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  1. /*
  2.  * Copyright © 2010 Intel Corporation
  3.  * Copyright © 2011 Bryan Cain
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining a
  6.  * copy of this software and associated documentation files (the "Software"),
  7.  * to deal in the Software without restriction, including without limitation
  8.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  9.  * and/or sell copies of the Software, and to permit persons to whom the
  10.  * Software is furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice (including the next
  13.  * paragraph) shall be included in all copies or substantial portions of the
  14.  * Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  21.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  22.  * DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25. #ifdef __cplusplus
  26. extern "C" {
  27. #endif
  28.  
  29. #include "main/glheader.h"
  30. #include "tgsi/tgsi_ureg.h"
  31.  
  32. struct gl_context;
  33. struct gl_shader;
  34. struct gl_shader_program;
  35. struct glsl_to_tgsi_visitor;
  36.  
  37. enum pipe_error st_translate_program(
  38.    struct gl_context *ctx,
  39.    uint procType,
  40.    struct ureg_program *ureg,
  41.    struct glsl_to_tgsi_visitor *program,
  42.    const struct gl_program *proginfo,
  43.    GLuint numInputs,
  44.    const GLuint inputMapping[],
  45.    const ubyte inputSemanticName[],
  46.    const ubyte inputSemanticIndex[],
  47.    const GLuint interpMode[],
  48.    const GLboolean is_centroid[],
  49.    GLuint numOutputs,
  50.    const GLuint outputMapping[],
  51.    const ubyte outputSemanticName[],
  52.    const ubyte outputSemanticIndex[],
  53.    boolean passthrough_edgeflags,
  54.    boolean clamp_color);
  55.  
  56. void free_glsl_to_tgsi_visitor(struct glsl_to_tgsi_visitor *v);
  57. void get_pixel_transfer_visitor(struct st_fragment_program *fp,
  58.                                 struct glsl_to_tgsi_visitor *original,
  59.                                 int scale_and_bias, int pixel_maps);
  60. void get_bitmap_visitor(struct st_fragment_program *fp,
  61.                         struct glsl_to_tgsi_visitor *original,
  62.                         int samplerIndex);
  63.  
  64. struct gl_shader *st_new_shader(struct gl_context *ctx, GLuint name, GLuint type);
  65.  
  66. struct gl_shader_program *
  67. st_new_shader_program(struct gl_context *ctx, GLuint name);
  68.  
  69. GLboolean st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
  70.  
  71. void
  72. st_translate_stream_output_info(struct glsl_to_tgsi_visitor *glsl_to_tgsi,
  73.                                 const GLuint outputMapping[],
  74.                                 struct pipe_stream_output_info *so);
  75.  
  76.  
  77. #ifdef __cplusplus
  78. }
  79. #endif
  80.