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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice shall be included
  14.  * in all copies or substantial portions of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22.  * OTHER DEALINGS IN THE SOFTWARE.
  23.  *
  24.  * Authors:
  25.  *    Keith Whitwell <keith@tungstengraphics.com> Gareth Hughes
  26.  */
  27.  
  28. #include "glheader.h"
  29. #include "api_arrayelt.h"
  30. #include "context.h"
  31. #include "imports.h"
  32. #include "mtypes.h"
  33. #include "vtxfmt.h"
  34. #include "eval.h"
  35. #include "dlist.h"
  36. #include "main/dispatch.h"
  37. #include "vbo/vbo_context.h"
  38.  
  39.  
  40. /**
  41.  * Copy the functions found in the GLvertexformat object into the
  42.  * dispatch table.
  43.  */
  44. static void
  45. install_vtxfmt(struct gl_context *ctx, struct _glapi_table *tab,
  46.                const GLvertexformat *vfmt)
  47. {
  48.    assert(ctx->Version > 0);
  49.  
  50.    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
  51.       SET_Color4f(tab, vfmt->Color4f);
  52.    }
  53.  
  54.    if (ctx->API == API_OPENGL_COMPAT) {
  55.       _mesa_install_arrayelt_vtxfmt(tab, vfmt);
  56.       SET_Color3f(tab, vfmt->Color3f);
  57.       SET_Color3fv(tab, vfmt->Color3fv);
  58.       SET_Color4fv(tab, vfmt->Color4fv);
  59.       SET_EdgeFlag(tab, vfmt->EdgeFlag);
  60.    }
  61.  
  62.    if (ctx->API == API_OPENGL_COMPAT) {
  63.       _mesa_install_eval_vtxfmt(tab, vfmt);
  64.    }
  65.  
  66.    if (ctx->API != API_OPENGL_CORE && ctx->API != API_OPENGLES2) {
  67.       SET_Materialfv(tab, vfmt->Materialfv);
  68.       SET_MultiTexCoord4fARB(tab, vfmt->MultiTexCoord4fARB);
  69.       SET_Normal3f(tab, vfmt->Normal3f);
  70.    }
  71.  
  72.    if (ctx->API == API_OPENGL_COMPAT) {
  73.       SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT);
  74.       SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT);
  75.       SET_Indexf(tab, vfmt->Indexf);
  76.       SET_Indexfv(tab, vfmt->Indexfv);
  77.       SET_MultiTexCoord1fARB(tab, vfmt->MultiTexCoord1fARB);
  78.       SET_MultiTexCoord1fvARB(tab, vfmt->MultiTexCoord1fvARB);
  79.       SET_MultiTexCoord2fARB(tab, vfmt->MultiTexCoord2fARB);
  80.       SET_MultiTexCoord2fvARB(tab, vfmt->MultiTexCoord2fvARB);
  81.       SET_MultiTexCoord3fARB(tab, vfmt->MultiTexCoord3fARB);
  82.       SET_MultiTexCoord3fvARB(tab, vfmt->MultiTexCoord3fvARB);
  83.       SET_MultiTexCoord4fvARB(tab, vfmt->MultiTexCoord4fvARB);
  84.       SET_Normal3fv(tab, vfmt->Normal3fv);
  85.    }
  86.  
  87.    if (ctx->API == API_OPENGL_COMPAT) {
  88.       SET_SecondaryColor3fEXT(tab, vfmt->SecondaryColor3fEXT);
  89.       SET_SecondaryColor3fvEXT(tab, vfmt->SecondaryColor3fvEXT);
  90.       SET_TexCoord1f(tab, vfmt->TexCoord1f);
  91.       SET_TexCoord1fv(tab, vfmt->TexCoord1fv);
  92.       SET_TexCoord2f(tab, vfmt->TexCoord2f);
  93.       SET_TexCoord2fv(tab, vfmt->TexCoord2fv);
  94.       SET_TexCoord3f(tab, vfmt->TexCoord3f);
  95.       SET_TexCoord3fv(tab, vfmt->TexCoord3fv);
  96.       SET_TexCoord4f(tab, vfmt->TexCoord4f);
  97.       SET_TexCoord4fv(tab, vfmt->TexCoord4fv);
  98.       SET_Vertex2f(tab, vfmt->Vertex2f);
  99.       SET_Vertex2fv(tab, vfmt->Vertex2fv);
  100.       SET_Vertex3f(tab, vfmt->Vertex3f);
  101.       SET_Vertex3fv(tab, vfmt->Vertex3fv);
  102.       SET_Vertex4f(tab, vfmt->Vertex4f);
  103.       SET_Vertex4fv(tab, vfmt->Vertex4fv);
  104.    }
  105.  
