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  1. /*
  2.  * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3.  * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4.  *
  5.  * Copyright (C) 2008 NVIDIA
  6.  *
  7.  * This file is part of FFmpeg.
  8.  *
  9.  * FFmpeg is free software; you can redistribute it and/or
  10.  * modify it under the terms of the GNU Lesser General Public
  11.  * License as published by the Free Software Foundation; either
  12.  * version 2.1 of the License, or (at your option) any later version.
  13.  *
  14.  * FFmpeg is distributed in the hope that it will be useful,
  15.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  17.  * Lesser General Public License for more details.
  18.  *
  19.  * You should have received a copy of the GNU Lesser General Public
  20.  * License along with FFmpeg; if not, write to the Free Software
  21.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22.  */
  23.  
  24. #ifndef AVCODEC_VDPAU_H
  25. #define AVCODEC_VDPAU_H
  26.  
  27. /**
  28.  * @file
  29.  * @ingroup lavc_codec_hwaccel_vdpau
  30.  * Public libavcodec VDPAU header.
  31.  */
  32.  
  33.  
  34. /**
  35.  * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  36.  * @ingroup lavc_codec_hwaccel
  37.  *
  38.  * VDPAU hardware acceleration has two modules
  39.  * - VDPAU decoding
  40.  * - VDPAU presentation
  41.  *
  42.  * The VDPAU decoding module parses all headers using FFmpeg
  43.  * parsing mechanisms and uses VDPAU for the actual decoding.
  44.  *
  45.  * As per the current implementation, the actual decoding
  46.  * and rendering (API calls) are done as part of the VDPAU
  47.  * presentation (vo_vdpau.c) module.
  48.  *
  49.  * @{
  50.  */
  51.  
  52. #include <vdpau/vdpau.h>
  53. #include <vdpau/vdpau_x11.h>
  54. #include "libavutil/avconfig.h"
  55. #include "libavutil/attributes.h"
  56.  
  57. #include "avcodec.h"
  58. #include "version.h"
  59.  
  60. #if FF_API_BUFS_VDPAU
  61. union AVVDPAUPictureInfo {
  62.     VdpPictureInfoH264        h264;
  63.     VdpPictureInfoMPEG1Or2    mpeg;
  64.     VdpPictureInfoVC1          vc1;
  65.     VdpPictureInfoMPEG4Part2 mpeg4;
  66. };
  67. #endif
  68.  
  69. struct AVCodecContext;
  70. struct AVFrame;
  71.  
  72. typedef int (*AVVDPAU_Render2)(struct AVCodecContext *, struct AVFrame *,
  73.                                const VdpPictureInfo *, uint32_t,
  74.                                const VdpBitstreamBuffer *);
  75.  
  76. /**
  77.  * This structure is used to share data between the libavcodec library and
  78.  * the client video application.
  79.  * The user shall allocate the structure via the av_alloc_vdpau_hwaccel
  80.  * function and make it available as
  81.  * AVCodecContext.hwaccel_context. Members can be set by the user once
  82.  * during initialization or through each AVCodecContext.get_buffer()
  83.  * function call. In any case, they must be valid prior to calling
  84.  * decoding functions.
  85.  *
  86.  * The size of this structure is not a part of the public ABI and must not
  87.  * be used outside of libavcodec. Use av_vdpau_alloc_context() to allocate an
  88.  * AVVDPAUContext.
  89.  */
  90. typedef struct AVVDPAUContext {
  91.     /**
  92.      * VDPAU decoder handle
  93.      *
  94.      * Set by user.
  95.      */
  96.     VdpDecoder decoder;
  97.  
  98.     /**
  99.      * VDPAU decoder render callback
  100.      *
  101.      * Set by the user.
  102.      */
  103.     VdpDecoderRender *render;
  104.  
  105. #if FF_API_BUFS_VDPAU
  106.     /**
  107.      * VDPAU picture information
  108.      *
  109.      * Set by libavcodec.
  110.      */
  111.     attribute_deprecated
  112.     union AVVDPAUPictureInfo info;
  113.  
  114.     /**
  115.      * Allocated size of the bitstream_buffers table.
  116.      *
  117.      * Set by libavcodec.
  118.      */
  119.     attribute_deprecated
  120.     int bitstream_buffers_allocated;
  121.  
  122.     /**
  123.      * Useful bitstream buffers in the bitstream buffers table.
  124.      *
  125.      * Set by libavcodec.
  126.      */
  127.     attribute_deprecated
  128.     int bitstream_buffers_used;
  129.  
  130.    /**
  131.      * Table of bitstream buffers.
  132.      * The user is responsible for freeing this buffer using av_freep().
  133.      *
  134.      * Set by libavcodec.
  135.      */
  136.     attribute_deprecated
  137.     VdpBitstreamBuffer *bitstream_buffers;
  138. #endif
  139.     AVVDPAU_Render2 render2;
  140. } AVVDPAUContext;
  141.  
