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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright 2009 VMware, Inc.  All Rights Reserved.
  5.  * Copyright (C) 2010 LunarG Inc.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  22.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  23.  * DEALINGS IN THE SOFTWARE.
  24.  *
  25.  * Authors:
  26.  *    Chia-I Wu <olv@lunarg.com>
  27.  */
  28.  
  29. #include "state_tracker/st_api.h"
  30.  
  31. #include "pipe/p_context.h"
  32. #include "pipe/p_screen.h"
  33. #include "util/u_memory.h"
  34. #include "util/u_inlines.h"
  35. #include "util/u_box.h"
  36. #include "util/u_surface.h"
  37.  
  38. #include "vg_api.h"
  39. #include "vg_manager.h"
  40. #include "vg_context.h"
  41. #include "api.h"
  42. #include "handle.h"
  43.  
  44. static boolean
  45. vg_context_update_color_rb(struct vg_context *ctx, struct pipe_resource *pt)
  46. {
  47.    struct st_renderbuffer *strb = ctx->draw_buffer->strb;
  48.    struct pipe_context *pipe = ctx->pipe;
  49.    struct pipe_surface surf_tmpl;
  50.  
  51.    if (strb->texture == pt) {
  52.       pipe_resource_reference(&pt, NULL);
  53.       return FALSE;
  54.    }
  55.  
  56.    /* unreference existing ones */
  57.    pipe_surface_reference(&strb->surface, NULL);
  58.    pipe_resource_reference(&strb->texture, NULL);
  59.    strb->width = strb->height = 0;
  60.  
  61.    strb->texture = pt;
  62.  
  63.    u_surface_default_template(&surf_tmpl, strb->texture);
  64.    strb->surface = pipe->create_surface(pipe, strb->texture, &surf_tmpl);
  65.  
  66.    if (!strb->surface) {
  67.       pipe_resource_reference(&strb->texture, NULL);
  68.       return TRUE;
  69.    }
  70.  
  71.    strb->width = pt->width0;
  72.    strb->height = pt->height0;
  73.  
  74.    return TRUE;
  75. }
  76.  
  77. /**
  78.  * Flush the front buffer if the current context renders to the front buffer.
  79.  */
  80. void
  81. vg_manager_flush_frontbuffer(struct vg_context *ctx)
  82. {
  83.    struct st_framebuffer *stfb = ctx->draw_buffer;
  84.  
  85.    if (!stfb)
  86.       return;
  87.  
  88.    switch (stfb->strb_att) {
  89.    case ST_ATTACHMENT_FRONT_LEFT:
  90.    case ST_ATTACHMENT_FRONT_RIGHT:
  91.       stfb->iface->flush_front(&ctx->iface, stfb->iface, stfb->strb_att);
  92.       break;
  93.    default:
  94.       break;
  95.    }
  96. }
  97.  
  98. /**
  99.  * Re-validate the framebuffer.
  100.  */
  101. void
  102. vg_manager_validate_framebuffer(struct vg_context *ctx)
  103. {
  104.    struct st_framebuffer *stfb = ctx->draw_buffer;
  105.    struct pipe_resource *pt;
  106.    int32_t new_stamp;
  107.  
  108.    /* no binding surface */
  109.    if (!stfb)
  110.       return;
  111.  
  112.    new_stamp = p_atomic_read(&stfb->iface->stamp);
  113.    if (stfb->iface_stamp != new_stamp) {
  114.       do {
  115.          /* validate the fb */
  116.          if (!stfb->iface->validate((struct st_context_iface *)ctx,
  117.                                     stfb->iface, &stfb->strb_att,
  118.                                     1, &pt) || !pt)
  119.             return;
  120.  
  121.          stfb->iface_stamp = new_stamp;
  122.          new_stamp = p_atomic_read(&stfb->iface->stamp);
  123.  
  124.       } while (stfb->iface_stamp != new_stamp);
  125.  
  126.       if (vg_context_update_color_rb(ctx, pt) ||
  127.           stfb->width != pt->width0 ||
  128.           stfb->height != pt->height0)
  129.          ++stfb->stamp;
  130.  
  131.       stfb->width = pt->width0;
  132.       stfb->height = pt->height0;
  133.    }
  134.  
  135.    if (ctx->draw_stamp != stfb->stamp) {
  136.       ctx->state.dirty |= FRAMEBUFFER_DIRTY;
  137.       ctx->draw_stamp = stfb->stamp;
  138.    }
  139. }
  140.  
