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  1. /* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
  2.  
  3. /*
  4.  * Copyright (C) 1999-2001  Brian Paul   All Rights Reserved.
  5.  * (C) Copyright IBM Corporation 2004, 2006
  6.  * All Rights Reserved.
  7.  *
  8.  * Permission is hereby granted, free of charge, to any person obtaining a
  9.  * copy of this software and associated documentation files (the "Software"),
  10.  * to deal in the Software without restriction, including without limitation
  11.  * the rights to use, copy, modify, merge, publish, distribute, sub license,
  12.  * and/or sell copies of the Software, and to permit persons to whom the
  13.  * Software is furnished to do so, subject to the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the next
  16.  * paragraph) shall be included in all copies or substantial portions of the
  17.  * Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21.  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
  22.  * BRIAN PAUL, IBM,
  23.  * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  24.  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
  25.  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  26.  * SOFTWARE.
  27.  */
  28.  
  29.  
  30. /* This file is only included by glapi.c and is used for
  31.  * the GetProcAddress() function
  32.  */
  33.  
  34. typedef struct {
  35.     GLint Name_offset;
  36. #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
  37.     _glapi_proc Address;
  38. #endif
  39.     GLuint Offset;
  40. } glprocs_table_t;
  41.  
  42. #if   !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
  43. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
  44. #elif  defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
  45. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
  46. #elif  defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
  47. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
  48. #elif !defined(NEED_FUNCTION_POINTER) &&  defined(GLX_INDIRECT_RENDERING)
  49. #  define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
  50. #endif
  51.  
  52.  
  53.  
  54. static const char gl_string_table[] =
  55.     "glNewList\0"
  56.     "glEndList\0"
  57.     "glCallList\0"
  58.     "glCallLists\0"
  59.     "glDeleteLists\0"
  60.     "glGenLists\0"
  61.     "glListBase\0"
  62.     "glBegin\0"
  63.     "glBitmap\0"
  64.     "glColor3b\0"
  65.     "glColor3bv\0"
  66.     "glColor3d\0"
  67.     "glColor3dv\0"
  68.     "glColor3f\0"
  69.     "glColor3fv\0"
  70.     "glColor3i\0"
  71.     "glColor3iv\0"
  72.     "glColor3s\0"
  73.     "glColor3sv\0"
  74.     "glColor3ub\0"
  75.     "glColor3ubv\0"
  76.     "glColor3ui\0"
  77.     "glColor3uiv\0"
  78.     "glColor3us\0"
  79.     "glColor3usv\0"
  80.     "glColor4b\0"
  81.     "glColor4bv\0"
  82.     "glColor4d\0"
  83.     "glColor4dv\0"
  84.     "glColor4f\0"
  85.     "glColor4fv\0"
  86.     "glColor4i\0"
  87.     "glColor4iv\0"
  88.     "glColor4s\0"
  89.     "glColor4sv\0"
  90.     "glColor4ub\0"
  91.     "glColor4ubv\0"
  92.     "glColor4ui\0"
  93.     "glColor4uiv\0"
  94.     "glColor4us\0"
  95.     "glColor4usv\0"
  96.     "glEdgeFlag\0"
  97.     "glEdgeFlagv\0"
  98.     "glEnd\0"
  99.     "glIndexd\0"
  100.     "glIndexdv\0"
  101.     "glIndexf\0"
  102.     "glIndexfv\0"
  103.     "glIndexi\0"
  104.     "glIndexiv\0"
  105.     "glIndexs\0"
  106.     "glIndexsv\0"
  107.     "glNormal3b\0"
  108.     "glNormal3bv\0"
  109.     "glNormal3d\0"
  110.     "glNormal3dv\0"
  111.     "glNormal3f\0"
  112.     "glNormal3fv\0"
  113.     "glNormal3i\0"
  114.     "glNormal3iv\0"
  115.     "glNormal3s\0"
  116.     "glNormal3sv\0"
  117.     "glRasterPos2d\0"
  118.     "glRasterPos2dv\0"
  119.     "glRasterPos2f\0"
  120.     "glRasterPos2fv\0"
  121.     "glRasterPos2i\0"
  122.     "glRasterPos2iv\0"
  123.     "glRasterPos2s\0"
  124.     "glRasterPos2sv\0"
  125.     "glRasterPos3d\0"
  126.     "glRasterPos3dv\0"
  127.     "glRasterPos3f\0"
  128.     "glRasterPos3fv\0"
  129.     "glRasterPos3i\0"
  130.     "glRasterPos3iv\0"
  131.     "glRasterPos3s\0"
  132.     "glRasterPos3sv\0"
  133.     "glRasterPos4d\0"
  134.     "glRasterPos4dv\0"
  135.     "glRasterPos4f\0"
  136.     "glRasterPos4fv\0"
  137.     "glRasterPos4i\0"
  138.     "glRasterPos4iv\0"
  139.     "glRasterPos4s\0"
  140.     "glRasterPos4sv\0"
  141.     "glRectd\0"
  142.     "glRectdv\0"
  143.     "glRectf\0"
  144.     "glRectfv\0"
  145.     "glRecti\0"
  146.     "glRectiv\0"
  147.     "glRects\0"
  148.     "glRectsv\0"
  149.     "glTexCoord1d\0"
  150.     "glTexCoord1dv\0"
  151.     "glTexCoord1f\0"
  152.     "glTexCoord1fv\0"
  153.     "glTexCoord1i\0"
  154.     "glTexCoord1iv\0"
  155.     "glTexCoord1s\0"
  156.     "glTexCoord1sv\0"
  157.     "glTexCoord2d\0"
  158.     "glTexCoord2dv\0"
  159.     "glTexCoord2f\0"
  160.     "glTexCoord2fv\0"
  161.     "glTexCoord2i\0"
  162.     "glTexCoord2iv\0"
  163.     "glTexCoord2s\0"
  164.     "glTexCoord2sv\0"
  165.     "glTexCoord3d\0"
  166.     "glTexCoord3dv\0"
  167.     "glTexCoord3f\0"
  168.     "glTexCoord3fv\0"
  169.     "glTexCoord3i\0"
  170.     "glTexCoord3iv\0"
  171.     "glTexCoord3s\0"
  172.     "glTexCoord3sv\0"
  173.     "glTexCoord4d\0"
  174.     "glTexCoord4dv\0"
  175.     "glTexCoord4f\0"
  176.     "glTexCoord4fv\0"
  177.     "glTexCoord4i\0"
  178.     "glTexCoord4iv\0"
  179.     "glTexCoord4s\0"
  180.     "glTexCoord4sv\0"
  181.     "glVertex2d\0"
  182.     "glVertex2dv\0"
  183.     "glVertex2f\0"
  184.     "glVertex2fv\0"
  185.     "glVertex2i\0"
  186.     "glVertex2iv\0"
  187.     "glVertex2s\0"
  188.     "glVertex2sv\0"
  189.     "glVertex3d\0"
  190.     "glVertex3dv\0"
  191.     "glVertex3f\0"
  192.     "glVertex3fv\0"
  193.     "glVertex3i\0"
  194.     "glVertex3iv\0"
  195.     "glVertex3s\0"
  196.     "glVertex3sv\0"
  197.     "glVertex4d\0"
  198.     "glVertex4dv\0"
  199.     "glVertex4f\0"
  200.     "glVertex4fv\0"
  201.     "glVertex4i\0"
  202.     "glVertex4iv\0"
  203.     "glVertex4s\0"
  204.     "glVertex4sv\0"
  205.     "glClipPlane\0"
  206.     "glColorMaterial\0"
  207.     "glCullFace\0"
  208.     "glFogf\0"
  209.     "glFogfv\0"
  210.     "glFogi\0"
  211.     "glFogiv\0"
  212.     "glFrontFace\0"
  213.     "glHint\0"
  214.     "glLightf\0"
  215.     "glLightfv\0"
  216.     "glLighti\0"
  217.     "glLightiv\0"
  218.     "glLightModelf\0"
  219.     "glLightModelfv\0"
  220.     "glLightModeli\0"
  221.     "glLightModeliv\0"
  222.     "glLineStipple\0"
  223.     "glLineWidth\0"
  224.     "glMaterialf\0"
  225.     "glMaterialfv\0"
  226.     "glMateriali\0"
  227.     "glMaterialiv\0"
  228.     "glPointSize\0"
  229.     "glPolygonMode\0"
  230.     "glPolygonStipple\0"
  231.     "glScissor\0"
  232.     "glShadeModel\0"
  233.     "glTexParameterf\0"
  234.     "glTexParameterfv\0"
  235.     "glTexParameteri\0"
  236.     "glTexParameteriv\0"
  237.     "glTexImage1D\0"
  238.     "glTexImage2D\0"
  239.     "glTexEnvf\0"
  240.     "glTexEnvfv\0"
  241.     "glTexEnvi\0"
  242.     "glTexEnviv\0"
  243.     "glTexGend\0"
  244.     "glTexGendv\0"
  245.     "glTexGenf\0"
  246.     "glTexGenfv\0"
  247.     "glTexGeni\0"
  248.     "glTexGeniv\0"
  249.     "glFeedbackBuffer\0"
  250.     "glSelectBuffer\0"
  251.     "glRenderMode\0"
  252.     "glInitNames\0"
  253.     "glLoadName\0"
  254.     "glPassThrough\0"
  255.     "glPopName\0"
  256.     "glPushName\0"
  257.     "glDrawBuffer\0"
  258.     "glClear\0"
  259.     "glClearAccum\0"
  260.     "glClearIndex\0"
  261.     "glClearColor\0"
  262.     "glClearStencil\0"
  263.     "glClearDepth\0"
  264.     "glStencilMask\0"
  265.     "glColorMask\0"
  266.     "glDepthMask\0"
  267.     "glIndexMask\0"
  268.     "glAccum\0"
  269.     "glDisable\0"
  270.     "glEnable\0"
  271.     "glFinish\0"
  272.     "glFlush\0"
  273.     "glPopAttrib\0"
  274.     "glPushAttrib\0"
  275.     "glMap1d\0"
  276.     "glMap1f\0"
  277.     "glMap2d\0"
  278.     "glMap2f\0"
  279.     "glMapGrid1d\0"
  280.     "glMapGrid1f\0"
  281.     "glMapGrid2d\0"
  282.     "glMapGrid2f\0"
  283.     "glEvalCoord1d\0"
  284.     "glEvalCoord1dv\0"
  285.     "glEvalCoord1f\0"
  286.     "glEvalCoord1fv\0"
  287.     "glEvalCoord2d\0"
  288.     "glEvalCoord2dv\0"
  289.     "glEvalCoord2f\0"
  290.     "glEvalCoord2fv\0"
  291.     "glEvalMesh1\0"
  292.     "glEvalPoint1\0"
  293.     "glEvalMesh2\0"
  294.     "glEvalPoint2\0"
  295.     "glAlphaFunc\0"
  296.     "glBlendFunc\0"
  297.     "glLogicOp\0"
  298.     "glStencilFunc\0"
  299.     "glStencilOp\0"
  300.     "glDepthFunc\0"
  301.     "glPixelZoom\0"
  302.     "glPixelTransferf\0"
  303.     "glPixelTransferi\0"
  304.     "glPixelStoref\0"
  305.     "glPixelStorei\0"
  306.     "glPixelMapfv\0"
  307.     "glPixelMapuiv\0"
  308.     "glPixelMapusv\0"
  309.     "glReadBuffer\0"
  310.     "glCopyPixels\0"
  311.     "glReadPixels\0"
  312.     "glDrawPixels\0"
  313.     "glGetBooleanv\0"
  314.     "glGetClipPlane\0"
  315.     "glGetDoublev\0"
  316.     "glGetError\0"
  317.     "glGetFloatv\0"
  318.     "glGetIntegerv\0"
  319.     "glGetLightfv\0"
  320.     "glGetLightiv\0"
  321.     "glGetMapdv\0"
  322.     "glGetMapfv\0"
  323.     "glGetMapiv\0"
  324.     "glGetMaterialfv\0"
  325.     "glGetMaterialiv\0"
  326.     "glGetPixelMapfv\0"
  327.     "glGetPixelMapuiv\0"
  328.     "glGetPixelMapusv\0"
  329.     "glGetPolygonStipple\0"
  330.     "glGetString\0"
  331.     "glGetTexEnvfv\0"
  332.     "glGetTexEnviv\0"
  333.     "glGetTexGendv\0"
  334.     "glGetTexGenfv\0"
  335.     "glGetTexGeniv\0"
  336.     "glGetTexImage\0"
  337.     "glGetTexParameterfv\0"
  338.     "glGetTexParameteriv\0"
  339.     "glGetTexLevelParameterfv\0"
  340.     "glGetTexLevelParameteriv\0"
  341.     "glIsEnabled\0"
  342.     "glIsList\0"
  343.     "glDepthRange\0"
  344.     "glFrustum\0"
  345.     "glLoadIdentity\0"
  346.     "glLoadMatrixf\0"
  347.     "glLoadMatrixd\0"
  348.     "glMatrixMode\0"
  349.     "glMultMatrixf\0"
  350.     "glMultMatrixd\0"
  351.     "glOrtho\0"
  352.     "glPopMatrix\0"
  353.     "glPushMatrix\0"
  354.     "glRotated\0"
  355.     "glRotatef\0"
  356.     "glScaled\0"
  357.     "glScalef\0"
  358.     "glTranslated\0"
  359.     "glTranslatef\0"
  360.     "glViewport\0"
  361.     "glArrayElement\0"
  362.     "glBindTexture\0"
  363.     "glColorPointer\0"
  364.     "glDisableClientState\0"
  365.     "glDrawArrays\0"
  366.     "glDrawElements\0"
  367.     "glEdgeFlagPointer\0"
  368.     "glEnableClientState\0"
  369.     "glIndexPointer\0"
  370.     "glIndexub\0"
  371.     "glIndexubv\0"
  372.     "glInterleavedArrays\0"
  373.     "glNormalPointer\0"
  374.     "glPolygonOffset\0"
  375.     "glTexCoordPointer\0"
  376.     "glVertexPointer\0"
  377.     "glAreTexturesResident\0"
  378.     "glCopyTexImage1D\0"
  379.     "glCopyTexImage2D\0"
  380.     "glCopyTexSubImage1D\0"
  381.     "glCopyTexSubImage2D\0"
  382.     "glDeleteTextures\0"
  383.     "glGenTextures\0"
  384.     "glGetPointerv\0"
  385.     "glIsTexture\0"
  386.     "glPrioritizeTextures\0"
  387.     "glTexSubImage1D\0"
  388.     "glTexSubImage2D\0"
  389.     "glPopClientAttrib\0"
  390.     "glPushClientAttrib\0"
  391.     "glBlendColor\0"
  392.     "glBlendEquation\0"
  393.     "glDrawRangeElements\0"
  394.     "glColorTable\0"
  395.     "glColorTableParameterfv\0"
  396.     "glColorTableParameteriv\0"
  397.     "glCopyColorTable\0"
  398.     "glGetColorTable\0"
  399.     "glGetColorTableParameterfv\0"
  400.     "glGetColorTableParameteriv\0"
  401.     "glColorSubTable\0"
  402.     "glCopyColorSubTable\0"
  403.     "glConvolutionFilter1D\0"
  404.     "glConvolutionFilter2D\0"
  405.     "glConvolutionParameterf\0"
  406.     "glConvolutionParameterfv\0"
  407.     "glConvolutionParameteri\0"
  408.     "glConvolutionParameteriv\0"
  409.     "glCopyConvolutionFilter1D\0"
  410.     "glCopyConvolutionFilter2D\0"
  411.     "glGetConvolutionFilter\0"
  412.     "glGetConvolutionParameterfv\0"
  413.     "glGetConvolutionParameteriv\0"
  414.     "glGetSeparableFilter\0"
  415.     "glSeparableFilter2D\0"
  416.     "glGetHistogram\0"
  417.     "glGetHistogramParameterfv\0"
  418.     "glGetHistogramParameteriv\0"
  419.     "glGetMinmax\0"
  420.     "glGetMinmaxParameterfv\0"
  421.     "glGetMinmaxParameteriv\0"
  422.     "glHistogram\0"
  423.     "glMinmax\0"
  424.     "glResetHistogram\0"
  425.     "glResetMinmax\0"
  426.     "glTexImage3D\0"
  427.     "glTexSubImage3D\0"
  428.     "glCopyTexSubImage3D\0"
  429.     "glActiveTexture\0"
  430.     "glClientActiveTexture\0"
  431.     "glMultiTexCoord1d\0"
  432.     "glMultiTexCoord1dv\0"
  433.     "glMultiTexCoord1fARB\0"
  434.     "glMultiTexCoord1fvARB\0"
  435.     "glMultiTexCoord1i\0"
  436.     "glMultiTexCoord1iv\0"
  437.     "glMultiTexCoord1s\0"
  438.     "glMultiTexCoord1sv\0"
  439.     "glMultiTexCoord2d\0"
  440.     "glMultiTexCoord2dv\0"
  441.     "glMultiTexCoord2fARB\0"
  442.     "glMultiTexCoord2fvARB\0"
  443.     "glMultiTexCoord2i\0"
  444.     "glMultiTexCoord2iv\0"
  445.     "glMultiTexCoord2s\0"
  446.     "glMultiTexCoord2sv\0"
  447.     "glMultiTexCoord3d\0"
  448.     "glMultiTexCoord3dv\0"
  449.     "glMultiTexCoord3fARB\0"
  450.     "glMultiTexCoord3fvARB\0"
  451.     "glMultiTexCoord3i\0"
  452.     "glMultiTexCoord3iv\0"
  453.     "glMultiTexCoord3s\0"
  454.     "glMultiTexCoord3sv\0"
  455.     "glMultiTexCoord4d\0"
  456.     "glMultiTexCoord4dv\0"
  457.     "glMultiTexCoord4fARB\0"
  458.     "glMultiTexCoord4fvARB\0"
  459.     "glMultiTexCoord4i\0"
  460.     "glMultiTexCoord4iv\0"
  461.     "glMultiTexCoord4s\0"
  462.     "glMultiTexCoord4sv\0"
  463.     "glCompressedTexImage1D\0"
  464.     "glCompressedTexImage2D\0"
  465.     "glCompressedTexImage3D\0"
  466.     "glCompressedTexSubImage1D\0"
  467.     "glCompressedTexSubImage2D\0"
  468.     "glCompressedTexSubImage3D\0"
  469.     "glGetCompressedTexImage\0"
  470.     "glLoadTransposeMatrixd\0"
  471.     "glLoadTransposeMatrixf\0"
  472.     "glMultTransposeMatrixd\0"
  473.     "glMultTransposeMatrixf\0"
  474.     "glSampleCoverage\0"
  475.     "glBlendFuncSeparate\0"
  476.     "glFogCoordPointer\0"
  477.     "glFogCoordd\0"
  478.     "glFogCoorddv\0"
  479.     "glMultiDrawArrays\0"
  480.     "glPointParameterf\0"
  481.     "glPointParameterfv\0"
  482.     "glPointParameteri\0"
  483.     "glPointParameteriv\0"
  484.     "glSecondaryColor3b\0"
  485.     "glSecondaryColor3bv\0"
  486.     "glSecondaryColor3d\0"
  487.     "glSecondaryColor3dv\0"
  488.     "glSecondaryColor3i\0"
  489.     "glSecondaryColor3iv\0"
  490.     "glSecondaryColor3s\0"
  491.     "glSecondaryColor3sv\0"
  492.     "glSecondaryColor3ub\0"
  493.     "glSecondaryColor3ubv\0"
  494.     "glSecondaryColor3ui\0"
  495.     "glSecondaryColor3uiv\0"
  496.     "glSecondaryColor3us\0"
  497.     "glSecondaryColor3usv\0"
  498.     "glSecondaryColorPointer\0"
  499.     "glWindowPos2d\0"
  500.     "glWindowPos2dv\0"
  501.     "glWindowPos2f\0"
  502.     "glWindowPos2fv\0"
  503.     "glWindowPos2i\0"
  504.     "glWindowPos2iv\0"
  505.     "glWindowPos2s\0"
  506.     "glWindowPos2sv\0"
  507.     "glWindowPos3d\0"
  508.     "glWindowPos3dv\0"
  509.     "glWindowPos3f\0"
  510.     "glWindowPos3fv\0"
  511.     "glWindowPos3i\0"
  512.     "glWindowPos3iv\0"
  513.     "glWindowPos3s\0"
  514.     "glWindowPos3sv\0"
  515.     "glBeginQuery\0"
  516.     "glBindBuffer\0"
  517.     "glBufferData\0"
  518.     "glBufferSubData\0"
  519.     "glDeleteBuffers\0"
  520.     "glDeleteQueries\0"
  521.     "glEndQuery\0"
  522.     "glGenBuffers\0"
  523.     "glGenQueries\0"
  524.     "glGetBufferParameteriv\0"
  525.     "glGetBufferPointerv\0"
  526.     "glGetBufferSubData\0"
  527.     "glGetQueryObjectiv\0"
  528.     "glGetQueryObjectuiv\0"
  529.     "glGetQueryiv\0"
  530.     "glIsBuffer\0"
  531.     "glIsQuery\0"
  532.     "glMapBuffer\0"
  533.     "glUnmapBuffer\0"
  534.     "glAttachShader\0"
  535.     "glBindAttribLocation\0"
  536.     "glBlendEquationSeparate\0"
  537.     "glCompileShader\0"
  538.     "glCreateProgram\0"
  539.     "glCreateShader\0"
  540.     "glDeleteProgram\0"
  541.     "glDeleteShader\0"
  542.     "glDetachShader\0"
  543.     "glDisableVertexAttribArray\0"
  544.     "glDrawBuffers\0"
  545.     "glEnableVertexAttribArray\0"
  546.     "glGetActiveAttrib\0"
  547.     "glGetActiveUniform\0"
  548.     "glGetAttachedShaders\0"
  549.     "glGetAttribLocation\0"
  550.     "glGetProgramInfoLog\0"
  551.     "glGetProgramiv\0"
  552.     "glGetShaderInfoLog\0"
  553.     "glGetShaderSource\0"
  554.     "glGetShaderiv\0"
  555.     "glGetUniformLocation\0"
  556.     "glGetUniformfv\0"
  557.     "glGetUniformiv\0"
  558.     "glGetVertexAttribPointerv\0"
  559.     "glGetVertexAttribdv\0"
  560.     "glGetVertexAttribfv\0"
  561.     "glGetVertexAttribiv\0"
  562.     "glIsProgram\0"
  563.     "glIsShader\0"
  564.     "glLinkProgram\0"
  565.     "glShaderSource\0"
  566.     "glStencilFuncSeparate\0"
  567.     "glStencilMaskSeparate\0"
  568.     "glStencilOpSeparate\0"
  569.     "glUniform1f\0"
  570.     "glUniform1fv\0"
  571.     "glUniform1i\0"
  572.     "glUniform1iv\0"
  573.     "glUniform2f\0"
  574.     "glUniform2fv\0"
  575.     "glUniform2i\0"
  576.     "glUniform2iv\0"
  577.     "glUniform3f\0"
  578.     "glUniform3fv\0"
  579.     "glUniform3i\0"
  580.     "glUniform3iv\0"
  581.     "glUniform4f\0"
  582.     "glUniform4fv\0"
  583.     "glUniform4i\0"
  584.     "glUniform4iv\0"
  585.     "glUniformMatrix2fv\0"
  586.     "glUniformMatrix3fv\0"
  587.     "glUniformMatrix4fv\0"
  588.     "glUseProgram\0"
  589.     "glValidateProgram\0"
  590.     "glVertexAttrib1d\0"
  591.     "glVertexAttrib1dv\0"
  592.     "glVertexAttrib1s\0"
  593.     "glVertexAttrib1sv\0"
  594.     "glVertexAttrib2d\0"
  595.     "glVertexAttrib2dv\0"
  596.     "glVertexAttrib2s\0"
  597.     "glVertexAttrib2sv\0"
  598.     "glVertexAttrib3d\0"
  599.     "glVertexAttrib3dv\0"
  600.     "glVertexAttrib3s\0"
  601.     "glVertexAttrib3sv\0"
  602.     "glVertexAttrib4Nbv\0"
  603.     "glVertexAttrib4Niv\0"
  604.     "glVertexAttrib4Nsv\0"
  605.     "glVertexAttrib4Nub\0"
  606.     "glVertexAttrib4Nubv\0"
  607.     "glVertexAttrib4Nuiv\0"
  608.     "glVertexAttrib4Nusv\0"
  609.     "glVertexAttrib4bv\0"
  610.     "glVertexAttrib4d\0"
  611.     "glVertexAttrib4dv\0"
  612.     "glVertexAttrib4iv\0"
  613.     "glVertexAttrib4s\0"
  614.     "glVertexAttrib4sv\0"
  615.     "glVertexAttrib4ubv\0"
  616.     "glVertexAttrib4uiv\0"
  617.     "glVertexAttrib4usv\0"
  618.     "glVertexAttribPointer\0"
  619.     "glUniformMatrix2x3fv\0"
  620.     "glUniformMatrix2x4fv\0"
  621.     "glUniformMatrix3x2fv\0"
  622.     "glUniformMatrix3x4fv\0"
  623.     "glUniformMatrix4x2fv\0"
  624.     "glUniformMatrix4x3fv\0"
  625.     "glBeginConditionalRender\0"
