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  1. /**********************************************************
  2.  * Copyright 1998-2009 VMware, Inc.  All rights reserved.
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person
  5.  * obtaining a copy of this software and associated documentation
  6.  * files (the "Software"), to deal in the Software without
  7.  * restriction, including without limitation the rights to use, copy,
  8.  * modify, merge, publish, distribute, sublicense, and/or sell copies
  9.  * of the Software, and to permit persons to whom the Software is
  10.  * furnished to do so, subject to the following conditions:
  11.  *
  12.  * The above copyright notice and this permission notice shall be
  13.  * included in all copies or substantial portions of the Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  16.  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  17.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  18.  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
  19.  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
  20.  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
  21.  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  22.  * SOFTWARE.
  23.  *
  24.  **********************************************************/
  25.  
  26. /*
  27.  * svga_reg.h --
  28.  *
  29.  *    Virtual hardware definitions for the VMware SVGA II device.
  30.  */
  31.  
  32. #ifndef _SVGA_REG_H_
  33. #define _SVGA_REG_H_
  34.  
  35. /*
  36.  * PCI device IDs.
  37.  */
  38. #define PCI_VENDOR_ID_VMWARE            0x15AD
  39. #define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
  40.  
  41. /*
  42.  * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned
  43.  * cursor bypass mode. This is still supported, but no new guest
  44.  * drivers should use it.
  45.  */
  46. #define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
  47. #define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
  48. #define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
  49. #define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
  50.  
  51. /*
  52.  * The maximum framebuffer size that can traced for e.g. guests in VESA mode.
  53.  * The changeMap in the monitor is proportional to this number. Therefore, we'd
  54.  * like to keep it as small as possible to reduce monitor overhead (using
  55.  * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over
  56.  * 4k!).
  57.  *
  58.  * NB: For compatibility reasons, this value must be greater than 0xff0000.
  59.  *     See bug 335072.
  60.  */
  61. #define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
  62.  
  63. #define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
  64. #define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
  65. #define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
  66.  
  67. #define SVGA_MAGIC         0x900000UL
  68. #define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
  69.  
  70. /* Version 2 let the address of the frame buffer be unsigned on Win32 */
  71. #define SVGA_VERSION_2     2
  72. #define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
  73.  
  74. /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
  75.    PALETTE_BASE has moved */
  76. #define SVGA_VERSION_1     1
  77. #define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
  78.  
  79. /* Version 0 is the initial version */
  80. #define SVGA_VERSION_0     0
  81. #define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
  82.  
  83. /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */
  84. #define SVGA_ID_INVALID    0xFFFFFFFF
  85.  
  86. /* Port offsets, relative to BAR0 */
  87. #define SVGA_INDEX_PORT         0x0
  88. #define SVGA_VALUE_PORT         0x1
  89. #define SVGA_BIOS_PORT          0x2
  90. #define SVGA_IRQSTATUS_PORT     0x8
  91.  
  92. /*
  93.  * Interrupt source flags for IRQSTATUS_PORT and IRQMASK.
  94.  *
  95.  * Interrupts are only supported when the
  96.  * SVGA_CAP_IRQMASK capability is present.
  97.  */
  98. #define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
  99. #define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
  100. #define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
  101.  
  102. /*
  103.  * Registers
  104.  */
  105.  
  106. enum {
  107.    SVGA_REG_ID = 0,
  108.    SVGA_REG_ENABLE = 1,
  109.    SVGA_REG_WIDTH = 2,
  110.    SVGA_REG_HEIGHT = 3,
  111.    SVGA_REG_MAX_WIDTH = 4,
  112.    SVGA_REG_MAX_HEIGHT = 5,
  113.    SVGA_REG_DEPTH = 6,
  114.    SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */
  115.    SVGA_REG_PSEUDOCOLOR = 8,
  116.    SVGA_REG_RED_MASK = 9,
  117.    SVGA_REG_GREEN_MASK = 10,
  118.    SVGA_REG_BLUE_MASK = 11,
  119.    SVGA_REG_BYTES_PER_LINE = 12,
  120.    SVGA_REG_FB_START = 13,            /* (Deprecated) */
  121.    SVGA_REG_FB_OFFSET = 14,
  122.    SVGA_REG_VRAM_SIZE = 15,
  123.    SVGA_REG_FB_SIZE = 16,
  124.  
  125.    /* ID 0 implementation only had the above registers, then the palette */
  126.  
  127.    SVGA_REG_CAPABILITIES = 17,
  128.    SVGA_REG_MEM_START = 18,           /* (Deprecated) */
  129.    SVGA_REG_MEM_SIZE = 19,
  130.    SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */
  131.    SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */
  132.    SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */
  133.    SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */
  134.    SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */
  135.    SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */
  136.    SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */
  137.    SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */
  138.    SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */
  139.    SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */
  140.    SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */
  141.    SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */
  142.    SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */
  143.    SVGA_REG_IRQMASK = 33,             /* Interrupt mask */
  144.  
  145.    /* Legacy multi-monitor support */
  146.    SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */
  147.    SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */
  148.    SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */
  149.    SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */
  150.    SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */
  151.    SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */
  152.    SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */
  153.  
  154.    /* See "Guest memory regions" below. */
  155.    SVGA_REG_GMR_ID = 41,
  156.    SVGA_REG_GMR_DESCRIPTOR = 42,
  157.    SVGA_REG_GMR_MAX_IDS = 43,
  158.    SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44,
  159.  
  160.    SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */
  161.    SVGA_REG_TOP = 46,               /* Must be 1 more than the last register */
  162.  
  163.    SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */
  164.    /* Next 768 (== 256*3) registers exist for colormap */
  165.  
  166.    SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS
  167.                                     /* Base of scratch registers */
  168.    /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
  169.       First 4 are reserved for VESA BIOS Extension; any remaining are for
  170.       the use of the current SVGA driver. */
  171. };
  172.  
  173.  
  174. /*
  175.  * Guest memory regions (GMRs):
  176.  *
  177.  * This is a new memory mapping feature available in SVGA devices
  178.  * which have the SVGA_CAP_GMR bit set. Previously, there were two
  179.  * fixed memory regions available with which to share data between the
  180.  * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs
  181.  * are our name for an extensible way of providing arbitrary DMA
  182.  * buffers for use between the driver and the SVGA device. They are a
  183.  * new alternative to framebuffer memory, usable for both 2D and 3D
  184.  * graphics operations.