  106.    if (ctx->API == API_OPENGL_COMPAT) {
  107.       _mesa_install_dlist_vtxfmt(tab, vfmt);   /* glCallList / glCallLists */
  108.  
  109.       SET_Begin(tab, vfmt->Begin);
  110.       SET_End(tab, vfmt->End);
  111.       SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
  112.    }
  113.  
  114.    /* Originally for GL_NV_vertex_program, this is also used by dlist.c */
  115.    if (ctx->API == API_OPENGL_COMPAT) {
  116.       SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV);
  117.       SET_VertexAttrib1fvNV(tab, vfmt->VertexAttrib1fvNV);
  118.       SET_VertexAttrib2fNV(tab, vfmt->VertexAttrib2fNV);
  119.       SET_VertexAttrib2fvNV(tab, vfmt->VertexAttrib2fvNV);
  120.       SET_VertexAttrib3fNV(tab, vfmt->VertexAttrib3fNV);
  121.       SET_VertexAttrib3fvNV(tab, vfmt->VertexAttrib3fvNV);
  122.       SET_VertexAttrib4fNV(tab, vfmt->VertexAttrib4fNV);
  123.       SET_VertexAttrib4fvNV(tab, vfmt->VertexAttrib4fvNV);
  124.    }
  125.  
  126.    if (ctx->API != API_OPENGLES) {
  127.       SET_VertexAttrib1fARB(tab, vfmt->VertexAttrib1fARB);
  128.       SET_VertexAttrib1fvARB(tab, vfmt->VertexAttrib1fvARB);
  129.       SET_VertexAttrib2fARB(tab, vfmt->VertexAttrib2fARB);
  130.       SET_VertexAttrib2fvARB(tab, vfmt->VertexAttrib2fvARB);
  131.       SET_VertexAttrib3fARB(tab, vfmt->VertexAttrib3fARB);
  132.       SET_VertexAttrib3fvARB(tab, vfmt->VertexAttrib3fvARB);
  133.       SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
  134.       SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
  135.    }
  136.  
  137.    /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
  138.    if (_mesa_is_desktop_gl(ctx)) {
  139.       SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
  140.       SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
  141.       SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
  142.       SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
  143.       SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
  144.  
  145.       SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
  146.       SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
  147.       SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
  148.       SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
  149.       SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
  150.    }
  151.  
  152.    if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles3(ctx)) {
  153.       SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
  154.       SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
  155.       SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
  156.       SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
  157.    }
  158.  
  159.    if (ctx->API == API_OPENGL_COMPAT) {
  160.       /* GL_ARB_vertex_type_10_10_10_2_rev / GL 3.3 */
  161.       SET_VertexP2ui(tab, vfmt->VertexP2ui);
  162.       SET_VertexP2uiv(tab, vfmt->VertexP2uiv);
  163.       SET_VertexP3ui(tab, vfmt->VertexP3ui);
  164.       SET_VertexP3uiv(tab, vfmt->VertexP3uiv);
  165.       SET_VertexP4ui(tab, vfmt->VertexP4ui);
  166.       SET_VertexP4uiv(tab, vfmt->VertexP4uiv);
  167.  