  626.     "glBeginTransformFeedback\0"
  627.     "glBindBufferBase\0"
  628.     "glBindBufferRange\0"
  629.     "glBindFragDataLocation\0"
  630.     "glClampColor\0"
  631.     "glClearBufferfi\0"
  632.     "glClearBufferfv\0"
  633.     "glClearBufferiv\0"
  634.     "glClearBufferuiv\0"
  635.     "glColorMaski\0"
  636.     "glDisablei\0"
  637.     "glEnablei\0"
  638.     "glEndConditionalRender\0"
  639.     "glEndTransformFeedback\0"
  640.     "glGetBooleani_v\0"
  641.     "glGetFragDataLocation\0"
  642.     "glGetIntegeri_v\0"
  643.     "glGetStringi\0"
  644.     "glGetTexParameterIiv\0"
  645.     "glGetTexParameterIuiv\0"
  646.     "glGetTransformFeedbackVarying\0"
  647.     "glGetUniformuiv\0"
  648.     "glGetVertexAttribIiv\0"
  649.     "glGetVertexAttribIuiv\0"
  650.     "glIsEnabledi\0"
  651.     "glTexParameterIiv\0"
  652.     "glTexParameterIuiv\0"
  653.     "glTransformFeedbackVaryings\0"
  654.     "glUniform1ui\0"
  655.     "glUniform1uiv\0"
  656.     "glUniform2ui\0"
  657.     "glUniform2uiv\0"
  658.     "glUniform3ui\0"
  659.     "glUniform3uiv\0"
  660.     "glUniform4ui\0"
  661.     "glUniform4uiv\0"
  662.     "glVertexAttribI1iv\0"
  663.     "glVertexAttribI1uiv\0"
  664.     "glVertexAttribI4bv\0"
  665.     "glVertexAttribI4sv\0"
  666.     "glVertexAttribI4ubv\0"
  667.     "glVertexAttribI4usv\0"
  668.     "glVertexAttribIPointer\0"
  669.     "glPrimitiveRestartIndex\0"
  670.     "glTexBuffer\0"
  671.     "glFramebufferTexture\0"
  672.     "glGetBufferParameteri64v\0"
  673.     "glGetInteger64i_v\0"
  674.     "glVertexAttribDivisor\0"
  675.     "glBindProgramARB\0"
  676.     "glDeleteProgramsARB\0"
  677.     "glGenProgramsARB\0"
  678.     "glGetProgramEnvParameterdvARB\0"
  679.     "glGetProgramEnvParameterfvARB\0"
  680.     "glGetProgramLocalParameterdvARB\0"
  681.     "glGetProgramLocalParameterfvARB\0"
  682.     "glGetProgramStringARB\0"
  683.     "glGetProgramivARB\0"
  684.     "glIsProgramARB\0"
  685.     "glProgramEnvParameter4dARB\0"
  686.     "glProgramEnvParameter4dvARB\0"
  687.     "glProgramEnvParameter4fARB\0"
  688.     "glProgramEnvParameter4fvARB\0"
  689.     "glProgramLocalParameter4dARB\0"
  690.     "glProgramLocalParameter4dvARB\0"
  691.     "glProgramLocalParameter4fARB\0"
  692.     "glProgramLocalParameter4fvARB\0"
  693.     "glProgramStringARB\0"
  694.     "glVertexAttrib1fARB\0"
  695.     "glVertexAttrib1fvARB\0"
  696.     "glVertexAttrib2fARB\0"
  697.     "glVertexAttrib2fvARB\0"
  698.     "glVertexAttrib3fARB\0"
  699.     "glVertexAttrib3fvARB\0"
  700.     "glVertexAttrib4fARB\0"
  701.     "glVertexAttrib4fvARB\0"
  702.     "glAttachObjectARB\0"
  703.     "glCreateProgramObjectARB\0"
  704.     "glCreateShaderObjectARB\0"
  705.     "glDeleteObjectARB\0"
  706.     "glDetachObjectARB\0"
  707.     "glGetAttachedObjectsARB\0"
  708.     "glGetHandleARB\0"
  709.     "glGetInfoLogARB\0"
  710.     "glGetObjectParameterfvARB\0"
  711.     "glGetObjectParameterivARB\0"
  712.     "glDrawArraysInstancedARB\0"
  713.     "glDrawElementsInstancedARB\0"
  714.     "glBindFramebuffer\0"
  715.     "glBindRenderbuffer\0"
  716.     "glBlitFramebuffer\0"
  717.     "glCheckFramebufferStatus\0"
  718.     "glDeleteFramebuffers\0"
  719.     "glDeleteRenderbuffers\0"
  720.     "glFramebufferRenderbuffer\0"
  721.     "glFramebufferTexture1D\0"
  722.     "glFramebufferTexture2D\0"
  723.     "glFramebufferTexture3D\0"
  724.     "glFramebufferTextureLayer\0"
  725.     "glGenFramebuffers\0"
  726.     "glGenRenderbuffers\0"
  727.     "glGenerateMipmap\0"
  728.     "glGetFramebufferAttachmentParameteriv\0"
  729.     "glGetRenderbufferParameteriv\0"
  730.     "glIsFramebuffer\0"
  731.     "glIsRenderbuffer\0"
  732.     "glRenderbufferStorage\0"
  733.     "glRenderbufferStorageMultisample\0"
  734.     "glFramebufferTextureFaceARB\0"
  735.     "glFlushMappedBufferRange\0"
  736.     "glMapBufferRange\0"
  737.     "glBindVertexArray\0"
  738.     "glDeleteVertexArrays\0"
  739.     "glGenVertexArrays\0"
  740.     "glIsVertexArray\0"
  741.     "glGetActiveUniformBlockName\0"
  742.     "glGetActiveUniformBlockiv\0"
  743.     "glGetActiveUniformName\0"
  744.     "glGetActiveUniformsiv\0"
  745.     "glGetUniformBlockIndex\0"
  746.     "glGetUniformIndices\0"
  747.     "glUniformBlockBinding\0"
  748.     "glCopyBufferSubData\0"
  749.     "glClientWaitSync\0"
  750.     "glDeleteSync\0"
  751.     "glFenceSync\0"
  752.     "glGetInteger64v\0"
  753.     "glGetSynciv\0"
  754.     "glIsSync\0"
  755.     "glWaitSync\0"
  756.     "glDrawElementsBaseVertex\0"
  757.     "glDrawElementsInstancedBaseVertex\0"
  758.     "glDrawRangeElementsBaseVertex\0"
  759.     "glMultiDrawElementsBaseVertex\0"
  760.     "glProvokingVertex\0"
  761.     "glGetMultisamplefv\0"
  762.     "glSampleMaski\0"
  763.     "glTexImage2DMultisample\0"
  764.     "glTexImage3DMultisample\0"
  765.     "glBlendEquationSeparateiARB\0"
  766.     "glBlendEquationiARB\0"
  767.     "glBlendFuncSeparateiARB\0"
  768.     "glBlendFunciARB\0"
  769.     "glBindFragDataLocationIndexed\0"
  770.     "glGetFragDataIndex\0"
  771.     "glBindSampler\0"
  772.     "glDeleteSamplers\0"
  773.     "glGenSamplers\0"
  774.     "glGetSamplerParameterIiv\0"
  775.     "glGetSamplerParameterIuiv\0"
  776.     "glGetSamplerParameterfv\0"
  777.     "glGetSamplerParameteriv\0"
  778.     "glIsSampler\0"
  779.     "glSamplerParameterIiv\0"
  780.     "glSamplerParameterIuiv\0"
  781.     "glSamplerParameterf\0"
  782.     "glSamplerParameterfv\0"
  783.     "glSamplerParameteri\0"
  784.     "glSamplerParameteriv\0"
  785.     "glGetQueryObjecti64v\0"
  786.     "glGetQueryObjectui64v\0"
  787.     "glQueryCounter\0"
  788.     "glColorP3ui\0"
  789.     "glColorP3uiv\0"
  790.     "glColorP4ui\0"
  791.     "glColorP4uiv\0"
  792.     "glMultiTexCoordP1ui\0"
  793.     "glMultiTexCoordP1uiv\0"
  794.     "glMultiTexCoordP2ui\0"
  795.     "glMultiTexCoordP2uiv\0"
  796.     "glMultiTexCoordP3ui\0"
  797.     "glMultiTexCoordP3uiv\0"
  798.     "glMultiTexCoordP4ui\0"
  799.     "glMultiTexCoordP4uiv\0"
  800.     "glNormalP3ui\0"
  801.     "glNormalP3uiv\0"
  802.     "glSecondaryColorP3ui\0"
  803.     "glSecondaryColorP3uiv\0"
  804.     "glTexCoordP1ui\0"
  805.     "glTexCoordP1uiv\0"
  806.     "glTexCoordP2ui\0"
  807.     "glTexCoordP2uiv\0"
  808.     "glTexCoordP3ui\0"
  809.     "glTexCoordP3uiv\0"
  810.     "glTexCoordP4ui\0"
  811.     "glTexCoordP4uiv\0"
  812.     "glVertexAttribP1ui\0"
  813.     "glVertexAttribP1uiv\0"
  814.     "glVertexAttribP2ui\0"
  815.     "glVertexAttribP2uiv\0"
  816.     "glVertexAttribP3ui\0"
  817.     "glVertexAttribP3uiv\0"
  818.     "glVertexAttribP4ui\0"
  819.     "glVertexAttribP4uiv\0"
  820.     "glVertexP2ui\0"
  821.     "glVertexP2uiv\0"
  822.     "glVertexP3ui\0"
  823.     "glVertexP3uiv\0"
  824.     "glVertexP4ui\0"
  825.     "glVertexP4uiv\0"
  826.     "glBindTransformFeedback\0"
  827.     "glDeleteTransformFeedbacks\0"
  828.     "glDrawTransformFeedback\0"
  829.     "glGenTransformFeedbacks\0"
  830.     "glIsTransformFeedback\0"
  831.     "glPauseTransformFeedback\0"
  832.     "glResumeTransformFeedback\0"
  833.     "glBeginQueryIndexed\0"
  834.     "glDrawTransformFeedbackStream\0"
  835.     "glEndQueryIndexed\0"
  836.     "glGetQueryIndexediv\0"
  837.     "glClearDepthf\0"
  838.     "glDepthRangef\0"
  839.     "glGetShaderPrecisionFormat\0"
  840.     "glReleaseShaderCompiler\0"
  841.     "glShaderBinary\0"
  842.     "glGetProgramBinary\0"
  843.     "glProgramBinary\0"
  844.     "glProgramParameteri\0"
  845.     "glDebugMessageCallbackARB\0"
  846.     "glDebugMessageControlARB\0"
  847.     "glDebugMessageInsertARB\0"
  848.     "glGetDebugMessageLogARB\0"
  849.     "glGetGraphicsResetStatusARB\0"
  850.     "glGetnColorTableARB\0"
  851.     "glGetnCompressedTexImageARB\0"
  852.     "glGetnConvolutionFilterARB\0"
  853.     "glGetnHistogramARB\0"
  854.     "glGetnMapdvARB\0"
  855.     "glGetnMapfvARB\0"
  856.     "glGetnMapivARB\0"
  857.     "glGetnMinmaxARB\0"
  858.     "glGetnPixelMapfvARB\0"
  859.     "glGetnPixelMapuivARB\0"
  860.     "glGetnPixelMapusvARB\0"
  861.     "glGetnPolygonStippleARB\0"
  862.     "glGetnSeparableFilterARB\0"
  863.     "glGetnTexImageARB\0"
  864.     "glGetnUniformdvARB\0"
  865.     "glGetnUniformfvARB\0"
  866.     "glGetnUniformivARB\0"
  867.     "glGetnUniformuivARB\0"
  868.     "glReadnPixelsARB\0"
  869.     "glDrawArraysInstancedBaseInstance\0"
  870.     "glDrawElementsInstancedBaseInstance\0"
  871.     "glDrawElementsInstancedBaseVertexBaseInstance\0"
  872.     "glDrawTransformFeedbackInstanced\0"
  873.     "glDrawTransformFeedbackStreamInstanced\0"
  874.     "glGetInternalformativ\0"
  875.     "glTexStorage1D\0"
  876.     "glTexStorage2D\0"
  877.     "glTexStorage3D\0"
  878.     "glTextureStorage1DEXT\0"
  879.     "glTextureStorage2DEXT\0"
  880.     "glTextureStorage3DEXT\0"
  881.     "glTexBufferRange\0"
  882.     "glTexStorage2DMultisample\0"
  883.     "glTexStorage3DMultisample\0"
  884.     "glInvalidateBufferData\0"
  885.     "glInvalidateBufferSubData\0"
  886.     "glInvalidateFramebuffer\0"
  887.     "glInvalidateSubFramebuffer\0"
  888.     "glInvalidateTexImage\0"
  889.     "glInvalidateTexSubImage\0"
  890.     "glPolygonOffsetEXT\0"
  891.     "glDrawTexfOES\0"
  892.     "glDrawTexfvOES\0"
  893.     "glDrawTexiOES\0"
  894.     "glDrawTexivOES\0"
  895.     "glDrawTexsOES\0"
  896.     "glDrawTexsvOES\0"
  897.     "glDrawTexxOES\0"
  898.     "glDrawTexxvOES\0"
  899.     "glPointSizePointerOES\0"
  900.     "glQueryMatrixxOES\0"
  901.     "glSampleMaskSGIS\0"
  902.     "glSamplePatternSGIS\0"
  903.     "glColorPointerEXT\0"
  904.     "glEdgeFlagPointerEXT\0"
  905.     "glIndexPointerEXT\0"
  906.     "glNormalPointerEXT\0"
  907.     "glTexCoordPointerEXT\0"
  908.     "glVertexPointerEXT\0"
  909.     "glDiscardFramebufferEXT\0"
  910.     "glLockArraysEXT\0"
  911.     "glUnlockArraysEXT\0"
  912.     "glSecondaryColor3fEXT\0"
  913.     "glSecondaryColor3fvEXT\0"
  914.     "glMultiDrawElementsEXT\0"
  915.     "glFogCoordfEXT\0"
  916.     "glFogCoordfvEXT\0"
  917.     "glResizeBuffersMESA\0"
  918.     "glWindowPos4dMESA\0"
  919.     "glWindowPos4dvMESA\0"
  920.     "glWindowPos4fMESA\0"
  921.     "glWindowPos4fvMESA\0"
  922.     "glWindowPos4iMESA\0"
  923.     "glWindowPos4ivMESA\0"
  924.     "glWindowPos4sMESA\0"
  925.     "glWindowPos4svMESA\0"
  926.     "glMultiModeDrawArraysIBM\0"
  927.     "glMultiModeDrawElementsIBM\0"
  928.     "glAreProgramsResidentNV\0"
  929.     "glExecuteProgramNV\0"
  930.     "glGetProgramParameterdvNV\0"
  931.     "glGetProgramParameterfvNV\0"
  932.     "glGetProgramStringNV\0"
  933.     "glGetProgramivNV\0"
  934.     "glGetTrackMatrixivNV\0"
  935.     "glGetVertexAttribdvNV\0"
  936.     "glGetVertexAttribfvNV\0"
  937.     "glGetVertexAttribivNV\0"
  938.     "glLoadProgramNV\0"
  939.     "glProgramParameters4dvNV\0"
  940.     "glProgramParameters4fvNV\0"
  941.     "glRequestResidentProgramsNV\0"
  942.     "glTrackMatrixNV\0"
  943.     "glVertexAttrib1dNV\0"
  944.     "glVertexAttrib1dvNV\0"
  945.     "glVertexAttrib1fNV\0"
  946.     "glVertexAttrib1fvNV\0"
  947.     "glVertexAttrib1sNV\0"
  948.     "glVertexAttrib1svNV\0"
  949.     "glVertexAttrib2dNV\0"
  950.     "glVertexAttrib2dvNV\0"
  951.     "glVertexAttrib2fNV\0"
  952.     "glVertexAttrib2fvNV\0"
  953.     "glVertexAttrib2sNV\0"
  954.     "glVertexAttrib2svNV\0"
  955.     "glVertexAttrib3dNV\0"
  956.     "glVertexAttrib3dvNV\0"
  957.     "glVertexAttrib3fNV\0"
  958.     "glVertexAttrib3fvNV\0"
  959.     "glVertexAttrib3sNV\0"
  960.     "glVertexAttrib3svNV\0"
  961.     "glVertexAttrib4dNV\0"
  962.     "glVertexAttrib4dvNV\0"
  963.     "glVertexAttrib4fNV\0"
  964.     "glVertexAttrib4fvNV\0"
  965.     "glVertexAttrib4sNV\0"
  966.     "glVertexAttrib4svNV\0"
  967.     "glVertexAttrib4ubNV\0"
  968.     "glVertexAttrib4ubvNV\0"
  969.     "glVertexAttribPointerNV\0"
  970.     "glVertexAttribs1dvNV\0"
  971.     "glVertexAttribs1fvNV\0"
  972.     "glVertexAttribs1svNV\0"
  973.     "glVertexAttribs2dvNV\0"
  974.     "glVertexAttribs2fvNV\0"
  975.     "glVertexAttribs2svNV\0"
  976.     "glVertexAttribs3dvNV\0"
  977.     "glVertexAttribs3fvNV\0"
  978.     "glVertexAttribs3svNV\0"
  979.     "glVertexAttribs4dvNV\0"
  980.     "glVertexAttribs4fvNV\0"
  981.     "glVertexAttribs4svNV\0"
  982.     "glVertexAttribs4ubvNV\0"
  983.     "glGetTexBumpParameterfvATI\0"
  984.     "glGetTexBumpParameterivATI\0"
  985.     "glTexBumpParameterfvATI\0"
  986.     "glTexBumpParameterivATI\0"
  987.     "glAlphaFragmentOp1ATI\0"
  988.     "glAlphaFragmentOp2ATI\0"
  989.     "glAlphaFragmentOp3ATI\0"
  990.     "glBeginFragmentShaderATI\0"
  991.     "glBindFragmentShaderATI\0"
  992.     "glColorFragmentOp1ATI\0"
  993.     "glColorFragmentOp2ATI\0"
  994.     "glColorFragmentOp3ATI\0"
  995.     "glDeleteFragmentShaderATI\0"
  996.     "glEndFragmentShaderATI\0"
  997.     "glGenFragmentShadersATI\0"
  998.     "glPassTexCoordATI\0"
  999.     "glSampleMapATI\0"
  1000.     "glSetFragmentShaderConstantATI\0"
  1001.     "glActiveStencilFaceEXT\0"
  1002.     "glBindVertexArrayAPPLE\0"
  1003.     "glGenVertexArraysAPPLE\0"
  1004.     "glGetProgramNamedParameterdvNV\0"
  1005.     "glGetProgramNamedParameterfvNV\0"
  1006.     "glProgramNamedParameter4dNV\0"
  1007.     "glProgramNamedParameter4dvNV\0"
  1008.     "glProgramNamedParameter4fNV\0"
  1009.     "glProgramNamedParameter4fvNV\0"
  1010.     "glPrimitiveRestartNV\0"
  1011.     "glGetTexGenxvOES\0"
  1012.     "glTexGenxOES\0"
  1013.     "glTexGenxvOES\0"
  1014.     "glDepthBoundsEXT\0"
  1015.     "glBindFramebufferEXT\0"
  1016.     "glBindRenderbufferEXT\0"
  1017.     "glBufferParameteriAPPLE\0"
  1018.     "glFlushMappedBufferRangeAPPLE\0"
  1019.     "glVertexAttribI1iEXT\0"
  1020.     "glVertexAttribI1uiEXT\0"
  1021.     "glVertexAttribI2iEXT\0"
  1022.     "glVertexAttribI2ivEXT\0"
  1023.     "glVertexAttribI2uiEXT\0"
  1024.     "glVertexAttribI2uivEXT\0"
  1025.     "glVertexAttribI3iEXT\0"
  1026.     "glVertexAttribI3ivEXT\0"
  1027.     "glVertexAttribI3uiEXT\0"
  1028.     "glVertexAttribI3uivEXT\0"
  1029.     "glVertexAttribI4iEXT\0"
  1030.     "glVertexAttribI4ivEXT\0"
  1031.     "glVertexAttribI4uiEXT\0"
  1032.     "glVertexAttribI4uivEXT\0"
  1033.     "glClearColorIiEXT\0"
  1034.     "glClearColorIuiEXT\0"
  1035.     "glBindBufferOffsetEXT\0"
  1036.     "glGetObjectParameterivAPPLE\0"
  1037.     "glObjectPurgeableAPPLE\0"
  1038.     "glObjectUnpurgeableAPPLE\0"
  1039.     "glActiveProgramEXT\0"
  1040.     "glCreateShaderProgramEXT\0"
  1041.     "glUseShaderProgramEXT\0"
  1042.     "glTextureBarrierNV\0"
  1043.     "glStencilFuncSeparateATI\0"
  1044.     "glProgramEnvParameters4fvEXT\0"
  1045.     "glProgramLocalParameters4fvEXT\0"
  1046.     "glEGLImageTargetRenderbufferStorageOES\0"
  1047.     "glEGLImageTargetTexture2DOES\0"
  1048.     "glAlphaFuncx\0"
  1049.     "glClearColorx\0"
  1050.     "glClearDepthx\0"
  1051.     "glColor4x\0"
  1052.     "glDepthRangex\0"
  1053.     "glFogx\0"
  1054.     "glFogxv\0"
  1055.     "glFrustumf\0"
  1056.     "glFrustumx\0"
  1057.     "glLightModelx\0"
  1058.     "glLightModelxv\0"
  1059.     "glLightx\0"
  1060.     "glLightxv\0"
  1061.     "glLineWidthx\0"
  1062.     "glLoadMatrixx\0"
  1063.     "glMaterialx\0"
  1064.     "glMaterialxv\0"
  1065.     "glMultMatrixx\0"
  1066.     "glMultiTexCoord4x\0"
  1067.     "glNormal3x\0"
  1068.     "glOrthof\0"
  1069.     "glOrthox\0"
  1070.     "glPointSizex\0"
  1071.     "glPolygonOffsetx\0"
  1072.     "glRotatex\0"
  1073.     "glSampleCoveragex\0"
  1074.     "glScalex\0"
  1075.     "glTexEnvx\0"
  1076.     "glTexEnvxv\0"
  1077.     "glTexParameterx\0"
  1078.     "glTranslatex\0"
  1079.     "glClipPlanef\0"
  1080.     "glClipPlanex\0"
  1081.     "glGetClipPlanef\0"
  1082.     "glGetClipPlanex\0"
  1083.     "glGetFixedv\0"
  1084.     "glGetLightxv\0"
  1085.     "glGetMaterialxv\0"
  1086.     "glGetTexEnvxv\0"
  1087.     "glGetTexParameterxv\0"
  1088.     "glPointParameterx\0"
  1089.     "glPointParameterxv\0"
  1090.     "glTexParameterxv\0"
  1091.     "glTexGenfOES\0"
  1092.     "glTexGenfvOES\0"
  1093.     "glTexGeniOES\0"
  1094.     "glTexGenivOES\0"
  1095.     "glReadBufferNV\0"
  1096.     "glGetTexGenfvOES\0"
  1097.     "glGetTexGenivOES\0"
  1098.     "glArrayElementEXT\0"
  1099.     "glBindTextureEXT\0"
  1100.     "glDrawArraysEXT\0"
  1101.     "glAreTexturesResidentEXT\0"
  1102.     "glCopyTexImage1DEXT\0"
  1103.     "glCopyTexImage2DEXT\0"
  1104.     "glCopyTexSubImage1DEXT\0"
  1105.     "glCopyTexSubImage2DEXT\0"
  1106.     "glDeleteTexturesEXT\0"
  1107.     "glGenTexturesEXT\0"
  1108.     "glGetPointervEXT\0"
  1109.     "glIsTextureEXT\0"
  1110.     "glPrioritizeTexturesEXT\0"
  1111.     "glTexSubImage1DEXT\0"
  1112.     "glTexSubImage2DEXT\0"
  1113.     "glBlendColorEXT\0"
  1114.     "glBlendEquationEXT\0"
  1115.     "glBlendEquationOES\0"
  1116.     "glDrawRangeElementsEXT\0"
  1117.     "glColorTableSGI\0"
  1118.     "glColorTableEXT\0"
  1119.     "glColorTableParameterfvSGI\0"
  1120.     "glColorTableParameterivSGI\0"
  1121.     "glCopyColorTableSGI\0"
  1122.     "glGetColorTableSGI\0"
  1123.     "glGetColorTableEXT\0"
  1124.     "glGetColorTableParameterfvSGI\0"
  1125.     "glGetColorTableParameterfvEXT\0"
  1126.     "glGetColorTableParameterivSGI\0"
  1127.     "glGetColorTableParameterivEXT\0"
  1128.     "glColorSubTableEXT\0"
  1129.     "glCopyColorSubTableEXT\0"
  1130.     "glConvolutionFilter1DEXT\0"
  1131.     "glConvolutionFilter2DEXT\0"
  1132.     "glConvolutionParameterfEXT\0"
  1133.     "glConvolutionParameterfvEXT\0"
  1134.     "glConvolutionParameteriEXT\0"
  1135.     "glConvolutionParameterivEXT\0"
  1136.     "glCopyConvolutionFilter1DEXT\0"
  1137.     "glCopyConvolutionFilter2DEXT\0"
  1138.     "glGetConvolutionFilterEXT\0"
  1139.     "glGetConvolutionParameterfvEXT\0"
  1140.     "glGetConvolutionParameterivEXT\0"
  1141.     "glGetSeparableFilterEXT\0"
  1142.     "glSeparableFilter2DEXT\0"
  1143.     "glGetHistogramEXT\0"
  1144.     "glGetHistogramParameterfvEXT\0"
  1145.     "glGetHistogramParameterivEXT\0"
  1146.     "glGetMinmaxEXT\0"
  1147.     "glGetMinmaxParameterfvEXT\0"
  1148.     "glGetMinmaxParameterivEXT\0"
  1149.     "glHistogramEXT\0"
  1150.     "glMinmaxEXT\0"
  1151.     "glResetHistogramEXT\0"
  1152.     "glResetMinmaxEXT\0"
  1153.     "glTexImage3DEXT\0"
  1154.     "glTexImage3DOES\0"
  1155.     "glTexSubImage3DEXT\0"
  1156.     "glTexSubImage3DOES\0"
  1157.     "glCopyTexSubImage3DEXT\0"
  1158.     "glCopyTexSubImage3DOES\0"
  1159.     "glActiveTextureARB\0"
  1160.     "glClientActiveTextureARB\0"
  1161.     "glMultiTexCoord1dARB\0"
  1162.     "glMultiTexCoord1dvARB\0"
  1163.     "glMultiTexCoord1f\0"
  1164.     "glMultiTexCoord1fv\0"
  1165.     "glMultiTexCoord1iARB\0"
  1166.     "glMultiTexCoord1ivARB\0"
