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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 1999  Brian Paul   All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice shall be included
  14.  * in all copies or substantial portions of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22.  * OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. /* xfonts.c -- glXUseXFont() for Mesa written by
  27.  * Copyright (C) 1995 Thorsten.Ohl @ Physik.TH-Darmstadt.de
  28.  */
  29.  
  30. /*
  31.   This was take from Mesa and modified to work in the real GLX structure.
  32.   It provides a fully client side implementation of glXUseXFont and is
  33.   called by that routine when direct rendering is enabled.
  34. */
  35.  
  36. #ifdef GLX_DIRECT_RENDERING
  37.  
  38. #include "glxclient.h"
  39.  
  40. /* Some debugging info.  */
  41.  
  42. #ifdef DEBUG
  43. #undef _R
  44. #undef _G
  45. #undef _B
  46. #include <ctype.h>
  47.  
  48. int debug_xfonts = 0;
  49.  
  50. static void
  51. dump_char_struct(XCharStruct * ch, char *prefix)
  52. {
  53.    printf("%slbearing = %d, rbearing = %d, width = %d\n",
  54.           prefix, ch->lbearing, ch->rbearing, ch->width);
  55.    printf("%sascent = %d, descent = %d, attributes = %u\n",
  56.           prefix, ch->ascent, ch->descent, (unsigned int) ch->attributes);
  57. }
  58.  
  59. static void
  60. dump_font_struct(XFontStruct * font)
  61. {
  62.    printf("ascent = %d, descent = %d\n", font->ascent, font->descent);
  63.    printf("char_or_byte2 = (%u,%u)\n",
  64.           font->min_char_or_byte2, font->max_char_or_byte2);
  65.    printf("byte1 = (%u,%u)\n", font->min_byte1, font->max_byte1);
  66.    printf("all_chars_exist = %s\n", font->all_chars_exist ? "True" : "False");
  67.    printf("default_char = %c (\\%03o)\n",
  68.           (char) (isprint(font->default_char) ? font->default_char : ' '),
  69.           font->default_char);
  70.    dump_char_struct(&font->min_bounds, "min> ");
  71.    dump_char_struct(&font->max_bounds, "max> ");
  72. #if 0
  73.    for (c = font->min_char_or_byte2; c <= font->max_char_or_byte2; c++) {
  74.       char prefix[8];
  75.       sprintf(prefix, "%d> ", c);
  76.       dump_char_struct(&font->per_char[c], prefix);
  77.    }
  78. #endif
  79. }
  80.  
  81. static void
  82. dump_bitmap(unsigned int width, unsigned int height, GLubyte * bitmap)
  83. {
  84.    unsigned int x, y;
  85.  
  86.    printf("    ");
  87.    for (x = 0; x < 8 * width; x++)
  88.       printf("%o", 7 - (x % 8));
  89.    putchar('\n');
  90.    for (y = 0; y < height; y++) {
  91.       printf("%3o:", y);
  92.       for (x = 0; x < 8 * width; x++)
  93.          putchar((bitmap[width * (height - y - 1) + x / 8] & (1 << (7 - (x %
  94.                                                                          8))))
  95.                  ? '*' : '.');
  96.       printf("   ");
  97.       for (x = 0; x < width; x++)
  98.          printf("0x%02x, ", bitmap[width * (height - y - 1) + x]);
  99.       putchar('\n');
  100.    }
  101. }
  102. #endif /* DEBUG */
  103.  
  104.  
  105. /* Implementation.  */
  106.  
  107. /* Fill a BITMAP with a character C from thew current font
  108.    in the graphics context GC.  WIDTH is the width in bytes
  109.    and HEIGHT is the height in bits.
  110.  
  111.    Note that the generated bitmaps must be used with
  112.  
  113.         glPixelStorei (GL_UNPACK_SWAP_BYTES, GL_FALSE);
  114.         glPixelStorei (GL_UNPACK_LSB_FIRST, GL_FALSE);
  115.         glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
  116.         glPixelStorei (GL_UNPACK_SKIP_ROWS, 0);
  117.         glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
  118.         glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
  119.  
  120.    Possible optimizations:
  121.  
  122.      * use only one reusable pixmap with the maximum dimensions.
  123.      * draw the entire font into a single pixmap (careful with
  124.        proportional fonts!).
  125. */
  126.  
  127.  
  128. /*
  129.  * Generate OpenGL-compatible bitmap.
  130.  */
  131. static void
  132. fill_bitmap(Display * dpy, Window win, GC gc,
  133.             unsigned int width, unsigned int height,
  134.             int x0, int y0, unsigned int c, GLubyte * bitmap)
  135. {
  136.    XImage *image;
  137.    unsigned int x, y;
  138.    Pixmap pixmap;
  139.    XChar2b char2b;
  140.  