  168.       SET_TexCoordP1ui(tab, vfmt->TexCoordP1ui);
  169.       SET_TexCoordP1uiv(tab, vfmt->TexCoordP1uiv);
  170.       SET_TexCoordP2ui(tab, vfmt->TexCoordP2ui);
  171.       SET_TexCoordP2uiv(tab, vfmt->TexCoordP2uiv);
  172.       SET_TexCoordP3ui(tab, vfmt->TexCoordP3ui);
  173.       SET_TexCoordP3uiv(tab, vfmt->TexCoordP3uiv);
  174.       SET_TexCoordP4ui(tab, vfmt->TexCoordP4ui);
  175.       SET_TexCoordP4uiv(tab, vfmt->TexCoordP4uiv);
  176.  
  177.       SET_MultiTexCoordP1ui(tab, vfmt->MultiTexCoordP1ui);
  178.       SET_MultiTexCoordP2ui(tab, vfmt->MultiTexCoordP2ui);
  179.       SET_MultiTexCoordP3ui(tab, vfmt->MultiTexCoordP3ui);
  180.       SET_MultiTexCoordP4ui(tab, vfmt->MultiTexCoordP4ui);
  181.       SET_MultiTexCoordP1uiv(tab, vfmt->MultiTexCoordP1uiv);
  182.       SET_MultiTexCoordP2uiv(tab, vfmt->MultiTexCoordP2uiv);
  183.       SET_MultiTexCoordP3uiv(tab, vfmt->MultiTexCoordP3uiv);
  184.       SET_MultiTexCoordP4uiv(tab, vfmt->MultiTexCoordP4uiv);
  185.  
  186.       SET_NormalP3ui(tab, vfmt->NormalP3ui);
  187.       SET_NormalP3uiv(tab, vfmt->NormalP3uiv);
  188.  
  189.       SET_ColorP3ui(tab, vfmt->ColorP3ui);
  190.       SET_ColorP4ui(tab, vfmt->ColorP4ui);
  191.       SET_ColorP3uiv(tab, vfmt->ColorP3uiv);
  192.       SET_ColorP4uiv(tab, vfmt->ColorP4uiv);
  193.  
  194.       SET_SecondaryColorP3ui(tab, vfmt->SecondaryColorP3ui);
  195.       SET_SecondaryColorP3uiv(tab, vfmt->SecondaryColorP3uiv);
  196.    }
  197.  
  198.    if (_mesa_is_desktop_gl(ctx)) {
  199.       SET_VertexAttribP1ui(tab, vfmt->VertexAttribP1ui);
  200.       SET_VertexAttribP2ui(tab, vfmt->VertexAttribP2ui);
  201.       SET_VertexAttribP3ui(tab, vfmt->VertexAttribP3ui);
  202.       SET_VertexAttribP4ui(tab, vfmt->VertexAttribP4ui);
  203.  
  204.       SET_VertexAttribP1uiv(tab, vfmt->VertexAttribP1uiv);
  205.       SET_VertexAttribP2uiv(tab, vfmt->VertexAttribP2uiv);
  206.       SET_VertexAttribP3uiv(tab, vfmt->VertexAttribP3uiv);
  207.       SET_VertexAttribP4uiv(tab, vfmt->VertexAttribP4uiv);
  208.    }
  209. }
  210.  
  211.  
  212. /**
  213.  * Install per-vertex functions into the API dispatch table for execution.
  214.  */
  215. void
  216. _mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
  217. {
  218.    install_vtxfmt(ctx, ctx->Exec, vfmt);
  219.    if (ctx->BeginEnd)
  220.       install_vtxfmt(ctx, ctx->BeginEnd, vfmt);
  221. }
  222.  
  223.  
  224. /**
  225.  * Install per-vertex functions into the API dispatch table for display
  226.  * list compilation.
  227.  */
  228. void
  229. _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
  230. {
  231.    if (_mesa_is_desktop_gl(ctx))
  232.       install_vtxfmt(ctx, ctx->Save, vfmt);
  233. }
  234.  
  235.  
  236. /**
  237.  * Install VBO vtxfmt functions.
  238.  *
  239.  * This function depends on ctx->Version.
  240.  */
  241. void
  242. _mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
  243. {
  244.    struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
  245.    _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
  246.    if (ctx->API == API_OPENGL_COMPAT) {
  247.       _mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
  248.    }
  249. }
  250.  
  251.