  1167.     "glMultiTexCoord1sARB\0"
  1168.     "glMultiTexCoord1svARB\0"
  1169.     "glMultiTexCoord2dARB\0"
  1170.     "glMultiTexCoord2dvARB\0"
  1171.     "glMultiTexCoord2f\0"
  1172.     "glMultiTexCoord2fv\0"
  1173.     "glMultiTexCoord2iARB\0"
  1174.     "glMultiTexCoord2ivARB\0"
  1175.     "glMultiTexCoord2sARB\0"
  1176.     "glMultiTexCoord2svARB\0"
  1177.     "glMultiTexCoord3dARB\0"
  1178.     "glMultiTexCoord3dvARB\0"
  1179.     "glMultiTexCoord3f\0"
  1180.     "glMultiTexCoord3fv\0"
  1181.     "glMultiTexCoord3iARB\0"
  1182.     "glMultiTexCoord3ivARB\0"
  1183.     "glMultiTexCoord3sARB\0"
  1184.     "glMultiTexCoord3svARB\0"
  1185.     "glMultiTexCoord4dARB\0"
  1186.     "glMultiTexCoord4dvARB\0"
  1187.     "glMultiTexCoord4f\0"
  1188.     "glMultiTexCoord4fv\0"
  1189.     "glMultiTexCoord4iARB\0"
  1190.     "glMultiTexCoord4ivARB\0"
  1191.     "glMultiTexCoord4sARB\0"
  1192.     "glMultiTexCoord4svARB\0"
  1193.     "glCompressedTexImage1DARB\0"
  1194.     "glCompressedTexImage2DARB\0"
  1195.     "glCompressedTexImage3DARB\0"
  1196.     "glCompressedTexImage3DOES\0"
  1197.     "glCompressedTexSubImage1DARB\0"
  1198.     "glCompressedTexSubImage2DARB\0"
  1199.     "glCompressedTexSubImage3DARB\0"
  1200.     "glCompressedTexSubImage3DOES\0"
  1201.     "glGetCompressedTexImageARB\0"
  1202.     "glLoadTransposeMatrixdARB\0"
  1203.     "glLoadTransposeMatrixfARB\0"
  1204.     "glMultTransposeMatrixdARB\0"
  1205.     "glMultTransposeMatrixfARB\0"
  1206.     "glSampleCoverageARB\0"
  1207.     "glBlendFuncSeparateEXT\0"
  1208.     "glBlendFuncSeparateINGR\0"
  1209.     "glBlendFuncSeparateOES\0"
  1210.     "glFogCoordPointerEXT\0"
  1211.     "glFogCoorddEXT\0"
  1212.     "glFogCoorddvEXT\0"
  1213.     "glMultiDrawArraysEXT\0"
  1214.     "glPointParameterfARB\0"
  1215.     "glPointParameterfEXT\0"
  1216.     "glPointParameterfSGIS\0"
  1217.     "glPointParameterfvARB\0"
  1218.     "glPointParameterfvEXT\0"
  1219.     "glPointParameterfvSGIS\0"
  1220.     "glPointParameteriNV\0"
  1221.     "glPointParameterivNV\0"
  1222.     "glSecondaryColor3bEXT\0"
  1223.     "glSecondaryColor3bvEXT\0"
  1224.     "glSecondaryColor3dEXT\0"
  1225.     "glSecondaryColor3dvEXT\0"
  1226.     "glSecondaryColor3iEXT\0"
  1227.     "glSecondaryColor3ivEXT\0"
  1228.     "glSecondaryColor3sEXT\0"
  1229.     "glSecondaryColor3svEXT\0"
  1230.     "glSecondaryColor3ubEXT\0"
  1231.     "glSecondaryColor3ubvEXT\0"
  1232.     "glSecondaryColor3uiEXT\0"
  1233.     "glSecondaryColor3uivEXT\0"
  1234.     "glSecondaryColor3usEXT\0"
  1235.     "glSecondaryColor3usvEXT\0"
  1236.     "glSecondaryColorPointerEXT\0"
  1237.     "glWindowPos2dARB\0"
  1238.     "glWindowPos2dMESA\0"
  1239.     "glWindowPos2dvARB\0"
  1240.     "glWindowPos2dvMESA\0"
  1241.     "glWindowPos2fARB\0"
  1242.     "glWindowPos2fMESA\0"
  1243.     "glWindowPos2fvARB\0"
  1244.     "glWindowPos2fvMESA\0"
  1245.     "glWindowPos2iARB\0"
  1246.     "glWindowPos2iMESA\0"
  1247.     "glWindowPos2ivARB\0"
  1248.     "glWindowPos2ivMESA\0"
  1249.     "glWindowPos2sARB\0"
  1250.     "glWindowPos2sMESA\0"
  1251.     "glWindowPos2svARB\0"
  1252.     "glWindowPos2svMESA\0"
  1253.     "glWindowPos3dARB\0"
  1254.     "glWindowPos3dMESA\0"
  1255.     "glWindowPos3dvARB\0"
  1256.     "glWindowPos3dvMESA\0"
  1257.     "glWindowPos3fARB\0"
  1258.     "glWindowPos3fMESA\0"
  1259.     "glWindowPos3fvARB\0"
  1260.     "glWindowPos3fvMESA\0"
  1261.     "glWindowPos3iARB\0"
  1262.     "glWindowPos3iMESA\0"
  1263.     "glWindowPos3ivARB\0"
  1264.     "glWindowPos3ivMESA\0"
  1265.     "glWindowPos3sARB\0"
  1266.     "glWindowPos3sMESA\0"
  1267.     "glWindowPos3svARB\0"
  1268.     "glWindowPos3svMESA\0"
  1269.     "glBeginQueryARB\0"
  1270.     "glBindBufferARB\0"
  1271.     "glBufferDataARB\0"
  1272.     "glBufferSubDataARB\0"
  1273.     "glDeleteBuffersARB\0"
  1274.     "glDeleteQueriesARB\0"
  1275.     "glEndQueryARB\0"
  1276.     "glGenBuffersARB\0"
  1277.     "glGenQueriesARB\0"
  1278.     "glGetBufferParameterivARB\0"
  1279.     "glGetBufferPointervARB\0"
  1280.     "glGetBufferPointervOES\0"
  1281.     "glGetBufferSubDataARB\0"
  1282.     "glGetQueryObjectivARB\0"
  1283.     "glGetQueryObjectuivARB\0"
  1284.     "glGetQueryivARB\0"
  1285.     "glIsBufferARB\0"
  1286.     "glIsQueryARB\0"
  1287.     "glMapBufferARB\0"
  1288.     "glMapBufferOES\0"
  1289.     "glUnmapBufferARB\0"
  1290.     "glUnmapBufferOES\0"
  1291.     "glBindAttribLocationARB\0"
  1292.     "glBlendEquationSeparateEXT\0"
  1293.     "glBlendEquationSeparateATI\0"
  1294.     "glBlendEquationSeparateOES\0"
  1295.     "glCompileShaderARB\0"
  1296.     "glDisableVertexAttribArrayARB\0"
  1297.     "glDrawBuffersARB\0"
  1298.     "glDrawBuffersATI\0"
  1299.     "glDrawBuffersNV\0"
  1300.     "glEnableVertexAttribArrayARB\0"
  1301.     "glGetActiveAttribARB\0"
  1302.     "glGetActiveUniformARB\0"
  1303.     "glGetAttribLocationARB\0"
  1304.     "glGetShaderSourceARB\0"
  1305.     "glGetUniformLocationARB\0"
  1306.     "glGetUniformfvARB\0"
  1307.     "glGetUniformivARB\0"
  1308.     "glGetVertexAttribPointervARB\0"
  1309.     "glGetVertexAttribPointervNV\0"
  1310.     "glGetVertexAttribdvARB\0"
  1311.     "glGetVertexAttribfvARB\0"
  1312.     "glGetVertexAttribivARB\0"
  1313.     "glLinkProgramARB\0"
  1314.     "glShaderSourceARB\0"
  1315.     "glStencilOpSeparateATI\0"
  1316.     "glUniform1fARB\0"
  1317.     "glUniform1fvARB\0"
  1318.     "glUniform1iARB\0"
  1319.     "glUniform1ivARB\0"
  1320.     "glUniform2fARB\0"
  1321.     "glUniform2fvARB\0"
  1322.     "glUniform2iARB\0"
  1323.     "glUniform2ivARB\0"
  1324.     "glUniform3fARB\0"
  1325.     "glUniform3fvARB\0"
  1326.     "glUniform3iARB\0"
  1327.     "glUniform3ivARB\0"
  1328.     "glUniform4fARB\0"
  1329.     "glUniform4fvARB\0"
  1330.     "glUniform4iARB\0"
  1331.     "glUniform4ivARB\0"
  1332.     "glUniformMatrix2fvARB\0"
  1333.     "glUniformMatrix3fvARB\0"
  1334.     "glUniformMatrix4fvARB\0"
  1335.     "glUseProgramObjectARB\0"
  1336.     "glValidateProgramARB\0"
  1337.     "glVertexAttrib1dARB\0"
  1338.     "glVertexAttrib1dvARB\0"
  1339.     "glVertexAttrib1sARB\0"
  1340.     "glVertexAttrib1svARB\0"
  1341.     "glVertexAttrib2dARB\0"
  1342.     "glVertexAttrib2dvARB\0"
  1343.     "glVertexAttrib2sARB\0"
  1344.     "glVertexAttrib2svARB\0"
  1345.     "glVertexAttrib3dARB\0"
  1346.     "glVertexAttrib3dvARB\0"
  1347.     "glVertexAttrib3sARB\0"
  1348.     "glVertexAttrib3svARB\0"
  1349.     "glVertexAttrib4NbvARB\0"
  1350.     "glVertexAttrib4NivARB\0"
  1351.     "glVertexAttrib4NsvARB\0"
  1352.     "glVertexAttrib4NubARB\0"
  1353.     "glVertexAttrib4NubvARB\0"
  1354.     "glVertexAttrib4NuivARB\0"
  1355.     "glVertexAttrib4NusvARB\0"
  1356.     "glVertexAttrib4bvARB\0"
  1357.     "glVertexAttrib4dARB\0"
  1358.     "glVertexAttrib4dvARB\0"
  1359.     "glVertexAttrib4ivARB\0"
  1360.     "glVertexAttrib4sARB\0"
  1361.     "glVertexAttrib4svARB\0"
  1362.     "glVertexAttrib4ubvARB\0"
  1363.     "glVertexAttrib4uivARB\0"
  1364.     "glVertexAttrib4usvARB\0"
  1365.     "glVertexAttribPointerARB\0"
  1366.     "glBeginConditionalRenderNV\0"
  1367.     "glBeginTransformFeedbackEXT\0"
  1368.     "glBindBufferBaseEXT\0"
  1369.     "glBindBufferRangeEXT\0"
  1370.     "glBindFragDataLocationEXT\0"
  1371.     "glClampColorARB\0"
  1372.     "glColorMaskIndexedEXT\0"
  1373.     "glDisableIndexedEXT\0"
  1374.     "glEnableIndexedEXT\0"
  1375.     "glEndConditionalRenderNV\0"
  1376.     "glEndTransformFeedbackEXT\0"
  1377.     "glGetBooleanIndexedvEXT\0"
  1378.     "glGetFragDataLocationEXT\0"
  1379.     "glGetIntegerIndexedvEXT\0"
  1380.     "glGetTexParameterIivEXT\0"
  1381.     "glGetTexParameterIuivEXT\0"
  1382.     "glGetTransformFeedbackVaryingEXT\0"
  1383.     "glGetUniformuivEXT\0"
  1384.     "glGetVertexAttribIivEXT\0"
  1385.     "glGetVertexAttribIuivEXT\0"
  1386.     "glIsEnabledIndexedEXT\0"
  1387.     "glTexParameterIivEXT\0"
  1388.     "glTexParameterIuivEXT\0"
  1389.     "glTransformFeedbackVaryingsEXT\0"
  1390.     "glUniform1uiEXT\0"
  1391.     "glUniform1uivEXT\0"
  1392.     "glUniform2uiEXT\0"
  1393.     "glUniform2uivEXT\0"
  1394.     "glUniform3uiEXT\0"
  1395.     "glUniform3uivEXT\0"
  1396.     "glUniform4uiEXT\0"
  1397.     "glUniform4uivEXT\0"
  1398.     "glVertexAttribI1ivEXT\0"
  1399.     "glVertexAttribI1uivEXT\0"
  1400.     "glVertexAttribI4bvEXT\0"
  1401.     "glVertexAttribI4svEXT\0"
  1402.     "glVertexAttribI4ubvEXT\0"
  1403.     "glVertexAttribI4usvEXT\0"
  1404.     "glVertexAttribIPointerEXT\0"
  1405.     "glPrimitiveRestartIndexNV\0"
  1406.     "glTexBufferARB\0"
  1407.     "glFramebufferTextureARB\0"
  1408.     "glVertexAttribDivisorARB\0"
  1409.     "glBindProgramNV\0"
  1410.     "glDeleteProgramsNV\0"
  1411.     "glGenProgramsNV\0"
  1412.     "glIsProgramNV\0"
  1413.     "glProgramParameter4dNV\0"
  1414.     "glProgramParameter4dvNV\0"
  1415.     "glProgramParameter4fNV\0"
  1416.     "glProgramParameter4fvNV\0"
  1417.     "glVertexAttrib1f\0"
  1418.     "glVertexAttrib1fv\0"
  1419.     "glVertexAttrib2f\0"
  1420.     "glVertexAttrib2fv\0"
  1421.     "glVertexAttrib3f\0"
  1422.     "glVertexAttrib3fv\0"
  1423.     "glVertexAttrib4f\0"
  1424.     "glVertexAttrib4fv\0"
  1425.     "glDrawArraysInstancedEXT\0"
  1426.     "glDrawArraysInstanced\0"
  1427.     "glDrawElementsInstancedEXT\0"
  1428.     "glDrawElementsInstanced\0"
  1429.     "glBindFramebufferOES\0"
  1430.     "glBindRenderbufferOES\0"
  1431.     "glBlitFramebufferEXT\0"
  1432.     "glCheckFramebufferStatusEXT\0"
  1433.     "glCheckFramebufferStatusOES\0"
  1434.     "glDeleteFramebuffersEXT\0"
  1435.     "glDeleteFramebuffersOES\0"
  1436.     "glDeleteRenderbuffersEXT\0"
  1437.     "glDeleteRenderbuffersOES\0"
  1438.     "glFramebufferRenderbufferEXT\0"
  1439.     "glFramebufferRenderbufferOES\0"
  1440.     "glFramebufferTexture1DEXT\0"
  1441.     "glFramebufferTexture2DEXT\0"
  1442.     "glFramebufferTexture2DOES\0"
  1443.     "glFramebufferTexture3DEXT\0"
  1444.     "glFramebufferTexture3DOES\0"
  1445.     "glFramebufferTextureLayerARB\0"
  1446.     "glFramebufferTextureLayerEXT\0"
  1447.     "glGenFramebuffersEXT\0"
  1448.     "glGenFramebuffersOES\0"
  1449.     "glGenRenderbuffersEXT\0"
  1450.     "glGenRenderbuffersOES\0"
  1451.     "glGenerateMipmapEXT\0"
  1452.     "glGenerateMipmapOES\0"
  1453.     "glGetFramebufferAttachmentParameterivEXT\0"
  1454.     "glGetFramebufferAttachmentParameterivOES\0"
  1455.     "glGetRenderbufferParameterivEXT\0"
  1456.     "glGetRenderbufferParameterivOES\0"
  1457.     "glIsFramebufferEXT\0"
  1458.     "glIsFramebufferOES\0"
  1459.     "glIsRenderbufferEXT\0"
  1460.     "glIsRenderbufferOES\0"
  1461.     "glRenderbufferStorageEXT\0"
  1462.     "glRenderbufferStorageOES\0"
  1463.     "glRenderbufferStorageMultisampleEXT\0"
  1464.     "glFlushMappedBufferRangeEXT\0"
  1465.     "glMapBufferRangeEXT\0"
  1466.     "glBindVertexArrayOES\0"
  1467.     "glDeleteVertexArraysAPPLE\0"
  1468.     "glDeleteVertexArraysOES\0"
  1469.     "glGenVertexArraysOES\0"
  1470.     "glIsVertexArrayAPPLE\0"
  1471.     "glIsVertexArrayOES\0"
  1472.     "glProvokingVertexEXT\0"
  1473.     "glBlendEquationSeparateIndexedAMD\0"
  1474.     "glBlendEquationIndexedAMD\0"
  1475.     "glBlendFuncSeparateIndexedAMD\0"
  1476.     "glBlendFuncIndexedAMD\0"
  1477.     "glGetQueryObjecti64vEXT\0"
  1478.     "glGetQueryObjectui64vEXT\0"
  1479.     "glClearDepthfOES\0"
  1480.     "glDepthRangefOES\0"
  1481.     "glGetProgramBinaryOES\0"
  1482.     "glProgramBinaryOES\0"
  1483.     "glProgramParameteriARB\0"
  1484.     "glSampleMaskEXT\0"
  1485.     "glSamplePatternEXT\0"
  1486.     "glSecondaryColor3f\0"
  1487.     "glSecondaryColor3fv\0"
  1488.     "glMultiDrawElements\0"
  1489.     "glFogCoordf\0"
  1490.     "glFogCoordfv\0"
  1491.     "glVertexAttribI1i\0"
  1492.     "glVertexAttribI1ui\0"
  1493.     "glVertexAttribI2i\0"
  1494.     "glVertexAttribI2iv\0"
  1495.     "glVertexAttribI2ui\0"
  1496.     "glVertexAttribI2uiv\0"
  1497.     "glVertexAttribI3i\0"
  1498.     "glVertexAttribI3iv\0"
  1499.     "glVertexAttribI3ui\0"
  1500.     "glVertexAttribI3uiv\0"
  1501.     "glVertexAttribI4i\0"
  1502.     "glVertexAttribI4iv\0"
  1503.     "glVertexAttribI4ui\0"
  1504.     "glVertexAttribI4uiv\0"
  1505.     "glAlphaFuncxOES\0"
  1506.     "glClearColorxOES\0"
  1507.     "glClearDepthxOES\0"
  1508.     "glColor4xOES\0"
  1509.     "glDepthRangexOES\0"
  1510.     "glFogxOES\0"
  1511.     "glFogxvOES\0"
  1512.     "glFrustumfOES\0"
  1513.     "glFrustumxOES\0"
  1514.     "glLightModelxOES\0"
  1515.     "glLightModelxvOES\0"
  1516.     "glLightxOES\0"
  1517.     "glLightxvOES\0"
  1518.     "glLineWidthxOES\0"
  1519.     "glLoadMatrixxOES\0"
  1520.     "glMaterialxOES\0"
  1521.     "glMaterialxvOES\0"
  1522.     "glMultMatrixxOES\0"
  1523.     "glMultiTexCoord4xOES\0"
  1524.     "glNormal3xOES\0"
  1525.     "glOrthofOES\0"
  1526.     "glOrthoxOES\0"
  1527.     "glPointSizexOES\0"
  1528.     "glPolygonOffsetxOES\0"
  1529.     "glRotatexOES\0"
  1530.     "glSampleCoveragexOES\0"
  1531.     "glScalexOES\0"
  1532.     "glTexEnvxOES\0"
  1533.     "glTexEnvxvOES\0"
  1534.     "glTexParameterxOES\0"
  1535.     "glTranslatexOES\0"
  1536.     "glClipPlanefOES\0"
  1537.     "glClipPlanexOES\0"
  1538.     "glGetClipPlanefOES\0"
  1539.     "glGetClipPlanexOES\0"
  1540.     "glGetFixedvOES\0"
  1541.     "glGetLightxvOES\0"
  1542.     "glGetMaterialxvOES\0"
  1543.     "glGetTexEnvxvOES\0"
  1544.     "glGetTexParameterxvOES\0"
  1545.     "glPointParameterxOES\0"
  1546.     "glPointParameterxvOES\0"
  1547.     "glTexParameterxvOES\0"
  1548.     ;
  1549.  
  1550.  
  1551. #ifdef USE_MGL_NAMESPACE
  1552. #define gl_dispatch_stub_343 mgl_dispatch_stub_343
  1553. #define gl_dispatch_stub_344 mgl_dispatch_stub_344
  1554. #define gl_dispatch_stub_345 mgl_dispatch_stub_345
  1555. #define gl_dispatch_stub_356 mgl_dispatch_stub_356
  1556. #define gl_dispatch_stub_357 mgl_dispatch_stub_357
  1557. #define gl_dispatch_stub_358 mgl_dispatch_stub_358
  1558. #define gl_dispatch_stub_359 mgl_dispatch_stub_359
  1559. #define gl_dispatch_stub_361 mgl_dispatch_stub_361
  1560. #define gl_dispatch_stub_362 mgl_dispatch_stub_362
  1561. #define gl_dispatch_stub_363 mgl_dispatch_stub_363
  1562. #define gl_dispatch_stub_364 mgl_dispatch_stub_364
  1563. #define gl_dispatch_stub_365 mgl_dispatch_stub_365
  1564. #define gl_dispatch_stub_366 mgl_dispatch_stub_366
  1565. #define gl_dispatch_stub_730 mgl_dispatch_stub_730
  1566. #define gl_dispatch_stub_731 mgl_dispatch_stub_731
  1567. #define gl_dispatch_stub_732 mgl_dispatch_stub_732
  1568. #define gl_dispatch_stub_819 mgl_dispatch_stub_819
  1569. #define gl_dispatch_stub_836 mgl_dispatch_stub_836
  1570. #define gl_dispatch_stub_837 mgl_dispatch_stub_837
  1571. #define gl_dispatch_stub_838 mgl_dispatch_stub_838
  1572. #define gl_dispatch_stub_839 mgl_dispatch_stub_839
  1573. #define gl_dispatch_stub_840 mgl_dispatch_stub_840
  1574. #define gl_dispatch_stub_841 mgl_dispatch_stub_841
  1575. #define gl_dispatch_stub_842 mgl_dispatch_stub_842
  1576. #define gl_dispatch_stub_843 mgl_dispatch_stub_843
  1577. #define gl_dispatch_stub_844 mgl_dispatch_stub_844
  1578. #define gl_dispatch_stub_845 mgl_dispatch_stub_845
  1579. #define gl_dispatch_stub_846 mgl_dispatch_stub_846
  1580. #define gl_dispatch_stub_847 mgl_dispatch_stub_847
  1581. #define gl_dispatch_stub_854 mgl_dispatch_stub_854
  1582. #define gl_dispatch_stub_871 mgl_dispatch_stub_871
  1583. #define gl_dispatch_stub_872 mgl_dispatch_stub_872
  1584. #define gl_dispatch_stub_946 mgl_dispatch_stub_946
  1585. #define gl_dispatch_stub_947 mgl_dispatch_stub_947
  1586. #define gl_dispatch_stub_948 mgl_dispatch_stub_948
  1587. #define gl_dispatch_stub_956 mgl_dispatch_stub_956
  1588. #define gl_dispatch_stub_957 mgl_dispatch_stub_957
  1589. #define gl_dispatch_stub_958 mgl_dispatch_stub_958
  1590. #define gl_dispatch_stub_959 mgl_dispatch_stub_959
  1591. #define gl_dispatch_stub_962 mgl_dispatch_stub_962
  1592. #define gl_dispatch_stub_963 mgl_dispatch_stub_963
  1593. #define gl_dispatch_stub_988 mgl_dispatch_stub_988
  1594. #define gl_dispatch_stub_989 mgl_dispatch_stub_989
  1595. #define gl_dispatch_stub_990 mgl_dispatch_stub_990
  1596. #define gl_dispatch_stub_993 mgl_dispatch_stub_993
  1597. #define gl_dispatch_stub_994 mgl_dispatch_stub_994
  1598. #define gl_dispatch_stub_995 mgl_dispatch_stub_995
  1599. #define gl_dispatch_stub_996 mgl_dispatch_stub_996
  1600. #define gl_dispatch_stub_997 mgl_dispatch_stub_997
  1601. #define gl_dispatch_stub_998 mgl_dispatch_stub_998
  1602. #define gl_dispatch_stub_999 mgl_dispatch_stub_999
  1603. #define gl_dispatch_stub_1000 mgl_dispatch_stub_1000
  1604. #define gl_dispatch_stub_1001 mgl_dispatch_stub_1001
  1605. #define gl_dispatch_stub_1002 mgl_dispatch_stub_1002
  1606. #define gl_dispatch_stub_1003 mgl_dispatch_stub_1003
  1607. #define gl_dispatch_stub_1004 mgl_dispatch_stub_1004
  1608. #define gl_dispatch_stub_1005 mgl_dispatch_stub_1005
  1609. #define gl_dispatch_stub_1006 mgl_dispatch_stub_1006
  1610. #define gl_dispatch_stub_1007 mgl_dispatch_stub_1007
  1611. #define gl_dispatch_stub_1008 mgl_dispatch_stub_1008
  1612. #define gl_dispatch_stub_1009 mgl_dispatch_stub_1009
  1613. #define gl_dispatch_stub_1010 mgl_dispatch_stub_1010
  1614. #define gl_dispatch_stub_1011 mgl_dispatch_stub_1011
  1615. #define gl_dispatch_stub_1012 mgl_dispatch_stub_1012
  1616. #define gl_dispatch_stub_1013 mgl_dispatch_stub_1013
  1617. #define gl_dispatch_stub_1014 mgl_dispatch_stub_1014
  1618. #define gl_dispatch_stub_1015 mgl_dispatch_stub_1015
  1619. #define gl_dispatch_stub_1016 mgl_dispatch_stub_1016
  1620. #define gl_dispatch_stub_1017 mgl_dispatch_stub_1017
  1621. #define gl_dispatch_stub_1018 mgl_dispatch_stub_1018
  1622. #define gl_dispatch_stub_1019 mgl_dispatch_stub_1019
  1623. #define gl_dispatch_stub_1020 mgl_dispatch_stub_1020
  1624. #define gl_dispatch_stub_1021 mgl_dispatch_stub_1021
  1625. #define gl_dispatch_stub_1022 mgl_dispatch_stub_1022
  1626. #define gl_dispatch_stub_1023 mgl_dispatch_stub_1023
  1627. #define gl_dispatch_stub_1024 mgl_dispatch_stub_1024
  1628. #define gl_dispatch_stub_1025 mgl_dispatch_stub_1025
  1629. #define gl_dispatch_stub_1026 mgl_dispatch_stub_1026
  1630. #define gl_dispatch_stub_1027 mgl_dispatch_stub_1027
  1631. #define gl_dispatch_stub_1028 mgl_dispatch_stub_1028
  1632. #define gl_dispatch_stub_1029 mgl_dispatch_stub_1029
  1633. #define gl_dispatch_stub_1030 mgl_dispatch_stub_1030
  1634. #define gl_dispatch_stub_1031 mgl_dispatch_stub_1031
  1635. #define gl_dispatch_stub_1032 mgl_dispatch_stub_1032
  1636. #define gl_dispatch_stub_1033 mgl_dispatch_stub_1033
  1637. #define gl_dispatch_stub_1034 mgl_dispatch_stub_1034
  1638. #define gl_dispatch_stub_1035 mgl_dispatch_stub_1035
  1639. #endif /* USE_MGL_NAMESPACE */
  1640.  
