/*
* Copyright 2012 Advanced Micro Devices, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Tom Stellard <thomas.stellard@amd.com>
* Michel Dänzer <michel.daenzer@amd.com>
* Christian König <christian.koenig@amd.com>
*/
#include "gallivm/lp_bld_tgsi_action.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_gather.h"
#include "gallivm/lp_bld_intr.h"
#include "gallivm/lp_bld_logic.h"
#include "gallivm/lp_bld_tgsi.h"
#include "gallivm/lp_bld_arit.h"
#include "radeon_llvm.h"
#include "radeon_llvm_emit.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_info.h"
#include "tgsi/tgsi_parse.h"
#include "tgsi/tgsi_scan.h"
#include "tgsi/tgsi_util.h"
#include "tgsi/tgsi_dump.h"
#include "radeonsi_pipe.h"
#include "radeonsi_shader.h"
#include "si_state.h"
#include "sid.h"
#include <assert.h>
#include <errno.h>
#include <stdio.h>
struct si_shader_context
{
struct radeon_llvm_context radeon_bld;
struct tgsi_parse_context parse;
struct tgsi_token * tokens;
struct si_pipe_shader *shader;
unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
LLVMValueRef const_md;
LLVMValueRef const_resource;
#if HAVE_LLVM >= 0x0304
LLVMValueRef ddxy_lds;
#endif
LLVMValueRef *constants;
LLVMValueRef *resources;
LLVMValueRef *samplers;
};
static struct si_shader_context * si_shader_context(
struct lp_build_tgsi_context * bld_base)
{
return (struct si_shader_context *)bld_base;
}
#define PERSPECTIVE_BASE 0
#define LINEAR_BASE 9
#define SAMPLE_OFFSET 0
#define CENTER_OFFSET 2
#define CENTROID_OFSET 4
#define USE_SGPR_MAX_SUFFIX_LEN 5
#define CONST_ADDR_SPACE 2
#define LOCAL_ADDR_SPACE 3
#define USER_SGPR_ADDR_SPACE 8
/**
* Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
*
* @param offset The offset parameter specifies the number of
* elements to offset, not the number of bytes or dwords. An element is the
* the type pointed to by the base_ptr parameter (e.g. int is the element of
* an int* pointer)
*
* When LLVM lowers the load instruction, it will convert the element offset
* into a dword offset automatically.
*
*/
static LLVMValueRef build_indexed_load(
struct si_shader_context * si_shader_ctx,
LLVMValueRef base_ptr,
LLVMValueRef offset)
{
struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
LLVMValueRef computed_ptr = LLVMBuildGEP(
base->gallivm->builder, base_ptr, &offset, 1, "");
LLVMValueRef result = LLVMBuildLoad(base->gallivm->builder, computed_ptr, "");
LLVMSetMetadata(result, 1, si_shader_ctx->const_md);
return result;
}
static LLVMValueRef get_instance_index(
struct radeon_llvm_context * radeon_bld,
unsigned divisor)
{
struct gallivm_state * gallivm = radeon_bld->soa.bld_base.base.gallivm;
LLVMValueRef result = LLVMGetParam(radeon_bld->main_fn, SI_PARAM_INSTANCE_ID);
result = LLVMBuildAdd(gallivm->builder, result, LLVMGetParam(
radeon_bld->main_fn, SI_PARAM_START_INSTANCE), "");
if (divisor > 1)
result = LLVMBuildUDiv(gallivm->builder, result,
lp_build_const_int32(gallivm, divisor), "");
return result;
}
static void declare_input_vs(
struct si_shader_context * si_shader_ctx,
unsigned input_index,
const struct tgsi_full_declaration *decl)
{
struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
unsigned divisor = si_shader_ctx->shader->key.vs.instance_divisors[input_index];
unsigned chan;
LLVMValueRef t_list_ptr;
LLVMValueRef t_offset;
LLVMValueRef t_list;
LLVMValueRef attribute_offset;
LLVMValueRef buffer_index;
LLVMValueRef args[3];
LLVMTypeRef vec4_type;
LLVMValueRef input;
/* Load the T list */
t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_BUFFER);
t_offset = lp_build_const_int32(base->gallivm, input_index);
t_list = build_indexed_load(si_shader_ctx, t_list_ptr, t_offset);
/* Build the attribute offset */
attribute_offset = lp_build_const_int32(base->gallivm, 0);
if (divisor) {
/* Build index from instance ID, start instance and divisor */
si_shader_ctx->shader->shader.uses_instanceid = true;
buffer_index = get_instance_index(&si_shader_ctx->radeon_bld, divisor);
} else {
/* Load the buffer index, which is always stored in VGPR0
* for Vertex Shaders */
buffer_index = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_ID);
}
vec4_type = LLVMVectorType(base->elem_type, 4);
args[0] = t_list;
args[1] = attribute_offset;
args[2] = buffer_index;
input = build_intrinsic(base->gallivm->builder,
"llvm.SI.vs.load.input", vec4_type, args, 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
/* Break up the vec4 into individual components */
for (chan = 0; chan < 4; chan++) {
LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
/* XXX: Use a helper function for this. There is one in
* tgsi_llvm.c. */
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
LLVMBuildExtractElement(base->gallivm->builder,
input, llvm_chan, "");
}
}
static void declare_input_fs(
struct si_shader_context * si_shader_ctx,
unsigned input_index,
const struct tgsi_full_declaration *decl)
{
struct si_shader *shader = &si_shader_ctx->shader->shader;
struct lp_build_context * base =
&si_shader_ctx->radeon_bld.soa.bld_base.base;
struct lp_build_context *uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct gallivm_state * gallivm = base->gallivm;
LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
LLVMValueRef main_fn = si_shader_ctx->radeon_bld.main_fn;
LLVMValueRef interp_param;
const char * intr_name;