  141.    pixmap = XCreatePixmap(dpy, win, 8 * width, height, 1);
  142.    XSetForeground(dpy, gc, 0);
  143.    XFillRectangle(dpy, pixmap, gc, 0, 0, 8 * width, height);
  144.    XSetForeground(dpy, gc, 1);
  145.  
  146.    char2b.byte1 = (c >> 8) & 0xff;
  147.    char2b.byte2 = (c & 0xff);
  148.  
  149.    XDrawString16(dpy, pixmap, gc, x0, y0, &char2b, 1);
  150.  
  151.    image = XGetImage(dpy, pixmap, 0, 0, 8 * width, height, 1, XYPixmap);
  152.    if (image) {
  153.       /* Fill the bitmap (X11 and OpenGL are upside down wrt each other).  */
  154.       for (y = 0; y < height; y++)
  155.          for (x = 0; x < 8 * width; x++)
  156.             if (XGetPixel(image, x, y))
  157.                bitmap[width * (height - y - 1) + x / 8] |=
  158.                   (1 << (7 - (x % 8)));
  159.       XDestroyImage(image);
  160.    }
  161.  
  162.    XFreePixmap(dpy, pixmap);
  163. }
  164.  
  165. /*
  166.  * determine if a given glyph is valid and return the
  167.  * corresponding XCharStruct.
  168.  */
  169. static XCharStruct *
  170. isvalid(XFontStruct * fs, int which)
  171. {
  172.    unsigned int rows, pages;
  173.    int byte1 = 0, byte2 = 0;
  174.    int i, valid = 1;
  175.  
  176.    rows = fs->max_byte1 - fs->min_byte1 + 1;
  177.    pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
  178.  
  179.    if (rows == 1) {
  180.       /* "linear" fonts */
  181.       if ((fs->min_char_or_byte2 > which) || (fs->max_char_or_byte2 < which))
  182.          valid = 0;
  183.    }
  184.    else {
  185.       /* "matrix" fonts */
  186.       byte2 = which & 0xff;
  187.       byte1 = which >> 8;
  188.       if ((fs->min_char_or_byte2 > byte2) ||
  189.           (fs->max_char_or_byte2 < byte2) ||
  190.           (fs->min_byte1 > byte1) || (fs->max_byte1 < byte1))
  191.          valid = 0;
  192.    }
  193.  
  194.    if (valid) {
  195.       if (fs->per_char) {
  196.          if (rows == 1) {
  197.             /* "linear" fonts */
  198.             return (fs->per_char + (which - fs->min_char_or_byte2));
  199.          }
  200.          else {
  201.             /* "matrix" fonts */
  202.             i = ((byte1 - fs->min_byte1) * pages) +
  203.                (byte2 - fs->min_char_or_byte2);
  204.             return (fs->per_char + i);
  205.          }
  206.       }
  207.       else {
  208.          return (&fs->min_bounds);
  209.       }
  210.    }
  211.    return (NULL);
  212. }
  213.  
  214. _X_HIDDEN void
  215. DRI_glXUseXFont(struct glx_context *CC, Font font, int first, int count, int listbase)
  216. {
  217.    Display *dpy;
  218.    Window win;
  219.    Pixmap pixmap;
  220.    GC gc;
  221.    XGCValues values;
  222.    unsigned long valuemask;
  223.    XFontStruct *fs;
  224.  
  225.    GLint swapbytes, lsbfirst, rowlength;
  226.    GLint skiprows, skippixels, alignment;
  227.  
  228.    unsigned int max_width, max_height, max_bm_width, max_bm_height;
  229.    GLubyte *bm;
  230.  
  231.    int i;
  232.  
  233.    dpy = CC->currentDpy;
  234.    win = CC->currentDrawable;
  235.  
  236.    fs = XQueryFont(dpy, font);
  237.    if (!fs) {
  238.       __glXSetError(CC, GL_INVALID_VALUE);
  239.       return;
  240.    }
  241.  
  242.    /* Allocate a bitmap that can fit all characters.  */
  243.    max_width = fs->max_bounds.rbearing - fs->min_bounds.lbearing;
  244.    max_height = fs->max_bounds.ascent + fs->max_bounds.descent;
  245.    max_bm_width = (max_width + 7) / 8;
  246.    max_bm_height = max_height;
  247.  
  248.    bm = malloc((max_bm_width * max_bm_height) * sizeof(GLubyte));
  249.    if (!bm) {
  250.       XFreeFontInfo(NULL, fs, 1);
  251.       __glXSetError(CC, GL_OUT_OF_MEMORY);
  252.       return;
  253.    }
  254.  