  141. static void
  142. vg_context_flush(struct st_context_iface *stctxi, unsigned flags,
  143.                  struct pipe_fence_handle **fence)
  144. {
  145.    struct vg_context *ctx = (struct vg_context *) stctxi;
  146.    unsigned pipe_flags = 0;
  147.  
  148.    if (flags & ST_FLUSH_END_OF_FRAME) {
  149.       pipe_flags |= PIPE_FLUSH_END_OF_FRAME;
  150.    }
  151.  
  152.    ctx->pipe->flush(ctx->pipe, fence, pipe_flags);
  153.    if (flags & ST_FLUSH_FRONT)
  154.       vg_manager_flush_frontbuffer(ctx);
  155. }
  156.  
  157. static void
  158. vg_context_destroy(struct st_context_iface *stctxi)
  159. {
  160.    struct vg_context *ctx = (struct vg_context *) stctxi;
  161.    struct pipe_context *pipe = ctx->pipe;
  162.  
  163.    vg_destroy_context(ctx);
  164.    pipe->destroy(pipe);
  165. }
  166.  
  167. static struct st_context_iface *
  168. vg_api_create_context(struct st_api *stapi, struct st_manager *smapi,
  169.                       const struct st_context_attribs *attribs,
  170.                       enum st_context_error *error,
  171.                       struct st_context_iface *shared_stctxi)
  172. {
  173.    struct vg_context *shared_ctx = (struct vg_context *) shared_stctxi;
  174.    struct vg_context *ctx;
  175.    struct pipe_context *pipe;
  176.  
  177.    if (!(stapi->profile_mask & (1 << attribs->profile))) {
  178.       *error = ST_CONTEXT_ERROR_BAD_API;
  179.       return NULL;
  180.    }
  181.  
  182.    /* only 1.0 is supported */
  183.    if (attribs->major > 1 || (attribs->major == 1 && attribs->minor > 0)) {
  184.       *error = ST_CONTEXT_ERROR_BAD_VERSION;
  185.       return NULL;
  186.    }
  187.  
  188.    /* for VGHandle / pointer lookups */
  189.    init_handles();
  190.  
  191.    pipe = smapi->screen->context_create(smapi->screen, NULL);
  192.    if (!pipe) {
  193.       *error = ST_CONTEXT_ERROR_NO_MEMORY;
  194.       return NULL;
  195.    }
  196.    ctx = vg_create_context(pipe, NULL, shared_ctx);
  197.    if (!ctx) {
  198.       pipe->destroy(pipe);
  199.       *error = ST_CONTEXT_ERROR_NO_MEMORY;
  200.       return NULL;
  201.    }
  202.  
  203.    ctx->iface.destroy = vg_context_destroy;
  204.  
  205.    ctx->iface.flush = vg_context_flush;
  206.  
  207.    ctx->iface.teximage = NULL;
  208.    ctx->iface.copy = NULL;
  209.  
  210.    ctx->iface.st_context_private = (void *) smapi;
  211.  
  212.    return &ctx->iface;
  213. }
  214.  
  215. static struct st_renderbuffer *
  216. create_renderbuffer(enum pipe_format format)
  217. {
  218.    struct st_renderbuffer *strb;
  219.  
  220.    strb = CALLOC_STRUCT(st_renderbuffer);
  221.    if (strb)
  222.       strb->format = format;
  223.  
  224.    return strb;
  225. }
  226.  
  227. static void
  228. destroy_renderbuffer(struct st_renderbuffer *strb)
  229. {
  230.    pipe_surface_reference(&strb->surface, NULL);
  231.    pipe_resource_reference(&strb->texture, NULL);
  232.    FREE(strb);
  233. }
  234.  
  235. /**
  236.  * Decide the buffer to render to.
  237.  */
  238. static enum st_attachment_type
  239. choose_attachment(struct st_framebuffer_iface *stfbi)
  240. {
  241.    enum st_attachment_type statt;
  242.  
  243.    statt = stfbi->visual->render_buffer;
  244.    if (statt != ST_ATTACHMENT_INVALID) {
  245.       /* use the buffer given by the visual, unless it is unavailable */
  246.       if (!st_visual_have_buffers(stfbi->visual, 1 << statt)) {
  247.          switch (statt) {
  248.          case ST_ATTACHMENT_BACK_LEFT:
  249.             statt = ST_ATTACHMENT_FRONT_LEFT;
  250.             break;
  251.          case ST_ATTACHMENT_BACK_RIGHT:
  252.             statt = ST_ATTACHMENT_FRONT_RIGHT;
  253.             break;
  254.          default:
  255.             break;
  256.          }
  257.  
  258.          if (!st_visual_have_buffers(stfbi->visual, 1 << statt))
  259.             statt = ST_ATTACHMENT_INVALID;
  260.       }
  261.    }
  262.  