/* This value is:
* [15:0] NewPrimMask (Bit mask for each quad. It is set it the
* quad begins a new primitive. Bit 0 always needs
* to be unset)
* [32:16] ParamOffset
*
*/
LLVMValueRef params = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_PRIM_MASK);
LLVMValueRef attr_number;
unsigned chan;
if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
unsigned soa_index =
radeon_llvm_reg_index_soa(input_index, chan);
si_shader_ctx->radeon_bld.inputs[soa_index] =
LLVMGetParam(main_fn, SI_PARAM_POS_X_FLOAT + chan);
if (chan == 3)
/* RCP for fragcoord.w */
si_shader_ctx->radeon_bld.inputs[soa_index] =
LLVMBuildFDiv(gallivm->builder,
lp_build_const_float(gallivm, 1.0f),
si_shader_ctx->radeon_bld.inputs[soa_index],
"");
}
return;
}
if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
LLVMValueRef face, is_face_positive;
face = LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE);
is_face_positive = LLVMBuildFCmp(gallivm->builder,
LLVMRealUGT, face,
lp_build_const_float(gallivm, 0.0f),
"");
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
LLVMBuildSelect(gallivm->builder,
is_face_positive,
lp_build_const_float(gallivm, 1.0f),
lp_build_const_float(gallivm, 0.0f),
"");
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
lp_build_const_float(gallivm, 0.0f);
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
lp_build_const_float(gallivm, 1.0f);
return;
}
shader->input[input_index].param_offset = shader->ninterp++;
attr_number = lp_build_const_int32(gallivm,
shader->input[input_index].param_offset);
/* XXX: Handle all possible interpolation modes */
switch (decl->Interp.Interpolate) {
case TGSI_INTERPOLATE_COLOR:
if (si_shader_ctx->shader->key.ps.flatshade) {
interp_param = 0;
} else {
if (decl->Interp.Centroid)
interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTROID);
else
interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTER);
}
break;
case TGSI_INTERPOLATE_CONSTANT:
interp_param = 0;
break;
case TGSI_INTERPOLATE_LINEAR:
if (decl->Interp.Centroid)
interp_param = LLVMGetParam(main_fn, SI_PARAM_LINEAR_CENTROID);
else
interp_param = LLVMGetParam(main_fn, SI_PARAM_LINEAR_CENTER);
break;
case TGSI_INTERPOLATE_PERSPECTIVE:
if (decl->Interp.Centroid)
interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTROID);
else
interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTER);
break;
default:
fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
return;
}
intr_name = interp_param ? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
/* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
si_shader_ctx->shader->key.ps.color_two_side) {
LLVMValueRef args[4];
LLVMValueRef face, is_face_positive;
LLVMValueRef back_attr_number =
lp_build_const_int32(gallivm,
shader->input[input_index].param_offset + 1);
face = LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE);
is_face_positive = LLVMBuildFCmp(gallivm->builder,
LLVMRealUGT, face,
lp_build_const_float(gallivm, 0.0f),
"");
args[2] = params;
args[3] = interp_param;
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
LLVMValueRef front, back;
args[0] = llvm_chan;
args[1] = attr_number;
front = build_intrinsic(base->gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
args[1] = back_attr_number;
back = build_intrinsic(base->gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
si_shader_ctx->radeon_bld.inputs[soa_index] =
LLVMBuildSelect(gallivm->builder,
is_face_positive,
front,
back,
"");
}
shader->ninterp++;
} else if (decl->Semantic.Name == TGSI_SEMANTIC_FOG) {
LLVMValueRef args[4];
args[0] = uint->zero;
args[1] = attr_number;
args[2] = params;
args[3] = interp_param;
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
build_intrinsic(base->gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
lp_build_const_float(gallivm, 0.0f);
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
lp_build_const_float(gallivm, 1.0f);
} else {
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
LLVMValueRef args[4];
LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
args[0] = llvm_chan;
args[1] = attr_number;
args[2] = params;
args[3] = interp_param;
si_shader_ctx->radeon_bld.inputs[soa_index] =
build_intrinsic(base->gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
}
}
static void declare_input(
struct radeon_llvm_context * radeon_bld,
unsigned input_index,
const struct tgsi_full_declaration *decl)
{
struct si_shader_context * si_shader_ctx =
si_shader_context(&radeon_bld->soa.bld_base);
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
declare_input_vs(si_shader_ctx, input_index, decl);
} else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
declare_input_fs(si_shader_ctx, input_index, decl);
} else {
fprintf(stderr
, "Warning: Unsupported shader type,\n");
}
}
static void declare_system_value(
struct radeon_llvm_context * radeon_bld,
unsigned index,
const struct tgsi_full_declaration *decl)
{
LLVMValueRef value = 0;
switch (decl->Semantic.Name) {
case TGSI_SEMANTIC_INSTANCEID:
value = get_instance_index(radeon_bld, 1);
break;
case TGSI_SEMANTIC_VERTEXID:
value = LLVMGetParam(radeon_bld->main_fn, SI_PARAM_VERTEX_ID);
break;
default:
assert(!"unknown system value");
return;
}
radeon_bld->system_values[index] = value;
}
static LLVMValueRef fetch_constant(
struct lp_build_tgsi_context * bld_base,