  1641.  
  1642. #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
  1643. void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table);
  1644. void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params);
  1645. void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params);
  1646. void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image);
  1647. void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params);
  1648. void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params);
  1649. void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);
  1650. void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  1651. void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params);
  1652. void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params);
  1653. void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
  1654. void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
  1655. void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
  1656. void GLAPIENTRY gl_dispatch_stub_730(GLuint id, GLenum pname, GLint64 * params);
  1657. void GLAPIENTRY gl_dispatch_stub_731(GLuint id, GLenum pname, GLuint64 * params);
  1658. void GLAPIENTRY gl_dispatch_stub_732(GLuint id, GLenum target);
  1659. void GLAPIENTRY gl_dispatch_stub_819(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
  1660. void GLAPIENTRY gl_dispatch_stub_836(GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
  1661. void GLAPIENTRY gl_dispatch_stub_837(const GLfloat * coords);
  1662. void GLAPIENTRY gl_dispatch_stub_838(GLint x, GLint y, GLint z, GLint width, GLint height);
  1663. void GLAPIENTRY gl_dispatch_stub_839(const GLint * coords);
  1664. void GLAPIENTRY gl_dispatch_stub_840(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
  1665. void GLAPIENTRY gl_dispatch_stub_841(const GLshort * coords);
  1666. void GLAPIENTRY gl_dispatch_stub_842(GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
  1667. void GLAPIENTRY gl_dispatch_stub_843(const GLfixed * coords);
  1668. void GLAPIENTRY gl_dispatch_stub_844(GLenum type, GLsizei stride, const GLvoid * pointer);
  1669. GLbitfield GLAPIENTRY gl_dispatch_stub_845(GLfixed * mantissa, GLint * exponent);
  1670. void GLAPIENTRY gl_dispatch_stub_846(GLclampf value, GLboolean invert);
  1671. void GLAPIENTRY gl_dispatch_stub_847(GLenum pattern);
  1672. void GLAPIENTRY gl_dispatch_stub_854(GLenum target, GLsizei numAttachments, const GLenum * attachments);
  1673. void GLAPIENTRY gl_dispatch_stub_871(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
  1674. void GLAPIENTRY gl_dispatch_stub_872(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
  1675. void GLAPIENTRY gl_dispatch_stub_946(GLenum face);
  1676. void GLAPIENTRY gl_dispatch_stub_947(GLuint array);
  1677. void GLAPIENTRY gl_dispatch_stub_948(GLsizei n, GLuint * arrays);
  1678. void GLAPIENTRY gl_dispatch_stub_956(GLenum coord, GLenum pname, GLfixed * params);
  1679. void GLAPIENTRY gl_dispatch_stub_957(GLenum coord, GLenum pname, GLint param);
  1680. void GLAPIENTRY gl_dispatch_stub_958(GLenum coord, GLenum pname, const GLfixed * params);
  1681. void GLAPIENTRY gl_dispatch_stub_959(GLclampd zmin, GLclampd zmax);
  1682. void GLAPIENTRY gl_dispatch_stub_962(GLenum target, GLenum pname, GLint param);
  1683. void GLAPIENTRY gl_dispatch_stub_963(GLenum target, GLintptr offset, GLsizeiptr size);
  1684. void GLAPIENTRY gl_dispatch_stub_988(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
  1685. void GLAPIENTRY gl_dispatch_stub_989(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  1686. void GLAPIENTRY gl_dispatch_stub_990(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
  1687. void GLAPIENTRY gl_dispatch_stub_993(GLenum func, GLclampx ref);
  1688. void GLAPIENTRY gl_dispatch_stub_994(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
  1689. void GLAPIENTRY gl_dispatch_stub_995(GLclampx depth);
  1690. void GLAPIENTRY gl_dispatch_stub_996(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
  1691. void GLAPIENTRY gl_dispatch_stub_997(GLclampx zNear, GLclampx zFar);
  1692. void GLAPIENTRY gl_dispatch_stub_998(GLenum pname, GLfixed param);
  1693. void GLAPIENTRY gl_dispatch_stub_999(GLenum pname, const GLfixed * params);
  1694. void GLAPIENTRY gl_dispatch_stub_1000(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
  1695. void GLAPIENTRY gl_dispatch_stub_1001(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
  1696. void GLAPIENTRY gl_dispatch_stub_1002(GLenum pname, GLfixed param);
  1697. void GLAPIENTRY gl_dispatch_stub_1003(GLenum pname, const GLfixed * params);
  1698. void GLAPIENTRY gl_dispatch_stub_1004(GLenum light, GLenum pname, GLfixed param);
  1699. void GLAPIENTRY gl_dispatch_stub_1005(GLenum light, GLenum pname, const GLfixed * params);
  1700. void GLAPIENTRY gl_dispatch_stub_1006(GLfixed width);
  1701. void GLAPIENTRY gl_dispatch_stub_1007(const GLfixed * m);
  1702. void GLAPIENTRY gl_dispatch_stub_1008(GLenum face, GLenum pname, GLfixed param);
  1703. void GLAPIENTRY gl_dispatch_stub_1009(GLenum face, GLenum pname, const GLfixed * params);
  1704. void GLAPIENTRY gl_dispatch_stub_1010(const GLfixed * m);
  1705. void GLAPIENTRY gl_dispatch_stub_1011(GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
  1706. void GLAPIENTRY gl_dispatch_stub_1012(GLfixed nx, GLfixed ny, GLfixed nz);
  1707. void GLAPIENTRY gl_dispatch_stub_1013(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
  1708. void GLAPIENTRY gl_dispatch_stub_1014(GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
  1709. void GLAPIENTRY gl_dispatch_stub_1015(GLfixed size);
  1710. void GLAPIENTRY gl_dispatch_stub_1016(GLfixed factor, GLfixed units);
  1711. void GLAPIENTRY gl_dispatch_stub_1017(GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
  1712. void GLAPIENTRY gl_dispatch_stub_1018(GLclampx value, GLboolean invert);
  1713. void GLAPIENTRY gl_dispatch_stub_1019(GLfixed x, GLfixed y, GLfixed z);
  1714. void GLAPIENTRY gl_dispatch_stub_1020(GLenum target, GLenum pname, GLfixed param);
  1715. void GLAPIENTRY gl_dispatch_stub_1021(GLenum target, GLenum pname, const GLfixed * params);
  1716. void GLAPIENTRY gl_dispatch_stub_1022(GLenum target, GLenum pname, GLfixed param);
  1717. void GLAPIENTRY gl_dispatch_stub_1023(GLfixed x, GLfixed y, GLfixed z);
  1718. void GLAPIENTRY gl_dispatch_stub_1024(GLenum plane, const GLfloat * equation);
  1719. void GLAPIENTRY gl_dispatch_stub_1025(GLenum plane, const GLfixed * equation);
  1720. void GLAPIENTRY gl_dispatch_stub_1026(GLenum plane, GLfloat * equation);
  1721. void GLAPIENTRY gl_dispatch_stub_1027(GLenum plane, GLfixed * equation);
  1722. void GLAPIENTRY gl_dispatch_stub_1028(GLenum pname, GLfixed * params);
  1723. void GLAPIENTRY gl_dispatch_stub_1029(GLenum light, GLenum pname, GLfixed * params);
  1724. void GLAPIENTRY gl_dispatch_stub_1030(GLenum face, GLenum pname, GLfixed * params);
  1725. void GLAPIENTRY gl_dispatch_stub_1031(GLenum target, GLenum pname, GLfixed * params);
  1726. void GLAPIENTRY gl_dispatch_stub_1032(GLenum target, GLenum pname, GLfixed * params);
  1727. void GLAPIENTRY gl_dispatch_stub_1033(GLenum pname, GLfixed param);
  1728. void GLAPIENTRY gl_dispatch_stub_1034(GLenum pname, const GLfixed * params);
  1729. void GLAPIENTRY gl_dispatch_stub_1035(GLenum target, GLenum pname, const GLfixed * params);
  1730. #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
  1731.  
  1732. static const glprocs_table_t static_functions[] = {
  1733.     NAME_FUNC_OFFSET(    0, glNewList, glNewList, NULL, 0),
  1734.     NAME_FUNC_OFFSET(   10, glEndList, glEndList, NULL, 1),
  1735.     NAME_FUNC_OFFSET(   20, glCallList, glCallList, NULL, 2),
  1736.     NAME_FUNC_OFFSET(   31, glCallLists, glCallLists, NULL, 3),
  1737.     NAME_FUNC_OFFSET(   43, glDeleteLists, glDeleteLists, NULL, 4),
  1738.     NAME_FUNC_OFFSET(   57, glGenLists, glGenLists, NULL, 5),
  1739.     NAME_FUNC_OFFSET(   68, glListBase, glListBase, NULL, 6),
  1740.     NAME_FUNC_OFFSET(   79, glBegin, glBegin, NULL, 7),
  1741.     NAME_FUNC_OFFSET(   87, glBitmap, glBitmap, NULL, 8),
  1742.     NAME_FUNC_OFFSET(   96, glColor3b, glColor3b, NULL, 9),
  1743.     NAME_FUNC_OFFSET(  106, glColor3bv, glColor3bv, NULL, 10),
  1744.     NAME_FUNC_OFFSET(  117, glColor3d, glColor3d, NULL, 11),
  1745.     NAME_FUNC_OFFSET(  127, glColor3dv, glColor3dv, NULL, 12),
  1746.     NAME_FUNC_OFFSET(  138, glColor3f, glColor3f, NULL, 13),
  1747.     NAME_FUNC_OFFSET(  148, glColor3fv, glColor3fv, NULL, 14),
  1748.     NAME_FUNC_OFFSET(  159, glColor3i, glColor3i, NULL, 15),
  1749.     NAME_FUNC_OFFSET(  169, glColor3iv, glColor3iv, NULL, 16),
  1750.     NAME_FUNC_OFFSET(  180, glColor3s, glColor3s, NULL, 17),
  1751.     NAME_FUNC_OFFSET(  190, glColor3sv, glColor3sv, NULL, 18),
  1752.     NAME_FUNC_OFFSET(  201, glColor3ub, glColor3ub, NULL, 19),
  1753.     NAME_FUNC_OFFSET(  212, glColor3ubv, glColor3ubv, NULL, 20),
  1754.     NAME_FUNC_OFFSET(  224, glColor3ui, glColor3ui, NULL, 21),
  1755.     NAME_FUNC_OFFSET(  235, glColor3uiv, glColor3uiv, NULL, 22),
  1756.     NAME_FUNC_OFFSET(  247, glColor3us, glColor3us, NULL, 23),
  1757.     NAME_FUNC_OFFSET(  258, glColor3usv, glColor3usv, NULL, 24),
  1758.     NAME_FUNC_OFFSET(  270, glColor4b, glColor4b, NULL, 25),
  1759.     NAME_FUNC_OFFSET(  280, glColor4bv, glColor4bv, NULL, 26),
  1760.     NAME_FUNC_OFFSET(  291, glColor4d, glColor4d, NULL, 27),
  1761.     NAME_FUNC_OFFSET(  301, glColor4dv, glColor4dv, NULL, 28),
  1762.     NAME_FUNC_OFFSET(  312, glColor4f, glColor4f, NULL, 29),
  1763.     NAME_FUNC_OFFSET(  322, glColor4fv, glColor4fv, NULL, 30),
  1764.     NAME_FUNC_OFFSET(  333, glColor4i, glColor4i, NULL, 31),
  1765.     NAME_FUNC_OFFSET(  343, glColor4iv, glColor4iv, NULL, 32),
  1766.     NAME_FUNC_OFFSET(  354, glColor4s, glColor4s, NULL, 33),
  1767.     NAME_FUNC_OFFSET(  364, glColor4sv, glColor4sv, NULL, 34),
  1768.     NAME_FUNC_OFFSET(  375, glColor4ub, glColor4ub, NULL, 35),
  1769.     NAME_FUNC_OFFSET(  386, glColor4ubv, glColor4ubv, NULL, 36),
  1770.     NAME_FUNC_OFFSET(  398, glColor4ui, glColor4ui, NULL, 37),
  1771.     NAME_FUNC_OFFSET(  409, glColor4uiv, glColor4uiv, NULL, 38),
  1772.     NAME_FUNC_OFFSET(  421, glColor4us, glColor4us, NULL, 39),
  1773.     NAME_FUNC_OFFSET(  432, glColor4usv, glColor4usv, NULL, 40),
  1774.     NAME_FUNC_OFFSET(  444, glEdgeFlag, glEdgeFlag, NULL, 41),
  1775.     NAME_FUNC_OFFSET(  455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
  1776.     NAME_FUNC_OFFSET(  467, glEnd, glEnd, NULL, 43),
  1777.     NAME_FUNC_OFFSET(  473, glIndexd, glIndexd, NULL, 44),
  1778.     NAME_FUNC_OFFSET(  482, glIndexdv, glIndexdv, NULL, 45),
  1779.     NAME_FUNC_OFFSET(  492, glIndexf, glIndexf, NULL, 46),
  1780.     NAME_FUNC_OFFSET(  501, glIndexfv, glIndexfv, NULL, 47),
  1781.     NAME_FUNC_OFFSET(  511, glIndexi, glIndexi, NULL, 48),
  1782.     NAME_FUNC_OFFSET(  520, glIndexiv, glIndexiv, NULL, 49),
  1783.     NAME_FUNC_OFFSET(  530, glIndexs, glIndexs, NULL, 50),
  1784.     NAME_FUNC_OFFSET(  539, glIndexsv, glIndexsv, NULL, 51),
  1785.     NAME_FUNC_OFFSET(  549, glNormal3b, glNormal3b, NULL, 52),
  1786.     NAME_FUNC_OFFSET(  560, glNormal3bv, glNormal3bv, NULL, 53),
  1787.     NAME_FUNC_OFFSET(  572, glNormal3d, glNormal3d, NULL, 54),
  1788.     NAME_FUNC_OFFSET(  583, glNormal3dv, glNormal3dv, NULL, 55),
  1789.     NAME_FUNC_OFFSET(  595, glNormal3f, glNormal3f, NULL, 56),
  1790.     NAME_FUNC_OFFSET(  606, glNormal3fv, glNormal3fv, NULL, 57),
  1791.     NAME_FUNC_OFFSET(  618, glNormal3i, glNormal3i, NULL, 58),
  1792.     NAME_FUNC_OFFSET(  629, glNormal3iv, glNormal3iv, NULL, 59),
  1793.     NAME_FUNC_OFFSET(  641, glNormal3s, glNormal3s, NULL, 60),
  1794.     NAME_FUNC_OFFSET(  652, glNormal3sv, glNormal3sv, NULL, 61),
  1795.     NAME_FUNC_OFFSET(  664, glRasterPos2d, glRasterPos2d, NULL, 62),
  1796.     NAME_FUNC_OFFSET(  678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
  1797.     NAME_FUNC_OFFSET(  693, glRasterPos2f, glRasterPos2f, NULL, 64),
  1798.     NAME_FUNC_OFFSET(  707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
  1799.     NAME_FUNC_OFFSET(  722, glRasterPos2i, glRasterPos2i, NULL, 66),
  1800.     NAME_FUNC_OFFSET(  736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
  1801.     NAME_FUNC_OFFSET(  751, glRasterPos2s, glRasterPos2s, NULL, 68),
  1802.     NAME_FUNC_OFFSET(  765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
  1803.     NAME_FUNC_OFFSET(  780, glRasterPos3d, glRasterPos3d, NULL, 70),
  1804.     NAME_FUNC_OFFSET(  794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
  1805.     NAME_FUNC_OFFSET(  809, glRasterPos3f, glRasterPos3f, NULL, 72),
  1806.     NAME_FUNC_OFFSET(  823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
  1807.     NAME_FUNC_OFFSET(  838, glRasterPos3i, glRasterPos3i, NULL, 74),
  1808.     NAME_FUNC_OFFSET(  852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
  1809.     NAME_FUNC_OFFSET(  867, glRasterPos3s, glRasterPos3s, NULL, 76),
  1810.     NAME_FUNC_OFFSET(  881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
  1811.     NAME_FUNC_OFFSET(  896, glRasterPos4d, glRasterPos4d, NULL, 78),
  1812.     NAME_FUNC_OFFSET(  910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
  1813.     NAME_FUNC_OFFSET(  925, glRasterPos4f, glRasterPos4f, NULL, 80),
  1814.     NAME_FUNC_OFFSET(  939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
  1815.     NAME_FUNC_OFFSET(  954, glRasterPos4i, glRasterPos4i, NULL, 82),
  1816.     NAME_FUNC_OFFSET(  968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
  1817.     NAME_FUNC_OFFSET(  983, glRasterPos4s, glRasterPos4s, NULL, 84),
  1818.     NAME_FUNC_OFFSET(  997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
  1819.     NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
  1820.     NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
  1821.     NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
  1822.     NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
  1823.     NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
  1824.     NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
  1825.     NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
  1826.     NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
  1827.     NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
  1828.     NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
  1829.     NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
  1830.     NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
  1831.     NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
  1832.     NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
  1833.     NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
  1834.     NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
  1835.     NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
  1836.     NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
  1837.     NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
  1838.     NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
  1839.     NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
  1840.     NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
  1841.     NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
  1842.     NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
  1843.     NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
  1844.     NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
  1845.     NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
  1846.     NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
  1847.     NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
  1848.     NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
  1849.     NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
  1850.     NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
  1851.     NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
  1852.     NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
  1853.     NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
  1854.     NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
  1855.     NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
  1856.     NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
  1857.     NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
  1858.     NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
  1859.     NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
  1860.     NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
  1861.     NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
  1862.     NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
  1863.     NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
  1864.     NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
  1865.     NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
  1866.     NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
  1867.     NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
  1868.     NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
  1869.     NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
  1870.     NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
  1871.     NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
  1872.     NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
  1873.     NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
  1874.     NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
  1875.     NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
  1876.     NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
  1877.     NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
  1878.     NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
  1879.     NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
  1880.     NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
  1881.     NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
  1882.     NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
  1883.     NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
  1884.     NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
  1885.     NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
  1886.     NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
  1887.     NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
  1888.     NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
  1889.     NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
  1890.     NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
  1891.     NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
  1892.     NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
  1893.     NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
  1894.     NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
  1895.     NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
  1896.     NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
  1897.     NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
  1898.     NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
  1899.     NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
  1900.     NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
  1901.     NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
  1902.     NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
  1903.     NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
  1904.     NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
  1905.     NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
  1906.     NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
  1907.     NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
  1908.     NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
  1909.     NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
  1910.     NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
  1911.     NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
  1912.     NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
  1913.     NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
  1914.     NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
  1915.     NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
  1916.     NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
  1917.     NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
  1918.     NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
  1919.     NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
  1920.     NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
  1921.     NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
  1922.     NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
  1923.     NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
  1924.     NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
  1925.     NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
  1926.     NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
  1927.     NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
  1928.     NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
  1929.     NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
  1930.     NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
  1931.     NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
  1932.     NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
  1933.     NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
  1934.     NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
  1935.     NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
  1936.     NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
  1937.     NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
  1938.     NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
  1939.     NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
  1940.     NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
  1941.     NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
  1942.     NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
  1943.     NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
  1944.     NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
  1945.     NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
  1946.     NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
  1947.     NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
  1948.     NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
  1949.     NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
  1950.     NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
  1951.     NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
  1952.     NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
  1953.     NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
  1954.     NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
  1955.     NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
  1956.     NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
  1957.     NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
  1958.     NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
  1959.     NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
  1960.     NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
  1961.     NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
  1962.     NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
  1963.     NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
  1964.     NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
  1965.     NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
  1966.     NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
  1967.     NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
  1968.     NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
  1969.     NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
  1970.     NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
  1971.     NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
  1972.     NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
  1973.     NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
  1974.     NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
  1975.     NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
  1976.     NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
  1977.     NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
  1978.     NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
  1979.     NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
  1980.     NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
  1981.     NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
  1982.     NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
  1983.     NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
  1984.     NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
  1985.     NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
  1986.     NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
  1987.     NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
  1988.     NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
  1989.     NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
  1990.     NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
  1991.     NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
  1992.     NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
  1993.     NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
  1994.     NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
  1995.     NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
  1996.     NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
  1997.     NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
  1998.     NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
  1999.     NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
  2000.     NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
  2001.     NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
  2002.     NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
  2003.     NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
  2004.     NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
  2005.     NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
  2006.     NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