  263.    return statt;
  264. }
  265.  
  266. /**
  267.  * Bind the context to the given framebuffers.
  268.  */
  269. static boolean
  270. vg_context_bind_framebuffers(struct st_context_iface *stctxi,
  271.                              struct st_framebuffer_iface *stdrawi,
  272.                              struct st_framebuffer_iface *streadi)
  273. {
  274.    struct vg_context *ctx = (struct vg_context *) stctxi;
  275.    struct st_framebuffer *stfb;
  276.    enum st_attachment_type strb_att;
  277.  
  278.    /* the draw and read framebuffers must be the same */
  279.    if (stdrawi != streadi)
  280.       return FALSE;
  281.  
  282.    strb_att = (stdrawi) ? choose_attachment(stdrawi) : ST_ATTACHMENT_INVALID;
  283.  
  284.    if (ctx->draw_buffer) {
  285.       stfb = ctx->draw_buffer;
  286.  
  287.       /* free the existing fb */
  288.       if (!stdrawi ||
  289.           stfb->strb_att != strb_att ||
  290.           stfb->strb->format != stdrawi->visual->color_format) {
  291.          destroy_renderbuffer(stfb->strb);
  292.          destroy_renderbuffer(stfb->dsrb);
  293.          FREE(stfb);
  294.  
  295.          ctx->draw_buffer = NULL;
  296.       }
  297.    }
  298.  
  299.    if (!stdrawi)
  300.       return TRUE;
  301.  
  302.    if (strb_att == ST_ATTACHMENT_INVALID)
  303.       return FALSE;
  304.  
  305.    /* create a new fb */
  306.    if (!ctx->draw_buffer) {
  307.       stfb = CALLOC_STRUCT(st_framebuffer);
  308.       if (!stfb)
  309.          return FALSE;
  310.  
  311.       stfb->strb = create_renderbuffer(stdrawi->visual->color_format);
  312.       if (!stfb->strb) {
  313.          FREE(stfb);
  314.          return FALSE;
  315.       }
  316.  
  317.       stfb->dsrb = create_renderbuffer(ctx->ds_format);
  318.       if (!stfb->dsrb) {
  319.          FREE(stfb->strb);
  320.          FREE(stfb);
  321.          return FALSE;
  322.       }
  323.  
  324.       stfb->width = 0;
  325.       stfb->height = 0;
  326.       stfb->strb_att = strb_att;
  327.       stfb->stamp = 1;
  328.       stfb->iface_stamp = p_atomic_read(&stdrawi->stamp) - 1;
  329.  
  330.       ctx->draw_buffer = stfb;
  331.    }
  332.  
  333.    ctx->draw_buffer->iface = stdrawi;
  334.    ctx->draw_stamp = ctx->draw_buffer->stamp - 1;
  335.  
  336.    return TRUE;
  337. }
  338.  
  339. static boolean
  340. vg_api_make_current(struct st_api *stapi, struct st_context_iface *stctxi,
  341.                     struct st_framebuffer_iface *stdrawi,
  342.                     struct st_framebuffer_iface *streadi)
  343. {
  344.    struct vg_context *ctx = (struct vg_context *) stctxi;
  345.  
  346.    if (stctxi)
  347.       vg_context_bind_framebuffers(stctxi, stdrawi, streadi);
  348.    vg_set_current_context(ctx);
  349.  
  350.    return TRUE;
  351. }
  352.  
  353. static struct st_context_iface *
  354. vg_api_get_current(struct st_api *stapi)
  355. {
  356.    struct vg_context *ctx = vg_current_context();
  357.  
  358.    return (ctx) ? &ctx->iface : NULL;
  359. }
  360.  
  361. static st_proc_t
  362. vg_api_get_proc_address(struct st_api *stapi, const char *procname)
  363. {
  364.    return api_get_proc_address(procname);
  365. }
  366.  
  367. static void
  368. vg_api_destroy(struct st_api *stapi)
  369. {
  370. }
  371.  
  372. static const struct st_api vg_api = {
  373.    "Vega " PACKAGE_VERSION,
  374.    ST_API_OPENVG,
  375.    ST_PROFILE_DEFAULT_MASK,
  376.    0,
  377.    vg_api_destroy,
  378.    vg_api_get_proc_address,
  379.    vg_api_create_context,
  380.    vg_api_make_current,
  381.    vg_api_get_current,
  382. };
  383.  
  384. const struct st_api *
  385. vg_api_get(void)
  386. {
  387.    return &vg_api;
  388. }
  389.