const struct tgsi_full_src_register *reg,
enum tgsi_opcode_type type,
unsigned swizzle)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context * base = &bld_base->base;
const struct tgsi_ind_register *ireg = ®->Indirect;
unsigned idx;
LLVMValueRef args[2];
LLVMValueRef addr;
LLVMValueRef result;
if (swizzle == LP_CHAN_ALL) {
unsigned chan;
LLVMValueRef values[4];
for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
values[chan] = fetch_constant(bld_base, reg, type, chan);
return lp_build_gather_values(bld_base->base.gallivm, values, 4);
}
idx = reg->Register.Index * 4 + swizzle;
if (!reg->Register.Indirect)
return bitcast(bld_base, type, si_shader_ctx->constants[idx]);
args[0] = si_shader_ctx->const_resource;
args[1] = lp_build_const_int32(base->gallivm, idx * 4);
addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
addr = lp_build_mul_imm(&bld_base->uint_bld, addr, 16);
args[1] = lp_build_add(&bld_base->uint_bld, addr, args[1]);
result = build_intrinsic(base->gallivm->builder, "llvm.SI.load.const", base->elem_type,
args, 2, LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
return bitcast(bld_base, type, result);
}
/* Initialize arguments for the shader export intrinsic */
static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
struct tgsi_full_declaration *d,
unsigned index,
unsigned target,
LLVMValueRef *args)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context *uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct lp_build_context *base = &bld_base->base;
unsigned compressed = 0;
unsigned chan;
if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
int cbuf = target - V_008DFC_SQ_EXP_MRT;
if (cbuf >= 0 && cbuf < 8) {
compressed = (si_shader_ctx->shader->key.ps.export_16bpc >> cbuf) & 0x1;
if (compressed)
si_shader_ctx->shader->spi_shader_col_format |=
V_028714_SPI_SHADER_FP16_ABGR << (4 * cbuf);
else
si_shader_ctx->shader->spi_shader_col_format |=
V_028714_SPI_SHADER_32_ABGR << (4 * cbuf);
si_shader_ctx->shader->cb_shader_mask |= 0xf << (4 * cbuf);
}
}
if (compressed) {
/* Pixel shader needs to pack output values before export */
for (chan = 0; chan < 2; chan++ ) {
LLVMValueRef *out_ptr =
si_shader_ctx->radeon_bld.soa.outputs[index];
args[0] = LLVMBuildLoad(base->gallivm->builder,
out_ptr[2 * chan], "");
args[1] = LLVMBuildLoad(base->gallivm->builder,
out_ptr[2 * chan + 1], "");
args[chan + 5] =
build_intrinsic(base->gallivm->builder,
"llvm.SI.packf16",
LLVMInt32TypeInContext(base->gallivm->context),
args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
args[chan + 7] = args[chan + 5] =
LLVMBuildBitCast(base->gallivm->builder,
args[chan + 5],
LLVMFloatTypeInContext(base->gallivm->context),
"");
}
/* Set COMPR flag */
args[4] = uint->one;
} else {
for (chan = 0; chan < 4; chan++ ) {
LLVMValueRef out_ptr =
si_shader_ctx->radeon_bld.soa.outputs[index][chan];
/* +5 because the first output value will be
* the 6th argument to the intrinsic. */
args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
out_ptr, "");
}
/* Clear COMPR flag */
args[4] = uint->zero;
}
/* XXX: This controls which components of the output
* registers actually get exported. (e.g bit 0 means export
* X component, bit 1 means export Y component, etc.) I'm
* hard coding this to 0xf for now. In the future, we might
* want to do something else. */
args[0] = lp_build_const_int32(base->gallivm, 0xf);
/* Specify whether the EXEC mask represents the valid mask */
args[1] = uint->zero;
/* Specify whether this is the last export */
args[2] = uint->zero;
/* Specify the target we are exporting */
args[3] = lp_build_const_int32(base->gallivm, target);
/* XXX: We probably need to keep track of the output
* values, so we know what we are passing to the next
* stage. */
}
static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
unsigned index)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
if (si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_NEVER) {
LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][3];
LLVMValueRef alpha_pass =
lp_build_cmp(&bld_base->base,
si_shader_ctx->shader->key.ps.alpha_func,
LLVMBuildLoad(gallivm->builder, out_ptr, ""),
lp_build_const_float(gallivm, si_shader_ctx->shader->key.ps.alpha_ref));
LLVMValueRef arg =
lp_build_select(&bld_base->base,
alpha_pass,
lp_build_const_float(gallivm, 1.0f),
lp_build_const_float(gallivm, -1.0f));
build_intrinsic(gallivm->builder,
"llvm.AMDGPU.kill",
LLVMVoidTypeInContext(gallivm->context),
&arg, 1, 0);
} else {
build_intrinsic(gallivm->builder,
"llvm.AMDGPU.kilp",
LLVMVoidTypeInContext(gallivm->context),
NULL, 0, 0);
}
}
static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
LLVMValueRef (*pos)[9], unsigned index)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct lp_build_context *base = &bld_base->base;
struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
unsigned reg_index;
unsigned chan;
unsigned const_chan;
LLVMValueRef out_elts[4];
LLVMValueRef base_elt;
LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, uint->one);
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
}
for (reg_index = 0; reg_index < 2; reg_index ++) {
LLVMValueRef *args = pos[2 + reg_index];
args[5] =
args[6] =
args[7] =
args[8] = lp_build_const_float(base->gallivm, 0.0f);
/* Compute dot products of position and user clip plane vectors */
