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  1. /*
  2.  * gain code, gain pitch and pitch delay decoding
  3.  *
  4.  * Copyright (c) 2008 Vladimir Voroshilov
  5.  *
  6.  * This file is part of FFmpeg.
  7.  *
  8.  * FFmpeg is free software; you can redistribute it and/or
  9.  * modify it under the terms of the GNU Lesser General Public
  10.  * License as published by the Free Software Foundation; either
  11.  * version 2.1 of the License, or (at your option) any later version.
  12.  *
  13.  * FFmpeg is distributed in the hope that it will be useful,
  14.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  16.  * Lesser General Public License for more details.
  17.  *
  18.  * You should have received a copy of the GNU Lesser General Public
  19.  * License along with FFmpeg; if not, write to the Free Software
  20.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  21.  */
  22.  
  23. #include "libavutil/common.h"
  24. #include "libavutil/float_dsp.h"
  25. #include "libavutil/libm.h"
  26. #include "libavutil/mathematics.h"
  27. #include "avcodec.h"
  28. #include "acelp_pitch_delay.h"
  29. #include "celp_math.h"
  30. #include "audiodsp.h"
  31.  
  32. int ff_acelp_decode_8bit_to_1st_delay3(int ac_index)
  33. {
  34.     ac_index += 58;
  35.     if(ac_index > 254)
  36.         ac_index = 3 * ac_index - 510;
  37.     return ac_index;
  38. }
  39.  
  40. int ff_acelp_decode_4bit_to_2nd_delay3(
  41.         int ac_index,
  42.         int pitch_delay_min)
  43. {
  44.     if(ac_index < 4)
  45.         return 3 * (ac_index + pitch_delay_min);
  46.     else if(ac_index < 12)
  47.         return 3 * pitch_delay_min + ac_index + 6;
  48.     else
  49.         return 3 * (ac_index + pitch_delay_min) - 18;
  50. }
  51.  
  52. int ff_acelp_decode_5_6_bit_to_2nd_delay3(
  53.         int ac_index,
  54.         int pitch_delay_min)
  55. {
  56.         return 3 * pitch_delay_min + ac_index - 2;
  57. }
  58.  
  59. int ff_acelp_decode_9bit_to_1st_delay6(int ac_index)
  60. {
  61.     if(ac_index < 463)
  62.         return ac_index + 105;
  63.     else
  64.         return 6 * (ac_index - 368);
  65. }
  66. int ff_acelp_decode_6bit_to_2nd_delay6(
  67.         int ac_index,
  68.         int pitch_delay_min)
  69. {
  70.     return 6 * pitch_delay_min + ac_index - 3;
  71. }
  72.  
  73. void ff_acelp_update_past_gain(
  74.     int16_t* quant_energy,
  75.     int gain_corr_factor,
  76.     int log2_ma_pred_order,
  77.     int erasure)
  78. {
  79.     int i;
  80.     int avg_gain=quant_energy[(1 << log2_ma_pred_order) - 1]; // (5.10)
  81.  
  82.     for(i=(1 << log2_ma_pred_order) - 1; i>0; i--)
  83.     {
  84.         avg_gain       += quant_energy[i-1];
  85.         quant_energy[i] = quant_energy[i-1];
  86.     }
  87.  
  88.     if(erasure)
  89.         quant_energy[0] = FFMAX(avg_gain >> log2_ma_pred_order, -10240) - 4096; // -10 and -4 in (5.10)
  90.     else
  91.         quant_energy[0] = (6165 * ((ff_log2_q15(gain_corr_factor) >> 2) - (13 << 13))) >> 13;
  92. }
  93.  
  94. int16_t ff_acelp_decode_gain_code(
  95.     AudioDSPContext *adsp,
  96.     int gain_corr_factor,
  97.     const int16_t* fc_v,
  98.     int mr_energy,
  99.     const int16_t* quant_energy,
  100.     const int16_t* ma_prediction_coeff,
  101.     int subframe_size,
  102.     int ma_pred_order)
  103. {
  104.     int i;
  105.  
  106.     mr_energy <<= 10;
  107.  
  108.     for(i=0; i<ma_pred_order; i++)
  109.         mr_energy += quant_energy[i] * ma_prediction_coeff[i];
  110.  