  2007.     NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
  2008.     NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
  2009.     NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
  2010.     NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
  2011.     NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
  2012.     NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
  2013.     NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
  2014.     NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
  2015.     NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
  2016.     NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
  2017.     NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
  2018.     NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
  2019.     NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
  2020.     NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
  2021.     NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
  2022.     NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
  2023.     NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
  2024.     NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
  2025.     NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
  2026.     NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
  2027.     NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
  2028.     NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
  2029.     NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
  2030.     NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
  2031.     NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
  2032.     NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
  2033.     NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
  2034.     NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
  2035.     NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
  2036.     NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
  2037.     NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
  2038.     NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
  2039.     NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
  2040.     NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
  2041.     NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
  2042.     NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
  2043.     NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
  2044.     NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
  2045.     NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
  2046.     NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
  2047.     NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
  2048.     NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
  2049.     NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
  2050.     NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
  2051.     NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
  2052.     NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
  2053.     NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
  2054.     NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
  2055.     NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
  2056.     NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
  2057.     NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
  2058.     NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
  2059.     NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
  2060.     NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
  2061.     NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
  2062.     NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
  2063.     NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
  2064.     NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
  2065.     NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
  2066.     NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
  2067.     NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
  2068.     NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
  2069.     NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
  2070.     NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
  2071.     NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
  2072.     NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
  2073.     NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
  2074.     NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
  2075.     NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
  2076.     NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
  2077.     NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
  2078.     NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
  2079.     NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
  2080.     NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
  2081.     NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
  2082.     NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
  2083.     NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
  2084.     NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
  2085.     NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
  2086.     NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
  2087.     NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
  2088.     NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
  2089.     NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
  2090.     NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
  2091.     NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
  2092.     NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
  2093.     NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
  2094.     NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
  2095.     NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
  2096.     NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
  2097.     NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
  2098.     NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
  2099.     NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
  2100.     NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
  2101.     NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
  2102.     NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
  2103.     NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
  2104.     NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
  2105.     NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
  2106.     NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
  2107.     NAME_FUNC_OFFSET( 5037, glActiveTexture, glActiveTexture, NULL, 374),
  2108.     NAME_FUNC_OFFSET( 5053, glClientActiveTexture, glClientActiveTexture, NULL, 375),
  2109.     NAME_FUNC_OFFSET( 5075, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
  2110.     NAME_FUNC_OFFSET( 5093, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
  2111.     NAME_FUNC_OFFSET( 5112, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
  2112.     NAME_FUNC_OFFSET( 5133, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
  2113.     NAME_FUNC_OFFSET( 5155, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
  2114.     NAME_FUNC_OFFSET( 5173, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
  2115.     NAME_FUNC_OFFSET( 5192, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
  2116.     NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
  2117.     NAME_FUNC_OFFSET( 5229, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
  2118.     NAME_FUNC_OFFSET( 5247, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
  2119.     NAME_FUNC_OFFSET( 5266, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
  2120.     NAME_FUNC_OFFSET( 5287, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
  2121.     NAME_FUNC_OFFSET( 5309, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
  2122.     NAME_FUNC_OFFSET( 5327, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
  2123.     NAME_FUNC_OFFSET( 5346, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
  2124.     NAME_FUNC_OFFSET( 5364, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
  2125.     NAME_FUNC_OFFSET( 5383, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
  2126.     NAME_FUNC_OFFSET( 5401, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
  2127.     NAME_FUNC_OFFSET( 5420, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
  2128.     NAME_FUNC_OFFSET( 5441, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
  2129.     NAME_FUNC_OFFSET( 5463, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
  2130.     NAME_FUNC_OFFSET( 5481, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
  2131.     NAME_FUNC_OFFSET( 5500, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
  2132.     NAME_FUNC_OFFSET( 5518, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
  2133.     NAME_FUNC_OFFSET( 5537, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
  2134.     NAME_FUNC_OFFSET( 5555, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
  2135.     NAME_FUNC_OFFSET( 5574, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
  2136.     NAME_FUNC_OFFSET( 5595, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
  2137.     NAME_FUNC_OFFSET( 5617, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
  2138.     NAME_FUNC_OFFSET( 5635, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
  2139.     NAME_FUNC_OFFSET( 5654, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
  2140.     NAME_FUNC_OFFSET( 5672, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
  2141.     NAME_FUNC_OFFSET( 5691, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
  2142.     NAME_FUNC_OFFSET( 5714, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
  2143.     NAME_FUNC_OFFSET( 5737, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
  2144.     NAME_FUNC_OFFSET( 5760, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
  2145.     NAME_FUNC_OFFSET( 5786, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
  2146.     NAME_FUNC_OFFSET( 5812, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
  2147.     NAME_FUNC_OFFSET( 5838, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
  2148.     NAME_FUNC_OFFSET( 5862, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
  2149.     NAME_FUNC_OFFSET( 5885, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
  2150.     NAME_FUNC_OFFSET( 5908, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
  2151.     NAME_FUNC_OFFSET( 5931, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
  2152.     NAME_FUNC_OFFSET( 5954, glSampleCoverage, glSampleCoverage, NULL, 419),
  2153.     NAME_FUNC_OFFSET( 5971, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
  2154.     NAME_FUNC_OFFSET( 5991, glFogCoordPointer, glFogCoordPointer, NULL, 421),
  2155.     NAME_FUNC_OFFSET( 6009, glFogCoordd, glFogCoordd, NULL, 422),
  2156.     NAME_FUNC_OFFSET( 6021, glFogCoorddv, glFogCoorddv, NULL, 423),
  2157.     NAME_FUNC_OFFSET( 6034, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
  2158.     NAME_FUNC_OFFSET( 6052, glPointParameterf, glPointParameterf, NULL, 425),
  2159.     NAME_FUNC_OFFSET( 6070, glPointParameterfv, glPointParameterfv, NULL, 426),
  2160.     NAME_FUNC_OFFSET( 6089, glPointParameteri, glPointParameteri, NULL, 427),
  2161.     NAME_FUNC_OFFSET( 6107, glPointParameteriv, glPointParameteriv, NULL, 428),
  2162.     NAME_FUNC_OFFSET( 6126, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
  2163.     NAME_FUNC_OFFSET( 6145, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
  2164.     NAME_FUNC_OFFSET( 6165, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
  2165.     NAME_FUNC_OFFSET( 6184, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
  2166.     NAME_FUNC_OFFSET( 6204, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
  2167.     NAME_FUNC_OFFSET( 6223, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
  2168.     NAME_FUNC_OFFSET( 6243, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
  2169.     NAME_FUNC_OFFSET( 6262, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
  2170.     NAME_FUNC_OFFSET( 6282, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
  2171.     NAME_FUNC_OFFSET( 6302, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
  2172.     NAME_FUNC_OFFSET( 6323, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
  2173.     NAME_FUNC_OFFSET( 6343, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
  2174.     NAME_FUNC_OFFSET( 6364, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
  2175.     NAME_FUNC_OFFSET( 6384, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
  2176.     NAME_FUNC_OFFSET( 6405, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
  2177.     NAME_FUNC_OFFSET( 6429, glWindowPos2d, glWindowPos2d, NULL, 444),
  2178.     NAME_FUNC_OFFSET( 6443, glWindowPos2dv, glWindowPos2dv, NULL, 445),
  2179.     NAME_FUNC_OFFSET( 6458, glWindowPos2f, glWindowPos2f, NULL, 446),
  2180.     NAME_FUNC_OFFSET( 6472, glWindowPos2fv, glWindowPos2fv, NULL, 447),
  2181.     NAME_FUNC_OFFSET( 6487, glWindowPos2i, glWindowPos2i, NULL, 448),
  2182.     NAME_FUNC_OFFSET( 6501, glWindowPos2iv, glWindowPos2iv, NULL, 449),
  2183.     NAME_FUNC_OFFSET( 6516, glWindowPos2s, glWindowPos2s, NULL, 450),
  2184.     NAME_FUNC_OFFSET( 6530, glWindowPos2sv, glWindowPos2sv, NULL, 451),
  2185.     NAME_FUNC_OFFSET( 6545, glWindowPos3d, glWindowPos3d, NULL, 452),
  2186.     NAME_FUNC_OFFSET( 6559, glWindowPos3dv, glWindowPos3dv, NULL, 453),
  2187.     NAME_FUNC_OFFSET( 6574, glWindowPos3f, glWindowPos3f, NULL, 454),
  2188.     NAME_FUNC_OFFSET( 6588, glWindowPos3fv, glWindowPos3fv, NULL, 455),
  2189.     NAME_FUNC_OFFSET( 6603, glWindowPos3i, glWindowPos3i, NULL, 456),
  2190.     NAME_FUNC_OFFSET( 6617, glWindowPos3iv, glWindowPos3iv, NULL, 457),
  2191.     NAME_FUNC_OFFSET( 6632, glWindowPos3s, glWindowPos3s, NULL, 458),
  2192.     NAME_FUNC_OFFSET( 6646, glWindowPos3sv, glWindowPos3sv, NULL, 459),
  2193.     NAME_FUNC_OFFSET( 6661, glBeginQuery, glBeginQuery, NULL, 460),
  2194.     NAME_FUNC_OFFSET( 6674, glBindBuffer, glBindBuffer, NULL, 461),
  2195.     NAME_FUNC_OFFSET( 6687, glBufferData, glBufferData, NULL, 462),
  2196.     NAME_FUNC_OFFSET( 6700, glBufferSubData, glBufferSubData, NULL, 463),
  2197.     NAME_FUNC_OFFSET( 6716, glDeleteBuffers, glDeleteBuffers, NULL, 464),
  2198.     NAME_FUNC_OFFSET( 6732, glDeleteQueries, glDeleteQueries, NULL, 465),
  2199.     NAME_FUNC_OFFSET( 6748, glEndQuery, glEndQuery, NULL, 466),
  2200.     NAME_FUNC_OFFSET( 6759, glGenBuffers, glGenBuffers, NULL, 467),
  2201.     NAME_FUNC_OFFSET( 6772, glGenQueries, glGenQueries, NULL, 468),
  2202.     NAME_FUNC_OFFSET( 6785, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
  2203.     NAME_FUNC_OFFSET( 6808, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
  2204.     NAME_FUNC_OFFSET( 6828, glGetBufferSubData, glGetBufferSubData, NULL, 471),
  2205.     NAME_FUNC_OFFSET( 6847, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
  2206.     NAME_FUNC_OFFSET( 6866, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
  2207.     NAME_FUNC_OFFSET( 6886, glGetQueryiv, glGetQueryiv, NULL, 474),
  2208.     NAME_FUNC_OFFSET( 6899, glIsBuffer, glIsBuffer, NULL, 475),
  2209.     NAME_FUNC_OFFSET( 6910, glIsQuery, glIsQuery, NULL, 476),
  2210.     NAME_FUNC_OFFSET( 6920, glMapBuffer, glMapBuffer, NULL, 477),
  2211.     NAME_FUNC_OFFSET( 6932, glUnmapBuffer, glUnmapBuffer, NULL, 478),
  2212.     NAME_FUNC_OFFSET( 6946, glAttachShader, glAttachShader, NULL, 479),
  2213.     NAME_FUNC_OFFSET( 6961, glBindAttribLocation, glBindAttribLocation, NULL, 480),
  2214.     NAME_FUNC_OFFSET( 6982, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
  2215.     NAME_FUNC_OFFSET( 7006, glCompileShader, glCompileShader, NULL, 482),
  2216.     NAME_FUNC_OFFSET( 7022, glCreateProgram, glCreateProgram, NULL, 483),
  2217.     NAME_FUNC_OFFSET( 7038, glCreateShader, glCreateShader, NULL, 484),
  2218.     NAME_FUNC_OFFSET( 7053, glDeleteProgram, glDeleteProgram, NULL, 485),
  2219.     NAME_FUNC_OFFSET( 7069, glDeleteShader, glDeleteShader, NULL, 486),
  2220.     NAME_FUNC_OFFSET( 7084, glDetachShader, glDetachShader, NULL, 487),
  2221.     NAME_FUNC_OFFSET( 7099, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
  2222.     NAME_FUNC_OFFSET( 7126, glDrawBuffers, glDrawBuffers, NULL, 489),
  2223.     NAME_FUNC_OFFSET( 7140, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
  2224.     NAME_FUNC_OFFSET( 7166, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
  2225.     NAME_FUNC_OFFSET( 7184, glGetActiveUniform, glGetActiveUniform, NULL, 492),
  2226.     NAME_FUNC_OFFSET( 7203, glGetAttachedShaders, glGetAttachedShaders, NULL, 493),
  2227.     NAME_FUNC_OFFSET( 7224, glGetAttribLocation, glGetAttribLocation, NULL, 494),
  2228.     NAME_FUNC_OFFSET( 7244, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 495),
  2229.     NAME_FUNC_OFFSET( 7264, glGetProgramiv, glGetProgramiv, NULL, 496),
  2230.     NAME_FUNC_OFFSET( 7279, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 497),
  2231.     NAME_FUNC_OFFSET( 7298, glGetShaderSource, glGetShaderSource, NULL, 498),
  2232.     NAME_FUNC_OFFSET( 7316, glGetShaderiv, glGetShaderiv, NULL, 499),
  2233.     NAME_FUNC_OFFSET( 7330, glGetUniformLocation, glGetUniformLocation, NULL, 500),
  2234.     NAME_FUNC_OFFSET( 7351, glGetUniformfv, glGetUniformfv, NULL, 501),
  2235.     NAME_FUNC_OFFSET( 7366, glGetUniformiv, glGetUniformiv, NULL, 502),
  2236.     NAME_FUNC_OFFSET( 7381, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
  2237.     NAME_FUNC_OFFSET( 7407, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
  2238.     NAME_FUNC_OFFSET( 7427, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
  2239.     NAME_FUNC_OFFSET( 7447, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
  2240.     NAME_FUNC_OFFSET( 7467, glIsProgram, glIsProgram, NULL, 507),
  2241.     NAME_FUNC_OFFSET( 7479, glIsShader, glIsShader, NULL, 508),
  2242.     NAME_FUNC_OFFSET( 7490, glLinkProgram, glLinkProgram, NULL, 509),
  2243.     NAME_FUNC_OFFSET( 7504, glShaderSource, glShaderSource, NULL, 510),
  2244.     NAME_FUNC_OFFSET( 7519, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 511),
  2245.     NAME_FUNC_OFFSET( 7541, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 512),
  2246.     NAME_FUNC_OFFSET( 7563, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
  2247.     NAME_FUNC_OFFSET( 7583, glUniform1f, glUniform1f, NULL, 514),
  2248.     NAME_FUNC_OFFSET( 7595, glUniform1fv, glUniform1fv, NULL, 515),
  2249.     NAME_FUNC_OFFSET( 7608, glUniform1i, glUniform1i, NULL, 516),
  2250.     NAME_FUNC_OFFSET( 7620, glUniform1iv, glUniform1iv, NULL, 517),
  2251.     NAME_FUNC_OFFSET( 7633, glUniform2f, glUniform2f, NULL, 518),
  2252.     NAME_FUNC_OFFSET( 7645, glUniform2fv, glUniform2fv, NULL, 519),
  2253.     NAME_FUNC_OFFSET( 7658, glUniform2i, glUniform2i, NULL, 520),
  2254.     NAME_FUNC_OFFSET( 7670, glUniform2iv, glUniform2iv, NULL, 521),
  2255.     NAME_FUNC_OFFSET( 7683, glUniform3f, glUniform3f, NULL, 522),
  2256.     NAME_FUNC_OFFSET( 7695, glUniform3fv, glUniform3fv, NULL, 523),
  2257.     NAME_FUNC_OFFSET( 7708, glUniform3i, glUniform3i, NULL, 524),
  2258.     NAME_FUNC_OFFSET( 7720, glUniform3iv, glUniform3iv, NULL, 525),
  2259.     NAME_FUNC_OFFSET( 7733, glUniform4f, glUniform4f, NULL, 526),
  2260.     NAME_FUNC_OFFSET( 7745, glUniform4fv, glUniform4fv, NULL, 527),
  2261.     NAME_FUNC_OFFSET( 7758, glUniform4i, glUniform4i, NULL, 528),
  2262.     NAME_FUNC_OFFSET( 7770, glUniform4iv, glUniform4iv, NULL, 529),
  2263.     NAME_FUNC_OFFSET( 7783, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
  2264.     NAME_FUNC_OFFSET( 7802, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
  2265.     NAME_FUNC_OFFSET( 7821, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
  2266.     NAME_FUNC_OFFSET( 7840, glUseProgram, glUseProgram, NULL, 533),
  2267.     NAME_FUNC_OFFSET( 7853, glValidateProgram, glValidateProgram, NULL, 534),
  2268.     NAME_FUNC_OFFSET( 7871, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
  2269.     NAME_FUNC_OFFSET( 7888, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
  2270.     NAME_FUNC_OFFSET( 7906, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
  2271.     NAME_FUNC_OFFSET( 7923, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
  2272.     NAME_FUNC_OFFSET( 7941, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
  2273.     NAME_FUNC_OFFSET( 7958, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
  2274.     NAME_FUNC_OFFSET( 7976, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
  2275.     NAME_FUNC_OFFSET( 7993, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
  2276.     NAME_FUNC_OFFSET( 8011, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
  2277.     NAME_FUNC_OFFSET( 8028, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
  2278.     NAME_FUNC_OFFSET( 8046, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
  2279.     NAME_FUNC_OFFSET( 8063, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
  2280.     NAME_FUNC_OFFSET( 8081, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
  2281.     NAME_FUNC_OFFSET( 8100, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
  2282.     NAME_FUNC_OFFSET( 8119, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
  2283.     NAME_FUNC_OFFSET( 8138, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
  2284.     NAME_FUNC_OFFSET( 8157, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
  2285.     NAME_FUNC_OFFSET( 8177, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
  2286.     NAME_FUNC_OFFSET( 8197, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
  2287.     NAME_FUNC_OFFSET( 8217, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
  2288.     NAME_FUNC_OFFSET( 8235, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
  2289.     NAME_FUNC_OFFSET( 8252, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
  2290.     NAME_FUNC_OFFSET( 8270, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
  2291.     NAME_FUNC_OFFSET( 8288, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
  2292.     NAME_FUNC_OFFSET( 8305, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
  2293.     NAME_FUNC_OFFSET( 8323, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
  2294.     NAME_FUNC_OFFSET( 8342, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
  2295.     NAME_FUNC_OFFSET( 8361, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
  2296.     NAME_FUNC_OFFSET( 8380, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
  2297.     NAME_FUNC_OFFSET( 8402, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 564),
  2298.     NAME_FUNC_OFFSET( 8423, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 565),
  2299.     NAME_FUNC_OFFSET( 8444, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 566),
  2300.     NAME_FUNC_OFFSET( 8465, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 567),
  2301.     NAME_FUNC_OFFSET( 8486, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 568),
  2302.     NAME_FUNC_OFFSET( 8507, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 569),
  2303.     NAME_FUNC_OFFSET( 8528, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
  2304.     NAME_FUNC_OFFSET( 8553, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
  2305.     NAME_FUNC_OFFSET( 8578, glBindBufferBase, glBindBufferBase, NULL, 572),
  2306.     NAME_FUNC_OFFSET( 8595, glBindBufferRange, glBindBufferRange, NULL, 573),
  2307.     NAME_FUNC_OFFSET( 8613, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
  2308.     NAME_FUNC_OFFSET( 8636, glClampColor, glClampColor, NULL, 575),
  2309.     NAME_FUNC_OFFSET( 8649, glClearBufferfi, glClearBufferfi, NULL, 576),
  2310.     NAME_FUNC_OFFSET( 8665, glClearBufferfv, glClearBufferfv, NULL, 577),
  2311.     NAME_FUNC_OFFSET( 8681, glClearBufferiv, glClearBufferiv, NULL, 578),
  2312.     NAME_FUNC_OFFSET( 8697, glClearBufferuiv, glClearBufferuiv, NULL, 579),
  2313.     NAME_FUNC_OFFSET( 8714, glColorMaski, glColorMaski, NULL, 580),
  2314.     NAME_FUNC_OFFSET( 8727, glDisablei, glDisablei, NULL, 581),
  2315.     NAME_FUNC_OFFSET( 8738, glEnablei, glEnablei, NULL, 582),
  2316.     NAME_FUNC_OFFSET( 8748, glEndConditionalRender, glEndConditionalRender, NULL, 583),
  2317.     NAME_FUNC_OFFSET( 8771, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
  2318.     NAME_FUNC_OFFSET( 8794, glGetBooleani_v, glGetBooleani_v, NULL, 585),
  2319.     NAME_FUNC_OFFSET( 8810, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
  2320.     NAME_FUNC_OFFSET( 8832, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
  2321.     NAME_FUNC_OFFSET( 8848, glGetStringi, glGetStringi, NULL, 588),
  2322.     NAME_FUNC_OFFSET( 8861, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
  2323.     NAME_FUNC_OFFSET( 8882, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
  2324.     NAME_FUNC_OFFSET( 8904, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
  2325.     NAME_FUNC_OFFSET( 8934, glGetUniformuiv, glGetUniformuiv, NULL, 592),
  2326.     NAME_FUNC_OFFSET( 8950, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
  2327.     NAME_FUNC_OFFSET( 8971, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
  2328.     NAME_FUNC_OFFSET( 8993, glIsEnabledi, glIsEnabledi, NULL, 595),
  2329.     NAME_FUNC_OFFSET( 9006, glTexParameterIiv, glTexParameterIiv, NULL, 596),
  2330.     NAME_FUNC_OFFSET( 9024, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
  2331.     NAME_FUNC_OFFSET( 9043, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
  2332.     NAME_FUNC_OFFSET( 9071, glUniform1ui, glUniform1ui, NULL, 599),
  2333.     NAME_FUNC_OFFSET( 9084, glUniform1uiv, glUniform1uiv, NULL, 600),
  2334.     NAME_FUNC_OFFSET( 9098, glUniform2ui, glUniform2ui, NULL, 601),
  2335.     NAME_FUNC_OFFSET( 9111, glUniform2uiv, glUniform2uiv, NULL, 602),
  2336.     NAME_FUNC_OFFSET( 9125, glUniform3ui, glUniform3ui, NULL, 603),
  2337.     NAME_FUNC_OFFSET( 9138, glUniform3uiv, glUniform3uiv, NULL, 604),
  2338.     NAME_FUNC_OFFSET( 9152, glUniform4ui, glUniform4ui, NULL, 605),
  2339.     NAME_FUNC_OFFSET( 9165, glUniform4uiv, glUniform4uiv, NULL, 606),