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
args[0] = const_resource;
args[1] = lp_build_const_int32(base->gallivm,
((reg_index * 4 + chan) * 4 +
const_chan) * 4);
base_elt = build_intrinsic(base->gallivm->builder,
"llvm.SI.load.const",
base->elem_type,
args, 2,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
args[5 + chan] =
lp_build_add(base, args[5 + chan],
lp_build_mul(base, base_elt,
out_elts[const_chan]));
}
}
args[0] = lp_build_const_int32(base->gallivm, 0xf);
args[1] = uint->zero;
args[2] = uint->zero;
args[3] = lp_build_const_int32(base->gallivm,
V_008DFC_SQ_EXP_POS + 2 + reg_index);
args[4] = uint->zero;
}
}
/* XXX: This is partially implemented for VS only at this point. It is not complete */
static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
struct si_shader * shader = &si_shader_ctx->shader->shader;
struct lp_build_context * base = &bld_base->base;
struct lp_build_context * uint =
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
LLVMValueRef args[9];
LLVMValueRef last_args[9] = { 0 };
LLVMValueRef pos_args[4][9] = { { 0 } };
unsigned semantic_name;
unsigned color_count = 0;
unsigned param_count = 0;
int depth_index = -1, stencil_index = -1;
int i;
while (!tgsi_parse_end_of_tokens(parse)) {
struct tgsi_full_declaration *d =
&parse->FullToken.FullDeclaration;
unsigned target;
unsigned index;
tgsi_parse_token(parse);
if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_PROPERTY &&
parse->FullToken.FullProperty.Property.PropertyName ==
TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS)
shader->fs_write_all = TRUE;
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
continue;
switch (d->Declaration.File) {
case TGSI_FILE_INPUT:
i = shader->ninput++;
assert(i
< Elements
(shader
->input
));
shader->input[i].name = d->Semantic.Name;
shader->input[i].sid = d->Semantic.Index;
shader->input[i].interpolate = d->Interp.Interpolate;
shader->input[i].centroid = d->Interp.Centroid;
continue;
case TGSI_FILE_OUTPUT:
i = shader->noutput++;
assert(i
< Elements
(shader
->output
));
shader->output[i].name = d->Semantic.Name;
shader->output[i].sid = d->Semantic.Index;
shader->output[i].interpolate = d->Interp.Interpolate;
break;
default:
continue;
}
semantic_name = d->Semantic.Name;
handle_semantic:
for (index = d->Range.First; index <= d->Range.Last; index++) {
/* Select the correct target */
switch(semantic_name) {
case TGSI_SEMANTIC_PSIZE:
shader->vs_out_misc_write = 1;
shader->vs_out_point_size = 1;
target = V_008DFC_SQ_EXP_POS + 1;
break;
case TGSI_SEMANTIC_POSITION:
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
target = V_008DFC_SQ_EXP_POS;
break;
} else {
depth_index = index;
continue;
}
case TGSI_SEMANTIC_STENCIL:
stencil_index = index;
continue;
case TGSI_SEMANTIC_COLOR:
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
case TGSI_SEMANTIC_BCOLOR:
target = V_008DFC_SQ_EXP_PARAM + param_count;
shader->output[i].param_offset = param_count;
param_count++;
} else {
target = V_008DFC_SQ_EXP_MRT + color_count;
if (color_count == 0 &&
si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
si_alpha_test(bld_base, index);
color_count++;
}
break;
case TGSI_SEMANTIC_CLIPDIST:
shader->clip_dist_write |=
d->Declaration.UsageMask << (d->Semantic.Index << 2);
target = V_008DFC_SQ_EXP_POS + 2 + d->Semantic.Index;
break;
case TGSI_SEMANTIC_CLIPVERTEX:
si_llvm_emit_clipvertex(bld_base, pos_args, index);
shader->clip_dist_write = 0xFF;
continue;
case TGSI_SEMANTIC_FOG:
case TGSI_SEMANTIC_GENERIC:
target = V_008DFC_SQ_EXP_PARAM + param_count;
shader->output[i].param_offset = param_count;
param_count++;
break;
default:
target = 0;
"Warning: SI unhandled output type:%d\n",
semantic_name);
}
si_llvm_init_export_args(bld_base, d, index, target, args);
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
target >= V_008DFC_SQ_EXP_POS &&
target <= (V_008DFC_SQ_EXP_POS + 3)) {
memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
args, sizeof(args));
} else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT &&
semantic_name == TGSI_SEMANTIC_COLOR) {
if (last_args[0]) {
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
last_args, 9);
}
memcpy(last_args
, args
, sizeof(args
));
} else {
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
args, 9);
}
}
if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
semantic_name = TGSI_SEMANTIC_GENERIC;
goto handle_semantic;
}
}
if (depth_index >= 0 || stencil_index >= 0) {
LLVMValueRef out_ptr;
unsigned mask = 0;
/* Specify the target we are exporting */
args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRTZ);
if (depth_index >= 0) {
out_ptr = si_shader_ctx->radeon_bld.soa.outputs[depth_index][2];
args[5] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
mask |= 0x1;
if (stencil_index < 0) {
args[6] =
args[7] =
args[8] = args[5];
}
}
if (stencil_index >= 0) {
out_ptr = si_shader_ctx->radeon_bld.soa.outputs[stencil_index][1];
args[7] =
args[8] =
args[6] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
/* Only setting the stencil component bit (0x2) here
* breaks some stencil piglit tests
*/
mask |= 0x3;
if (depth_index < 0)
args[5] = args[6];
}
/* Specify which components to enable */
args[0] = lp_build_const_int32(base->gallivm, mask);
args[1] =
args[2] =
args[4] = uint->zero;
if (last_args[0])
