in the hope that it will be useful,
  39.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  40.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  41.  * Lesser General Public License for more details.
  42.  *
  43.  * You should have received a copy of the GNU Lesser General Public
  44.  * License along with FFmpeg; if not, write to the Free Software
  45.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  46.  */
  47.  
  48. #ifndef AVUTIL_FIXED_DSP_H
  49. #define AVUTIL_FIXED_DSP_H
  50.  
  51. #include <stdint.h>
  52. #include "attributes.h"
  53. #include "common.h"
  54. #include "libavcodec/mathops.h"
  55.  
  56. typedef struct AVFixedDSPContext {
  57.     /* Assume len is a multiple of 16, and arrays are 32-byte aligned */
  58.     /* Results of multiplications are scaled down by 31 bit (and rounded) if not
  59.      * stated otherwise */
  60.  
  61.     /**
  62.      * Overlap/add with window function.
  63.      * Result is scaled down by "bits" bits.
  64.      * Used primarily by MDCT-based audio codecs.
  65.      * Source and destination vectors must overlap exactly or not at all.
  66.      *
  67.      * @param dst  result vector
  68.      *             constraints: 16-byte aligned
  69.      * @param src0 first source vector
  70.      *             constraints: 16-byte aligned
  71.      * @param src1 second source vector
  72.      *             constraints: 16-byte aligned
  73.      * @param win  half-window vector
  74.      *             constraints: 16-byte aligned
  75.      * @param len  length of vector
  76.      *             constraints: multiple of 4
  77.      * @param bits scaling parameter
  78.      *
  79.      */
  80.     void (*vector_fmul_window_scaled)(int16_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len, uint8_t bits);
  81.  
  82.     /**
  83.      * Overlap/add with window function.
  84.      * Used primarily by MDCT-based audio codecs.
  85.      * Source and destination vectors must overlap exactly or not at all.
  86.      *
  87.      * @param dst  result vector
  88.      *             constraints: 32-byte aligned
  89.      * @param src0 first source vector
  90.      *             constraints: 16-byte aligned
  91.      * @param src1 second source vector
  92.      *             constraints: 16-byte aligned
  93.      * @param win  half-window vector
  94.      *             constraints: 16-byte aligned
  95.      * @param len  length of vector
  96.      *             constraints: multiple of 4
  97.      */
  98.     void (*vector_fmul_window)(int32_t *dst, const int32_t *src0, const int32_t *src1, const int32_t *win, int len);
  99.  
  100.     /**
  101.      * Fixed-point multiplication that calculates the entry wise product of two
  102.      * vectors of integers and stores the result in a vector of integers.
  103.      *
  104.      * @param dst  output vector
  105.      *             constraints: 32-byte aligned
  106.      * @param src0 first input vector
  107.      *             constraints: 32-byte aligned
  108.      * @param src1 second input vector
  109.      *             constraints: 32-byte aligned
  110.      * @param len  number of elements in the input
  111.      *             constraints: multiple of 16
  112.      */
  113.     void (*vector_fmul)(int *dst, const int *src0, const int *src1,
  114.                         int len);
  115.  
  116.     void (*vector_fmul_reverse)(int *dst, const int *src0, const int *src1, int len);
  117.     /**
  118.      * Calculate the entry wise product of two vectors of integers, add a third vector of
  119.      * integers and store the result in a vector of integers.
  120.      *
  121.      * @param dst  output vector
  122.      *             constraints: 32-byte aligned
  123.      * @param src0 first input vector
  124.      *             constraints: 32-byte aligned
  125.      * @param src1 second input vector
  126.      *             constraints: 32-byte aligned
  127.      * @param src2 third input vector
  128.      *             constraints: 32-byte aligned
  129.      * @param len  number of elements in the input
  130.      *             constraints: multiple of 16
  131.      */
  132.     void (*vector_fmul_add)(int *dst, const int *src0, const int *src1,
  133.                             const int *src2, int len);
  134.  
  135.     /**
  136.      * Calculate the scalar product of two vectors of integers.
  137.      *
  138.      * @param v1  first vector, 16-byte aligned
  139.      * @param v2  second vector, 16-byte aligned
  140.      * @param len length of vectors, multiple of 4
  141.      *
  142.      * @return sum of elementwise products
  143.      */
  144.     int (*scalarproduct_fixed)(const int *v1, const int *v2, int len);
  145.  
  146.     /**
  147.      * Calculate the sum and difference of two vectors of integers.
  148.      *
  149.      * @param v1  first input vector, sum output, 16-byte aligned
  150.      * @param v2  second input vector, difference output, 16-byte aligned
  151.      * @param len length of vectors, multiple of 4
  152.      */
  153.     void (*butterflies_fixed)(int *av_restrict v1, int *av_restrict v2, int len);
  154. } AVFixedDSPContext;
  155.  
  156. /**
  157.  * Allocate and initialize a fixed DSP context.
  158.  * note: should be freed with a av_free call when no longer needed.
  159.  *
  160.  * @param strict  setting to non-zero avoids using functions which may not be IEEE-754 compliant
  161.  */
  162. AVFixedDSPContext * avpriv_alloc_fixed_dsp(int strict);
  163.  
  164. /**
  165.  * Calculate the square root
  166.  *
  167.  * @param x    input fixed point number
  168.  *
  169.  * @param bits format of fixed point number (32 - bits).bits
  170.  *
  171.  * note: input is normalized to (0, 1) fixed point value
  172.  */
  173.  
  174. static av_always_inline int fixed_sqrt(int x, int bits)
  175. {
  176.     int retval, bit_mask, guess, square, i;
  177.     int64_t accu;
  178.     int shift1 = 30 - bits;
  179.     int shift2 = bits - 15;
  180.  
  181.     if (shift1 > 0) retval = ff_sqrt(x << shift1);
  182.     else retval = ff_sqrt(x >> -shift1);
  183.  
  184.     if (shift2 > 0) {
  185.         retval = retval << shift2;
  186.         bit_mask = (1 << (shift2 - 1));
  187.  
  188.         for (i=0; i<shift2; i++){
  189.             guess = retval + bit_mask;
  190.             accu = (int64_t)guess * guess;
  191.             square = (int)((accu + bit_mask) >> bits);
  192.             if (x >= square)
  193.                 retval += bit_mask;
  194.             bit_mask >>= 1;
  195.         }
  196.  
  197.     }
  198.     else retval >>= (-shift2);
  199.  
  200.     return retval;
  201. }
  202.  
  203. #endif /* AVUTIL_FIXED_DSP_H */
  204.