  185.  *
  186.  * Since GMR mapping must be done synchronously with guest CPU
  187.  * execution, we use a new pair of SVGA registers:
  188.  *
  189.  *   SVGA_REG_GMR_ID --
  190.  *
  191.  *     Read/write.
  192.  *     This register holds the 32-bit ID (a small positive integer)
  193.  *     of a GMR to create, delete, or redefine. Writing this register
  194.  *     has no side-effects.
  195.  *
  196.  *   SVGA_REG_GMR_DESCRIPTOR --
  197.  *
  198.  *     Write-only.
  199.  *     Writing this register will create, delete, or redefine the GMR
  200.  *     specified by the above ID register. If this register is zero,
  201.  *     the GMR is deleted. Any pointers into this GMR (including those
  202.  *     currently being processed by FIFO commands) will be
  203.  *     synchronously invalidated.
  204.  *
  205.  *     If this register is nonzero, it must be the physical page
  206.  *     number (PPN) of a data structure which describes the physical
  207.  *     layout of the memory region this GMR should describe. The
  208.  *     descriptor structure will be read synchronously by the SVGA
  209.  *     device when this register is written. The descriptor need not
  210.  *     remain allocated for the lifetime of the GMR.
  211.  *
  212.  *     The guest driver should write SVGA_REG_GMR_ID first, then
  213.  *     SVGA_REG_GMR_DESCRIPTOR.
  214.  *
  215.  *   SVGA_REG_GMR_MAX_IDS --
  216.  *
  217.  *     Read-only.
  218.  *     The SVGA device may choose to support a maximum number of
  219.  *     user-defined GMR IDs. This register holds the number of supported
  220.  *     IDs. (The maximum supported ID plus 1)
  221.  *
  222.  *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH --
  223.  *
  224.  *     Read-only.
  225.  *     The SVGA device may choose to put a limit on the total number
  226.  *     of SVGAGuestMemDescriptor structures it will read when defining
  227.  *     a single GMR.
  228.  *
  229.  * The descriptor structure is an array of SVGAGuestMemDescriptor
  230.  * structures. Each structure may do one of three things:
  231.  *
  232.  *   - Terminate the GMR descriptor list.
  233.  *     (ppn==0, numPages==0)
  234.  *
  235.  *   - Add a PPN or range of PPNs to the GMR's virtual address space.
  236.  *     (ppn != 0, numPages != 0)
  237.  *
  238.  *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to
  239.  *     support multi-page GMR descriptor tables without forcing the
  240.  *     driver to allocate physically contiguous memory.
  241.  *     (ppn != 0, numPages == 0)
  242.  *
  243.  * Note that each physical page of SVGAGuestMemDescriptor structures
  244.  * can describe at least 2MB of guest memory. If the driver needs to
  245.  * use more than one page of descriptor structures, it must use one of
  246.  * its SVGAGuestMemDescriptors to point to an additional page.  The
  247.  * device will never automatically cross a page boundary.
  248.  *
  249.  * Once the driver has described a GMR, it is immediately available
  250.  * for use via any FIFO command that uses an SVGAGuestPtr structure.
  251.  * These pointers include a GMR identifier plus an offset into that
  252.  * GMR.
  253.  *
  254.  * The driver must check the SVGA_CAP_GMR bit before using the GMR
  255.  * registers.
  256.  */
  257.  
  258. /*
  259.  * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer
  260.  * memory as well.  In the future, these IDs could even be used to
  261.  * allow legacy memory regions to be redefined by the guest as GMRs.
  262.  *
  263.  * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA
  264.  * is being phased out. Please try to use user-defined GMRs whenever
  265.  * possible.
  266.  */
  267. #define SVGA_GMR_NULL         ((uint32) -1)
  268. #define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
  269.  
  270. typedef
  271. struct SVGAGuestMemDescriptor {
  272.    uint32 ppn;
  273.    uint32 numPages;
  274. } SVGAGuestMemDescriptor;
  275.  
  276. typedef
  277. struct SVGAGuestPtr {
  278.    uint32 gmrId;
  279.    uint32 offset;
  280. } SVGAGuestPtr;
  281.  
  282.  
  283. /*
  284.  * SVGAGMRImageFormat --
  285.  *
  286.  *    This is a packed representation of the source 2D image format
  287.  *    for a GMR-to-screen blit. Currently it is defined as an encoding
  288.  *    of the screen's color depth and bits-per-pixel, however, 16 bits
  289.  *    are reserved for future use to identify other encodings (such as
  290.  *    RGBA or higher-precision images).
  291.  *
  292.  *    Currently supported formats:
  293.  *
  294.  *       bpp depth  Format Name
  295.  *       --- -----  -----------
  296.  *        32    24  32-bit BGRX
  297.  *        24    24  24-bit BGR
  298.  *        16    16  RGB 5-6-5
  299.  *        16    15  RGB 5-5-5
  300.  *
  301.  */
  302.  
  303. typedef
  304. struct SVGAGMRImageFormat {
  305.    union {
  306.       struct {
  307.          uint32 bitsPerPixel : 8;
  308.          uint32 colorDepth   : 8;
  309.          uint32 reserved     : 16;  // Must be zero
  310.       };
  311.  
  312.       uint32 value;
  313.    };
  314. } SVGAGMRImageFormat;
  315.  
  316. /*
  317.  * SVGAColorBGRX --
  318.  *
  319.  *    A 24-bit color format (BGRX), which does not depend on the
  320.  *    format of the legacy guest framebuffer (GFB) or the current
  321.  *    GMRFB state.
  322.  */
  323.  
  324. typedef
  325. struct SVGAColorBGRX {
  326.    union {
  327.       struct {
  328.          uint32 b : 8;
  329.          uint32 g : 8;
  330.          uint32 r : 8;
  331.          uint32 x : 8;  // Unused
  332.       };
  333.  
  334.       uint32 value;
  335.    };
  336. } SVGAColorBGRX;
  337.  
  338.  
  339. /*
  340.  * SVGASignedRect --
  341.  * SVGASignedPoint --
  342.  *
  343.  *    Signed rectangle and point primitives. These are used by the new
  344.  *    2D primitives for drawing to Screen Objects, which can occupy a
  345.  *    signed virtual coordinate space.
  346.  *
  347.  *    SVGASignedRect specifies a half-open interval: the (left, top)
  348.  *    pixel is part of the rectangle, but the (right, bottom) pixel is
  349.  *    not.
  350.  */
  351.  
  352. typedef
  353. struct SVGASignedRect {
  354.    int32  left;
  355.    int32  top;
  356.    int32  right;
  357.    int32  bottom;
  358. } SVGASignedRect;
  359.  