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
args, 9);
else
memcpy(last_args
, args
, sizeof(args
));
}
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
unsigned pos_idx = 0;
for (i = 0; i < 4; i++)
if (pos_args[i][0])
shader->nr_pos_exports++;
for (i = 0; i < 4; i++) {
if (!pos_args[i][0])
continue;
/* Specify the target we are exporting */
pos_args[i][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + pos_idx++);
if (pos_idx == shader->nr_pos_exports)
/* Specify that this is the last export */
pos_args[i][2] = uint->one;
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
pos_args[i], 9);
}
} else {
if (!last_args[0]) {
/* Specify which components to enable */
last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
/* Specify the target we are exporting */
last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
/* Set COMPR flag to zero to export data as 32-bit */
last_args[4] = uint->zero;
/* dummy bits */
last_args[5]= uint->zero;
last_args[6]= uint->zero;
last_args[7]= uint->zero;
last_args[8]= uint->zero;
si_shader_ctx->shader->spi_shader_col_format |=
V_028714_SPI_SHADER_32_ABGR;
si_shader_ctx->shader->cb_shader_mask |= S_02823C_OUTPUT0_ENABLE(0xf);
}
/* Specify whether the EXEC mask represents the valid mask */
last_args[1] = uint->one;
if (shader->fs_write_all && shader->nr_cbufs > 1) {
int i;
/* Specify that this is not yet the last export */
last_args[2] = lp_build_const_int32(base->gallivm, 0);
for (i = 1; i < shader->nr_cbufs; i++) {
/* Specify the target we are exporting */
last_args[3] = lp_build_const_int32(base->gallivm,
V_008DFC_SQ_EXP_MRT + i);
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
last_args, 9);
si_shader_ctx->shader->spi_shader_col_format |=
si_shader_ctx->shader->spi_shader_col_format << 4;
si_shader_ctx->shader->cb_shader_mask |=
si_shader_ctx->shader->cb_shader_mask << 4;
}
last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
}
/* Specify that this is the last export */
last_args[2] = lp_build_const_int32(base->gallivm, 1);
lp_build_intrinsic(base->gallivm->builder,
"llvm.SI.export",
LLVMVoidTypeInContext(base->gallivm->context),
last_args, 9);
}
/* XXX: Look up what this function does */
/* ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);*/
}
static void tex_fetch_args(
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
const struct tgsi_full_instruction * inst = emit_data->inst;
unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
unsigned sampler_src;
LLVMValueRef coords[4];
LLVMValueRef address[16];
int ref_pos;
unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
unsigned count = 0;
unsigned chan;
/* Fetch and project texture coordinates */
coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
for (chan = 0; chan < 3; chan++ ) {
coords[chan] = lp_build_emit_fetch(bld_base,
emit_data->inst, 0,
chan);
if (opcode == TGSI_OPCODE_TXP)
coords[chan] = lp_build_emit_llvm_binary(bld_base,
TGSI_OPCODE_DIV,
coords[chan],
coords[3]);
}
if (opcode == TGSI_OPCODE_TXP)
coords[3] = bld_base->base.one;
/* Pack LOD bias value */
if (opcode == TGSI_OPCODE_TXB)
address[count++] = coords[3];
if (target == TGSI_TEXTURE_CUBE || target == TGSI_TEXTURE_SHADOWCUBE)
radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, coords);
/* Pack depth comparison value */
switch (target) {
case TGSI_TEXTURE_SHADOW1D:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
case TGSI_TEXTURE_SHADOW2D:
case TGSI_TEXTURE_SHADOWRECT:
case TGSI_TEXTURE_SHADOWCUBE:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
address[count++] = coords[ref_pos];
break;
case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
}
/* Pack user derivatives */
if (opcode == TGSI_OPCODE_TXD) {
for (chan = 0; chan < 2; chan++) {
address[count++] = lp_build_emit_fetch(bld_base, inst, 1, chan);
if (num_coords > 1)
address[count++] = lp_build_emit_fetch(bld_base, inst, 2, chan);
}
}
/* Pack texture coordinates */
address[count++] = coords[0];
if (num_coords > 1)
address[count++] = coords[1];
if (num_coords > 2)
address[count++] = coords[2];
/* Pack array slice */
switch (target) {
case TGSI_TEXTURE_1D_ARRAY:
address[count++] = coords[1];
}
switch (target) {
case TGSI_TEXTURE_2D_ARRAY:
case TGSI_TEXTURE_2D_ARRAY_MSAA:
case TGSI_TEXTURE_SHADOW2D_ARRAY:
address[count++] = coords[2];
}
switch (target) {
case TGSI_TEXTURE_CUBE_ARRAY:
case TGSI_TEXTURE_SHADOW1D_ARRAY:
case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
address[count++] = coords[3];
}
/* Pack LOD */
if (opcode == TGSI_OPCODE_TXL || opcode == TGSI_OPCODE_TXF)
address[count++] = coords[3];
if (count > 16) {
assert(!"Cannot handle more than 16 texture address parameters");
count = 16;
}
for (chan = 0; chan < count; chan++ ) {
address[chan] = LLVMBuildBitCast(gallivm->builder,
address[chan],
LLVMInt32TypeInContext(gallivm->context),
"");
}
sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
/* Resource */
emit_data->args[1] = si_shader_ctx->resources[emit_data->inst->Src[sampler_src].Register.Index];
if (opcode == TGSI_OPCODE_TXF) {
/* add tex offsets */
if (inst->Texture.NumOffsets) {
struct lp_build_context *uint_bld = &bld_base->uint_bld;
struct lp_build_tgsi_soa_context *bld = lp_soa_context(bld_base);
const struct tgsi_texture_offset * off = inst->TexOffsets;
assert(inst
->Texture.
