Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Blame | Last modification | View Log | RSS feed

  1. /*
  2.  Copyright (C) Intel Corp.  2006.  All Rights Reserved.
  3.  Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
  4.  develop this 3D driver.
  5.  
  6.  Permission is hereby granted, free of charge, to any person obtaining
  7.  a copy of this software and associated documentation files (the
  8.  "Software"), to deal in the Software without restriction, including
  9.  without limitation the rights to use, copy, modify, merge, publish,
  10.  distribute, sublicense, and/or sell copies of the Software, and to
  11.  permit persons to whom the Software is furnished to do so, subject to
  12.  the following conditions:
  13.  
  14.  The above copyright notice and this permission notice (including the
  15.  next paragraph) shall be included in all copies or substantial
  16.  portions of the Software.
  17.  
  18.  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  19.  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
  21.  IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
  22.  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  23.  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  24.  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  
  26.  **********************************************************************/
  27.  /*
  28.   * Authors:
  29.   *   Keith Whitwell <keith@tungstengraphics.com>
  30.   */
  31.  
  32.  
  33.  
  34. #include "main/glheader.h"
  35. #include "main/context.h"
  36. #include "main/macros.h"
  37. #include "main/enums.h"
  38. #include "program/prog_parameter.h"
  39. #include "program/prog_print.h"
  40. #include "program/prog_statevars.h"
  41. #include "intel_batchbuffer.h"
  42. #include "intel_regions.h"
  43. #include "brw_context.h"
  44. #include "brw_defines.h"
  45. #include "brw_state.h"
  46. #include "brw_util.h"
  47.  
  48.  
  49. /**
  50.  * Partition the CURBE between the various users of constant values:
  51.  * Note that vertex and fragment shaders can now fetch constants out
  52.  * of constant buffers.  We no longer allocatea block of the GRF for
  53.  * constants.  That greatly reduces the demand for space in the CURBE.
  54.  * Some of the comments within are dated...
  55.  */
  56. static void calculate_curbe_offsets( struct brw_context *brw )
  57. {
  58.    struct gl_context *ctx = &brw->ctx;
  59.    /* CACHE_NEW_WM_PROG */
  60.    const GLuint nr_fp_regs = (brw->wm.prog_data->nr_params + 15) / 16;
  61.    
  62.    /* BRW_NEW_VERTEX_PROGRAM */
  63.    const GLuint nr_vp_regs = (brw->vs.prog_data->base.nr_params + 15) / 16;
  64.    GLuint nr_clip_regs = 0;
  65.    GLuint total_regs;
  66.  
  67.    /* _NEW_TRANSFORM */
  68.    if (ctx->Transform.ClipPlanesEnabled) {
  69.       GLuint nr_planes = 6 + _mesa_bitcount_64(ctx->Transform.ClipPlanesEnabled);
  70.       nr_clip_regs = (nr_planes * 4 + 15) / 16;
  71.    }
  72.  
  73.  
  74.    total_regs = nr_fp_regs + nr_vp_regs + nr_clip_regs;
  75.  
  76.    /* This can happen - what to do?  Probably rather than falling
  77.     * back, the best thing to do is emit programs which code the
  78.     * constants as immediate values.  Could do this either as a static
  79.     * cap on WM and VS, or adaptively.
  80.     *
  81.     * Unfortunately, this is currently dependent on the results of the
  82.     * program generation process (in the case of wm), so this would
  83.     * introduce the need to re-generate programs in the event of a
  84.     * curbe allocation failure.
  85.     */
  86.    /* Max size is 32 - just large enough to
  87.     * hold the 128 parameters allowed by
  88.     * the fragment and vertex program
  89.     * api's.  It's not clear what happens
  90.     * when both VP and FP want to use 128
  91.     * parameters, though.
  92.     */
  93.    assert(total_regs <= 32);
  94.  
  95.    /* Lazy resize:
  96.     */
  97.    if (nr_fp_regs > brw->curbe.wm_size ||
  98.        nr_vp_regs > brw->curbe.vs_size ||
  99.        nr_clip_regs != brw->curbe.clip_size ||
  100.        (total_regs < brw->curbe.total_size / 4 &&
  101.         brw->curbe.total_size > 16)) {
  102.  
  103.       GLuint reg = 0;
  104.  
  105.       /* Calculate a new layout:
  106.        */
  107.       reg = 0;
  108.       brw->curbe.wm_start = reg;
  109.       brw->curbe.wm_size = nr_fp_regs; reg += nr_fp_regs;
  110.       brw->curbe.clip_start = reg;
  111.       brw->curbe.clip_size = nr_clip_regs; reg += nr_clip_regs;
  112.       brw->curbe.vs_start = reg;
  113.       brw->curbe.vs_size = nr_vp_regs; reg += nr_vp_regs;
  114.       brw->curbe.total_size = reg;
  115.  
