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  1. /*
  2.  * Copyright (C) 2009-2010 Francisco Jerez.
  3.  * All Rights Reserved.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining
  6.  * a copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sublicense, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial
  15.  * portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  20.  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  21.  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  22.  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23.  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  */
  26.  
  27. #include "nouveau_driver.h"
  28. #include "nouveau_context.h"
  29. #include "nv20_3d.xml.h"
  30. #include "nv10_driver.h"
  31. #include "nv20_driver.h"
  32.  
  33. void
  34. nv20_emit_tex_env(struct gl_context *ctx, int emit)
  35. {
  36.         const int i = emit - NOUVEAU_STATE_TEX_ENV0;
  37.         struct nouveau_pushbuf *push = context_push(ctx);
  38.         uint32_t a_in, a_out, c_in, c_out, k;
  39.  
  40.         nv10_get_general_combiner(ctx, i, &a_in, &a_out, &c_in, &c_out, &k);
  41.  
  42.         BEGIN_NV04(push, NV20_3D(RC_IN_ALPHA(i)), 1);
  43.         PUSH_DATA (push, a_in);
  44.         BEGIN_NV04(push, NV20_3D(RC_OUT_ALPHA(i)), 1);
  45.         PUSH_DATA (push, a_out);
  46.         BEGIN_NV04(push, NV20_3D(RC_IN_RGB(i)), 1);
  47.         PUSH_DATA (push, c_in);
  48.         BEGIN_NV04(push, NV20_3D(RC_OUT_RGB(i)), 1);
  49.         PUSH_DATA (push, c_out);
  50.         BEGIN_NV04(push, NV20_3D(RC_CONSTANT_COLOR0(i)), 1);
  51.         PUSH_DATA (push, k);
  52.  
  53.         context_dirty(ctx, FRAG);
  54. }
  55.  
  56. void
  57. nv20_emit_frag(struct gl_context *ctx, int emit)
  58. {
  59.         struct nouveau_pushbuf *push = context_push(ctx);
  60.         uint64_t in;
  61.         int n;
  62.  
  63.         nv10_get_final_combiner(ctx, &in, &n);
  64.  
  65.         BEGIN_NV04(push, NV20_3D(RC_FINAL0), 2);
  66.         PUSH_DATA (push, in);
  67.         PUSH_DATA (push, in >> 32);
  68.  
  69.         BEGIN_NV04(push, NV20_3D(RC_ENABLE), 1);
  70.         PUSH_DATA (push, n);
  71. }
  72.