NumOffsets == 1);
address[0] =
lp_build_add(uint_bld, address[0],
bld->immediates[off->Index][off->SwizzleX]);
if (num_coords > 1)
address[1] =
lp_build_add(uint_bld, address[1],
bld->immediates[off->Index][off->SwizzleY]);
if (num_coords > 2)
address[2] =
lp_build_add(uint_bld, address[2],
bld->immediates[off->Index][off->SwizzleZ]);
}
emit_data->dst_type = LLVMVectorType(
LLVMInt32TypeInContext(bld_base->base.gallivm->context),
4);
emit_data->arg_count = 3;
} else {
/* Sampler */
emit_data->args[2] = si_shader_ctx->samplers[emit_data->inst->Src[sampler_src].Register.Index];
emit_data->dst_type = LLVMVectorType(
LLVMFloatTypeInContext(bld_base->base.gallivm->context),
4);
emit_data->arg_count = 4;
}
/* Dimensions */
emit_data->args[emit_data->arg_count - 1] =
lp_build_const_int32(bld_base->base.gallivm, target);
/* Pad to power of two vector */
while (count < util_next_power_of_two(count))
address[count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
emit_data->args[0] = lp_build_gather_values(gallivm, address, count);
}
static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct lp_build_context * base = &bld_base->base;
char intr_name[23];
sprintf(intr_name
, "%sv%ui32", action
->intr_name
,
LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
emit_data->output[emit_data->chan] = build_intrinsic(
base->gallivm->builder, intr_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
static void txq_fetch_args(
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
const struct tgsi_full_instruction *inst = emit_data->inst;
/* Mip level */
emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
/* Resource */
emit_data->args[1] = si_shader_ctx->resources[inst->Src[1].Register.Index];
/* Dimensions */
emit_data->args[2] = lp_build_const_int32(bld_base->base.gallivm,
inst->Texture.Texture);
emit_data->arg_count = 3;
emit_data->dst_type = LLVMVectorType(
LLVMInt32TypeInContext(bld_base->base.gallivm->context),
4);
}
#if HAVE_LLVM >= 0x0304
static void si_llvm_emit_ddxy(
const struct lp_build_tgsi_action * action,
struct lp_build_tgsi_context * bld_base,
struct lp_build_emit_data * emit_data)
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = bld_base->base.gallivm;
struct lp_build_context * base = &bld_base->base;
const struct tgsi_full_instruction *inst = emit_data->inst;
unsigned opcode = inst->Instruction.Opcode;
LLVMValueRef indices[2];
LLVMValueRef store_ptr, load_ptr0, load_ptr1;
LLVMValueRef tl, trbl, result[4];
LLVMTypeRef i32;
unsigned swizzle[4];
unsigned c;
i32 = LLVMInt32TypeInContext(gallivm->context);
indices[0] = bld_base->uint_bld.zero;
indices[1] = build_intrinsic(gallivm->builder, "llvm.SI.tid", i32,
NULL, 0, LLVMReadNoneAttribute);
store_ptr = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
indices, 2, "");
indices[1] = LLVMBuildAnd(gallivm->builder, indices[1],
lp_build_const_int32(gallivm, 0xfffffffc), "");
load_ptr0 = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
indices, 2, "");
indices[1] = LLVMBuildAdd(gallivm->builder, indices[1],
lp_build_const_int32(gallivm,
opcode == TGSI_OPCODE_DDX ? 1 : 2),
"");
load_ptr1 = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
indices, 2, "");
for (c = 0; c < 4; ++c) {
unsigned i;
swizzle[c] = tgsi_util_get_full_src_register_swizzle(&inst->Src[0], c);
for (i = 0; i < c; ++i) {
if (swizzle[i] == swizzle[c]) {
result[c] = result[i];
break;
}
}
if (i != c)
continue;
LLVMBuildStore(gallivm->builder,
LLVMBuildBitCast(gallivm->builder,
lp_build_emit_fetch(bld_base, inst, 0, c),
i32, ""),
store_ptr);
tl = LLVMBuildLoad(gallivm->builder, load_ptr0, "");
tl = LLVMBuildBitCast(gallivm->builder, tl, base->elem_type, "");
trbl = LLVMBuildLoad(gallivm->builder, load_ptr1, "");
trbl = LLVMBuildBitCast(gallivm->builder, trbl, base->elem_type, "");
result[c] = LLVMBuildFSub(gallivm->builder, trbl, tl, "");
}
emit_data->output[0] = lp_build_gather_values(gallivm, result, 4);
}
#endif /* HAVE_LLVM >= 0x0304 */
static const struct lp_build_tgsi_action tex_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.sample."