  116.       if (0)
  117.          printf("curbe wm %d+%d clip %d+%d vs %d+%d\n",
  118.                 brw->curbe.wm_start,
  119.                 brw->curbe.wm_size,
  120.                 brw->curbe.clip_start,
  121.                 brw->curbe.clip_size,
  122.                 brw->curbe.vs_start,
  123.                 brw->curbe.vs_size );
  124.  
  125.       brw->state.dirty.brw |= BRW_NEW_CURBE_OFFSETS;
  126.    }
  127. }
  128.  
  129.  
  130. const struct brw_tracked_state brw_curbe_offsets = {
  131.    .dirty = {
  132.       .mesa = _NEW_TRANSFORM,
  133.       .brw  = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT,
  134.       .cache = CACHE_NEW_WM_PROG
  135.    },
  136.    .emit = calculate_curbe_offsets
  137. };
  138.  
  139.  
  140.  
  141.  
  142. /* Define the number of curbes within CS's urb allocation.  Multiple
  143.  * urb entries -> multiple curbes.  These will be used by
  144.  * fixed-function hardware in a double-buffering scheme to avoid a
  145.  * pipeline stall each time the contents of the curbe is changed.
  146.  */
  147. void brw_upload_cs_urb_state(struct brw_context *brw)
  148. {
  149.    BEGIN_BATCH(2);
  150.    /* It appears that this is the state packet for the CS unit, ie. the
  151.     * urb entries detailed here are housed in the CS range from the
  152.     * URB_FENCE command.
  153.     */
  154.    OUT_BATCH(CMD_CS_URB_STATE << 16 | (2-2));
  155.  
  156.    /* BRW_NEW_URB_FENCE */
  157.    if (brw->urb.csize == 0) {
  158.       OUT_BATCH(0);
  159.    } else {
  160.       /* BRW_NEW_URB_FENCE */
  161.       assert(brw->urb.nr_cs_entries);
  162.       OUT_BATCH((brw->urb.csize - 1) << 4 | brw->urb.nr_cs_entries);
  163.    }
  164.    CACHED_BATCH();
  165. }
  166.  
  167. static GLfloat fixed_plane[6][4] = {
  168.    { 0,    0,   -1, 1 },
  169.    { 0,    0,    1, 1 },
  170.    { 0,   -1,    0, 1 },
  171.    { 0,    1,    0, 1 },
  172.    {-1,    0,    0, 1 },
  173.    { 1,    0,    0, 1 }
  174. };
  175.  
  176. /* Upload a new set of constants.  Too much variability to go into the
  177.  * cache mechanism, but maybe would benefit from a comparison against
  178.  * the current uploaded set of constants.
  179.  */
  180. static void
  181. brw_upload_constant_buffer(struct brw_context *brw)
  182. {
  183.    struct gl_context *ctx = &brw->ctx;
  184.    const GLuint sz = brw->curbe.total_size;
  185.    const GLuint bufsz = sz * 16 * sizeof(GLfloat);
  186.    GLfloat *buf;
  187.    GLuint i;
  188.    gl_clip_plane *clip_planes;
  189.  
  190.    if (sz == 0) {
  191.       brw->curbe.last_bufsz  = 0;
  192.       goto emit;
  193.    }
  194.  
  195.    buf = brw->curbe.next_buf;
  196.  
  197.    /* fragment shader constants */
  198.    if (brw->curbe.wm_size) {
  199.       GLuint offset = brw->curbe.wm_start * 16;
  200.  
  201.       /* copy float constants */
  202.       for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
  203.          buf[offset + i] = *brw->wm.prog_data->param[i];
  204.       }
  205.    }
  206.  
  207.    /* clipper constants */
  208.    if (brw->curbe.clip_size) {
  209.       GLuint offset = brw->curbe.clip_start * 16;
  210.       GLuint j;
  211.  
  212.       /* If any planes are going this way, send them all this way:
  213.        */
  214.       for (i = 0; i < 6; i++) {
  215.          buf[offset + i * 4 + 0] = fixed_plane[i][0];
  216.          buf[offset + i * 4 + 1] = fixed_plane[i][1];
  217.          buf[offset + i * 4 + 2] = fixed_plane[i][2];
  218.          buf[offset + i * 4 + 3] = fixed_plane[i][3];
  219.       }
  220.  
  221.       /* Clip planes: _NEW_TRANSFORM plus _NEW_PROJECTION to get to
  222.        * clip-space:
  223.        */
  224.       clip_planes = brw_select_clip_planes(ctx);
  225.       for (j = 0; j < MAX_CLIP_PLANES; j++) {
  226.          if (ctx->Transform.ClipPlanesEnabled & (1<<j)) {
  227.             buf[offset + i * 4 + 0] = clip_planes[j][0];
  228.             buf[offset + i * 4 + 1] = clip_planes[j][1];
  229.             buf[offset + i * 4 + 2] = clip_planes[j][2];
  230.             buf[offset + i * 4 + 3] = clip_planes[j][3];
  231.             i++;
  232.          }
  233.       }
  234.    }
  235.  
