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  1. AppleSGLX Release Notes
  2.  
  3. o OpenGL Support
  4.  
  5. AppleSGLX supports the same version of OpenGL as Leopard (OpenGL 2.1).
  6. Many extensions from the OpenGL framework are now builtin.
  7.  
  8. This adds support for GLSL, and a variety of other features.
  9.  
  10. o Thread Support
  11.  
  12. Thread support has been improved since the libGL in XQuartz 2.3.2.1.
  13.  
  14. o GLX 1.4 Support
  15.  
  16. The GLX 1.3 and 1.4 functions should all work with a few exceptions
  17. as outlined in this document.
  18.  
  19. o glXMakeContextCurrent (a GLX 1.3 feature)
  20.  
  21. glXMakeContextCurrent should work with the readable drawable.  The
  22. OpenGL functions: glReadPixels, glCopyPixels, and glCopyColorTable,
  23. should use the readable drawable if it's different than the rendering
  24. drawable.
  25.  
  26. o glXGetProcAddress (a GLX 1.4 feature and ARB extension)
  27.  
  28. glXGetProcAddress should work and allow getting the address of any
  29. extension functions you may need from the X11 libGL, or OpenGL framework
  30. libGL.  Previous versions of the X11 libGL didn't allow getting the newer
  31. OpenGL framework addresses.
  32.  
  33. o GLXPixmaps
  34.  
  35. New support for GLXPixmaps works well with mixed X11 and OpenGL drawing
  36. operations.  You can create them using glXCreateGLXPixmap or
  37. glXCreatePixmap.
  38.  
  39. o GLXPbuffers
  40.  
  41. Support for GLXPbuffers has been added.  These are drawables that are
  42. not possible to render to with X11, which is allowed by the spec.
  43. A GLXPbuffer will never generate a clobber event, however
  44. glXSelectEvent and glXGetSelectedEvent should operate normally.
  45.  
  46. Clobber events are not generated due to low-level architectural
  47. differences.  The contents of your pbuffers will not be clobbered.
  48.  
  49. o Shared Contexts
  50.  
  51. Due to basic low-level architectural differences the usage of shared
  52. contexts requires a similar visual or GLXFBConfig be used in the
  53. creation of a shared context.  It's best if you specify the same
  54. visual.  This is due to a CGL design difference, and not something
  55. that is easily worked around.  UPDATE: some changes made seem to
  56. help resolve this issue in many cases, so you may be able to use a
  57. shared context without this restriction.
  58.  
  59.  
  60. o Indirect
  61.  
  62. The X server supports indirect fairly well, so OpenGL applications
  63. can be run remotely and displayed by XQuartz.  This means you can run
  64. applications from a remote host on an XQuartz X server.
  65.  
  66. AppleSGLX does not support indirect rendering.  Any indirect context
  67. created will appear to glXIsDirect as an indirect context, but it
  68. does not actually support indirect rendering to a remote X server.
  69.  
  70. AppleSGLX supports GLXPixmaps and GLXPbuffers with direct and indirect
  71. contexts, though they are all direct contexts by definition (see above).
  72.