  2340.     NAME_FUNC_OFFSET( 9179, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
  2341.     NAME_FUNC_OFFSET( 9198, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
  2342.     NAME_FUNC_OFFSET( 9218, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
  2343.     NAME_FUNC_OFFSET( 9237, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
  2344.     NAME_FUNC_OFFSET( 9256, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
  2345.     NAME_FUNC_OFFSET( 9276, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
  2346.     NAME_FUNC_OFFSET( 9296, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
  2347.     NAME_FUNC_OFFSET( 9319, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
  2348.     NAME_FUNC_OFFSET( 9343, glTexBuffer, glTexBuffer, NULL, 615),
  2349.     NAME_FUNC_OFFSET( 9355, glFramebufferTexture, glFramebufferTexture, NULL, 616),
  2350.     NAME_FUNC_OFFSET( 9376, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 617),
  2351.     NAME_FUNC_OFFSET( 9401, glGetInteger64i_v, glGetInteger64i_v, NULL, 618),
  2352.     NAME_FUNC_OFFSET( 9419, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
  2353.     NAME_FUNC_OFFSET( 9441, glBindProgramARB, glBindProgramARB, NULL, 620),
  2354.     NAME_FUNC_OFFSET( 9458, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
  2355.     NAME_FUNC_OFFSET( 9478, glGenProgramsARB, glGenProgramsARB, NULL, 622),
  2356.     NAME_FUNC_OFFSET( 9495, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 623),
  2357.     NAME_FUNC_OFFSET( 9525, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 624),
  2358.     NAME_FUNC_OFFSET( 9555, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 625),
  2359.     NAME_FUNC_OFFSET( 9587, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 626),
  2360.     NAME_FUNC_OFFSET( 9619, glGetProgramStringARB, glGetProgramStringARB, NULL, 627),
  2361.     NAME_FUNC_OFFSET( 9641, glGetProgramivARB, glGetProgramivARB, NULL, 628),
  2362.     NAME_FUNC_OFFSET( 9659, glIsProgramARB, glIsProgramARB, NULL, 629),
  2363.     NAME_FUNC_OFFSET( 9674, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
  2364.     NAME_FUNC_OFFSET( 9701, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
  2365.     NAME_FUNC_OFFSET( 9729, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
  2366.     NAME_FUNC_OFFSET( 9756, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
  2367.     NAME_FUNC_OFFSET( 9784, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 634),
  2368.     NAME_FUNC_OFFSET( 9813, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 635),
  2369.     NAME_FUNC_OFFSET( 9843, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 636),
  2370.     NAME_FUNC_OFFSET( 9872, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 637),
  2371.     NAME_FUNC_OFFSET( 9902, glProgramStringARB, glProgramStringARB, NULL, 638),
  2372.     NAME_FUNC_OFFSET( 9921, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
  2373.     NAME_FUNC_OFFSET( 9941, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
  2374.     NAME_FUNC_OFFSET( 9962, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
  2375.     NAME_FUNC_OFFSET( 9982, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
  2376.     NAME_FUNC_OFFSET(10003, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
  2377.     NAME_FUNC_OFFSET(10023, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
  2378.     NAME_FUNC_OFFSET(10044, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
  2379.     NAME_FUNC_OFFSET(10064, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
  2380.     NAME_FUNC_OFFSET(10085, glAttachObjectARB, glAttachObjectARB, NULL, 647),
  2381.     NAME_FUNC_OFFSET(10103, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 648),
  2382.     NAME_FUNC_OFFSET(10128, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 649),
  2383.     NAME_FUNC_OFFSET(10152, glDeleteObjectARB, glDeleteObjectARB, NULL, 650),
  2384.     NAME_FUNC_OFFSET(10170, glDetachObjectARB, glDetachObjectARB, NULL, 651),
  2385.     NAME_FUNC_OFFSET(10188, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 652),
  2386.     NAME_FUNC_OFFSET(10212, glGetHandleARB, glGetHandleARB, NULL, 653),
  2387.     NAME_FUNC_OFFSET(10227, glGetInfoLogARB, glGetInfoLogARB, NULL, 654),
  2388.     NAME_FUNC_OFFSET(10243, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 655),
  2389.     NAME_FUNC_OFFSET(10269, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 656),
  2390.     NAME_FUNC_OFFSET(10295, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
  2391.     NAME_FUNC_OFFSET(10320, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
  2392.     NAME_FUNC_OFFSET(10347, glBindFramebuffer, glBindFramebuffer, NULL, 659),
  2393.     NAME_FUNC_OFFSET(10365, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
  2394.     NAME_FUNC_OFFSET(10384, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
  2395.     NAME_FUNC_OFFSET(10402, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
  2396.     NAME_FUNC_OFFSET(10427, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
  2397.     NAME_FUNC_OFFSET(10448, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
  2398.     NAME_FUNC_OFFSET(10470, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
  2399.     NAME_FUNC_OFFSET(10496, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
  2400.     NAME_FUNC_OFFSET(10519, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
  2401.     NAME_FUNC_OFFSET(10542, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
  2402.     NAME_FUNC_OFFSET(10565, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
  2403.     NAME_FUNC_OFFSET(10591, glGenFramebuffers, glGenFramebuffers, NULL, 670),
  2404.     NAME_FUNC_OFFSET(10609, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
  2405.     NAME_FUNC_OFFSET(10628, glGenerateMipmap, glGenerateMipmap, NULL, 672),
  2406.     NAME_FUNC_OFFSET(10645, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
  2407.     NAME_FUNC_OFFSET(10683, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
  2408.     NAME_FUNC_OFFSET(10712, glIsFramebuffer, glIsFramebuffer, NULL, 675),
  2409.     NAME_FUNC_OFFSET(10728, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
  2410.     NAME_FUNC_OFFSET(10745, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
  2411.     NAME_FUNC_OFFSET(10767, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
  2412.     NAME_FUNC_OFFSET(10800, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 679),
  2413.     NAME_FUNC_OFFSET(10828, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
  2414.     NAME_FUNC_OFFSET(10853, glMapBufferRange, glMapBufferRange, NULL, 681),
  2415.     NAME_FUNC_OFFSET(10870, glBindVertexArray, glBindVertexArray, NULL, 682),
  2416.     NAME_FUNC_OFFSET(10888, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
  2417.     NAME_FUNC_OFFSET(10909, glGenVertexArrays, glGenVertexArrays, NULL, 684),
  2418.     NAME_FUNC_OFFSET(10927, glIsVertexArray, glIsVertexArray, NULL, 685),
  2419.     NAME_FUNC_OFFSET(10943, glGetActiveUniformBlockName, glGetActiveUniformBlockName, NULL, 686),
  2420.     NAME_FUNC_OFFSET(10971, glGetActiveUniformBlockiv, glGetActiveUniformBlockiv, NULL, 687),
  2421.     NAME_FUNC_OFFSET(10997, glGetActiveUniformName, glGetActiveUniformName, NULL, 688),
  2422.     NAME_FUNC_OFFSET(11020, glGetActiveUniformsiv, glGetActiveUniformsiv, NULL, 689),
  2423.     NAME_FUNC_OFFSET(11042, glGetUniformBlockIndex, glGetUniformBlockIndex, NULL, 690),
  2424.     NAME_FUNC_OFFSET(11065, glGetUniformIndices, glGetUniformIndices, NULL, 691),
  2425.     NAME_FUNC_OFFSET(11085, glUniformBlockBinding, glUniformBlockBinding, NULL, 692),
  2426.     NAME_FUNC_OFFSET(11107, glCopyBufferSubData, glCopyBufferSubData, NULL, 693),
  2427.     NAME_FUNC_OFFSET(11127, glClientWaitSync, glClientWaitSync, NULL, 694),
  2428.     NAME_FUNC_OFFSET(11144, glDeleteSync, glDeleteSync, NULL, 695),
  2429.     NAME_FUNC_OFFSET(11157, glFenceSync, glFenceSync, NULL, 696),
  2430.     NAME_FUNC_OFFSET(11169, glGetInteger64v, glGetInteger64v, NULL, 697),
  2431.     NAME_FUNC_OFFSET(11185, glGetSynciv, glGetSynciv, NULL, 698),
  2432.     NAME_FUNC_OFFSET(11197, glIsSync, glIsSync, NULL, 699),
  2433.     NAME_FUNC_OFFSET(11206, glWaitSync, glWaitSync, NULL, 700),
  2434.     NAME_FUNC_OFFSET(11217, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 701),
  2435.     NAME_FUNC_OFFSET(11242, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 702),
  2436.     NAME_FUNC_OFFSET(11276, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 703),
  2437.     NAME_FUNC_OFFSET(11306, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 704),
  2438.     NAME_FUNC_OFFSET(11336, glProvokingVertex, glProvokingVertex, NULL, 705),
  2439.     NAME_FUNC_OFFSET(11354, glGetMultisamplefv, glGetMultisamplefv, NULL, 706),
  2440.     NAME_FUNC_OFFSET(11373, glSampleMaski, glSampleMaski, NULL, 707),
  2441.     NAME_FUNC_OFFSET(11387, glTexImage2DMultisample, glTexImage2DMultisample, NULL, 708),
  2442.     NAME_FUNC_OFFSET(11411, glTexImage3DMultisample, glTexImage3DMultisample, NULL, 709),
  2443.     NAME_FUNC_OFFSET(11435, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
  2444.     NAME_FUNC_OFFSET(11463, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
  2445.     NAME_FUNC_OFFSET(11483, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
  2446.     NAME_FUNC_OFFSET(11507, glBlendFunciARB, glBlendFunciARB, NULL, 713),
  2447.     NAME_FUNC_OFFSET(11523, glBindFragDataLocationIndexed, glBindFragDataLocationIndexed, NULL, 714),
  2448.     NAME_FUNC_OFFSET(11553, glGetFragDataIndex, glGetFragDataIndex, NULL, 715),
  2449.     NAME_FUNC_OFFSET(11572, glBindSampler, glBindSampler, NULL, 716),
  2450.     NAME_FUNC_OFFSET(11586, glDeleteSamplers, glDeleteSamplers, NULL, 717),
  2451.     NAME_FUNC_OFFSET(11603, glGenSamplers, glGenSamplers, NULL, 718),
  2452.     NAME_FUNC_OFFSET(11617, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 719),
  2453.     NAME_FUNC_OFFSET(11642, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 720),
  2454.     NAME_FUNC_OFFSET(11668, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 721),
  2455.     NAME_FUNC_OFFSET(11692, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 722),
  2456.     NAME_FUNC_OFFSET(11716, glIsSampler, glIsSampler, NULL, 723),
  2457.     NAME_FUNC_OFFSET(11728, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 724),
  2458.     NAME_FUNC_OFFSET(11750, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 725),
  2459.     NAME_FUNC_OFFSET(11773, glSamplerParameterf, glSamplerParameterf, NULL, 726),
  2460.     NAME_FUNC_OFFSET(11793, glSamplerParameterfv, glSamplerParameterfv, NULL, 727),
  2461.     NAME_FUNC_OFFSET(11814, glSamplerParameteri, glSamplerParameteri, NULL, 728),
  2462.     NAME_FUNC_OFFSET(11834, glSamplerParameteriv, glSamplerParameteriv, NULL, 729),
  2463.     NAME_FUNC_OFFSET(11855, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
  2464.     NAME_FUNC_OFFSET(11876, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
  2465.     NAME_FUNC_OFFSET(11898, gl_dispatch_stub_732, gl_dispatch_stub_732, NULL, 732),
  2466.     NAME_FUNC_OFFSET(11913, glColorP3ui, glColorP3ui, NULL, 733),
  2467.     NAME_FUNC_OFFSET(11925, glColorP3uiv, glColorP3uiv, NULL, 734),
  2468.     NAME_FUNC_OFFSET(11938, glColorP4ui, glColorP4ui, NULL, 735),
  2469.     NAME_FUNC_OFFSET(11950, glColorP4uiv, glColorP4uiv, NULL, 736),
  2470.     NAME_FUNC_OFFSET(11963, glMultiTexCoordP1ui, glMultiTexCoordP1ui, NULL, 737),
  2471.     NAME_FUNC_OFFSET(11983, glMultiTexCoordP1uiv, glMultiTexCoordP1uiv, NULL, 738),
  2472.     NAME_FUNC_OFFSET(12004, glMultiTexCoordP2ui, glMultiTexCoordP2ui, NULL, 739),
  2473.     NAME_FUNC_OFFSET(12024, glMultiTexCoordP2uiv, glMultiTexCoordP2uiv, NULL, 740),
  2474.     NAME_FUNC_OFFSET(12045, glMultiTexCoordP3ui, glMultiTexCoordP3ui, NULL, 741),
  2475.     NAME_FUNC_OFFSET(12065, glMultiTexCoordP3uiv, glMultiTexCoordP3uiv, NULL, 742),
  2476.     NAME_FUNC_OFFSET(12086, glMultiTexCoordP4ui, glMultiTexCoordP4ui, NULL, 743),
  2477.     NAME_FUNC_OFFSET(12106, glMultiTexCoordP4uiv, glMultiTexCoordP4uiv, NULL, 744),
  2478.     NAME_FUNC_OFFSET(12127, glNormalP3ui, glNormalP3ui, NULL, 745),
  2479.     NAME_FUNC_OFFSET(12140, glNormalP3uiv, glNormalP3uiv, NULL, 746),
  2480.     NAME_FUNC_OFFSET(12154, glSecondaryColorP3ui, glSecondaryColorP3ui, NULL, 747),
  2481.     NAME_FUNC_OFFSET(12175, glSecondaryColorP3uiv, glSecondaryColorP3uiv, NULL, 748),
  2482.     NAME_FUNC_OFFSET(12197, glTexCoordP1ui, glTexCoordP1ui, NULL, 749),
  2483.     NAME_FUNC_OFFSET(12212, glTexCoordP1uiv, glTexCoordP1uiv, NULL, 750),
  2484.     NAME_FUNC_OFFSET(12228, glTexCoordP2ui, glTexCoordP2ui, NULL, 751),
  2485.     NAME_FUNC_OFFSET(12243, glTexCoordP2uiv, glTexCoordP2uiv, NULL, 752),
  2486.     NAME_FUNC_OFFSET(12259, glTexCoordP3ui, glTexCoordP3ui, NULL, 753),
  2487.     NAME_FUNC_OFFSET(12274, glTexCoordP3uiv, glTexCoordP3uiv, NULL, 754),
  2488.     NAME_FUNC_OFFSET(12290, glTexCoordP4ui, glTexCoordP4ui, NULL, 755),
  2489.     NAME_FUNC_OFFSET(12305, glTexCoordP4uiv, glTexCoordP4uiv, NULL, 756),
  2490.     NAME_FUNC_OFFSET(12321, glVertexAttribP1ui, glVertexAttribP1ui, NULL, 757),
  2491.     NAME_FUNC_OFFSET(12340, glVertexAttribP1uiv, glVertexAttribP1uiv, NULL, 758),
  2492.     NAME_FUNC_OFFSET(12360, glVertexAttribP2ui, glVertexAttribP2ui, NULL, 759),
  2493.     NAME_FUNC_OFFSET(12379, glVertexAttribP2uiv, glVertexAttribP2uiv, NULL, 760),
  2494.     NAME_FUNC_OFFSET(12399, glVertexAttribP3ui, glVertexAttribP3ui, NULL, 761),
  2495.     NAME_FUNC_OFFSET(12418, glVertexAttribP3uiv, glVertexAttribP3uiv, NULL, 762),
  2496.     NAME_FUNC_OFFSET(12438, glVertexAttribP4ui, glVertexAttribP4ui, NULL, 763),
  2497.     NAME_FUNC_OFFSET(12457, glVertexAttribP4uiv, glVertexAttribP4uiv, NULL, 764),
  2498.     NAME_FUNC_OFFSET(12477, glVertexP2ui, glVertexP2ui, NULL, 765),
  2499.     NAME_FUNC_OFFSET(12490, glVertexP2uiv, glVertexP2uiv, NULL, 766),
  2500.     NAME_FUNC_OFFSET(12504, glVertexP3ui, glVertexP3ui, NULL, 767),
  2501.     NAME_FUNC_OFFSET(12517, glVertexP3uiv, glVertexP3uiv, NULL, 768),
  2502.     NAME_FUNC_OFFSET(12531, glVertexP4ui, glVertexP4ui, NULL, 769),
  2503.     NAME_FUNC_OFFSET(12544, glVertexP4uiv, glVertexP4uiv, NULL, 770),
  2504.     NAME_FUNC_OFFSET(12558, glBindTransformFeedback, glBindTransformFeedback, NULL, 771),
  2505.     NAME_FUNC_OFFSET(12582, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 772),
  2506.     NAME_FUNC_OFFSET(12609, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 773),
  2507.     NAME_FUNC_OFFSET(12633, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 774),
  2508.     NAME_FUNC_OFFSET(12657, glIsTransformFeedback, glIsTransformFeedback, NULL, 775),
  2509.     NAME_FUNC_OFFSET(12679, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 776),
  2510.     NAME_FUNC_OFFSET(12704, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 777),
  2511.     NAME_FUNC_OFFSET(12730, glBeginQueryIndexed, glBeginQueryIndexed, NULL, 778),
  2512.     NAME_FUNC_OFFSET(12750, glDrawTransformFeedbackStream, glDrawTransformFeedbackStream, NULL, 779),
  2513.     NAME_FUNC_OFFSET(12780, glEndQueryIndexed, glEndQueryIndexed, NULL, 780),
  2514.     NAME_FUNC_OFFSET(12798, glGetQueryIndexediv, glGetQueryIndexediv, NULL, 781),
  2515.     NAME_FUNC_OFFSET(12818, glClearDepthf, glClearDepthf, NULL, 782),
  2516.     NAME_FUNC_OFFSET(12832, glDepthRangef, glDepthRangef, NULL, 783),
  2517.     NAME_FUNC_OFFSET(12846, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 784),
  2518.     NAME_FUNC_OFFSET(12873, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 785),
  2519.     NAME_FUNC_OFFSET(12897, glShaderBinary, glShaderBinary, NULL, 786),
  2520.     NAME_FUNC_OFFSET(12912, glGetProgramBinary, glGetProgramBinary, NULL, 787),
  2521.     NAME_FUNC_OFFSET(12931, glProgramBinary, glProgramBinary, NULL, 788),
  2522.     NAME_FUNC_OFFSET(12947, glProgramParameteri, glProgramParameteri, NULL, 789),
  2523.     NAME_FUNC_OFFSET(12967, glDebugMessageCallbackARB, glDebugMessageCallbackARB, NULL, 790),
  2524.     NAME_FUNC_OFFSET(12993, glDebugMessageControlARB, glDebugMessageControlARB, NULL, 791),
  2525.     NAME_FUNC_OFFSET(13018, glDebugMessageInsertARB, glDebugMessageInsertARB, NULL, 792),
  2526.     NAME_FUNC_OFFSET(13042, glGetDebugMessageLogARB, glGetDebugMessageLogARB, NULL, 793),
  2527.     NAME_FUNC_OFFSET(13066, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 794),
  2528.     NAME_FUNC_OFFSET(13094, glGetnColorTableARB, glGetnColorTableARB, NULL, 795),
  2529.     NAME_FUNC_OFFSET(13114, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 796),
  2530.     NAME_FUNC_OFFSET(13142, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 797),
  2531.     NAME_FUNC_OFFSET(13169, glGetnHistogramARB, glGetnHistogramARB, NULL, 798),
  2532.     NAME_FUNC_OFFSET(13188, glGetnMapdvARB, glGetnMapdvARB, NULL, 799),
  2533.     NAME_FUNC_OFFSET(13203, glGetnMapfvARB, glGetnMapfvARB, NULL, 800),
  2534.     NAME_FUNC_OFFSET(13218, glGetnMapivARB, glGetnMapivARB, NULL, 801),
  2535.     NAME_FUNC_OFFSET(13233, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 802),
  2536.     NAME_FUNC_OFFSET(13249, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 803),
  2537.     NAME_FUNC_OFFSET(13269, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 804),
  2538.     NAME_FUNC_OFFSET(13290, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 805),
  2539.     NAME_FUNC_OFFSET(13311, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 806),
  2540.     NAME_FUNC_OFFSET(13335, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 807),
  2541.     NAME_FUNC_OFFSET(13360, glGetnTexImageARB, glGetnTexImageARB, NULL, 808),
  2542.     NAME_FUNC_OFFSET(13378, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 809),
  2543.     NAME_FUNC_OFFSET(13397, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 810),
  2544.     NAME_FUNC_OFFSET(13416, glGetnUniformivARB, glGetnUniformivARB, NULL, 811),
  2545.     NAME_FUNC_OFFSET(13435, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 812),
  2546.     NAME_FUNC_OFFSET(13455, glReadnPixelsARB, glReadnPixelsARB, NULL, 813),
  2547.     NAME_FUNC_OFFSET(13472, glDrawArraysInstancedBaseInstance, glDrawArraysInstancedBaseInstance, NULL, 814),
  2548.     NAME_FUNC_OFFSET(13506, glDrawElementsInstancedBaseInstance, glDrawElementsInstancedBaseInstance, NULL, 815),
  2549.     NAME_FUNC_OFFSET(13542, glDrawElementsInstancedBaseVertexBaseInstance, glDrawElementsInstancedBaseVertexBaseInstance, NULL, 816),
  2550.     NAME_FUNC_OFFSET(13588, glDrawTransformFeedbackInstanced, glDrawTransformFeedbackInstanced, NULL, 817),
  2551.     NAME_FUNC_OFFSET(13621, glDrawTransformFeedbackStreamInstanced, glDrawTransformFeedbackStreamInstanced, NULL, 818),
  2552.     NAME_FUNC_OFFSET(13660, gl_dispatch_stub_819, gl_dispatch_stub_819, NULL, 819),
  2553.     NAME_FUNC_OFFSET(13682, glTexStorage1D, glTexStorage1D, NULL, 820),
  2554.     NAME_FUNC_OFFSET(13697, glTexStorage2D, glTexStorage2D, NULL, 821),
  2555.     NAME_FUNC_OFFSET(13712, glTexStorage3D, glTexStorage3D, NULL, 822),
  2556.     NAME_FUNC_OFFSET(13727, glTextureStorage1DEXT, glTextureStorage1DEXT, NULL, 823),
  2557.     NAME_FUNC_OFFSET(13749, glTextureStorage2DEXT, glTextureStorage2DEXT, NULL, 824),
  2558.     NAME_FUNC_OFFSET(13771, glTextureStorage3DEXT, glTextureStorage3DEXT, NULL, 825),
  2559.     NAME_FUNC_OFFSET(13793, glTexBufferRange, glTexBufferRange, NULL, 826),
  2560.     NAME_FUNC_OFFSET(13810, glTexStorage2DMultisample, glTexStorage2DMultisample, NULL, 827),
  2561.     NAME_FUNC_OFFSET(13836, glTexStorage3DMultisample, glTexStorage3DMultisample, NULL, 828),
  2562.     NAME_FUNC_OFFSET(13862, glInvalidateBufferData, glInvalidateBufferData, NULL, 829),
  2563.     NAME_FUNC_OFFSET(13885, glInvalidateBufferSubData, glInvalidateBufferSubData, NULL, 830),
  2564.     NAME_FUNC_OFFSET(13911, glInvalidateFramebuffer, glInvalidateFramebuffer, NULL, 831),
  2565.     NAME_FUNC_OFFSET(13935, glInvalidateSubFramebuffer, glInvalidateSubFramebuffer, NULL, 832),
  2566.     NAME_FUNC_OFFSET(13962, glInvalidateTexImage, glInvalidateTexImage, NULL, 833),
  2567.     NAME_FUNC_OFFSET(13983, glInvalidateTexSubImage, glInvalidateTexSubImage, NULL, 834),
  2568.     NAME_FUNC_OFFSET(14007, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 835),
  2569.     NAME_FUNC_OFFSET(14026, gl_dispatch_stub_836, gl_dispatch_stub_836, NULL, 836),
  2570.     NAME_FUNC_OFFSET(14040, gl_dispatch_stub_837, gl_dispatch_stub_837, NULL, 837),
  2571.     NAME_FUNC_OFFSET(14055, gl_dispatch_stub_838, gl_dispatch_stub_838, NULL, 838),
  2572.     NAME_FUNC_OFFSET(14069, gl_dispatch_stub_839, gl_dispatch_stub_839, NULL, 839),
  2573.     NAME_FUNC_OFFSET(14084, gl_dispatch_stub_840, gl_dispatch_stub_840, NULL, 840),
  2574.     NAME_FUNC_OFFSET(14098, gl_dispatch_stub_841, gl_dispatch_stub_841, NULL, 841),
  2575.     NAME_FUNC_OFFSET(14113, gl_dispatch_stub_842, gl_dispatch_stub_842, NULL, 842),
  2576.     NAME_FUNC_OFFSET(14127, gl_dispatch_stub_843, gl_dispatch_stub_843, NULL, 843),
  2577.     NAME_FUNC_OFFSET(14142, gl_dispatch_stub_844, gl_dispatch_stub_844, NULL, 844),
  2578.     NAME_FUNC_OFFSET(14164, gl_dispatch_stub_845, gl_dispatch_stub_845, NULL, 845),
  2579.     NAME_FUNC_OFFSET(14182, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
  2580.     NAME_FUNC_OFFSET(14199, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
  2581.     NAME_FUNC_OFFSET(14219, glColorPointerEXT, glColorPointerEXT, NULL, 848),
  2582.     NAME_FUNC_OFFSET(14237, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 849),
  2583.     NAME_FUNC_OFFSET(14258, glIndexPointerEXT, glIndexPointerEXT, NULL, 850),
  2584.     NAME_FUNC_OFFSET(14276, glNormalPointerEXT, glNormalPointerEXT, NULL, 851),
  2585.     NAME_FUNC_OFFSET(14295, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 852),
  2586.     NAME_FUNC_OFFSET(14316, glVertexPointerEXT, glVertexPointerEXT, NULL, 853),
  2587.     NAME_FUNC_OFFSET(14335, gl_dispatch_stub_854, gl_dispatch_stub_854, NULL, 854),
  2588.     NAME_FUNC_OFFSET(14359, glLockArraysEXT, glLockArraysEXT, NULL, 855),
  2589.     NAME_FUNC_OFFSET(14375, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 856),
  2590.     NAME_FUNC_OFFSET(14393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
  2591.     NAME_FUNC_OFFSET(14415, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
  2592.     NAME_FUNC_OFFSET(14438, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
  2593.     NAME_FUNC_OFFSET(14461, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
  2594.     NAME_FUNC_OFFSET(14476, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
  2595.     NAME_FUNC_OFFSET(14492, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 862),
  2596.     NAME_FUNC_OFFSET(14512, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 863),
  2597.     NAME_FUNC_OFFSET(14530, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 864),
  2598.     NAME_FUNC_OFFSET(14549, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 865),
  2599.     NAME_FUNC_OFFSET(14567, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 866),
  2600.     NAME_FUNC_OFFSET(14586, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 867),
  2601.     NAME_FUNC_OFFSET(14604, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 868),
  2602.     NAME_FUNC_OFFSET(14623, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 869),
  2603.     NAME_FUNC_OFFSET(14641, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 870),
  2604.     NAME_FUNC_OFFSET(14660, gl_dispatch_stub_871, gl_dispatch_stub_871, NULL, 871),
  2605.     NAME_FUNC_OFFSET(14685, gl_dispatch_stub_872, gl_dispatch_stub_872, NULL, 872),
  2606.     NAME_FUNC_OFFSET(14712, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 873),
  2607.     NAME_FUNC_OFFSET(14736, glExecuteProgramNV, glExecuteProgramNV, NULL, 874),
  2608.     NAME_FUNC_OFFSET(14755, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 875),
  2609.     NAME_FUNC_OFFSET(14781, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 876),
  2610.     NAME_FUNC_OFFSET(14807, glGetProgramStringNV, glGetProgramStringNV, NULL, 877),
  2611.     NAME_FUNC_OFFSET(14828, glGetProgramivNV, glGetProgramivNV, NULL, 878),
  2612.     NAME_FUNC_OFFSET(14845, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 879),
  2613.     NAME_FUNC_OFFSET(14866, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 880),
  2614.     NAME_FUNC_OFFSET(14888, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 881),
  2615.     NAME_FUNC_OFFSET(14910, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 882),
  2616.     NAME_FUNC_OFFSET(14932, glLoadProgramNV, glLoadProgramNV, NULL, 883),
  2617.     NAME_FUNC_OFFSET(14948, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 884),
  2618.     NAME_FUNC_OFFSET(14973, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 885),
  2619.     NAME_FUNC_OFFSET(14998, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 886),
  2620.     NAME_FUNC_OFFSET(15026, glTrackMatrixNV, glTrackMatrixNV, NULL, 887),
  2621.     NAME_FUNC_OFFSET(15042, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 888),
  2622.     NAME_FUNC_OFFSET(15061, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 889),
  2623.     NAME_FUNC_OFFSET(15081, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 890),
  2624.     NAME_FUNC_OFFSET(15100, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 891),
  2625.     NAME_FUNC_OFFSET(15120, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 892),
  2626.     NAME_FUNC_OFFSET(15139, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 893),
  2627.     NAME_FUNC_OFFSET(15159, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 894),
  2628.     NAME_FUNC_OFFSET(15178, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 895),
  2629.     NAME_FUNC_OFFSET(15198, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 896),
  2630.     NAME_FUNC_OFFSET(15217, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 897),
  2631.     NAME_FUNC_OFFSET(15237, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 898),
