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  3. /* Currently, can only use arrays, verts are not implemented, though
  4.  * verts are suspected to be faster.
  5.  * To get an idea how the verts path works, look at the radeon implementation.
  6.  */
  7. #include <string.h>
  8.  
  9. #include "r200_context.h"
  10. #define R200_MAOS_VERTS 0
  11. #if (R200_MAOS_VERTS)
  12. #include "r200_maos_verts.c"
  13. #else
  14. #include "r200_maos_arrays.c"
  15. #endif
  16.