  360. typedef
  361. struct SVGASignedPoint {
  362.    int32  x;
  363.    int32  y;
  364. } SVGASignedPoint;
  365.  
  366.  
  367. /*
  368.  *  Capabilities
  369.  *
  370.  *  Note the holes in the bitfield. Missing bits have been deprecated,
  371.  *  and must not be reused. Those capabilities will never be reported
  372.  *  by new versions of the SVGA device.
  373.  */
  374.  
  375. #define SVGA_CAP_NONE               0x00000000
  376. #define SVGA_CAP_RECT_COPY          0x00000002
  377. #define SVGA_CAP_CURSOR             0x00000020
  378. #define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
  379. #define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
  380. #define SVGA_CAP_8BIT_EMULATION     0x00000100
  381. #define SVGA_CAP_ALPHA_CURSOR       0x00000200
  382. #define SVGA_CAP_3D                 0x00004000
  383. #define SVGA_CAP_EXTENDED_FIFO      0x00008000
  384. #define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
  385. #define SVGA_CAP_PITCHLOCK          0x00020000
  386. #define SVGA_CAP_IRQMASK            0x00040000
  387. #define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
  388. #define SVGA_CAP_GMR                0x00100000
  389. #define SVGA_CAP_TRACES             0x00200000
  390.  
  391.  
  392. /*
  393.  * FIFO register indices.
  394.  *
  395.  * The FIFO is a chunk of device memory mapped into guest physmem.  It
  396.  * is always treated as 32-bit words.
  397.  *
  398.  * The guest driver gets to decide how to partition it between
  399.  * - FIFO registers (there are always at least 4, specifying where the
  400.  *   following data area is and how much data it contains; there may be
  401.  *   more registers following these, depending on the FIFO protocol
  402.  *   version in use)
  403.  * - FIFO data, written by the guest and slurped out by the VMX.
  404.  * These indices are 32-bit word offsets into the FIFO.
  405.  */
  406.  
  407. enum {
  408.    /*
  409.     * Block 1 (basic registers): The originally defined FIFO registers.
  410.     * These exist and are valid for all versions of the FIFO protocol.
  411.     */
  412.  
  413.    SVGA_FIFO_MIN = 0,
  414.    SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */
  415.    SVGA_FIFO_NEXT_CMD,
  416.    SVGA_FIFO_STOP,
  417.  
  418.    /*
  419.     * Block 2 (extended registers): Mandatory registers for the extended
  420.     * FIFO.  These exist if the SVGA caps register includes
  421.     * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their
  422.     * associated capability bit is enabled.
  423.     *
  424.     * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied
  425.     * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE.
  426.     * This means that the guest has to test individually (in most cases
  427.     * using FIFO caps) for the presence of registers after this; the VMX
  428.     * can define "extended FIFO" to mean whatever it wants, and currently
  429.     * won't enable it unless there's room for that set and much more.
  430.     */
  431.  
  432.    SVGA_FIFO_CAPABILITIES = 4,
  433.    SVGA_FIFO_FLAGS,
  434.    // Valid with SVGA_FIFO_CAP_FENCE:
  435.    SVGA_FIFO_FENCE,
  436.  
  437.    /*
  438.     * Block 3a (optional extended registers): Additional registers for the
  439.     * extended FIFO, whose presence isn't actually implied by
  440.     * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to
  441.     * leave room for them.
  442.     *
  443.     * These in block 3a, the VMX currently considers mandatory for the
  444.     * extended FIFO.
  445.     */
  446.  
  447.    // Valid if exists (i.e. if extended FIFO enabled):
  448.    SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */
  449.    // Valid with SVGA_FIFO_CAP_PITCHLOCK:
  450.    SVGA_FIFO_PITCHLOCK,
  451.  
  452.    // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
  453.    SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */
  454.    SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */
  455.    SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */
  456.    SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */
  457.    SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */
  458.  
  459.    // Valid with SVGA_FIFO_CAP_RESERVE:
  460.    SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */
  461.  
  462.    /*
  463.     * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT:
  464.     *
  465.     * By default this is SVGA_ID_INVALID, to indicate that the cursor
  466.     * coordinates are specified relative to the virtual root. If this
  467.     * is set to a specific screen ID, cursor position is reinterpreted
  468.     * as a signed offset relative to that screen's origin. This is the
  469.     * only way to place the cursor on a non-rooted screen.
  470.     */
  471.    SVGA_FIFO_CURSOR_SCREEN_ID,
  472.  
  473.    /*
  474.     * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new
  475.     * registers, but this must be done carefully and with judicious use of
  476.     * capability bits, since comparisons based on SVGA_FIFO_MIN aren't
  477.     * enough to tell you whether the register exists: we've shipped drivers
  478.     * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of
  479.     * the earlier ones.  The actual order of introduction was:
  480.     * - PITCHLOCK
  481.     * - 3D_CAPS
  482.     * - CURSOR_* (cursor bypass 3)
  483.     * - RESERVED
  484.     * So, code that wants to know whether it can use any of the
  485.     * aforementioned registers, or anything else added after PITCHLOCK and
  486.     * before 3D_CAPS, needs to reason about something other than
  487.     * SVGA_FIFO_MIN.
  488.     */
  489.  
  490.    /*
  491.     * 3D caps block space; valid with 3D hardware version >=
  492.     * SVGA3D_HWVERSION_WS6_B1.
  493.     */
  494.    SVGA_FIFO_3D_CAPS      = 32,
  495.    SVGA_FIFO_3D_CAPS_LAST = 32 + 255,
  496.  
  497.    /*
  498.     * End of VMX's current definition of "extended-FIFO registers".
  499.     * Registers before here are always enabled/disabled as a block; either
  500.     * the extended FIFO is enabled and includes all preceding registers, or
  501.     * it's disabled entirely.
  502.     *
  503.     * Block 3b (truly optional extended registers): Additional registers for
  504.     * the extended FIFO, which the VMX already knows how to enable and
  505.     * disable with correct granularity.
  506.     *
  507.     * Registers after here exist if and only if the guest SVGA driver
  508.     * sets SVGA_FIFO_MIN high enough to leave room for them.
  509.     */
  510.  
  511.    // Valid if register exists:
  512.    SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */
  513.    SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */
  514.    SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */
  515.  
  516.    /*
  517.     * Always keep this last.  This defines the maximum number of
  518.     * registers we know about.  At power-on, this value is placed in
  519.     * the SVGA_REG_MEM_REGS register, and we expect the guest driver
  520.     * to allocate this much space in FIFO memory for registers.
  521.     */
  522.     SVGA_FIFO_NUM_REGS
  523. };
  524.  
