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  1. /*
  2.  * This file is part of FFmpeg.
  3.  *
  4.  * FFmpeg is free software; you can redistribute it and/or
  5.  * modify it under the terms of the GNU Lesser General Public
  6.  * License as published by the Free Software Foundation; either
  7.  * version 2.1 of the License, or (at your option) any later version.
  8.  *
  9.  * FFmpeg is distributed in the hope that it will be useful,
  10.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  11.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  12.  * Lesser General Public License for more details.
  13.  *
  14.  * You should have received a copy of the GNU Lesser General Public
  15.  * License along with FFmpeg; if not, write to the Free Software
  16.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  17.  */
  18.  
  19. #include <stdint.h>
  20.  
  21. #include "libavutil/attributes.h"
  22. #include "libavcodec/vc1dsp.h"
  23. #include "vc1dsp.h"
  24.  
  25. #include "config.h"
  26.  
  27. void ff_vc1_inv_trans_8x8_neon(int16_t *block);
  28. void ff_vc1_inv_trans_4x8_neon(uint8_t *dest, int linesize, int16_t *block);
  29. void ff_vc1_inv_trans_8x4_neon(uint8_t *dest, int linesize, int16_t *block);
  30. void ff_vc1_inv_trans_4x4_neon(uint8_t *dest, int linesize, int16_t *block);
  31.  
  32. void ff_vc1_inv_trans_8x8_dc_neon(uint8_t *dest, int linesize, int16_t *block);
  33. void ff_vc1_inv_trans_4x8_dc_neon(uint8_t *dest, int linesize, int16_t *block);
  34. void ff_vc1_inv_trans_8x4_dc_neon(uint8_t *dest, int linesize, int16_t *block);
  35. void ff_vc1_inv_trans_4x4_dc_neon(uint8_t *dest, int linesize, int16_t *block);
  36.  
  37. void ff_put_pixels8x8_neon(uint8_t *block, const uint8_t *pixels,
  38.                            ptrdiff_t line_size, int rnd);
  39.  
  40. #define DECL_PUT(X, Y) \
  41. void ff_put_vc1_mspel_mc##X##Y##_neon(uint8_t *dst, const uint8_t *src, \
  42.                                       ptrdiff_t stride, int rnd); \
  43. static void ff_put_vc1_mspel_mc##X##Y##_16_neon(uint8_t *dst, const uint8_t *src, \
  44.                                          ptrdiff_t stride, int rnd) \
  45. { \
  46.   ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \
  47.   ff_put_vc1_mspel_mc##X##Y##_neon(dst+8, src+8, stride, rnd); \
  48.   dst += 8*stride; src += 8*stride; \
  49.   ff_put_vc1_mspel_mc##X##Y##_neon(dst+0, src+0, stride, rnd); \
  50.   ff_put_vc1_mspel_mc##X##Y##_neon(dst+8, src+8, stride, rnd); \
  51. }
  52.  
  53. DECL_PUT(1, 0)
  54. DECL_PUT(2, 0)
  55. DECL_PUT(3, 0)
  56.  
  57. DECL_PUT(0, 1)
  58. DECL_PUT(0, 2)
  59. DECL_PUT(0, 3)
  60.  
  61. DECL_PUT(1, 1)
  62. DECL_PUT(1, 2)
  63. DECL_PUT(1, 3)
  64.  
  65. DECL_PUT(2, 1)
  66. DECL_PUT(2, 2)
  67. DECL_PUT(2, 3)
  68.  
  69. DECL_PUT(3, 1)
  70. DECL_PUT(3, 2)
  71. DECL_PUT(3, 3)
  72.  
  73. void ff_put_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, int stride, int h,
  74.                                 int x, int y);
  75. void ff_avg_vc1_chroma_mc8_neon(uint8_t *dst, uint8_t *src, int stride, int h,
  76.                                 int x, int y);
  77. void ff_put_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, int stride, int h,
  78.                                 int x, int y);
  79. void ff_avg_vc1_chroma_mc4_neon(uint8_t *dst, uint8_t *src, int stride, int h,
  80.                                 int x, int y);
  81.  
  82. #define FN_ASSIGN(X, Y) \
  83.     dsp->put_vc1_mspel_pixels_tab[0][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_16_neon; \
  84.     dsp->put_vc1_mspel_pixels_tab[1][X+4*Y] = ff_put_vc1_mspel_mc##X##Y##_neon
  85.  
  86. av_cold void ff_vc1dsp_init_neon(VC1DSPContext *dsp)
  87. {
  88.     dsp->vc1_inv_trans_8x8 = ff_vc1_inv_trans_8x8_neon;
  89.     dsp->vc1_inv_trans_4x8 = ff_vc1_inv_trans_4x8_neon;
  90.     dsp->vc1_inv_trans_8x4 = ff_vc1_inv_trans_8x4_neon;
  91.     dsp->vc1_inv_trans_4x4 = ff_vc1_inv_trans_4x4_neon;
  92.     dsp->vc1_inv_trans_8x8_dc = ff_vc1_inv_trans_8x8_dc_neon;
  93.     dsp->vc1_inv_trans_4x8_dc = ff_vc1_inv_trans_4x8_dc_neon;
  94.     dsp->vc1_inv_trans_8x4_dc = ff_vc1_inv_trans_8x4_dc_neon;
  95.     dsp->vc1_inv_trans_4x4_dc = ff_vc1_inv_trans_4x4_dc_neon;
  96.  
  97.     dsp->put_vc1_mspel_pixels_tab[1][ 0] = ff_put_pixels8x8_neon;
  98.     if (HAVE_AS_DN_DIRECTIVE) {
  99.     FN_ASSIGN(1, 0);
  100.     FN_ASSIGN(2, 0);
  101.     FN_ASSIGN(3, 0);
  102.  
  103.     FN_ASSIGN(0, 1);
  104.     FN_ASSIGN(1, 1);
  105.     FN_ASSIGN(2, 1);
  106.     FN_ASSIGN(3, 1);
  107.  
  108.     FN_ASSIGN(0, 2);
  109.     FN_ASSIGN(1, 2);
  110.     FN_ASSIGN(2, 2);
  111.     FN_ASSIGN(3, 2);
  112.  
  113.     FN_ASSIGN(0, 3);
  114.     FN_ASSIGN(1, 3);
  115.     FN_ASSIGN(2, 3);
  116.     FN_ASSIGN(3, 3);
  117.     }
  118.  
  119.     dsp->put_no_rnd_vc1_chroma_pixels_tab[0] = ff_put_vc1_chroma_mc8_neon;
  120.     dsp->avg_no_rnd_vc1_chroma_pixels_tab[0] = ff_avg_vc1_chroma_mc8_neon;
  121.     dsp->put_no_rnd_vc1_chroma_pixels_tab[1] = ff_put_vc1_chroma_mc4_neon;
  122.     dsp->avg_no_rnd_vc1_chroma_pixels_tab[1] = ff_avg_vc1_chroma_mc4_neon;
  123. }
  124.