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  1. #version 100
  2. #extension GL_OES_EGL_image_external : enable
  3. precision highp float;
  4.  
  5. vec4 texture2D(samplerExternalOES sampler, vec2 coord);
  6. vec4 texture2DProj(samplerExternalOES sampler, vec3 coord);
  7. vec4 texture2DProj(samplerExternalOES sampler, vec4 coord);
  8.