  525.  
  526. /*
  527.  * Definition of registers included in extended FIFO support.
  528.  *
  529.  * The guest SVGA driver gets to allocate the FIFO between registers
  530.  * and data.  It must always allocate at least 4 registers, but old
  531.  * drivers stopped there.
  532.  *
  533.  * The VMX will enable extended FIFO support if and only if the guest
  534.  * left enough room for all registers defined as part of the mandatory
  535.  * set for the extended FIFO.
  536.  *
  537.  * Note that the guest drivers typically allocate the FIFO only at
  538.  * initialization time, not at mode switches, so it's likely that the
  539.  * number of FIFO registers won't change without a reboot.
  540.  *
  541.  * All registers less than this value are guaranteed to be present if
  542.  * svgaUser->fifo.extended is set. Any later registers must be tested
  543.  * individually for compatibility at each use (in the VMX).
  544.  *
  545.  * This value is used only by the VMX, so it can change without
  546.  * affecting driver compatibility; keep it that way?
  547.  */
  548. #define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
  549.  
  550.  
  551. /*
  552.  * FIFO Synchronization Registers
  553.  *
  554.  *  This explains the relationship between the various FIFO
  555.  *  sync-related registers in IOSpace and in FIFO space.
  556.  *
  557.  *  SVGA_REG_SYNC --
  558.  *
  559.  *       The SYNC register can be used in two different ways by the guest:
  560.  *
  561.  *         1. If the guest wishes to fully sync (drain) the FIFO,
  562.  *            it will write once to SYNC then poll on the BUSY
  563.  *            register. The FIFO is sync'ed once BUSY is zero.
  564.  *
  565.  *         2. If the guest wants to asynchronously wake up the host,
  566.  *            it will write once to SYNC without polling on BUSY.
  567.  *            Ideally it will do this after some new commands have
  568.  *            been placed in the FIFO, and after reading a zero
  569.  *            from SVGA_FIFO_BUSY.
  570.  *
  571.  *       (1) is the original behaviour that SYNC was designed to
  572.  *       support.  Originally, a write to SYNC would implicitly
  573.  *       trigger a read from BUSY. This causes us to synchronously
  574.  *       process the FIFO.
  575.  *
  576.  *       This behaviour has since been changed so that writing SYNC
  577.  *       will *not* implicitly cause a read from BUSY. Instead, it
  578.  *       makes a channel call which asynchronously wakes up the MKS
  579.  *       thread.
  580.  *
  581.  *       New guests can use this new behaviour to implement (2)
  582.  *       efficiently. This lets guests get the host's attention
  583.  *       without waiting for the MKS to poll, which gives us much
  584.  *       better CPU utilization on SMP hosts and on UP hosts while
  585.  *       we're blocked on the host GPU.
  586.  *
  587.  *       Old guests shouldn't notice the behaviour change. SYNC was
  588.  *       never guaranteed to process the entire FIFO, since it was
  589.  *       bounded to a particular number of CPU cycles. Old guests will
  590.  *       still loop on the BUSY register until the FIFO is empty.
  591.  *
  592.  *       Writing to SYNC currently has the following side-effects:
  593.  *
  594.  *         - Sets SVGA_REG_BUSY to TRUE (in the monitor)
  595.  *         - Asynchronously wakes up the MKS thread for FIFO processing
  596.  *         - The value written to SYNC is recorded as a "reason", for
  597.  *           stats purposes.
  598.  *
  599.  *       If SVGA_FIFO_BUSY is available, drivers are advised to only
  600.  *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set
  601.  *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will
  602.  *       eventually set SVGA_FIFO_BUSY on its own, but this approach
  603.  *       lets the driver avoid sending multiple asynchronous wakeup
  604.  *       messages to the MKS thread.
  605.  *
  606.  *  SVGA_REG_BUSY --
  607.  *
  608.  *       This register is set to TRUE when SVGA_REG_SYNC is written,
  609.  *       and it reads as FALSE when the FIFO has been completely
  610.  *       drained.
  611.  *
  612.  *       Every read from this register causes us to synchronously
  613.  *       process FIFO commands. There is no guarantee as to how many
  614.  *       commands each read will process.
  615.  *
  616.  *       CPU time spent processing FIFO commands will be billed to
  617.  *       the guest.
  618.  *
  619.  *       New drivers should avoid using this register unless they
  620.  *       need to guarantee that the FIFO is completely drained. It
  621.  *       is overkill for performing a sync-to-fence. Older drivers
  622.  *       will use this register for any type of synchronization.
  623.  *
  624.  *  SVGA_FIFO_BUSY --
  625.  *
  626.  *       This register is a fast way for the guest driver to check
  627.  *       whether the FIFO is already being processed. It reads and
  628.  *       writes at normal RAM speeds, with no monitor intervention.
  629.  *
  630.  *       If this register reads as TRUE, the host is guaranteeing that
  631.  *       any new commands written into the FIFO will be noticed before
  632.  *       the MKS goes back to sleep.
  633.  *
  634.  *       If this register reads as FALSE, no such guarantee can be
  635.  *       made.
  636.  *
  637.  *       The guest should use this register to quickly determine
  638.  *       whether or not it needs to wake up the host. If the guest
  639.  *       just wrote a command or group of commands that it would like
  640.  *       the host to begin processing, it should:
  641.  *
  642.  *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further
  643.  *            action is necessary.
  644.  *
  645.  *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest
  646.  *            code that we've already sent a SYNC to the host and we
  647.  *            don't need to send a duplicate.
  648.  *
  649.  *         3. Write a reason to SVGA_REG_SYNC. This will send an
  650.  *            asynchronous wakeup to the MKS thread.
  651.  */
  652.  
  653.  
  654. /*
  655.  * FIFO Capabilities
  656.  *
  657.  *      Fence -- Fence register and command are supported
  658.  *      Accel Front -- Front buffer only commands are supported
  659.  *      Pitch Lock -- Pitch lock register is supported
  660.  *      Video -- SVGA Video overlay units are supported
  661.  *      Escape -- Escape command is supported
  662.  *
  663.  * XXX: Add longer descriptions for each capability, including a list
  664.  *      of the new features that each capability provides.
  665.  *
  666.  * SVGA_FIFO_CAP_SCREEN_OBJECT --
  667.  *
  668.  *    Provides dynamic multi-screen rendering, for improved Unity and
  669.  *    multi-monitor modes. With Screen Object, the guest can
  670.  *    dynamically create and destroy 'screens', which can represent
  671.  *    Unity windows or virtual monitors. Screen Object also provides
  672.  *    strong guarantees that DMA operations happen only when
  673.  *    guest-initiated. Screen Object deprecates the BAR1 guest
  674.  *    framebuffer (GFB) and all commands that work only with the GFB.