  111. #ifdef G729_BITEXACT
  112.     mr_energy += (((-6165LL * ff_log2(dsp->scalarproduct_int16(fc_v, fc_v, subframe_size, 0))) >> 3) & ~0x3ff);
  113.  
  114.     mr_energy = (5439 * (mr_energy >> 15)) >> 8;           // (0.15) = (0.15) * (7.23)
  115.  
  116.     return bidir_sal(
  117.                ((ff_exp2(mr_energy & 0x7fff) + 16) >> 5) * (gain_corr_factor >> 1),
  118.                (mr_energy >> 15) - 25
  119.            );
  120. #else
  121.     mr_energy = gain_corr_factor * exp(M_LN10 / (20 << 23) * mr_energy) /
  122.                 sqrt(adsp->scalarproduct_int16(fc_v, fc_v, subframe_size));
  123.     return mr_energy >> 12;
  124. #endif
  125. }
  126.  
  127. float ff_amr_set_fixed_gain(float fixed_gain_factor, float fixed_mean_energy,
  128.                             float *prediction_error, float energy_mean,
  129.                             const float *pred_table)
  130. {
  131.     // Equations 66-69:
  132.     // ^g_c = ^gamma_gc * 100.05 (predicted dB + mean dB - dB of fixed vector)
  133.     // Note 10^(0.05 * -10log(average x2)) = 1/sqrt((average x2)).
  134.     float val = fixed_gain_factor *
  135.         exp2f(M_LOG2_10 * 0.05 *
  136.               (avpriv_scalarproduct_float_c(pred_table, prediction_error, 4) +
  137.                energy_mean)) /
  138.         sqrtf(fixed_mean_energy);
  139.  
  140.     // update quantified prediction error energy history
  141.     memmove(&prediction_error[0], &prediction_error[1],
  142.             3 * sizeof(prediction_error[0]));
  143.     prediction_error[3] = 20.0 * log10f(fixed_gain_factor);
  144.  
  145.     return val;
  146. }
  147.  
  148. void ff_decode_pitch_lag(int *lag_int, int *lag_frac, int pitch_index,
  149.                          const int prev_lag_int, const int subframe,
  150.                          int third_as_first, int resolution)
  151. {
  152.     /* Note n * 10923 >> 15 is floor(x/3) for 0 <= n <= 32767 */
  153.     if (subframe == 0 || (subframe == 2 && third_as_first)) {
  154.  
  155.         if (pitch_index < 197)
  156.             pitch_index += 59;
  157.         else
  158.             pitch_index = 3 * pitch_index - 335;
  159.  
  160.     } else {
  161.         if (resolution == 4) {
  162.             int search_range_min = av_clip(prev_lag_int - 5, PITCH_DELAY_MIN,
  163.                                            PITCH_DELAY_MAX - 9);
  164.  
  165.             // decoding with 4-bit resolution
  166.             if (pitch_index < 4) {
  167.                 // integer only precision for [search_range_min, search_range_min+3]
  168.                 pitch_index = 3 * (pitch_index + search_range_min) + 1;
  169.             } else if (pitch_index < 12) {
  170.                 // 1/3 fractional precision for [search_range_min+3 1/3, search_range_min+5 2/3]
  171.                 pitch_index += 3 * search_range_min + 7;
  172.             } else {
  173.                 // integer only precision for [search_range_min+6, search_range_min+9]
  174.                 pitch_index = 3 * (pitch_index + search_range_min - 6) + 1;
  175.             }
  176.         } else {
  177.             // decoding with 5 or 6 bit resolution, 1/3 fractional precision
  178.             pitch_index--;
  179.  
  180.             if (resolution == 5) {
  181.                 pitch_index += 3 * av_clip(prev_lag_int - 10, PITCH_DELAY_MIN,
  182.                                            PITCH_DELAY_MAX - 19);
  183.             } else
  184.                 pitch_index += 3 * av_clip(prev_lag_int - 5, PITCH_DELAY_MIN,
  185.                                            PITCH_DELAY_MAX - 9);
  186.         }
  187.     }
  188.     *lag_int  = pitch_index * 10923 >> 15;
  189.     *lag_frac = pitch_index - 3 * *lag_int - 1;
  190. }
  191.