  142. /**
  143.  * @brief allocation function for AVVDPAUContext
  144.  *
  145.  * Allows extending the struct without breaking API/ABI
  146.  */
  147. AVVDPAUContext *av_alloc_vdpaucontext(void);
  148.  
  149. AVVDPAU_Render2 av_vdpau_hwaccel_get_render2(const AVVDPAUContext *);
  150. void av_vdpau_hwaccel_set_render2(AVVDPAUContext *, AVVDPAU_Render2);
  151.  
  152. /**
  153.  * Associate a VDPAU device with a codec context for hardware acceleration.
  154.  * This function is meant to be called from the get_format() codec callback,
  155.  * or earlier. It can also be called after avcodec_flush_buffers() to change
  156.  * the underlying VDPAU device mid-stream (e.g. to recover from non-transparent
  157.  * display preemption).
  158.  *
  159.  * @note get_format() must return AV_PIX_FMT_VDPAU if this function completes
  160.  * successfully.
  161.  *
  162.  * @param avctx decoding context whose get_format() callback is invoked
  163.  * @param device VDPAU device handle to use for hardware acceleration
  164.  * @param get_proc_address VDPAU device driver
  165.  * @param flags zero of more OR'd AV_HWACCEL_FLAG_* flags
  166.  *
  167.  * @return 0 on success, an AVERROR code on failure.
  168.  */
  169. int av_vdpau_bind_context(AVCodecContext *avctx, VdpDevice device,
  170.                           VdpGetProcAddress *get_proc_address, unsigned flags);
  171.  
  172. /**
  173.  * Gets the parameters to create an adequate VDPAU video surface for the codec
  174.  * context using VDPAU hardware decoding acceleration.
  175.  *
  176.  * @note Behavior is undefined if the context was not successfully bound to a
  177.  * VDPAU device using av_vdpau_bind_context().
  178.  *
  179.  * @param avctx the codec context being used for decoding the stream
  180.  * @param type storage space for the VDPAU video surface chroma type
  181.  *              (or NULL to ignore)
  182.  * @param width storage space for the VDPAU video surface pixel width
  183.  *              (or NULL to ignore)
  184.  * @param height storage space for the VDPAU video surface pixel height
  185.  *              (or NULL to ignore)
  186.  *
  187.  * @return 0 on success, a negative AVERROR code on failure.
  188.  */
  189. int av_vdpau_get_surface_parameters(AVCodecContext *avctx, VdpChromaType *type,
  190.                                     uint32_t *width, uint32_t *height);
  191.  
  192. /**
  193.  * Allocate an AVVDPAUContext.
  194.  *
  195.  * @return Newly-allocated AVVDPAUContext or NULL on failure.
  196.  */
  197. AVVDPAUContext *av_vdpau_alloc_context(void);
  198.  
  199. /**
  200.  * Get a decoder profile that should be used for initializing a VDPAU decoder.
  201.  * Should be called from the AVCodecContext.get_format() callback.
  202.  *
  203.  * @param avctx the codec context being used for decoding the stream
  204.  * @param profile a pointer into which the result will be written on success.
  205.  *                The contents of profile are undefined if this function returns
  206.  *                an error.
  207.  *
  208.  * @return 0 on success (non-negative), a negative AVERROR on failure.
  209.  */
  210. int av_vdpau_get_profile(AVCodecContext *avctx, VdpDecoderProfile *profile);
  211.  
  212. #if FF_API_CAP_VDPAU
  213. /** @brief The videoSurface is used for rendering. */
  214. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  215.  
  216. /**
  217.  * @brief The videoSurface is needed for reference/prediction.
  218.  * The codec manipulates this.
  219.  */
  220. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  221.  
  222. /**
  223.  * @brief This structure is used as a callback between the FFmpeg
  224.  * decoder (vd_) and presentation (vo_) module.
  225.  * This is used for defining a video frame containing surface,
  226.  * picture parameter, bitstream information etc which are passed
  227.  * between the FFmpeg decoder and its clients.
  228.  */
  229. struct vdpau_render_state {
  230.     VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  231.  
  232.     int state; ///< Holds FF_VDPAU_STATE_* values.
  233.  
  234. #if AV_HAVE_INCOMPATIBLE_LIBAV_ABI
  235.     /** picture parameter information for all supported codecs */
  236.     union AVVDPAUPictureInfo info;
  237. #endif
  238.  
  239.     /** Describe size/location of the compressed video data.
  240.         Set to 0 when freeing bitstream_buffers. */
  241.     int bitstream_buffers_allocated;
  242.     int bitstream_buffers_used;
  243.     /** The user is responsible for freeing this buffer using av_freep(). */
  244.     VdpBitstreamBuffer *bitstream_buffers;
  245.  
  246. #if !AV_HAVE_INCOMPATIBLE_LIBAV_ABI
  247.     /** picture parameter information for all supported codecs */
  248.     union AVVDPAUPictureInfo info;
  249. #endif
  250. };
  251. #endif
  252.  
  253. /* @}*/
  254.  
  255. #endif /* AVCODEC_VDPAU_H */
  256.