};
static const struct lp_build_tgsi_action txb_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.sampleb."
};
#if HAVE_LLVM >= 0x0304
static const struct lp_build_tgsi_action txd_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.sampled."
};
#endif
static const struct lp_build_tgsi_action txf_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.imageload."
};
static const struct lp_build_tgsi_action txl_action = {
.fetch_args = tex_fetch_args,
.emit = build_tex_intrinsic,
.intr_name = "llvm.SI.samplel."
};
static const struct lp_build_tgsi_action txq_action = {
.fetch_args = txq_fetch_args,
.emit = build_tgsi_intrinsic_nomem,
.intr_name = "llvm.SI.resinfo"
};
static void create_meta_data(struct si_shader_context *si_shader_ctx)
{
struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
LLVMValueRef args[3];
args[0] = LLVMMDStringInContext(gallivm->context, "const", 5);
args[1] = 0;
args[2] = lp_build_const_int32(gallivm, 1);
si_shader_ctx->const_md = LLVMMDNodeInContext(gallivm->context, args, 3);
}
static void create_function(struct si_shader_context *si_shader_ctx)
{
struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMTypeRef params[20], f32, i8, i32, v2i32, v3i32;
unsigned i;
i8 = LLVMInt8TypeInContext(gallivm->context);
i32 = LLVMInt32TypeInContext(gallivm->context);
f32 = LLVMFloatTypeInContext(gallivm->context);
v2i32 = LLVMVectorType(i32, 2);
v3i32 = LLVMVectorType(i32, 3);
params[SI_PARAM_CONST] = LLVMPointerType(LLVMVectorType(i8, 16), CONST_ADDR_SPACE);
params[SI_PARAM_SAMPLER] = params[SI_PARAM_CONST];
params[SI_PARAM_RESOURCE] = LLVMPointerType(LLVMVectorType(i8, 32), CONST_ADDR_SPACE);
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
params[SI_PARAM_VERTEX_BUFFER] = params[SI_PARAM_SAMPLER];
params[SI_PARAM_START_INSTANCE] = i32;
params[SI_PARAM_VERTEX_ID] = i32;
params[SI_PARAM_DUMMY_0] = i32;
params[SI_PARAM_DUMMY_1] = i32;
params[SI_PARAM_INSTANCE_ID] = i32;
radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, 9);
} else {
params[SI_PARAM_PRIM_MASK] = i32;
params[SI_PARAM_PERSP_SAMPLE] = v2i32;
params[SI_PARAM_PERSP_CENTER] = v2i32;
params[SI_PARAM_PERSP_CENTROID] = v2i32;
params[SI_PARAM_PERSP_PULL_MODEL] = v3i32;
params[SI_PARAM_LINEAR_SAMPLE] = v2i32;
params[SI_PARAM_LINEAR_CENTER] = v2i32;
params[SI_PARAM_LINEAR_CENTROID] = v2i32;
params[SI_PARAM_LINE_STIPPLE_TEX] = f32;
params[SI_PARAM_POS_X_FLOAT] = f32;
params[SI_PARAM_POS_Y_FLOAT] = f32;
params[SI_PARAM_POS_Z_FLOAT] = f32;
params[SI_PARAM_POS_W_FLOAT] = f32;
params[SI_PARAM_FRONT_FACE] = f32;
params[SI_PARAM_ANCILLARY] = f32;
params[SI_PARAM_SAMPLE_COVERAGE] = f32;
params[SI_PARAM_POS_FIXED_PT] = f32;
radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, 20);
}
radeon_llvm_shader_type(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->type);
for (i = SI_PARAM_CONST; i <= SI_PARAM_VERTEX_BUFFER; ++i) {
LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i);
LLVMAddAttribute(P, LLVMInRegAttribute);
}
if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
SI_PARAM_START_INSTANCE);
LLVMAddAttribute(P, LLVMInRegAttribute);
}
#if HAVE_LLVM >= 0x0304
if (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0)
si_shader_ctx->ddxy_lds =
LLVMAddGlobalInAddressSpace(gallivm->module,
LLVMArrayType(i32, 64),
"ddxy_lds",
LOCAL_ADDR_SPACE);
#endif
}
static void preload_constants(struct si_shader_context *si_shader_ctx)
{
struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct gallivm_state * gallivm = bld_base->base.gallivm;
const struct tgsi_shader_info * info = bld_base->info;
unsigned i, num_const = info->file_max[TGSI_FILE_CONSTANT] + 1;
LLVMValueRef ptr;
if (num_const == 0)
return;
/* Allocate space for the constant values */
si_shader_ctx->constants = CALLOC(num_const * 4, sizeof(LLVMValueRef));
/* Load the resource descriptor */
ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
si_shader_ctx->const_resource = build_indexed_load(si_shader_ctx, ptr, bld_base->uint_bld.zero);
/* Load the constants, we rely on the code sinking to do the rest */
for (i = 0; i < num_const * 4; ++i) {
LLVMValueRef args[2] = {
si_shader_ctx->const_resource,
lp_build_const_int32(gallivm, i * 4)
};
si_shader_ctx->constants[i] = build_intrinsic(gallivm->builder, "llvm.SI.load.const",
bld_base->base.elem_type, args, 2, LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
}
static void preload_samplers(struct si_shader_context *si_shader_ctx)
{
struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