  2632.     NAME_FUNC_OFFSET(15256, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 899),
  2633.     NAME_FUNC_OFFSET(15276, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 900),
  2634.     NAME_FUNC_OFFSET(15295, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 901),
  2635.     NAME_FUNC_OFFSET(15315, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 902),
  2636.     NAME_FUNC_OFFSET(15334, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 903),
  2637.     NAME_FUNC_OFFSET(15354, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 904),
  2638.     NAME_FUNC_OFFSET(15373, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 905),
  2639.     NAME_FUNC_OFFSET(15393, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 906),
  2640.     NAME_FUNC_OFFSET(15412, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 907),
  2641.     NAME_FUNC_OFFSET(15432, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 908),
  2642.     NAME_FUNC_OFFSET(15451, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 909),
  2643.     NAME_FUNC_OFFSET(15471, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 910),
  2644.     NAME_FUNC_OFFSET(15490, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 911),
  2645.     NAME_FUNC_OFFSET(15510, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 912),
  2646.     NAME_FUNC_OFFSET(15530, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 913),
  2647.     NAME_FUNC_OFFSET(15551, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 914),
  2648.     NAME_FUNC_OFFSET(15575, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 915),
  2649.     NAME_FUNC_OFFSET(15596, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 916),
  2650.     NAME_FUNC_OFFSET(15617, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 917),
  2651.     NAME_FUNC_OFFSET(15638, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 918),
  2652.     NAME_FUNC_OFFSET(15659, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 919),
  2653.     NAME_FUNC_OFFSET(15680, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 920),
  2654.     NAME_FUNC_OFFSET(15701, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 921),
  2655.     NAME_FUNC_OFFSET(15722, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 922),
  2656.     NAME_FUNC_OFFSET(15743, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 923),
  2657.     NAME_FUNC_OFFSET(15764, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 924),
  2658.     NAME_FUNC_OFFSET(15785, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 925),
  2659.     NAME_FUNC_OFFSET(15806, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 926),
  2660.     NAME_FUNC_OFFSET(15827, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 927),
  2661.     NAME_FUNC_OFFSET(15849, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 928),
  2662.     NAME_FUNC_OFFSET(15876, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 929),
  2663.     NAME_FUNC_OFFSET(15903, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 930),
  2664.     NAME_FUNC_OFFSET(15927, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 931),
  2665.     NAME_FUNC_OFFSET(15951, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 932),
  2666.     NAME_FUNC_OFFSET(15973, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 933),
  2667.     NAME_FUNC_OFFSET(15995, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 934),
  2668.     NAME_FUNC_OFFSET(16017, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 935),
  2669.     NAME_FUNC_OFFSET(16042, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 936),
  2670.     NAME_FUNC_OFFSET(16066, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 937),
  2671.     NAME_FUNC_OFFSET(16088, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 938),
  2672.     NAME_FUNC_OFFSET(16110, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 939),
  2673.     NAME_FUNC_OFFSET(16132, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 940),
  2674.     NAME_FUNC_OFFSET(16158, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 941),
  2675.     NAME_FUNC_OFFSET(16181, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 942),
  2676.     NAME_FUNC_OFFSET(16205, glPassTexCoordATI, glPassTexCoordATI, NULL, 943),
  2677.     NAME_FUNC_OFFSET(16223, glSampleMapATI, glSampleMapATI, NULL, 944),
  2678.     NAME_FUNC_OFFSET(16238, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 945),
  2679.     NAME_FUNC_OFFSET(16269, gl_dispatch_stub_946, gl_dispatch_stub_946, NULL, 946),
  2680.     NAME_FUNC_OFFSET(16292, gl_dispatch_stub_947, gl_dispatch_stub_947, NULL, 947),
  2681.     NAME_FUNC_OFFSET(16315, gl_dispatch_stub_948, gl_dispatch_stub_948, NULL, 948),
  2682.     NAME_FUNC_OFFSET(16338, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 949),
  2683.     NAME_FUNC_OFFSET(16369, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 950),
  2684.     NAME_FUNC_OFFSET(16400, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 951),
  2685.     NAME_FUNC_OFFSET(16428, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 952),
  2686.     NAME_FUNC_OFFSET(16457, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 953),
  2687.     NAME_FUNC_OFFSET(16485, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 954),
  2688.     NAME_FUNC_OFFSET(16514, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 955),
  2689.     NAME_FUNC_OFFSET(16535, gl_dispatch_stub_956, gl_dispatch_stub_956, NULL, 956),
  2690.     NAME_FUNC_OFFSET(16552, gl_dispatch_stub_957, gl_dispatch_stub_957, NULL, 957),
  2691.     NAME_FUNC_OFFSET(16565, gl_dispatch_stub_958, gl_dispatch_stub_958, NULL, 958),
  2692.     NAME_FUNC_OFFSET(16579, gl_dispatch_stub_959, gl_dispatch_stub_959, NULL, 959),
  2693.     NAME_FUNC_OFFSET(16596, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 960),
  2694.     NAME_FUNC_OFFSET(16617, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 961),
  2695.     NAME_FUNC_OFFSET(16639, gl_dispatch_stub_962, gl_dispatch_stub_962, NULL, 962),
  2696.     NAME_FUNC_OFFSET(16663, gl_dispatch_stub_963, gl_dispatch_stub_963, NULL, 963),
  2697.     NAME_FUNC_OFFSET(16693, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964),
  2698.     NAME_FUNC_OFFSET(16714, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965),
  2699.     NAME_FUNC_OFFSET(16736, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966),
  2700.     NAME_FUNC_OFFSET(16757, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967),
  2701.     NAME_FUNC_OFFSET(16779, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968),
  2702.     NAME_FUNC_OFFSET(16801, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969),
  2703.     NAME_FUNC_OFFSET(16824, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970),
  2704.     NAME_FUNC_OFFSET(16845, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971),
  2705.     NAME_FUNC_OFFSET(16867, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972),
  2706.     NAME_FUNC_OFFSET(16889, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973),
  2707.     NAME_FUNC_OFFSET(16912, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974),
  2708.     NAME_FUNC_OFFSET(16933, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975),
  2709.     NAME_FUNC_OFFSET(16955, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976),
  2710.     NAME_FUNC_OFFSET(16977, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977),
  2711.     NAME_FUNC_OFFSET(17000, glClearColorIiEXT, glClearColorIiEXT, NULL, 978),
  2712.     NAME_FUNC_OFFSET(17018, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 979),
  2713.     NAME_FUNC_OFFSET(17037, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 980),
  2714.     NAME_FUNC_OFFSET(17059, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 981),
  2715.     NAME_FUNC_OFFSET(17087, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 982),
  2716.     NAME_FUNC_OFFSET(17110, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 983),
  2717.     NAME_FUNC_OFFSET(17135, glActiveProgramEXT, glActiveProgramEXT, NULL, 984),
  2718.     NAME_FUNC_OFFSET(17154, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 985),
  2719.     NAME_FUNC_OFFSET(17179, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 986),
  2720.     NAME_FUNC_OFFSET(17201, glTextureBarrierNV, glTextureBarrierNV, NULL, 987),
  2721.     NAME_FUNC_OFFSET(17220, gl_dispatch_stub_988, gl_dispatch_stub_988, NULL, 988),
  2722.     NAME_FUNC_OFFSET(17245, gl_dispatch_stub_989, gl_dispatch_stub_989, NULL, 989),
  2723.     NAME_FUNC_OFFSET(17274, gl_dispatch_stub_990, gl_dispatch_stub_990, NULL, 990),
  2724.     NAME_FUNC_OFFSET(17305, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 991),
  2725.     NAME_FUNC_OFFSET(17344, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 992),
  2726.     NAME_FUNC_OFFSET(17373, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
  2727.     NAME_FUNC_OFFSET(17386, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
  2728.     NAME_FUNC_OFFSET(17400, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
  2729.     NAME_FUNC_OFFSET(17414, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
  2730.     NAME_FUNC_OFFSET(17424, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
  2731.     NAME_FUNC_OFFSET(17438, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
  2732.     NAME_FUNC_OFFSET(17445, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
  2733.     NAME_FUNC_OFFSET(17453, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
  2734.     NAME_FUNC_OFFSET(17464, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
  2735.     NAME_FUNC_OFFSET(17475, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
  2736.     NAME_FUNC_OFFSET(17489, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
  2737.     NAME_FUNC_OFFSET(17504, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
  2738.     NAME_FUNC_OFFSET(17513, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
  2739.     NAME_FUNC_OFFSET(17523, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
  2740.     NAME_FUNC_OFFSET(17536, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
  2741.     NAME_FUNC_OFFSET(17550, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
  2742.     NAME_FUNC_OFFSET(17562, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
  2743.     NAME_FUNC_OFFSET(17575, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
  2744.     NAME_FUNC_OFFSET(17589, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
  2745.     NAME_FUNC_OFFSET(17607, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
  2746.     NAME_FUNC_OFFSET(17618, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
  2747.     NAME_FUNC_OFFSET(17627, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
  2748.     NAME_FUNC_OFFSET(17636, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
  2749.     NAME_FUNC_OFFSET(17649, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
  2750.     NAME_FUNC_OFFSET(17666, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
  2751.     NAME_FUNC_OFFSET(17676, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
  2752.     NAME_FUNC_OFFSET(17694, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
  2753.     NAME_FUNC_OFFSET(17703, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
  2754.     NAME_FUNC_OFFSET(17713, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
  2755.     NAME_FUNC_OFFSET(17724, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
  2756.     NAME_FUNC_OFFSET(17740, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
  2757.     NAME_FUNC_OFFSET(17753, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
  2758.     NAME_FUNC_OFFSET(17766, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
  2759.     NAME_FUNC_OFFSET(17779, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
  2760.     NAME_FUNC_OFFSET(17795, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
  2761.     NAME_FUNC_OFFSET(17811, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
  2762.     NAME_FUNC_OFFSET(17823, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
  2763.     NAME_FUNC_OFFSET(17836, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
  2764.     NAME_FUNC_OFFSET(17852, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
  2765.     NAME_FUNC_OFFSET(17866, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
  2766.     NAME_FUNC_OFFSET(17886, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
  2767.     NAME_FUNC_OFFSET(17904, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
  2768.     NAME_FUNC_OFFSET(17923, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
  2769.     NAME_FUNC_OFFSET(17940, glTexGenf, glTexGenf, NULL, 190),
  2770.     NAME_FUNC_OFFSET(17953, glTexGenfv, glTexGenfv, NULL, 191),
  2771.     NAME_FUNC_OFFSET(17967, glTexGeni, glTexGeni, NULL, 192),
  2772.     NAME_FUNC_OFFSET(17980, glTexGeniv, glTexGeniv, NULL, 193),
  2773.     NAME_FUNC_OFFSET(17994, glReadBuffer, glReadBuffer, NULL, 254),
  2774.     NAME_FUNC_OFFSET(18009, glGetTexGenfv, glGetTexGenfv, NULL, 279),
  2775.     NAME_FUNC_OFFSET(18026, glGetTexGeniv, glGetTexGeniv, NULL, 280),
  2776.     NAME_FUNC_OFFSET(18043, glArrayElement, glArrayElement, NULL, 306),
  2777.     NAME_FUNC_OFFSET(18061, glBindTexture, glBindTexture, NULL, 307),
  2778.     NAME_FUNC_OFFSET(18078, glDrawArrays, glDrawArrays, NULL, 310),
  2779.     NAME_FUNC_OFFSET(18094, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
  2780.     NAME_FUNC_OFFSET(18119, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
  2781.     NAME_FUNC_OFFSET(18139, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
  2782.     NAME_FUNC_OFFSET(18159, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
  2783.     NAME_FUNC_OFFSET(18182, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
  2784.     NAME_FUNC_OFFSET(18205, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
  2785.     NAME_FUNC_OFFSET(18225, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328),
  2786.     NAME_FUNC_OFFSET(18242, glGetPointerv, glGetPointerv, NULL, 329),
  2787.     NAME_FUNC_OFFSET(18259, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330),
  2788.     NAME_FUNC_OFFSET(18274, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
  2789.     NAME_FUNC_OFFSET(18298, glTexSubImage1D, glTexSubImage1D, NULL, 332),
  2790.     NAME_FUNC_OFFSET(18317, glTexSubImage2D, glTexSubImage2D, NULL, 333),
  2791.     NAME_FUNC_OFFSET(18336, glBlendColor, glBlendColor, NULL, 336),
  2792.     NAME_FUNC_OFFSET(18352, glBlendEquation, glBlendEquation, NULL, 337),
  2793.     NAME_FUNC_OFFSET(18371, glBlendEquation, glBlendEquation, NULL, 337),
  2794.     NAME_FUNC_OFFSET(18390, glDrawRangeElements, glDrawRangeElements, NULL, 338),
  2795.     NAME_FUNC_OFFSET(18413, glColorTable, glColorTable, NULL, 339),
  2796.     NAME_FUNC_OFFSET(18429, glColorTable, glColorTable, NULL, 339),
  2797.     NAME_FUNC_OFFSET(18445, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
  2798.     NAME_FUNC_OFFSET(18472, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
  2799.     NAME_FUNC_OFFSET(18499, glCopyColorTable, glCopyColorTable, NULL, 342),
  2800.     NAME_FUNC_OFFSET(18519, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
  2801.     NAME_FUNC_OFFSET(18538, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343),
  2802.     NAME_FUNC_OFFSET(18557, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
  2803.     NAME_FUNC_OFFSET(18587, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344),
  2804.     NAME_FUNC_OFFSET(18617, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
  2805.     NAME_FUNC_OFFSET(18647, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345),
  2806.     NAME_FUNC_OFFSET(18677, glColorSubTable, glColorSubTable, NULL, 346),
  2807.     NAME_FUNC_OFFSET(18696, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
  2808.     NAME_FUNC_OFFSET(18719, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
  2809.     NAME_FUNC_OFFSET(18744, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
  2810.     NAME_FUNC_OFFSET(18769, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
  2811.     NAME_FUNC_OFFSET(18796, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
  2812.     NAME_FUNC_OFFSET(18824, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
  2813.     NAME_FUNC_OFFSET(18851, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
  2814.     NAME_FUNC_OFFSET(18879, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
  2815.     NAME_FUNC_OFFSET(18908, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
  2816.     NAME_FUNC_OFFSET(18937, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356),
  2817.     NAME_FUNC_OFFSET(18963, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357),
  2818.     NAME_FUNC_OFFSET(18994, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358),
  2819.     NAME_FUNC_OFFSET(19025, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359),
  2820.     NAME_FUNC_OFFSET(19049, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
  2821.     NAME_FUNC_OFFSET(19072, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361),
  2822.     NAME_FUNC_OFFSET(19090, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362),
  2823.     NAME_FUNC_OFFSET(19119, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363),
  2824.     NAME_FUNC_OFFSET(19148, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364),
  2825.     NAME_FUNC_OFFSET(19163, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365),
  2826.     NAME_FUNC_OFFSET(19189, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366),
  2827.     NAME_FUNC_OFFSET(19215, glHistogram, glHistogram, NULL, 367),
  2828.     NAME_FUNC_OFFSET(19230, glMinmax, glMinmax, NULL, 368),
  2829.     NAME_FUNC_OFFSET(19242, glResetHistogram, glResetHistogram, NULL, 369),
  2830.     NAME_FUNC_OFFSET(19262, glResetMinmax, glResetMinmax, NULL, 370),
  2831.     NAME_FUNC_OFFSET(19279, glTexImage3D, glTexImage3D, NULL, 371),
  2832.     NAME_FUNC_OFFSET(19295, glTexImage3D, glTexImage3D, NULL, 371),
  2833.     NAME_FUNC_OFFSET(19311, glTexSubImage3D, glTexSubImage3D, NULL, 372),
  2834.     NAME_FUNC_OFFSET(19330, glTexSubImage3D, glTexSubImage3D, NULL, 372),
  2835.     NAME_FUNC_OFFSET(19349, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
  2836.     NAME_FUNC_OFFSET(19372, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
  2837.     NAME_FUNC_OFFSET(19395, glActiveTexture, glActiveTexture, NULL, 374),
  2838.     NAME_FUNC_OFFSET(19414, glClientActiveTexture, glClientActiveTexture, NULL, 375),
  2839.     NAME_FUNC_OFFSET(19439, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
  2840.     NAME_FUNC_OFFSET(19460, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
  2841.     NAME_FUNC_OFFSET(19482, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
  2842.     NAME_FUNC_OFFSET(19500, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
  2843.     NAME_FUNC_OFFSET(19519, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
  2844.     NAME_FUNC_OFFSET(19540, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
  2845.     NAME_FUNC_OFFSET(19562, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
  2846.     NAME_FUNC_OFFSET(19583, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
  2847.     NAME_FUNC_OFFSET(19605, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
  2848.     NAME_FUNC_OFFSET(19626, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
  2849.     NAME_FUNC_OFFSET(19648, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
  2850.     NAME_FUNC_OFFSET(19666, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
  2851.     NAME_FUNC_OFFSET(19685, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
  2852.     NAME_FUNC_OFFSET(19706, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
  2853.     NAME_FUNC_OFFSET(19728, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
  2854.     NAME_FUNC_OFFSET(19749, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
  2855.     NAME_FUNC_OFFSET(19771, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
  2856.     NAME_FUNC_OFFSET(19792, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
  2857.     NAME_FUNC_OFFSET(19814, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
  2858.     NAME_FUNC_OFFSET(19832, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
  2859.     NAME_FUNC_OFFSET(19851, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
  2860.     NAME_FUNC_OFFSET(19872, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
  2861.     NAME_FUNC_OFFSET(19894, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
  2862.     NAME_FUNC_OFFSET(19915, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
  2863.     NAME_FUNC_OFFSET(19937, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
  2864.     NAME_FUNC_OFFSET(19958, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
  2865.     NAME_FUNC_OFFSET(19980, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
  2866.     NAME_FUNC_OFFSET(19998, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
  2867.     NAME_FUNC_OFFSET(20017, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
  2868.     NAME_FUNC_OFFSET(20038, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
  2869.     NAME_FUNC_OFFSET(20060, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
  2870.     NAME_FUNC_OFFSET(20081, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
  2871.     NAME_FUNC_OFFSET(20103, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 408),
  2872.     NAME_FUNC_OFFSET(20129, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 409),
  2873.     NAME_FUNC_OFFSET(20155, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
  2874.     NAME_FUNC_OFFSET(20181, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 410),
  2875.     NAME_FUNC_OFFSET(20207, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 411),
  2876.     NAME_FUNC_OFFSET(20236, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 412),
  2877.     NAME_FUNC_OFFSET(20265, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
  2878.     NAME_FUNC_OFFSET(20294, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 413),
  2879.     NAME_FUNC_OFFSET(20323, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 414),
  2880.     NAME_FUNC_OFFSET(20350, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 415),
  2881.     NAME_FUNC_OFFSET(20376, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 416),
  2882.     NAME_FUNC_OFFSET(20402, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 417),
  2883.     NAME_FUNC_OFFSET(20428, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 418),
  2884.     NAME_FUNC_OFFSET(20454, glSampleCoverage, glSampleCoverage, NULL, 419),
  2885.     NAME_FUNC_OFFSET(20474, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
  2886.     NAME_FUNC_OFFSET(20497, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
  2887.     NAME_FUNC_OFFSET(20521, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 420),
  2888.     NAME_FUNC_OFFSET(20544, glFogCoordPointer, glFogCoordPointer, NULL, 421),
  2889.     NAME_FUNC_OFFSET(20565, glFogCoordd, glFogCoordd, NULL, 422),
  2890.     NAME_FUNC_OFFSET(20580, glFogCoorddv, glFogCoorddv, NULL, 423),
  2891.     NAME_FUNC_OFFSET(20596, glMultiDrawArrays, glMultiDrawArrays, NULL, 424),
  2892.     NAME_FUNC_OFFSET(20617, glPointParameterf, glPointParameterf, NULL, 425),
  2893.     NAME_FUNC_OFFSET(20638, glPointParameterf, glPointParameterf, NULL, 425),
  2894.     NAME_FUNC_OFFSET(20659, glPointParameterf, glPointParameterf, NULL, 425),
  2895.     NAME_FUNC_OFFSET(20681, glPointParameterfv, glPointParameterfv, NULL, 426),
  2896.     NAME_FUNC_OFFSET(20703, glPointParameterfv, glPointParameterfv, NULL, 426),
  2897.     NAME_FUNC_OFFSET(20725, glPointParameterfv, glPointParameterfv, NULL, 426),
  2898.     NAME_FUNC_OFFSET(20748, glPointParameteri, glPointParameteri, NULL, 427),
  2899.     NAME_FUNC_OFFSET(20768, glPointParameteriv, glPointParameteriv, NULL, 428),
  2900.     NAME_FUNC_OFFSET(20789, glSecondaryColor3b, glSecondaryColor3b, NULL, 429),
  2901.     NAME_FUNC_OFFSET(20811, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 430),
  2902.     NAME_FUNC_OFFSET(20834, glSecondaryColor3d, glSecondaryColor3d, NULL, 431),
  2903.     NAME_FUNC_OFFSET(20856, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 432),
  2904.     NAME_FUNC_OFFSET(20879, glSecondaryColor3i, glSecondaryColor3i, NULL, 433),
  2905.     NAME_FUNC_OFFSET(20901, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 434),
  2906.     NAME_FUNC_OFFSET(20924, glSecondaryColor3s, glSecondaryColor3s, NULL, 435),
  2907.     NAME_FUNC_OFFSET(20946, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 436),
  2908.     NAME_FUNC_OFFSET(20969, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 437),
  2909.     NAME_FUNC_OFFSET(20992, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 438),
  2910.     NAME_FUNC_OFFSET(21016, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 439),
  2911.     NAME_FUNC_OFFSET(21039, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 440),
  2912.     NAME_FUNC_OFFSET(21063, glSecondaryColor3us, glSecondaryColor3us, NULL, 441),
  2913.     NAME_FUNC_OFFSET(21086, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 442),
  2914.     NAME_FUNC_OFFSET(21110, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 443),
  2915.     NAME_FUNC_OFFSET(21137, glWindowPos2d, glWindowPos2d, NULL, 444),
  2916.     NAME_FUNC_OFFSET(21154, glWindowPos2d, glWindowPos2d, NULL, 444),
  2917.     NAME_FUNC_OFFSET(21172, glWindowPos2dv, glWindowPos2dv, NULL, 445),
  2918.     NAME_FUNC_OFFSET(21190, glWindowPos2dv, glWindowPos2dv, NULL, 445),
  2919.     NAME_FUNC_OFFSET(21209, glWindowPos2f, glWindowPos2f, NULL, 446),
  2920.     NAME_FUNC_OFFSET(21226, glWindowPos2f, glWindowPos2f, NULL, 446),
  2921.     NAME_FUNC_OFFSET(21244, glWindowPos2fv, glWindowPos2fv, NULL, 447),
  2922.     NAME_FUNC_OFFSET(21262, glWindowPos2fv, glWindowPos2fv, NULL, 447),
  2923.     NAME_FUNC_OFFSET(21281, glWindowPos2i, glWindowPos2i, NULL, 448),
  2924.     NAME_FUNC_OFFSET(21298, glWindowPos2i, glWindowPos2i, NULL, 448),
  2925.     NAME_FUNC_OFFSET(21316, glWindowPos2iv, glWindowPos2iv, NULL, 449),
  2926.     NAME_FUNC_OFFSET(21334, glWindowPos2iv, glWindowPos2iv, NULL, 449),
  2927.     NAME_FUNC_OFFSET(21353, glWindowPos2s, glWindowPos2s, NULL, 450),