  675.  *
  676.  *    New registers:
  677.  *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID
  678.  *
  679.  *    New 2D commands:
  680.  *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN,
  681.  *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY
  682.  *
  683.  *    New 3D commands:
  684.  *       BLIT_SURFACE_TO_SCREEN
  685.  *
  686.  *    New guarantees:
  687.  *
  688.  *       - The host will not read or write guest memory, including the GFB,
  689.  *         except when explicitly initiated by a DMA command.
  690.  *
  691.  *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK,
  692.  *         is guaranteed to complete before any subsequent FENCEs.
  693.  *
  694.  *       - All legacy commands which affect a Screen (UPDATE, PRESENT,
  695.  *         PRESENT_READBACK) as well as new Screen blit commands will
  696.  *         all behave consistently as blits, and memory will be read
  697.  *         or written in FIFO order.
  698.  *
  699.  *         For example, if you PRESENT from one SVGA3D surface to multiple
  700.  *         places on the screen, the data copied will always be from the
  701.  *         SVGA3D surface at the time the PRESENT was issued in the FIFO.
  702.  *         This was not necessarily true on devices without Screen Object.
  703.  *
  704.  *         This means that on devices that support Screen Object, the
  705.  *         PRESENT_READBACK command should not be necessary unless you
  706.  *         actually want to read back the results of 3D rendering into
  707.  *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB
  708.  *         command provides a strict superset of functionality.)
  709.  *
  710.  *       - When a screen is resized, either using Screen Object commands or
  711.  *         legacy multimon registers, its contents are preserved.
  712.  */
  713.  
  714. #define SVGA_FIFO_CAP_NONE                  0
  715. #define SVGA_FIFO_CAP_FENCE             (1<<0)
  716. #define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
  717. #define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
  718. #define SVGA_FIFO_CAP_VIDEO             (1<<3)
  719. #define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
  720. #define SVGA_FIFO_CAP_ESCAPE            (1<<5)
  721. #define SVGA_FIFO_CAP_RESERVE           (1<<6)
  722. #define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
  723.  
  724.  
  725. /*
  726.  * FIFO Flags
  727.  *
  728.  *      Accel Front -- Driver should use front buffer only commands
  729.  */
  730.  
  731. #define SVGA_FIFO_FLAG_NONE                 0
  732. #define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
  733. #define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
  734.  
  735. /*
  736.  * FIFO reservation sentinel value
  737.  */
  738.  
  739. #define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
  740.  
  741.  
  742. /*
  743.  * Video overlay support
  744.  */
  745.  
  746. #define SVGA_NUM_OVERLAY_UNITS 32
  747.  
  748.  
  749. /*
  750.  * Video capabilities that the guest is currently using
  751.  */
  752.  
  753. #define SVGA_VIDEO_FLAG_COLORKEY        0x0001
  754.  
  755.  
  756. /*
  757.  * Offsets for the video overlay registers
  758.  */
  759.  
  760. enum {
  761.    SVGA_VIDEO_ENABLED = 0,
  762.    SVGA_VIDEO_FLAGS,
  763.    SVGA_VIDEO_DATA_OFFSET,
  764.    SVGA_VIDEO_FORMAT,
  765.    SVGA_VIDEO_COLORKEY,
  766.    SVGA_VIDEO_SIZE,          // Deprecated
  767.    SVGA_VIDEO_WIDTH,
  768.    SVGA_VIDEO_HEIGHT,
  769.    SVGA_VIDEO_SRC_X,
  770.    SVGA_VIDEO_SRC_Y,
  771.    SVGA_VIDEO_SRC_WIDTH,
  772.    SVGA_VIDEO_SRC_HEIGHT,
  773.    SVGA_VIDEO_DST_X,         // Signed int32
  774.    SVGA_VIDEO_DST_Y,         // Signed int32
  775.    SVGA_VIDEO_DST_WIDTH,
  776.    SVGA_VIDEO_DST_HEIGHT,
  777.    SVGA_VIDEO_PITCH_1,
  778.    SVGA_VIDEO_PITCH_2,
  779.    SVGA_VIDEO_PITCH_3,
  780.    SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
  781.    SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
  782.    SVGA_VIDEO_NUM_REGS
  783. };
  784.  
  785.  
  786. /*
  787.  * SVGA Overlay Units
  788.  *
  789.  *      width and height relate to the entire source video frame.
  790.  *      srcX, srcY, srcWidth and srcHeight represent subset of the source
  791.  *      video frame to be displayed.
  792.  */
  793.  
  794. typedef struct SVGAOverlayUnit {
  795.    uint32 enabled;
  796.    uint32 flags;
  797.    uint32 dataOffset;
  798.    uint32 format;
  799.    uint32 colorKey;
  800.    uint32 size;
  801.    uint32 width;
  802.    uint32 height;
  803.    uint32 srcX;
  804.    uint32 srcY;
  805.    uint32 srcWidth;
  806.    uint32 srcHeight;
  807.    int32  dstX;
  808.    int32  dstY;
  809.    uint32 dstWidth;
  810.    uint32 dstHeight;
  811.    uint32 pitches[3];
  812.    uint32 dataGMRId;
  813.    uint32 dstScreenId;
  814. } SVGAOverlayUnit;
  815.  
  816.  
  817. /*
  818.  * SVGAScreenObject --
  819.  *
  820.  *    This is a new way to represent a guest's multi-monitor screen or
  821.  *    Unity window. Screen objects are only supported if the
  822.  *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set.
  823.  *
  824.  *    If Screen Objects are supported, they can be used to fully
  825.  *    replace the functionality provided by the framebuffer registers
  826.  *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY.
  827.  *
  828.  *    The screen object is a struct with guaranteed binary
  829.  *    compatibility. New flags can be added, and the struct may grow,
  830.  *    but existing fields must retain their meaning.
  831.  *
  832.  */
  833.  
  834. #define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
  835. #define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
  836. #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
  837.  
  838. typedef
  839. struct SVGAScreenObject {
  840.    uint32 structSize;   // sizeof(SVGAScreenObject)
  841.    uint32 id;
  842.    uint32 flags;
  843.    struct {
  844.       uint32 width;
  845.       uint32 height;
  846.    } size;
  847.    struct {
  848.       int32 x;
  849.       int32 y;
  850.    } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
  851. } SVGAScreenObject;
  852.  
  853.  
