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  1. /*
  2.  * Common code between the AC-3 and E-AC-3 decoders
  3.  * Copyright (c) 2007 Bartlomiej Wolowiec <bartek.wolowiec@gmail.com>
  4.  *
  5.  * This file is part of FFmpeg.
  6.  *
  7.  * FFmpeg is free software; you can redistribute it and/or
  8.  * modify it under the terms of the GNU Lesser General Public
  9.  * License as published by the Free Software Foundation; either
  10.  * version 2.1 of the License, or (at your option) any later version.
  11.  *
  12.  * FFmpeg is distributed in the hope that it will be useful,
  13.  * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14.  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  15.  * Lesser General Public License for more details.
  16.  *
  17.  * You should have received a copy of the GNU Lesser General Public
  18.  * License along with FFmpeg; if not, write to the Free Software
  19.  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  20.  */
  21.  
  22. /**
  23.  * @file
  24.  * Common code between the AC-3 and E-AC-3 decoders.
  25.  *
  26.  * Summary of MDCT Coefficient Grouping:
  27.  * The individual MDCT coefficient indices are often referred to in the
  28.  * (E-)AC-3 specification as frequency bins.  These bins are grouped together
  29.  * into subbands of 12 coefficients each.  The subbands are grouped together
  30.  * into bands as defined in the bitstream by the band structures, which
  31.  * determine the number of bands and the size of each band.  The full spectrum
  32.  * of 256 frequency bins is divided into 1 DC bin + 21 subbands = 253 bins.
  33.  * This system of grouping coefficients is used for channel bandwidth, stereo
  34.  * rematrixing, channel coupling, enhanced coupling, and spectral extension.
  35.  *
  36.  * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
  37.  * |1|  |12|  |  [12|12|12|12]  |  |  |  |  |  |  |  |  |  |  |  |  |3|
  38.  * +-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+-+
  39.  * ~~~  ~~~~     ~~~~~~~~~~~~~                                      ~~~
  40.  *  |     |            |                                             |
  41.  *  |     |            |                    3 unused frequency bins--+
  42.  *  |     |            |
  43.  *  |     |            +--1 band containing 4 subbands
  44.  *  |     |
  45.  *  |     +--1 subband of 12 frequency bins
  46.  *  |
  47.  *  +--DC frequency bin
  48.  */
  49.  
  50. #ifndef AVCODEC_AC3DEC_H
  51. #define AVCODEC_AC3DEC_H
  52.  
  53. #include "libavutil/float_dsp.h"
  54. #include "libavutil/fixed_dsp.h"
  55. #include "libavutil/lfg.h"
  56. #include "ac3.h"
  57. #include "ac3dsp.h"
  58. #include "bswapdsp.h"
  59. #include "get_bits.h"
  60. #include "fft.h"
  61. #include "fmtconvert.h"
  62.  
  63. #define AC3_OUTPUT_LFEON  8
  64.  
  65. #define SPX_MAX_BANDS    17
  66.  
  67. /** Large enough for maximum possible frame size when the specification limit is ignored */
  68. #define AC3_FRAME_BUFFER_SIZE 32768
  69.  
  70. typedef struct AC3DecodeContext {
  71.     AVClass        *class;                  ///< class for AVOptions
  72.     AVCodecContext *avctx;                  ///< parent context
  73.     GetBitContext gbc;                      ///< bitstream reader
  74.  