  2928.     NAME_FUNC_OFFSET(21370, glWindowPos2s, glWindowPos2s, NULL, 450),
  2929.     NAME_FUNC_OFFSET(21388, glWindowPos2sv, glWindowPos2sv, NULL, 451),
  2930.     NAME_FUNC_OFFSET(21406, glWindowPos2sv, glWindowPos2sv, NULL, 451),
  2931.     NAME_FUNC_OFFSET(21425, glWindowPos3d, glWindowPos3d, NULL, 452),
  2932.     NAME_FUNC_OFFSET(21442, glWindowPos3d, glWindowPos3d, NULL, 452),
  2933.     NAME_FUNC_OFFSET(21460, glWindowPos3dv, glWindowPos3dv, NULL, 453),
  2934.     NAME_FUNC_OFFSET(21478, glWindowPos3dv, glWindowPos3dv, NULL, 453),
  2935.     NAME_FUNC_OFFSET(21497, glWindowPos3f, glWindowPos3f, NULL, 454),
  2936.     NAME_FUNC_OFFSET(21514, glWindowPos3f, glWindowPos3f, NULL, 454),
  2937.     NAME_FUNC_OFFSET(21532, glWindowPos3fv, glWindowPos3fv, NULL, 455),
  2938.     NAME_FUNC_OFFSET(21550, glWindowPos3fv, glWindowPos3fv, NULL, 455),
  2939.     NAME_FUNC_OFFSET(21569, glWindowPos3i, glWindowPos3i, NULL, 456),
  2940.     NAME_FUNC_OFFSET(21586, glWindowPos3i, glWindowPos3i, NULL, 456),
  2941.     NAME_FUNC_OFFSET(21604, glWindowPos3iv, glWindowPos3iv, NULL, 457),
  2942.     NAME_FUNC_OFFSET(21622, glWindowPos3iv, glWindowPos3iv, NULL, 457),
  2943.     NAME_FUNC_OFFSET(21641, glWindowPos3s, glWindowPos3s, NULL, 458),
  2944.     NAME_FUNC_OFFSET(21658, glWindowPos3s, glWindowPos3s, NULL, 458),
  2945.     NAME_FUNC_OFFSET(21676, glWindowPos3sv, glWindowPos3sv, NULL, 459),
  2946.     NAME_FUNC_OFFSET(21694, glWindowPos3sv, glWindowPos3sv, NULL, 459),
  2947.     NAME_FUNC_OFFSET(21713, glBeginQuery, glBeginQuery, NULL, 460),
  2948.     NAME_FUNC_OFFSET(21729, glBindBuffer, glBindBuffer, NULL, 461),
  2949.     NAME_FUNC_OFFSET(21745, glBufferData, glBufferData, NULL, 462),
  2950.     NAME_FUNC_OFFSET(21761, glBufferSubData, glBufferSubData, NULL, 463),
  2951.     NAME_FUNC_OFFSET(21780, glDeleteBuffers, glDeleteBuffers, NULL, 464),
  2952.     NAME_FUNC_OFFSET(21799, glDeleteQueries, glDeleteQueries, NULL, 465),
  2953.     NAME_FUNC_OFFSET(21818, glEndQuery, glEndQuery, NULL, 466),
  2954.     NAME_FUNC_OFFSET(21832, glGenBuffers, glGenBuffers, NULL, 467),
  2955.     NAME_FUNC_OFFSET(21848, glGenQueries, glGenQueries, NULL, 468),
  2956.     NAME_FUNC_OFFSET(21864, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 469),
  2957.     NAME_FUNC_OFFSET(21890, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
  2958.     NAME_FUNC_OFFSET(21913, glGetBufferPointerv, glGetBufferPointerv, NULL, 470),
  2959.     NAME_FUNC_OFFSET(21936, glGetBufferSubData, glGetBufferSubData, NULL, 471),
  2960.     NAME_FUNC_OFFSET(21958, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 472),
  2961.     NAME_FUNC_OFFSET(21980, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 473),
  2962.     NAME_FUNC_OFFSET(22003, glGetQueryiv, glGetQueryiv, NULL, 474),
  2963.     NAME_FUNC_OFFSET(22019, glIsBuffer, glIsBuffer, NULL, 475),
  2964.     NAME_FUNC_OFFSET(22033, glIsQuery, glIsQuery, NULL, 476),
  2965.     NAME_FUNC_OFFSET(22046, glMapBuffer, glMapBuffer, NULL, 477),
  2966.     NAME_FUNC_OFFSET(22061, glMapBuffer, glMapBuffer, NULL, 477),
  2967.     NAME_FUNC_OFFSET(22076, glUnmapBuffer, glUnmapBuffer, NULL, 478),
  2968.     NAME_FUNC_OFFSET(22093, glUnmapBuffer, glUnmapBuffer, NULL, 478),
  2969.     NAME_FUNC_OFFSET(22110, glBindAttribLocation, glBindAttribLocation, NULL, 480),
  2970.     NAME_FUNC_OFFSET(22134, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
  2971.     NAME_FUNC_OFFSET(22161, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
  2972.     NAME_FUNC_OFFSET(22188, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 481),
  2973.     NAME_FUNC_OFFSET(22215, glCompileShader, glCompileShader, NULL, 482),
  2974.     NAME_FUNC_OFFSET(22234, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 488),
  2975.     NAME_FUNC_OFFSET(22264, glDrawBuffers, glDrawBuffers, NULL, 489),
  2976.     NAME_FUNC_OFFSET(22281, glDrawBuffers, glDrawBuffers, NULL, 489),
  2977.     NAME_FUNC_OFFSET(22298, glDrawBuffers, glDrawBuffers, NULL, 489),
  2978.     NAME_FUNC_OFFSET(22314, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 490),
  2979.     NAME_FUNC_OFFSET(22343, glGetActiveAttrib, glGetActiveAttrib, NULL, 491),
  2980.     NAME_FUNC_OFFSET(22364, glGetActiveUniform, glGetActiveUniform, NULL, 492),
  2981.     NAME_FUNC_OFFSET(22386, glGetAttribLocation, glGetAttribLocation, NULL, 494),
  2982.     NAME_FUNC_OFFSET(22409, glGetShaderSource, glGetShaderSource, NULL, 498),
  2983.     NAME_FUNC_OFFSET(22430, glGetUniformLocation, glGetUniformLocation, NULL, 500),
  2984.     NAME_FUNC_OFFSET(22454, glGetUniformfv, glGetUniformfv, NULL, 501),
  2985.     NAME_FUNC_OFFSET(22472, glGetUniformiv, glGetUniformiv, NULL, 502),
  2986.     NAME_FUNC_OFFSET(22490, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
  2987.     NAME_FUNC_OFFSET(22519, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 503),
  2988.     NAME_FUNC_OFFSET(22547, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 504),
  2989.     NAME_FUNC_OFFSET(22570, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 505),
  2990.     NAME_FUNC_OFFSET(22593, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 506),
  2991.     NAME_FUNC_OFFSET(22616, glLinkProgram, glLinkProgram, NULL, 509),
  2992.     NAME_FUNC_OFFSET(22633, glShaderSource, glShaderSource, NULL, 510),
  2993.     NAME_FUNC_OFFSET(22651, glStencilOpSeparate, glStencilOpSeparate, NULL, 513),
  2994.     NAME_FUNC_OFFSET(22674, glUniform1f, glUniform1f, NULL, 514),
  2995.     NAME_FUNC_OFFSET(22689, glUniform1fv, glUniform1fv, NULL, 515),
  2996.     NAME_FUNC_OFFSET(22705, glUniform1i, glUniform1i, NULL, 516),
  2997.     NAME_FUNC_OFFSET(22720, glUniform1iv, glUniform1iv, NULL, 517),
  2998.     NAME_FUNC_OFFSET(22736, glUniform2f, glUniform2f, NULL, 518),
  2999.     NAME_FUNC_OFFSET(22751, glUniform2fv, glUniform2fv, NULL, 519),
  3000.     NAME_FUNC_OFFSET(22767, glUniform2i, glUniform2i, NULL, 520),
  3001.     NAME_FUNC_OFFSET(22782, glUniform2iv, glUniform2iv, NULL, 521),
  3002.     NAME_FUNC_OFFSET(22798, glUniform3f, glUniform3f, NULL, 522),
  3003.     NAME_FUNC_OFFSET(22813, glUniform3fv, glUniform3fv, NULL, 523),
  3004.     NAME_FUNC_OFFSET(22829, glUniform3i, glUniform3i, NULL, 524),
  3005.     NAME_FUNC_OFFSET(22844, glUniform3iv, glUniform3iv, NULL, 525),
  3006.     NAME_FUNC_OFFSET(22860, glUniform4f, glUniform4f, NULL, 526),
  3007.     NAME_FUNC_OFFSET(22875, glUniform4fv, glUniform4fv, NULL, 527),
  3008.     NAME_FUNC_OFFSET(22891, glUniform4i, glUniform4i, NULL, 528),
  3009.     NAME_FUNC_OFFSET(22906, glUniform4iv, glUniform4iv, NULL, 529),
  3010.     NAME_FUNC_OFFSET(22922, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 530),
  3011.     NAME_FUNC_OFFSET(22944, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 531),
  3012.     NAME_FUNC_OFFSET(22966, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 532),
  3013.     NAME_FUNC_OFFSET(22988, glUseProgram, glUseProgram, NULL, 533),
  3014.     NAME_FUNC_OFFSET(23010, glValidateProgram, glValidateProgram, NULL, 534),
  3015.     NAME_FUNC_OFFSET(23031, glVertexAttrib1d, glVertexAttrib1d, NULL, 535),
  3016.     NAME_FUNC_OFFSET(23051, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 536),
  3017.     NAME_FUNC_OFFSET(23072, glVertexAttrib1s, glVertexAttrib1s, NULL, 537),
  3018.     NAME_FUNC_OFFSET(23092, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 538),
  3019.     NAME_FUNC_OFFSET(23113, glVertexAttrib2d, glVertexAttrib2d, NULL, 539),
  3020.     NAME_FUNC_OFFSET(23133, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 540),
  3021.     NAME_FUNC_OFFSET(23154, glVertexAttrib2s, glVertexAttrib2s, NULL, 541),
  3022.     NAME_FUNC_OFFSET(23174, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 542),
  3023.     NAME_FUNC_OFFSET(23195, glVertexAttrib3d, glVertexAttrib3d, NULL, 543),
  3024.     NAME_FUNC_OFFSET(23215, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 544),
  3025.     NAME_FUNC_OFFSET(23236, glVertexAttrib3s, glVertexAttrib3s, NULL, 545),
  3026.     NAME_FUNC_OFFSET(23256, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 546),
  3027.     NAME_FUNC_OFFSET(23277, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 547),
  3028.     NAME_FUNC_OFFSET(23299, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 548),
  3029.     NAME_FUNC_OFFSET(23321, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 549),
  3030.     NAME_FUNC_OFFSET(23343, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 550),
  3031.     NAME_FUNC_OFFSET(23365, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 551),
  3032.     NAME_FUNC_OFFSET(23388, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 552),
  3033.     NAME_FUNC_OFFSET(23411, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 553),
  3034.     NAME_FUNC_OFFSET(23434, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 554),
  3035.     NAME_FUNC_OFFSET(23455, glVertexAttrib4d, glVertexAttrib4d, NULL, 555),
  3036.     NAME_FUNC_OFFSET(23475, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 556),
  3037.     NAME_FUNC_OFFSET(23496, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 557),
  3038.     NAME_FUNC_OFFSET(23517, glVertexAttrib4s, glVertexAttrib4s, NULL, 558),
  3039.     NAME_FUNC_OFFSET(23537, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 559),
  3040.     NAME_FUNC_OFFSET(23558, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 560),
  3041.     NAME_FUNC_OFFSET(23580, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 561),
  3042.     NAME_FUNC_OFFSET(23602, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 562),
  3043.     NAME_FUNC_OFFSET(23624, glVertexAttribPointer, glVertexAttribPointer, NULL, 563),
  3044.     NAME_FUNC_OFFSET(23649, glBeginConditionalRender, glBeginConditionalRender, NULL, 570),
  3045.     NAME_FUNC_OFFSET(23676, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 571),
  3046.     NAME_FUNC_OFFSET(23704, glBindBufferBase, glBindBufferBase, NULL, 572),
  3047.     NAME_FUNC_OFFSET(23724, glBindBufferRange, glBindBufferRange, NULL, 573),
  3048.     NAME_FUNC_OFFSET(23745, glBindFragDataLocation, glBindFragDataLocation, NULL, 574),
  3049.     NAME_FUNC_OFFSET(23771, glClampColor, glClampColor, NULL, 575),
  3050.     NAME_FUNC_OFFSET(23787, glColorMaski, glColorMaski, NULL, 580),
  3051.     NAME_FUNC_OFFSET(23809, glDisablei, glDisablei, NULL, 581),
  3052.     NAME_FUNC_OFFSET(23829, glEnablei, glEnablei, NULL, 582),
  3053.     NAME_FUNC_OFFSET(23848, glEndConditionalRender, glEndConditionalRender, NULL, 583),
  3054.     NAME_FUNC_OFFSET(23873, glEndTransformFeedback, glEndTransformFeedback, NULL, 584),
  3055.     NAME_FUNC_OFFSET(23899, glGetBooleani_v, glGetBooleani_v, NULL, 585),
  3056.     NAME_FUNC_OFFSET(23923, glGetFragDataLocation, glGetFragDataLocation, NULL, 586),
  3057.     NAME_FUNC_OFFSET(23948, glGetIntegeri_v, glGetIntegeri_v, NULL, 587),
  3058.     NAME_FUNC_OFFSET(23972, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 589),
  3059.     NAME_FUNC_OFFSET(23996, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 590),
  3060.     NAME_FUNC_OFFSET(24021, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 591),
  3061.     NAME_FUNC_OFFSET(24054, glGetUniformuiv, glGetUniformuiv, NULL, 592),
  3062.     NAME_FUNC_OFFSET(24073, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 593),
  3063.     NAME_FUNC_OFFSET(24097, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 594),
  3064.     NAME_FUNC_OFFSET(24122, glIsEnabledi, glIsEnabledi, NULL, 595),
  3065.     NAME_FUNC_OFFSET(24144, glTexParameterIiv, glTexParameterIiv, NULL, 596),
  3066.     NAME_FUNC_OFFSET(24165, glTexParameterIuiv, glTexParameterIuiv, NULL, 597),
  3067.     NAME_FUNC_OFFSET(24187, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 598),
  3068.     NAME_FUNC_OFFSET(24218, glUniform1ui, glUniform1ui, NULL, 599),
  3069.     NAME_FUNC_OFFSET(24234, glUniform1uiv, glUniform1uiv, NULL, 600),
  3070.     NAME_FUNC_OFFSET(24251, glUniform2ui, glUniform2ui, NULL, 601),
  3071.     NAME_FUNC_OFFSET(24267, glUniform2uiv, glUniform2uiv, NULL, 602),
  3072.     NAME_FUNC_OFFSET(24284, glUniform3ui, glUniform3ui, NULL, 603),
  3073.     NAME_FUNC_OFFSET(24300, glUniform3uiv, glUniform3uiv, NULL, 604),
  3074.     NAME_FUNC_OFFSET(24317, glUniform4ui, glUniform4ui, NULL, 605),
  3075.     NAME_FUNC_OFFSET(24333, glUniform4uiv, glUniform4uiv, NULL, 606),
  3076.     NAME_FUNC_OFFSET(24350, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 607),
  3077.     NAME_FUNC_OFFSET(24372, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 608),
  3078.     NAME_FUNC_OFFSET(24395, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 609),
  3079.     NAME_FUNC_OFFSET(24417, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 610),
  3080.     NAME_FUNC_OFFSET(24439, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 611),
  3081.     NAME_FUNC_OFFSET(24462, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 612),
  3082.     NAME_FUNC_OFFSET(24485, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 613),
  3083.     NAME_FUNC_OFFSET(24511, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 614),
  3084.     NAME_FUNC_OFFSET(24537, glTexBuffer, glTexBuffer, NULL, 615),
  3085.     NAME_FUNC_OFFSET(24552, glFramebufferTexture, glFramebufferTexture, NULL, 616),
  3086.     NAME_FUNC_OFFSET(24576, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 619),
  3087.     NAME_FUNC_OFFSET(24601, glBindProgramARB, glBindProgramARB, NULL, 620),
  3088.     NAME_FUNC_OFFSET(24617, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 621),
  3089.     NAME_FUNC_OFFSET(24636, glGenProgramsARB, glGenProgramsARB, NULL, 622),
  3090.     NAME_FUNC_OFFSET(24652, glIsProgramARB, glIsProgramARB, NULL, 629),
  3091.     NAME_FUNC_OFFSET(24666, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 630),
  3092.     NAME_FUNC_OFFSET(24689, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 631),
  3093.     NAME_FUNC_OFFSET(24713, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 632),
  3094.     NAME_FUNC_OFFSET(24736, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 633),
  3095.     NAME_FUNC_OFFSET(24760, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 639),
  3096.     NAME_FUNC_OFFSET(24777, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 640),
  3097.     NAME_FUNC_OFFSET(24795, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 641),
  3098.     NAME_FUNC_OFFSET(24812, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 642),
  3099.     NAME_FUNC_OFFSET(24830, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 643),
  3100.     NAME_FUNC_OFFSET(24847, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 644),
  3101.     NAME_FUNC_OFFSET(24865, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 645),
  3102.     NAME_FUNC_OFFSET(24882, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 646),
  3103.     NAME_FUNC_OFFSET(24900, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
  3104.     NAME_FUNC_OFFSET(24925, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 657),
  3105.     NAME_FUNC_OFFSET(24947, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
  3106.     NAME_FUNC_OFFSET(24974, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 658),
  3107.     NAME_FUNC_OFFSET(24998, glBindFramebuffer, glBindFramebuffer, NULL, 659),
  3108.     NAME_FUNC_OFFSET(25019, glBindRenderbuffer, glBindRenderbuffer, NULL, 660),
  3109.     NAME_FUNC_OFFSET(25041, glBlitFramebuffer, glBlitFramebuffer, NULL, 661),
  3110.     NAME_FUNC_OFFSET(25062, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
  3111.     NAME_FUNC_OFFSET(25090, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 662),
  3112.     NAME_FUNC_OFFSET(25118, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
  3113.     NAME_FUNC_OFFSET(25142, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 663),
  3114.     NAME_FUNC_OFFSET(25166, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
  3115.     NAME_FUNC_OFFSET(25191, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 664),
  3116.     NAME_FUNC_OFFSET(25216, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
  3117.     NAME_FUNC_OFFSET(25245, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 665),
  3118.     NAME_FUNC_OFFSET(25274, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 666),
  3119.     NAME_FUNC_OFFSET(25300, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
  3120.     NAME_FUNC_OFFSET(25326, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 667),
  3121.     NAME_FUNC_OFFSET(25352, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
  3122.     NAME_FUNC_OFFSET(25378, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 668),
  3123.     NAME_FUNC_OFFSET(25404, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
  3124.     NAME_FUNC_OFFSET(25433, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 669),
  3125.     NAME_FUNC_OFFSET(25462, glGenFramebuffers, glGenFramebuffers, NULL, 670),
  3126.     NAME_FUNC_OFFSET(25483, glGenFramebuffers, glGenFramebuffers, NULL, 670),
  3127.     NAME_FUNC_OFFSET(25504, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
  3128.     NAME_FUNC_OFFSET(25526, glGenRenderbuffers, glGenRenderbuffers, NULL, 671),
  3129.     NAME_FUNC_OFFSET(25548, glGenerateMipmap, glGenerateMipmap, NULL, 672),
  3130.     NAME_FUNC_OFFSET(25568, glGenerateMipmap, glGenerateMipmap, NULL, 672),
  3131.     NAME_FUNC_OFFSET(25588, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
  3132.     NAME_FUNC_OFFSET(25629, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 673),
  3133.     NAME_FUNC_OFFSET(25670, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
  3134.     NAME_FUNC_OFFSET(25702, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 674),
  3135.     NAME_FUNC_OFFSET(25734, glIsFramebuffer, glIsFramebuffer, NULL, 675),
  3136.     NAME_FUNC_OFFSET(25753, glIsFramebuffer, glIsFramebuffer, NULL, 675),
  3137.     NAME_FUNC_OFFSET(25772, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
  3138.     NAME_FUNC_OFFSET(25792, glIsRenderbuffer, glIsRenderbuffer, NULL, 676),
  3139.     NAME_FUNC_OFFSET(25812, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
  3140.     NAME_FUNC_OFFSET(25837, glRenderbufferStorage, glRenderbufferStorage, NULL, 677),
  3141.     NAME_FUNC_OFFSET(25862, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 678),
  3142.     NAME_FUNC_OFFSET(25898, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 680),
  3143.     NAME_FUNC_OFFSET(25926, glMapBufferRange, glMapBufferRange, NULL, 681),
  3144.     NAME_FUNC_OFFSET(25946, glBindVertexArray, glBindVertexArray, NULL, 682),
  3145.     NAME_FUNC_OFFSET(25967, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
  3146.     NAME_FUNC_OFFSET(25993, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 683),
  3147.     NAME_FUNC_OFFSET(26017, glGenVertexArrays, glGenVertexArrays, NULL, 684),
  3148.     NAME_FUNC_OFFSET(26038, glIsVertexArray, glIsVertexArray, NULL, 685),
  3149.     NAME_FUNC_OFFSET(26059, glIsVertexArray, glIsVertexArray, NULL, 685),
  3150.     NAME_FUNC_OFFSET(26078, glProvokingVertex, glProvokingVertex, NULL, 705),
  3151.     NAME_FUNC_OFFSET(26099, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 710),
  3152.     NAME_FUNC_OFFSET(26133, glBlendEquationiARB, glBlendEquationiARB, NULL, 711),
  3153.     NAME_FUNC_OFFSET(26159, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 712),
  3154.     NAME_FUNC_OFFSET(26189, glBlendFunciARB, glBlendFunciARB, NULL, 713),
  3155.     NAME_FUNC_OFFSET(26211, gl_dispatch_stub_730, gl_dispatch_stub_730, NULL, 730),
  3156.     NAME_FUNC_OFFSET(26235, gl_dispatch_stub_731, gl_dispatch_stub_731, NULL, 731),
  3157.     NAME_FUNC_OFFSET(26260, glClearDepthf, glClearDepthf, NULL, 782),
  3158.     NAME_FUNC_OFFSET(26277, glDepthRangef, glDepthRangef, NULL, 783),
  3159.     NAME_FUNC_OFFSET(26294, glGetProgramBinary, glGetProgramBinary, NULL, 787),
  3160.     NAME_FUNC_OFFSET(26316, glProgramBinary, glProgramBinary, NULL, 788),
  3161.     NAME_FUNC_OFFSET(26335, glProgramParameteri, glProgramParameteri, NULL, 789),
  3162.     NAME_FUNC_OFFSET(26358, gl_dispatch_stub_846, gl_dispatch_stub_846, NULL, 846),
  3163.     NAME_FUNC_OFFSET(26374, gl_dispatch_stub_847, gl_dispatch_stub_847, NULL, 847),
  3164.     NAME_FUNC_OFFSET(26393, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 857),
  3165.     NAME_FUNC_OFFSET(26412, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 858),
  3166.     NAME_FUNC_OFFSET(26432, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 859),
  3167.     NAME_FUNC_OFFSET(26452, glFogCoordfEXT, glFogCoordfEXT, NULL, 860),
  3168.     NAME_FUNC_OFFSET(26464, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 861),
  3169.     NAME_FUNC_OFFSET(26477, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 964),
  3170.     NAME_FUNC_OFFSET(26495, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 965),
  3171.     NAME_FUNC_OFFSET(26514, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 966),
  3172.     NAME_FUNC_OFFSET(26532, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 967),
  3173.     NAME_FUNC_OFFSET(26551, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 968),
  3174.     NAME_FUNC_OFFSET(26570, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 969),
  3175.     NAME_FUNC_OFFSET(26590, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 970),
  3176.     NAME_FUNC_OFFSET(26608, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 971),
  3177.     NAME_FUNC_OFFSET(26627, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 972),
  3178.     NAME_FUNC_OFFSET(26646, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 973),
  3179.     NAME_FUNC_OFFSET(26666, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 974),
  3180.     NAME_FUNC_OFFSET(26684, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 975),
  3181.     NAME_FUNC_OFFSET(26703, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 976),
  3182.     NAME_FUNC_OFFSET(26722, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 977),
  3183.     NAME_FUNC_OFFSET(26742, gl_dispatch_stub_993, gl_dispatch_stub_993, NULL, 993),
  3184.     NAME_FUNC_OFFSET(26758, gl_dispatch_stub_994, gl_dispatch_stub_994, NULL, 994),
  3185.     NAME_FUNC_OFFSET(26775, gl_dispatch_stub_995, gl_dispatch_stub_995, NULL, 995),
  3186.     NAME_FUNC_OFFSET(26792, gl_dispatch_stub_996, gl_dispatch_stub_996, NULL, 996),
  3187.     NAME_FUNC_OFFSET(26805, gl_dispatch_stub_997, gl_dispatch_stub_997, NULL, 997),
  3188.     NAME_FUNC_OFFSET(26822, gl_dispatch_stub_998, gl_dispatch_stub_998, NULL, 998),
  3189.     NAME_FUNC_OFFSET(26832, gl_dispatch_stub_999, gl_dispatch_stub_999, NULL, 999),
  3190.     NAME_FUNC_OFFSET(26843, gl_dispatch_stub_1000, gl_dispatch_stub_1000, NULL, 1000),
  3191.     NAME_FUNC_OFFSET(26857, gl_dispatch_stub_1001, gl_dispatch_stub_1001, NULL, 1001),
  3192.     NAME_FUNC_OFFSET(26871, gl_dispatch_stub_1002, gl_dispatch_stub_1002, NULL, 1002),
  3193.     NAME_FUNC_OFFSET(26888, gl_dispatch_stub_1003, gl_dispatch_stub_1003, NULL, 1003),
  3194.     NAME_FUNC_OFFSET(26906, gl_dispatch_stub_1004, gl_dispatch_stub_1004, NULL, 1004),
  3195.     NAME_FUNC_OFFSET(26918, gl_dispatch_stub_1005, gl_dispatch_stub_1005, NULL, 1005),
  3196.     NAME_FUNC_OFFSET(26931, gl_dispatch_stub_1006, gl_dispatch_stub_1006, NULL, 1006),
  3197.     NAME_FUNC_OFFSET(26947, gl_dispatch_stub_1007, gl_dispatch_stub_1007, NULL, 1007),
  3198.     NAME_FUNC_OFFSET(26964, gl_dispatch_stub_1008, gl_dispatch_stub_1008, NULL, 1008),
  3199.     NAME_FUNC_OFFSET(26979, gl_dispatch_stub_1009, gl_dispatch_stub_1009, NULL, 1009),
  3200.     NAME_FUNC_OFFSET(26995, gl_dispatch_stub_1010, gl_dispatch_stub_1010, NULL, 1010),
  3201.     NAME_FUNC_OFFSET(27012, gl_dispatch_stub_1011, gl_dispatch_stub_1011, NULL, 1011),
  3202.     NAME_FUNC_OFFSET(27033, gl_dispatch_stub_1012, gl_dispatch_stub_1012, NULL, 1012),
  3203.     NAME_FUNC_OFFSET(27047, gl_dispatch_stub_1013, gl_dispatch_stub_1013, NULL, 1013),
  3204.     NAME_FUNC_OFFSET(27059, gl_dispatch_stub_1014, gl_dispatch_stub_1014, NULL, 1014),
  3205.     NAME_FUNC_OFFSET(27071, gl_dispatch_stub_1015, gl_dispatch_stub_1015, NULL, 1015),
  3206.     NAME_FUNC_OFFSET(27087, gl_dispatch_stub_1016, gl_dispatch_stub_1016, NULL, 1016),
  3207.     NAME_FUNC_OFFSET(27107, gl_dispatch_stub_1017, gl_dispatch_stub_1017, NULL, 1017),
  3208.     NAME_FUNC_OFFSET(27120, gl_dispatch_stub_1018, gl_dispatch_stub_1018, NULL, 1018),
  3209.     NAME_FUNC_OFFSET(27141, gl_dispatch_stub_1019, gl_dispatch_stub_1019, NULL, 1019),
  3210.     NAME_FUNC_OFFSET(27153, gl_dispatch_stub_1020, gl_dispatch_stub_1020, NULL, 1020),
  3211.     NAME_FUNC_OFFSET(27166, gl_dispatch_stub_1021, gl_dispatch_stub_1021, NULL, 1021),
  3212.     NAME_FUNC_OFFSET(27180, gl_dispatch_stub_1022, gl_dispatch_stub_1022, NULL, 1022),
  3213.     NAME_FUNC_OFFSET(27199, gl_dispatch_stub_1023, gl_dispatch_stub_1023, NULL, 1023),
  3214.     NAME_FUNC_OFFSET(27215, gl_dispatch_stub_1024, gl_dispatch_stub_1024, NULL, 1024),
  3215.     NAME_FUNC_OFFSET(27231, gl_dispatch_stub_1025, gl_dispatch_stub_1025, NULL, 1025),
  3216.     NAME_FUNC_OFFSET(27247, gl_dispatch_stub_1026, gl_dispatch_stub_1026, NULL, 1026),
  3217.     NAME_FUNC_OFFSET(27266, gl_dispatch_stub_1027, gl_dispatch_stub_1027, NULL, 1027),
  3218.     NAME_FUNC_OFFSET(27285, gl_dispatch_stub_1028, gl_dispatch_stub_1028, NULL, 1028),
  3219.     NAME_FUNC_OFFSET(27300, gl_dispatch_stub_1029, gl_dispatch_stub_1029, NULL, 1029),
  3220.     NAME_FUNC_OFFSET(27316, gl_dispatch_stub_1030, gl_dispatch_stub_1030, NULL, 1030),
  3221.     NAME_FUNC_OFFSET(27335, gl_dispatch_stub_1031, gl_dispatch_stub_1031, NULL, 1031),
  3222.     NAME_FUNC_OFFSET(27352, gl_dispatch_stub_1032, gl_dispatch_stub_1032, NULL, 1032),
  3223.     NAME_FUNC_OFFSET(27375, gl_dispatch_stub_1033, gl_dispatch_stub_1033, NULL, 1033),
  3224.     NAME_FUNC_OFFSET(27396, gl_dispatch_stub_1034, gl_dispatch_stub_1034, NULL, 1034),
  3225.     NAME_FUNC_OFFSET(27418, gl_dispatch_stub_1035, gl_dispatch_stub_1035, NULL, 1035),
  3226.     NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
  3227. };
  3228.  
  3229. #undef NAME_FUNC_OFFSET
  3230.