  854. /*
  855.  *  Commands in the command FIFO:
  856.  *
  857.  *  Command IDs defined below are used for the traditional 2D FIFO
  858.  *  communication (not all commands are available for all versions of the
  859.  *  SVGA FIFO protocol).
  860.  *
  861.  *  Note the holes in the command ID numbers: These commands have been
  862.  *  deprecated, and the old IDs must not be reused.
  863.  *
  864.  *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D
  865.  *  protocol.
  866.  *
  867.  *  Each command's parameters are described by the comments and
  868.  *  structs below.
  869.  */
  870.  
  871. typedef enum {
  872.    SVGA_CMD_INVALID_CMD           = 0,
  873.    SVGA_CMD_UPDATE                = 1,
  874.    SVGA_CMD_RECT_COPY             = 3,
  875.    SVGA_CMD_DEFINE_CURSOR         = 19,
  876.    SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22,
  877.    SVGA_CMD_UPDATE_VERBOSE        = 25,
  878.    SVGA_CMD_FRONT_ROP_FILL        = 29,
  879.    SVGA_CMD_FENCE                 = 30,
  880.    SVGA_CMD_ESCAPE                = 33,
  881.    SVGA_CMD_DEFINE_SCREEN         = 34,
  882.    SVGA_CMD_DESTROY_SCREEN        = 35,
  883.    SVGA_CMD_DEFINE_GMRFB          = 36,
  884.    SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37,
  885.    SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38,
  886.    SVGA_CMD_ANNOTATION_FILL       = 39,
  887.    SVGA_CMD_ANNOTATION_COPY       = 40,
  888.    SVGA_CMD_MAX
  889. } SVGAFifoCmdId;
  890.  
  891. #define SVGA_CMD_MAX_ARGS           64
  892.  
  893.  
  894. /*
  895.  * SVGA_CMD_UPDATE --
  896.  *
  897.  *    This is a DMA transfer which copies from the Guest Framebuffer
  898.  *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which
  899.  *    intersect with the provided virtual rectangle.
  900.  *
  901.  *    This command does not support using arbitrary guest memory as a
  902.  *    data source- it only works with the pre-defined GFB memory.
  903.  *    This command also does not support signed virtual coordinates.
  904.  *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with
  905.  *    negative root x/y coordinates, the negative portion of those
  906.  *    screens will not be reachable by this command.
  907.  *
  908.  *    This command is not necessary when using framebuffer
  909.  *    traces. Traces are automatically enabled if the SVGA FIFO is
  910.  *    disabled, and you may explicitly enable/disable traces using
  911.  *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will
  912.  *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued.
  913.  *
  914.  *    Traces and SVGA_CMD_UPDATE are the only supported ways to render
  915.  *    pseudocolor screen updates. The newer Screen Object commands
  916.  *    only support true color formats.
  917.  *
  918.  * Availability:
  919.  *    Always available.
  920.  */
  921.  
  922. typedef
  923. struct {
  924.    uint32 x;
  925.    uint32 y;
  926.    uint32 width;
  927.    uint32 height;
  928. } SVGAFifoCmdUpdate;
  929.  
  930.  
  931. /*
  932.  * SVGA_CMD_RECT_COPY --
  933.  *
  934.  *    Perform a rectangular DMA transfer from one area of the GFB to
  935.  *    another, and copy the result to any screens which intersect it.
  936.  *
  937.  * Availability:
  938.  *    SVGA_CAP_RECT_COPY
  939.  */
  940.  
  941. typedef
  942. struct {
  943.    uint32 srcX;
  944.    uint32 srcY;
  945.    uint32 destX;
  946.    uint32 destY;
  947.    uint32 width;
  948.    uint32 height;
  949. } SVGAFifoCmdRectCopy;
  950.  
  951.  
  952. /*
  953.  * SVGA_CMD_DEFINE_CURSOR --
  954.  *
  955.  *    Provide a new cursor image, as an AND/XOR mask.
  956.  *
  957.  *    The recommended way to position the cursor overlay is by using
  958.  *    the SVGA_FIFO_CURSOR_* registers, supported by the
  959.  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
  960.  *
  961.  * Availability:
  962.  *    SVGA_CAP_CURSOR
  963.  */
  964.  
  965. typedef
  966. struct {
  967.    uint32 id;             // Reserved, must be zero.
  968.    uint32 hotspotX;
  969.    uint32 hotspotY;
  970.    uint32 width;
  971.    uint32 height;
  972.    uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
  973.    uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
  974.    /*
  975.     * Followed by scanline data for AND mask, then XOR mask.
  976.     * Each scanline is padded to a 32-bit boundary.
  977.    */
  978. } SVGAFifoCmdDefineCursor;
  979.  
  980.  
  981. /*
  982.  * SVGA_CMD_DEFINE_ALPHA_CURSOR --
  983.  *
  984.  *    Provide a new cursor image, in 32-bit BGRA format.
  985.  *
  986.  *    The recommended way to position the cursor overlay is by using
  987.  *    the SVGA_FIFO_CURSOR_* registers, supported by the
  988.  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability.
  989.  *
  990.  * Availability:
  991.  *    SVGA_CAP_ALPHA_CURSOR
  992.  */
  993.  
  994. typedef
  995. struct {
  996.    uint32 id;             // Reserved, must be zero.
  997.    uint32 hotspotX;
  998.    uint32 hotspotY;
  999.    uint32 width;
  1000.    uint32 height;
  1001.    /* Followed by scanline data */
  1002. } SVGAFifoCmdDefineAlphaCursor;
  1003.  
  1004.  
  1005. /*
  1006.  * SVGA_CMD_UPDATE_VERBOSE --
  1007.  *
  1008.  *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle
  1009.  *    'reason' value, an opaque cookie which is used by internal
  1010.  *    debugging tools. Third party drivers should not use this
  1011.  *    command.
  1012.  *
  1013.  * Availability:
  1014.  *    SVGA_CAP_EXTENDED_FIFO
  1015.  */
  1016.  
  1017. typedef
  1018. struct {
  1019.    uint32 x;
  1020.    uint32 y;
  1021.    uint32 width;
  1022.    uint32 height;
  1023.    uint32 reason;
  1024. } SVGAFifoCmdUpdateVerbose;
  1025.  
  1026.  
  1027. /*
  1028.  * SVGA_CMD_FRONT_ROP_FILL --
  1029.  *
  1030.  *    This is a hint which tells the SVGA device that the driver has
  1031.  *    just filled a rectangular region of the GFB with a solid
  1032.  *    color. Instead of reading these pixels from the GFB, the device
  1033.  *    can assume that they all equal 'color'. This is primarily used
  1034.  *    for remote desktop protocols.