  255. #if 0
  256.    /* get the page info */
  257.    pages = fs->max_char_or_byte2 - fs->min_char_or_byte2 + 1;
  258.    firstchar = (fs->min_byte1 << 8) + fs->min_char_or_byte2;
  259.    lastchar = (fs->max_byte1 << 8) + fs->max_char_or_byte2;
  260.    rows = fs->max_byte1 - fs->min_byte1 + 1;
  261.    unsigned int first_char, last_char, pages, rows;
  262. #endif
  263.  
  264.    /* Save the current packing mode for bitmaps.  */
  265.    glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes);
  266.    glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst);
  267.    glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength);
  268.    glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows);
  269.    glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels);
  270.    glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
  271.  
  272.    /* Enforce a standard packing mode which is compatible with
  273.       fill_bitmap() from above.  This is actually the default mode,
  274.       except for the (non)alignment.  */
  275.    glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
  276.    glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
  277.    glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
  278.    glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
  279.    glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
  280.    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
  281.  
  282.    pixmap = XCreatePixmap(dpy, win, 10, 10, 1);
  283.    values.foreground = BlackPixel(dpy, DefaultScreen(dpy));
  284.    values.background = WhitePixel(dpy, DefaultScreen(dpy));
  285.    values.font = fs->fid;
  286.    valuemask = GCForeground | GCBackground | GCFont;
  287.    gc = XCreateGC(dpy, pixmap, valuemask, &values);
  288.    XFreePixmap(dpy, pixmap);
  289.  
  290. #ifdef DEBUG
  291.    if (debug_xfonts)
  292.       dump_font_struct(fs);
  293. #endif
  294.  
  295.    for (i = 0; i < count; i++) {
  296.       unsigned int width, height, bm_width, bm_height;
  297.       GLfloat x0, y0, dx, dy;
  298.       XCharStruct *ch;
  299.       int x, y;
  300.       unsigned int c = first + i;
  301.       int list = listbase + i;
  302.       int valid;
  303.  
  304.       /* check on index validity and get the bounds */
  305.       ch = isvalid(fs, c);
  306.       if (!ch) {
  307.          ch = &fs->max_bounds;
  308.          valid = 0;
  309.       }
  310.       else {
  311.          valid = 1;
  312.       }
  313.  
  314. #ifdef DEBUG
  315.       if (debug_xfonts) {
  316.          char s[7];
  317.          sprintf(s, isprint(c) ? "%c> " : "\\%03o> ", c);
  318.          dump_char_struct(ch, s);
  319.       }
  320. #endif
  321.  
  322.       /* glBitmap()' parameters:
  323.          straight from the glXUseXFont(3) manpage.  */
  324.       width = ch->rbearing - ch->lbearing;
  325.       height = ch->ascent + ch->descent;
  326.       x0 = -ch->lbearing;
  327.       y0 = ch->descent - 1;
  328.       dx = ch->width;
  329.       dy = 0;
  330.  
  331.       /* X11's starting point.  */
  332.       x = -ch->lbearing;
  333.       y = ch->ascent;
  334.  
  335.       /* Round the width to a multiple of eight.  We will use this also
  336.          for the pixmap for capturing the X11 font.  This is slightly
  337.          inefficient, but it makes the OpenGL part real easy.  */
  338.       bm_width = (width + 7) / 8;
  339.       bm_height = height;
  340.  
  341.       glNewList(list, GL_COMPILE);
  342.       if (valid && (bm_width > 0) && (bm_height > 0)) {
  343.  
  344.          memset(bm, '\0', bm_width * bm_height);
  345.          fill_bitmap(dpy, win, gc, bm_width, bm_height, x, y, c, bm);
  346.  
  347.          glBitmap(width, height, x0, y0, dx, dy, bm);
  348. #ifdef DEBUG
  349.          if (debug_xfonts) {
  350.             printf("width/height = %u/%u\n", width, height);
  351.             printf("bm_width/bm_height = %u/%u\n", bm_width, bm_height);
  352.             dump_bitmap(bm_width, bm_height, bm);
  353.          }
  354. #endif
  355.       }
  356.       else {
  357.          glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
  358.       }
  359.       glEndList();
  360.    }
  361.  
  362.    free(bm);
  363.    XFreeFontInfo(NULL, fs, 1);
  364.    XFreeGC(dpy, gc);
  365.  
  366.    /* Restore saved packing modes.  */
  367.    glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes);
  368.    glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst);
  369.    glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength);
  370.    glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows);
  371.    glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels);
  372.    glPixelStorei(GL_UNPACK_ALIGNMENT, alignment);
  373. }
  374.  
  375. #endif
  376.