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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28.  
  29. #include "main/context.h"
  30. #include "program/prog_print.h"
  31.  
  32. #include "pipe/p_state.h"
  33. #include "pipe/p_shader_tokens.h"
  34. #include "tgsi/tgsi_dump.h"
  35.  
  36. #include "cso_cache/cso_cache.h"
  37.  
  38. #include "st_context.h"
  39. #include "st_debug.h"
  40. #include "st_program.h"
  41.  
  42.  
  43.  
  44. #ifdef DEBUG
  45. int ST_DEBUG = 0;
  46.  
  47. static const struct debug_named_value st_debug_flags[] = {
  48.    { "mesa",     DEBUG_MESA, NULL },
  49.    { "tgsi",     DEBUG_TGSI, NULL },
  50.    { "constants",DEBUG_CONSTANTS, NULL },
  51.    { "pipe",     DEBUG_PIPE, NULL },
  52.    { "tex",      DEBUG_TEX, NULL },
  53.    { "fallback", DEBUG_FALLBACK, NULL },
  54.    { "screen",   DEBUG_SCREEN, NULL },
  55.    { "query",    DEBUG_QUERY, NULL },
  56.    { "draw",     DEBUG_DRAW, NULL },
  57.    { "buffer",   DEBUG_BUFFER, NULL },
  58.    DEBUG_NAMED_VALUE_END
  59. };
  60.  
  61. DEBUG_GET_ONCE_FLAGS_OPTION(st_debug, "ST_DEBUG", st_debug_flags, 0)
  62. #endif
  63.  
  64.  
  65. void
  66. st_debug_init(void)
  67. {
  68. #ifdef DEBUG
  69.    ST_DEBUG = debug_get_option_st_debug();
  70. #endif
  71. }
  72.  
  73.  
  74.  
  75. /**
  76.  * Print current state.  May be called from inside gdb to see currently
  77.  * bound vertex/fragment shaders and associated constants.
  78.  */
  79. void
  80. st_print_current(void)
  81. {
  82.    GET_CURRENT_CONTEXT(ctx);
  83.    struct st_context *st = st_context(ctx);
  84.  
  85. #if 0
  86.    int i;
  87.  
  88.    printf("Vertex Transform Inputs:\n");
  89.    for (i = 0; i < st->vp->state.num_inputs; i++) {
  90.       printf("  Slot %d:  VERT_ATTRIB_%d\n", i, st->vp->index_to_input[i]);
  91.    }
  92. #endif
  93.  
  94.    if (st->vp->variants)
  95.       tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
  96.    if (st->vp->Base.Base.Parameters)
  97.       _mesa_print_parameter_list(st->vp->Base.Base.Parameters);
  98.  
  99.    tgsi_dump( st->fp->variants[0].tgsi.tokens, 0 );
  100.    if (st->fp->Base.Base.Parameters)
  101.       _mesa_print_parameter_list(st->fp->Base.Base.Parameters);
  102. }
  103.  
  104.  
  105.