  75. ///@name Bit stream information
  76. ///@{
  77.     int frame_type;                         ///< frame type                             (strmtyp)
  78.     int substreamid;                        ///< substream identification
  79.     int frame_size;                         ///< current frame size, in bytes
  80.     int bit_rate;                           ///< stream bit rate, in bits-per-second
  81.     int sample_rate;                        ///< sample frequency, in Hz
  82.     int num_blocks;                         ///< number of audio blocks
  83.     int bitstream_id;                       ///< bitstream id                           (bsid)
  84.     int bitstream_mode;                     ///< bitstream mode                         (bsmod)
  85.     int channel_mode;                       ///< channel mode                           (acmod)
  86.     int lfe_on;                             ///< lfe channel in use
  87.     int dialog_normalization[2];            ///< dialog level in dBFS                   (dialnorm)
  88.     int compression_exists[2];              ///< compression field is valid for frame   (compre)
  89.     int compression_gain[2];                ///< gain to apply for heavy compression    (compr)
  90.     int channel_map;                        ///< custom channel map
  91.     int preferred_downmix;                  ///< Preferred 2-channel downmix mode       (dmixmod)
  92.     int center_mix_level;                   ///< Center mix level index
  93.     int center_mix_level_ltrt;              ///< Center mix level index for Lt/Rt       (ltrtcmixlev)
  94.     int surround_mix_level;                 ///< Surround mix level index
  95.     int surround_mix_level_ltrt;            ///< Surround mix level index for Lt/Rt     (ltrtsurmixlev)
  96.     int lfe_mix_level_exists;               ///< indicates if lfemixlevcod is specified (lfemixlevcode)
  97.     int lfe_mix_level;                      ///< LFE mix level index                    (lfemixlevcod)
  98.     int eac3;                               ///< indicates if current frame is E-AC-3
  99.     int dolby_surround_mode;                ///< dolby surround mode                    (dsurmod)
  100.     int dolby_surround_ex_mode;             ///< dolby surround ex mode                 (dsurexmod)
  101.     int dolby_headphone_mode;               ///< dolby headphone mode                   (dheadphonmod)
  102. ///@}
  103.  
  104.     int preferred_stereo_downmix;
  105.     float ltrt_center_mix_level;
  106.     float ltrt_surround_mix_level;
  107.     float loro_center_mix_level;
  108.     float loro_surround_mix_level;
  109.     int target_level;                       ///< target level in dBFS
  110.     float level_gain[2];
  111.  
  112. ///@name Frame syntax parameters
  113.     int snr_offset_strategy;                ///< SNR offset strategy                    (snroffststr)
  114.     int block_switch_syntax;                ///< block switch syntax enabled            (blkswe)
  115.     int dither_flag_syntax;                 ///< dither flag syntax enabled             (dithflage)
  116.     int bit_allocation_syntax;              ///< bit allocation model syntax enabled    (bamode)
  117.     int fast_gain_syntax;                   ///< fast gain codes enabled                (frmfgaincode)
  118.     int dba_syntax;                         ///< delta bit allocation syntax enabled    (dbaflde)
  119.     int skip_syntax;                        ///< skip field syntax enabled              (skipflde)
  120.  ///@}
  121.  
  122. ///@name Standard coupling
  123.     int cpl_in_use[AC3_MAX_BLOCKS];         ///< coupling in use                        (cplinu)
  124.     int cpl_strategy_exists[AC3_MAX_BLOCKS];///< coupling strategy exists               (cplstre)
  125.     int channel_in_cpl[AC3_MAX_CHANNELS];   ///< channel in coupling                    (chincpl)
  126.     int phase_flags_in_use;                 ///< phase flags in use                     (phsflginu)
  127.     int phase_flags[AC3_MAX_CPL_BANDS];     ///< phase flags                            (phsflg)
  128.     int num_cpl_bands;                      ///< number of coupling bands               (ncplbnd)
  129.     uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
  130.     int firstchincpl;                       ///< first channel in coupling
  131.     int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states      (firstcplcos)
  132.     int cpl_coords[AC3_MAX_CHANNELS][AC3_MAX_CPL_BANDS]; ///< coupling coordinates      (cplco)
  133. ///@}
  134.  