  236.    /* vertex shader constants */
  237.    if (brw->curbe.vs_size) {
  238.       GLuint offset = brw->curbe.vs_start * 16;
  239.  
  240.       for (i = 0; i < brw->vs.prog_data->base.nr_params; i++) {
  241.          buf[offset + i] = *brw->vs.prog_data->base.param[i];
  242.       }
  243.    }
  244.  
  245.    if (0) {
  246.       for (i = 0; i < sz*16; i+=4)
  247.          printf("curbe %d.%d: %f %f %f %f\n", i/8, i&4,
  248.                 buf[i+0], buf[i+1], buf[i+2], buf[i+3]);
  249.  
  250.       printf("last_buf %p buf %p sz %d/%d cmp %d\n",
  251.              brw->curbe.last_buf, buf,
  252.              bufsz, brw->curbe.last_bufsz,
  253.              brw->curbe.last_buf ? memcmp(buf, brw->curbe.last_buf, bufsz) : -1);
  254.    }
  255.  
  256.    if (brw->curbe.curbe_bo != NULL &&
  257.        bufsz == brw->curbe.last_bufsz &&
  258.        memcmp(buf, brw->curbe.last_buf, bufsz) == 0) {
  259.       /* constants have not changed */
  260.    } else {
  261.       /* Update the record of what our last set of constants was.  We
  262.        * don't just flip the pointers because we don't fill in the
  263.        * data in the padding between the entries.
  264.        */
  265.       memcpy(brw->curbe.last_buf, buf, bufsz);
  266.       brw->curbe.last_bufsz = bufsz;
  267.  
  268.       if (brw->curbe.curbe_bo != NULL &&
  269.           brw->curbe.curbe_next_offset + bufsz > brw->curbe.curbe_bo->size)
  270.       {
  271.          drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
  272.          drm_intel_bo_unreference(brw->curbe.curbe_bo);
  273.          brw->curbe.curbe_bo = NULL;
  274.       }
  275.  
  276.       if (brw->curbe.curbe_bo == NULL) {
  277.          /* Allocate a single page for CURBE entries for this batchbuffer.
  278.           * They're generally around 64b.
  279.           */
  280.          brw->curbe.curbe_bo = drm_intel_bo_alloc(brw->bufmgr, "CURBE",
  281.                                                   4096, 1 << 6);
  282.          brw->curbe.curbe_next_offset = 0;
  283.          drm_intel_gem_bo_map_gtt(brw->curbe.curbe_bo);
  284.          assert(bufsz < 4096);
  285.       }
  286.  
  287.       brw->curbe.curbe_offset = brw->curbe.curbe_next_offset;
  288.       brw->curbe.curbe_next_offset += bufsz;
  289.       brw->curbe.curbe_next_offset = ALIGN(brw->curbe.curbe_next_offset, 64);
  290.  
  291.       /* Copy data to the buffer:
  292.        */
  293.       memcpy(brw->curbe.curbe_bo->virtual + brw->curbe.curbe_offset,
  294.              buf,
  295.              bufsz);
  296.    }
  297.  
  298.    /* Because this provokes an action (ie copy the constants into the
  299.     * URB), it shouldn't be shortcircuited if identical to the
  300.     * previous time - because eg. the urb destination may have
  301.     * changed, or the urb contents different to last time.
  302.     *
  303.     * Note that the data referred to is actually copied internally,
  304.     * not just used in place according to passed pointer.
  305.     *
  306.     * It appears that the CS unit takes care of using each available
  307.     * URB entry (Const URB Entry == CURBE) in turn, and issuing
  308.     * flushes as necessary when doublebuffering of CURBEs isn't
  309.     * possible.
  310.     */
  311.  
  312. emit:
  313.    BEGIN_BATCH(2);
  314.    if (brw->curbe.total_size == 0) {
  315.       OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
  316.       OUT_BATCH(0);
  317.    } else {
  318.       OUT_BATCH((CMD_CONST_BUFFER << 16) | (1 << 8) | (2 - 2));
  319.       OUT_RELOC(brw->curbe.curbe_bo,
  320.                 I915_GEM_DOMAIN_INSTRUCTION, 0,
  321.                 (brw->curbe.total_size - 1) + brw->curbe.curbe_offset);
  322.    }
  323.    ADVANCE_BATCH();
  324. }
  325.  
  326. const struct brw_tracked_state brw_constant_buffer = {
  327.    .dirty = {
  328.       .mesa = _NEW_PROGRAM_CONSTANTS,
  329.       .brw  = (BRW_NEW_FRAGMENT_PROGRAM |
  330.                BRW_NEW_VERTEX_PROGRAM |
  331.                BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
  332.                BRW_NEW_PSP | /* Implicit - hardware requires this, not used above */
  333.                BRW_NEW_CURBE_OFFSETS |
  334.                BRW_NEW_BATCH),
  335.       .cache = (CACHE_NEW_WM_PROG)
  336.    },
  337.    .emit = brw_upload_constant_buffer,
  338. };
  339.  
  340.