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  4. ><TITLE
  5. >Introduction</TITLE
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  20. ><DIV
  21. CLASS="PREFACE"
  22. ><H1
  23. ><A
  24. NAME="AEN8"
  25. >Introduction</A
  26. ></H1
  27. ><P
  28. >This library is designed to make it easy to write games that run on Linux,
  29. Win32 and BeOS using the various native high-performance media interfaces,
  30. (for video, audio, etc) and presenting a single source-code level API to
  31. your application.  This is a fairly low level API, but using this, completely
  32. portable applications can be written with a great deal of flexibility.</P
  33. ><P
  34. >The library is loaded as a dynamically linked library on its native
  35. platform, and is currently compiled natively for Linux, compiled for
  36. Win32 using a Linux hosted GCC
  37. <A
  38. HREF="http://www.libsdl.org/Xmingw32/"
  39. TARGET="_top"
  40. >cross-compilation</A
  41. >
  42. environment, and compiled using the EGCS C++ compiler under BeOS.</P
  43. ><P
  44. >An introduction to SDL can be found online at:
  45. <A
  46. HREF="http://www.libsdl.org/intro/toc.html"
  47. TARGET="_top"
  48. >http://www.libsdl.org/intro/</A
  49. >&#13;</P
  50. ><P
  51. >There are code examples on each of the main library pages, and there are
  52. fully fleshed example C++ classes and programs in the examples archive,
  53. available on the
  54. <A
  55. HREF="http://www.libsdl.org/download.html"
  56. TARGET="_top"
  57. >SDL download page</A
  58. >.</P
  59. ><P
  60. >For an introduction to basic multi-media programming concepts, you might try
  61. some of the following links:
  62. <P
  63. ></P
  64. ><UL
  65. ><LI
  66. ><P
  67. ><A
  68. HREF="http://www.ziron.com/links/"
  69. TARGET="_top"
  70. >Game Programming Links</A
  71. ></P
  72. ></LI
  73. ><LI
  74. ><P
  75. ><A
  76. HREF="http://developer.dungeon-crawl.com/"
  77. TARGET="_top"
  78. >Game Developer Search Engine</A
  79. ></P
  80. ></LI
  81. ></UL
  82. ></P
  83. ><P
  84. >Enjoy!</P
  85. ><P
  86. >&nbsp;&nbsp;&nbsp; Sam Lantinga
  87. <TT
  88. CLASS="EMAIL"
  89. >&#60;<A
  90. HREF="mailto:slouken@libsdl.org"
  91. ><A
  92. HREF="mailto:slouken@libsdl.org"
  93. TARGET="_top"
  94. >slouken@libsdl.org</A
  95. ></A
  96. >&#62;</TT
  97. ></P
  98. >
  99. <P>
  100. <br><br><HR>
  101. <H1>Table of Contents</H1>
  102. <UL>
  103. <LI><A HREF="html/index.html">Full Table of Contents</A></LI>
  104. <LI><A HREF="html/guide.html">The SDL Guide</A></LI>
  105. <LI><A HREF="html/reference.html">The SDL Reference</A></LI>
  106. <UL>
  107. <LI><A HREF="html/general.html">Initialization</A></LI>
  108. <LI><A HREF="html/video.html">Video</A></LI>
  109. <LI><A HREF="html/wm.html">Window Manager</A></LI>
  110. <LI><A HREF="html/event.html">Event Handling</A></LI>
  111. <LI><A HREF="html/joystick.html">Joystick</A></LI>
  112. <LI><A HREF="html/audio.html">Audio</A></LI>
  113. <LI><A HREF="html/cdrom.html">CDROM</A></LI>
  114. <LI><A HREF="html/thread.html">Threads</A></LI>
  115. <LI><A HREF="html/time.html">Timers</A></LI>
  116. </UL>
  117. </UL>
  118. </DIV
  119. ></BODY
  120. ></HTML
  121. >
  122.