  135. ///@name Spectral extension
  136. ///@{
  137.     int spx_in_use;                             ///< spectral extension in use              (spxinu)
  138.     uint8_t channel_uses_spx[AC3_MAX_CHANNELS]; ///< channel uses spectral extension        (chinspx)
  139.     int8_t spx_atten_code[AC3_MAX_CHANNELS];    ///< spx attenuation code                   (spxattencod)
  140.     int spx_src_start_freq;                     ///< spx start frequency bin
  141.     int spx_dst_end_freq;                       ///< spx end frequency bin
  142.     int spx_dst_start_freq;                     ///< spx starting frequency bin for copying (copystartmant)
  143.                                                 ///< the copy region ends at the start of the spx region.
  144.     int num_spx_bands;                          ///< number of spx bands                    (nspxbnds)
  145.     uint8_t spx_band_sizes[SPX_MAX_BANDS];      ///< number of bins in each spx band
  146.     uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states           (firstspxcos)
  147.     INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor  (nblendfact)
  148.     INTFLOAT spx_signal_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS];///< spx signal blending factor (sblendfact)
  149. ///@}
  150.  
  151. ///@name Adaptive hybrid transform
  152.     int channel_uses_aht[AC3_MAX_CHANNELS];                         ///< channel AHT in use (chahtinu)
  153.     int pre_mantissa[AC3_MAX_CHANNELS][AC3_MAX_COEFS][AC3_MAX_BLOCKS];  ///< pre-IDCT mantissas
  154. ///@}
  155.  
  156. ///@name Channel
  157.     int fbw_channels;                           ///< number of full-bandwidth channels
  158.     int channels;                               ///< number of total channels
  159.     int lfe_ch;                                 ///< index of LFE channel
  160.     SHORTFLOAT downmix_coeffs[AC3_MAX_CHANNELS][2];  ///< stereo downmix coefficients
  161.     int downmixed;                              ///< indicates if coeffs are currently downmixed
  162.     int output_mode;                            ///< output channel configuration
  163.     int out_channels;                           ///< number of output channels
  164. ///@}
  165.  
  166. ///@name Dynamic range
  167.     INTFLOAT dynamic_range[2];                 ///< dynamic range
  168.     INTFLOAT drc_scale;                        ///< percentage of dynamic range compression to be applied
  169.     int heavy_compression;                     ///< apply heavy compression
  170.     INTFLOAT heavy_dynamic_range[2];           ///< heavy dynamic range compression
  171. ///@}
  172.  
  173. ///@name Bandwidth
  174.     int start_freq[AC3_MAX_CHANNELS];       ///< start frequency bin                    (strtmant)
  175.     int end_freq[AC3_MAX_CHANNELS];         ///< end frequency bin                      (endmant)
  176. ///@}
  177.  
  178. ///@name Rematrixing
  179.     int num_rematrixing_bands;              ///< number of rematrixing bands            (nrematbnd)
  180.     int rematrixing_flags[4];               ///< rematrixing flags                      (rematflg)
  181. ///@}
  182.  
  183. ///@name Exponents
  184.     int num_exp_groups[AC3_MAX_CHANNELS];           ///< Number of exponent groups      (nexpgrp)
  185.     int8_t dexps[AC3_MAX_CHANNELS][AC3_MAX_COEFS];  ///< decoded exponents
  186.     int exp_strategy[AC3_MAX_BLOCKS][AC3_MAX_CHANNELS]; ///< exponent strategies        (expstr)
  187. ///@}
  188.  
  189. ///@name Bit allocation
  190.     AC3BitAllocParameters bit_alloc_params;         ///< bit allocation parameters
  191.     int first_cpl_leak;                             ///< first coupling leak state      (firstcplleak)
  192.     int snr_offset[AC3_MAX_CHANNELS];               ///< signal-to-noise ratio offsets  (snroffst)
  193.     int fast_gain[AC3_MAX_CHANNELS];                ///< fast gain values/SMR's         (fgain)
  194.     uint8_t bap[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< bit allocation pointers
  195.     int16_t psd[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< scaled exponents
  196.     int16_t band_psd[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS]; ///< interpolated exponents
  197.     int16_t mask[AC3_MAX_CHANNELS][AC3_CRITICAL_BANDS];     ///< masking curve values
  198.     int dba_mode[AC3_MAX_CHANNELS];                 ///< delta bit allocation mode
  199.     int dba_nsegs[AC3_MAX_CHANNELS];                ///< number of delta segments
  200.     uint8_t dba_offsets[AC3_MAX_CHANNELS][8];       ///< delta segment offsets
  201.     uint8_t dba_lengths[AC3_MAX_CHANNELS][8];       ///< delta segment lengths
  202.     uint8_t dba_values[AC3_MAX_CHANNELS][8];        ///< delta values for each segment
  203. ///@}
  204.  
