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  1. /*
  2.  * Copyright (C) 2009 Francisco Jerez.
  3.  * All Rights Reserved.
  4.  *
  5.  * Permission is hereby granted, free of charge, to any person obtaining
  6.  * a copy of this software and associated documentation files (the
  7.  * "Software"), to deal in the Software without restriction, including
  8.  * without limitation the rights to use, copy, modify, merge, publish,
  9.  * distribute, sublicense, and/or sell copies of the Software, and to
  10.  * permit persons to whom the Software is furnished to do so, subject to
  11.  * the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice (including the
  14.  * next paragraph) shall be included in all copies or substantial
  15.  * portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  20.  * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  21.  * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  22.  * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  23.  * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  24.  *
  25.  */
  26.  
  27. #ifndef __NV04_CONTEXT_H__
  28. #define __NV04_CONTEXT_H__
  29.  
  30. #include "nouveau_context.h"
  31. #include "nv_object.xml.h"
  32.  
  33. struct nv04_context {
  34.         struct nouveau_context base;
  35.         struct nouveau_object *eng3d;
  36.         struct nouveau_surface dummy_texture;
  37.         float viewport[16];
  38.  
  39.         uint32_t colorkey;
  40.         struct nouveau_surface *texture[2];
  41.         uint32_t format[2];
  42.         uint32_t filter[2];
  43.         uint32_t alpha[2];
  44.         uint32_t color[2];
  45.         uint32_t factor;
  46.         uint32_t blend;
  47.         uint32_t ctrl[3];
  48.         uint32_t fog;
  49. };
  50. #define to_nv04_context(ctx) ((struct nv04_context *)(ctx))
  51.  
  52. #define nv04_mtex_engine(obj) ((obj)->oclass == NV04_MULTITEX_TRIANGLE_CLASS)
  53.  
  54. struct nouveau_object *
  55. nv04_context_engine(struct gl_context *ctx);
  56.  
  57. extern const struct nouveau_driver nv04_driver;
  58.  
  59. #endif
  60.