  1035.  *
  1036.  * Availability:
  1037.  *    SVGA_FIFO_CAP_ACCELFRONT
  1038.  */
  1039.  
  1040. #define  SVGA_ROP_COPY                    0x03
  1041.  
  1042. typedef
  1043. struct {
  1044.    uint32 color;     // In the same format as the GFB
  1045.    uint32 x;
  1046.    uint32 y;
  1047.    uint32 width;
  1048.    uint32 height;
  1049.    uint32 rop;       // Must be SVGA_ROP_COPY
  1050. } SVGAFifoCmdFrontRopFill;
  1051.  
  1052.  
  1053. /*
  1054.  * SVGA_CMD_FENCE --
  1055.  *
  1056.  *    Insert a synchronization fence.  When the SVGA device reaches
  1057.  *    this command, it will copy the 'fence' value into the
  1058.  *    SVGA_FIFO_FENCE register. It will also compare the fence against
  1059.  *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the
  1060.  *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will
  1061.  *    raise this interrupt.
  1062.  *
  1063.  * Availability:
  1064.  *    SVGA_FIFO_FENCE for this command,
  1065.  *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL.
  1066.  */
  1067.  
  1068. typedef
  1069. struct {
  1070.    uint32 fence;
  1071. } SVGAFifoCmdFence;
  1072.  
  1073.  
  1074. /*
  1075.  * SVGA_CMD_ESCAPE --
  1076.  *
  1077.  *    Send an extended or vendor-specific variable length command.
  1078.  *    This is used for video overlay, third party plugins, and
  1079.  *    internal debugging tools. See svga_escape.h
  1080.  *
  1081.  * Availability:
  1082.  *    SVGA_FIFO_CAP_ESCAPE
  1083.  */
  1084.  
  1085. typedef
  1086. struct {
  1087.    uint32 nsid;
  1088.    uint32 size;
  1089.    /* followed by 'size' bytes of data */
  1090. } SVGAFifoCmdEscape;
  1091.  
  1092.  
  1093. /*
  1094.  * SVGA_CMD_DEFINE_SCREEN --
  1095.  *
  1096.  *    Define or redefine an SVGAScreenObject. See the description of
  1097.  *    SVGAScreenObject above.  The video driver is responsible for
  1098.  *    generating new screen IDs. They should be small positive
  1099.  *    integers. The virtual device will have an implementation
  1100.  *    specific upper limit on the number of screen IDs
  1101.  *    supported. Drivers are responsible for recycling IDs. The first
  1102.  *    valid ID is zero.
  1103.  *
  1104.  *    - Interaction with other registers:
  1105.  *
  1106.  *    For backwards compatibility, when the GFB mode registers (WIDTH,
  1107.  *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device
  1108.  *    deletes all screens other than screen #0, and redefines screen
  1109.  *    #0 according to the specified mode. Drivers that use
  1110.  *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0.
  1111.  *
  1112.  *    If you use screen objects, do not use the legacy multi-mon
  1113.  *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*).
  1114.  *
  1115.  * Availability:
  1116.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1117.  */
  1118.  
  1119. typedef
  1120. struct {
  1121.    SVGAScreenObject screen;   // Variable-length according to version
  1122. } SVGAFifoCmdDefineScreen;
  1123.  
  1124.  
  1125. /*
  1126.  * SVGA_CMD_DESTROY_SCREEN --
  1127.  *
  1128.  *    Destroy an SVGAScreenObject. Its ID is immediately available for
  1129.  *    re-use.
  1130.  *
  1131.  * Availability:
  1132.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1133.  */
  1134.  
  1135. typedef
  1136. struct {
  1137.    uint32 screenId;
  1138. } SVGAFifoCmdDestroyScreen;
  1139.  
  1140.  
  1141. /*
  1142.  * SVGA_CMD_DEFINE_GMRFB --
  1143.  *
  1144.  *    This command sets a piece of SVGA device state called the
  1145.  *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a
  1146.  *    piece of light-weight state which identifies the location and
  1147.  *    format of an image in guest memory or in BAR1. The GMRFB has
  1148.  *    an arbitrary size, and it doesn't need to match the geometry
  1149.  *    of the GFB or any screen object.
  1150.  *
  1151.  *    The GMRFB can be redefined as often as you like. You could
  1152.  *    always use the same GMRFB, you could redefine it before
  1153.  *    rendering from a different guest screen, or you could even
  1154.  *    redefine it before every blit.
  1155.  *
  1156.  *    There are multiple ways to use this command. The simplest way is
  1157.  *    to use it to move the framebuffer either to elsewhere in the GFB
  1158.  *    (BAR1) memory region, or to a user-defined GMR. This lets a
  1159.  *    driver use a framebuffer allocated entirely out of normal system
  1160.  *    memory, which we encourage.
  1161.  *
  1162.  *    Another way to use this command is to set up a ring buffer of
  1163.  *    updates in GFB memory. If a driver wants to ensure that no
  1164.  *    frames are skipped by the SVGA device, it is important that the
  1165.  *    driver not modify the source data for a blit until the device is
  1166.  *    done processing the command. One efficient way to accomplish
  1167.  *    this is to use a ring of small DMA buffers. Each buffer is used
  1168.  *    for one blit, then we move on to the next buffer in the
  1169.  *    ring. The FENCE mechanism is used to protect each buffer from
  1170.  *    re-use until the device is finished with that buffer's
  1171.  *    corresponding blit.
  1172.  *
  1173.  *    This command does not affect the meaning of SVGA_CMD_UPDATE.
  1174.  *    UPDATEs always occur from the legacy GFB memory area. This
  1175.  *    command has no support for pseudocolor GMRFBs. Currently only
  1176.  *    true-color 15, 16, and 24-bit depths are supported. Future
  1177.  *    devices may expose capabilities for additional framebuffer
  1178.  *    formats.
  1179.  *
  1180.  *    The default GMRFB value is undefined. Drivers must always send
  1181.  *    this command at least once before performing any blit from the
  1182.  *    GMRFB.
  1183.  *
  1184.  * Availability:
  1185.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1186.  */
  1187.  
  1188. typedef
  1189. struct {
  1190.    SVGAGuestPtr        ptr;
  1191.    uint32              bytesPerLine;
  1192.    SVGAGMRImageFormat  format;
  1193. } SVGAFifoCmdDefineGMRFB;
  1194.  
  1195.  