  205. ///@name Zero-mantissa dithering
  206.     int dither_flag[AC3_MAX_CHANNELS];      ///< dither flags                           (dithflg)
  207.     AVLFG dith_state;                       ///< for dither generation
  208. ///@}
  209.  
  210. ///@name IMDCT
  211.     int block_switch[AC3_MAX_CHANNELS];     ///< block switch flags                     (blksw)
  212.     FFTContext imdct_512;                   ///< for 512 sample IMDCT
  213.     FFTContext imdct_256;                   ///< for 256 sample IMDCT
  214. ///@}
  215.  
  216. ///@name Optimization
  217.     BswapDSPContext bdsp;
  218. #if USE_FIXED
  219.     AVFixedDSPContext *fdsp;
  220. #else
  221.     AVFloatDSPContext *fdsp;
  222. #endif
  223.     AC3DSPContext ac3dsp;
  224.     FmtConvertContext fmt_conv;             ///< optimized conversion functions
  225. ///@}
  226.  
  227.     SHORTFLOAT *outptr[AC3_MAX_CHANNELS];
  228.     INTFLOAT *xcfptr[AC3_MAX_CHANNELS];
  229.     INTFLOAT *dlyptr[AC3_MAX_CHANNELS];
  230.  
  231. ///@name Aligned arrays
  232.     DECLARE_ALIGNED(16, int,   fixed_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];       ///< fixed-point transform coefficients
  233.     DECLARE_ALIGNED(32, INTFLOAT, transform_coeffs)[AC3_MAX_CHANNELS][AC3_MAX_COEFS];   ///< transform coefficients
  234.     DECLARE_ALIGNED(32, INTFLOAT, delay)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];             ///< delay - added to the next block
  235.     DECLARE_ALIGNED(32, INTFLOAT, window)[AC3_BLOCK_SIZE];                              ///< window coefficients
  236.     DECLARE_ALIGNED(32, INTFLOAT, tmp_output)[AC3_BLOCK_SIZE];                          ///< temporary storage for output before windowing
  237.     DECLARE_ALIGNED(32, SHORTFLOAT, output)[AC3_MAX_CHANNELS][AC3_BLOCK_SIZE];            ///< output after imdct transform and windowing
  238.     DECLARE_ALIGNED(32, uint8_t, input_buffer)[AC3_FRAME_BUFFER_SIZE + AV_INPUT_BUFFER_PADDING_SIZE]; ///< temp buffer to prevent overread
  239. ///@}
  240. } AC3DecodeContext;
  241.  
  242. /**
  243.  * Parse the E-AC-3 frame header.
  244.  * This parses both the bit stream info and audio frame header.
  245.  */
  246. static int ff_eac3_parse_header(AC3DecodeContext *s);
  247.  
  248. /**
  249.  * Decode mantissas in a single channel for the entire frame.
  250.  * This is used when AHT mode is enabled.
  251.  */
  252. static void ff_eac3_decode_transform_coeffs_aht_ch(AC3DecodeContext *s, int ch);
  253.  
  254. /**
  255.  * Apply spectral extension to each channel by copying lower frequency
  256.  * coefficients to higher frequency bins and applying side information to
  257.  * approximate the original high frequency signal.
  258.  */
  259. static void ff_eac3_apply_spectral_extension(AC3DecodeContext *s);
  260.  
  261. #endif /* AVCODEC_AC3DEC_H */
  262.