  1196. /*
  1197.  * SVGA_CMD_BLIT_GMRFB_TO_SCREEN --
  1198.  *
  1199.  *    This is a guest-to-host blit. It performs a DMA operation to
  1200.  *    copy a rectangular region of pixels from the current GMRFB to
  1201.  *    one or more Screen Objects.
  1202.  *
  1203.  *    The destination coordinate may be specified relative to a
  1204.  *    screen's origin (if a screen ID is specified) or relative to the
  1205.  *    virtual coordinate system's origin (if the screen ID is
  1206.  *    SVGA_ID_INVALID). The actual destination may span zero or more
  1207.  *    screens, in the case of a virtual destination rect or a rect
  1208.  *    which extends off the edge of the specified screen.
  1209.  *
  1210.  *    This command writes to the screen's "base layer": the underlying
  1211.  *    framebuffer which exists below any cursor or video overlays. No
  1212.  *    action is necessary to explicitly hide or update any overlays
  1213.  *    which exist on top of the updated region.
  1214.  *
  1215.  *    The SVGA device is guaranteed to finish reading from the GMRFB
  1216.  *    by the time any subsequent FENCE commands are reached.
  1217.  *
  1218.  *    This command consumes an annotation. See the
  1219.  *    SVGA_CMD_ANNOTATION_* commands for details.
  1220.  *
  1221.  * Availability:
  1222.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1223.  */
  1224.  
  1225. typedef
  1226. struct {
  1227.    SVGASignedPoint  srcOrigin;
  1228.    SVGASignedRect   destRect;
  1229.    uint32           destScreenId;
  1230. } SVGAFifoCmdBlitGMRFBToScreen;
  1231.  
  1232.  
  1233. /*
  1234.  * SVGA_CMD_BLIT_SCREEN_TO_GMRFB --
  1235.  *
  1236.  *    This is a host-to-guest blit. It performs a DMA operation to
  1237.  *    copy a rectangular region of pixels from a single Screen Object
  1238.  *    back to the current GMRFB.
  1239.  *
  1240.  *    Usage note: This command should be used rarely. It will
  1241.  *    typically be inefficient, but it is necessary for some types of
  1242.  *    synchronization between 3D (GPU) and 2D (CPU) rendering into
  1243.  *    overlapping areas of a screen.
  1244.  *
  1245.  *    The source coordinate is specified relative to a screen's
  1246.  *    origin. The provided screen ID must be valid. If any parameters
  1247.  *    are invalid, the resulting pixel values are undefined.
  1248.  *
  1249.  *    This command reads the screen's "base layer". Overlays like
  1250.  *    video and cursor are not included, but any data which was sent
  1251.  *    using a blit-to-screen primitive will be available, no matter
  1252.  *    whether the data's original source was the GMRFB or the 3D
  1253.  *    acceleration hardware.
  1254.  *
  1255.  *    Note that our guest-to-host blits and host-to-guest blits aren't
  1256.  *    symmetric in their current implementation. While the parameters
  1257.  *    are identical, host-to-guest blits are a lot less featureful.
  1258.  *    They do not support clipping: If the source parameters don't
  1259.  *    fully fit within a screen, the blit fails. They must originate
  1260.  *    from exactly one screen. Virtual coordinates are not directly
  1261.  *    supported.
  1262.  *
  1263.  *    Host-to-guest blits do support the same set of GMRFB formats
  1264.  *    offered by guest-to-host blits.
  1265.  *
  1266.  *    The SVGA device is guaranteed to finish writing to the GMRFB by
  1267.  *    the time any subsequent FENCE commands are reached.
  1268.  *
  1269.  * Availability:
  1270.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1271.  */
  1272.  
  1273. typedef
  1274. struct {
  1275.    SVGASignedPoint  destOrigin;
  1276.    SVGASignedRect   srcRect;
  1277.    uint32           srcScreenId;
  1278. } SVGAFifoCmdBlitScreenToGMRFB;
  1279.  
  1280.  
  1281. /*
  1282.  * SVGA_CMD_ANNOTATION_FILL --
  1283.  *
  1284.  *    This is a blit annotation. This command stores a small piece of
  1285.  *    device state which is consumed by the next blit-to-screen
  1286.  *    command. The state is only cleared by commands which are
  1287.  *    specifically documented as consuming an annotation. Other
  1288.  *    commands (such as ESCAPEs for debugging) may intervene between
  1289.  *    the annotation and its associated blit.
  1290.  *
  1291.  *    This annotation is a promise about the contents of the next
  1292.  *    blit: The video driver is guaranteeing that all pixels in that
  1293.  *    blit will have the same value, specified here as a color in
  1294.  *    SVGAColorBGRX format.
  1295.  *
  1296.  *    The SVGA device can still render the blit correctly even if it
  1297.  *    ignores this annotation, but the annotation may allow it to
  1298.  *    perform the blit more efficiently, for example by ignoring the
  1299.  *    source data and performing a fill in hardware.
  1300.  *
  1301.  *    This annotation is most important for performance when the
  1302.  *    user's display is being remoted over a network connection.
  1303.  *
  1304.  * Availability:
  1305.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1306.  */
  1307.  
  1308. typedef
  1309. struct {
  1310.    SVGAColorBGRX  color;
  1311. } SVGAFifoCmdAnnotationFill;
  1312.  
  1313.  
  1314. /*
  1315.  * SVGA_CMD_ANNOTATION_COPY --
  1316.  *
  1317.  *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more
  1318.  *    information about annotations.
  1319.  *
  1320.  *    This annotation is a promise about the contents of the next
  1321.  *    blit: The video driver is guaranteeing that all pixels in that
  1322.  *    blit will have the same value as those which already exist at an
  1323.  *    identically-sized region on the same or a different screen.
  1324.  *
  1325.  *    Note that the source pixels for the COPY in this annotation are
  1326.  *    sampled before applying the anqnotation's associated blit. They
  1327.  *    are allowed to overlap with the blit's destination pixels.
  1328.  *
  1329.  *    The copy source rectangle is specified the same way as the blit
  1330.  *    destination: it can be a rectangle which spans zero or more
  1331.  *    screens, specified relative to either a screen or to the virtual
  1332.  *    coordinate system's origin. If the source rectangle includes
  1333.  *    pixels which are not from exactly one screen, the results are
  1334.  *    undefined.
  1335.  *
  1336.  * Availability:
  1337.  *    SVGA_FIFO_CAP_SCREEN_OBJECT
  1338.  */
  1339.  
  1340. typedef
  1341. struct {
  1342.    SVGASignedPoint  srcOrigin;
  1343.    uint32           srcScreenId;
  1344. } SVGAFifoCmdAnnotationCopy;
  1345.  
  1346. #endif
  1347.