struct gallivm_state * gallivm = bld_base->base.gallivm;
const struct tgsi_shader_info * info = bld_base->info;
unsigned i, num_samplers = info->file_max[TGSI_FILE_SAMPLER] + 1;
LLVMValueRef res_ptr, samp_ptr;
LLVMValueRef offset;
if (num_samplers == 0)
return;
/* Allocate space for the values */
si_shader_ctx->resources = CALLOC(num_samplers, sizeof(LLVMValueRef));
si_shader_ctx->samplers = CALLOC(num_samplers, sizeof(LLVMValueRef));
res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
/* Load the resources and samplers, we rely on the code sinking to do the rest */
for (i = 0; i < num_samplers; ++i) {
/* Resource */
offset = lp_build_const_int32(gallivm, i);
si_shader_ctx->resources[i] = build_indexed_load(si_shader_ctx, res_ptr, offset);
/* Sampler */
offset = lp_build_const_int32(gallivm, i);
si_shader_ctx->samplers[i] = build_indexed_load(si_shader_ctx, samp_ptr, offset);
}
}
int si_compile_llvm(struct r600_context *rctx, struct si_pipe_shader *shader,
LLVMModuleRef mod)
{
unsigned i;
uint32_t *ptr;
bool dump;
struct radeon_llvm_binary binary;
dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
memset(&binary
, 0, sizeof(binary
));
radeon_llvm_compile(mod, &binary,
r600_get_llvm_processor_name(rctx->screen->family), dump);
if (dump) {
for (i = 0; i < binary.code_size; i+=4 ) {
fprintf(stderr
, "%02x%02x%02x%02x\n", binary.
code[i
+ 3],
binary.code[i + 2], binary.code[i + 1],
binary.code[i]);
}
}
/* XXX: We may be able to emit some of these values directly rather than
* extracting fields to be emitted later.
*/
for (i = 0; i < binary.config_size; i+= 8) {
unsigned reg = util_le32_to_cpu(*(uint32_t*)(binary.config + i));
unsigned value = util_le32_to_cpu(*(uint32_t*)(binary.config + i + 4));
switch (reg) {
case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
case R_00B848_COMPUTE_PGM_RSRC1:
shader->num_sgprs = (G_00B028_SGPRS(value) + 1) * 8;
shader->num_vgprs = (G_00B028_VGPRS(value) + 1) * 4;
break;
case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
shader->lds_size = G_00B02C_EXTRA_LDS_SIZE(value);
break;
case R_00B84C_COMPUTE_PGM_RSRC2:
shader->lds_size = G_00B84C_LDS_SIZE(value);
break;
case R_0286CC_SPI_PS_INPUT_ENA:
shader->spi_ps_input_ena = value;
break;
default:
fprintf(stderr
, "Warning: Compiler emitted unknown "
"config register: 0x%x\n", reg);
break;
}
}
/* copy new shader */
si_resource_reference(&shader->bo, NULL);
shader->bo = si_resource_create_custom(rctx->context.screen, PIPE_USAGE_IMMUTABLE,
binary.code_size);
if (shader->bo == NULL) {
return -ENOMEM;
}
ptr = (uint32_t*)rctx->ws->buffer_map(shader->bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
if (0 /*R600_BIG_ENDIAN*/) {
for (i = 0; i < binary.code_size / 4; ++i) {
ptr[i] = util_bswap32(*(uint32_t*)(binary.code + i*4));
}
} else {
memcpy(ptr
, binary.
code, binary.
code_size);
}
rctx->ws->buffer_unmap(shader->bo->cs_buf);
return 0;
}
int si_pipe_shader_create(
struct pipe_context *ctx,
struct si_pipe_shader *shader)
{
struct r600_context *rctx = (struct r600_context*)ctx;
struct si_pipe_shader_selector *sel = shader->selector;
struct si_shader_context si_shader_ctx;
struct tgsi_shader_info shader_info;
struct lp_build_tgsi_context * bld_base;
LLVMModuleRef mod;
bool dump;
int r = 0;
dump = debug_get_bool_option("RADEON_DUMP_SHADERS", FALSE);
assert(shader
->shader.
noutput == 0);
assert(shader
->shader.
ninterp == 0);
assert(shader
->shader.
ninput == 0);
memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
tgsi_scan_shader(sel->tokens, &shader_info);
shader->shader.uses_kill = shader_info.uses_kill;
shader->shader.uses_instanceid = shader_info.uses_instanceid;
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
bld_base->emit_epilogue = si_llvm_emit_epilogue;
bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXB] = txb_action;
#if HAVE_LLVM >= 0x0304
bld_base->op_actions[TGSI_OPCODE_TXD] = txd_action;
#endif
bld_base->op_actions[TGSI_OPCODE_TXF] = txf_action;
bld_base->op_actions[TGSI_OPCODE_TXL] = txl_action;
bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXQ] = txq_action;
#if HAVE_LLVM >= 0x0304
bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
#endif
si_shader_ctx.radeon_bld.load_input = declare_input;
si_shader_ctx.radeon_bld.load_system_value = declare_system_value;
si_shader_ctx.tokens = sel->tokens;
tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
si_shader_ctx.shader = shader;
si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
create_meta_data(&si_shader_ctx);
create_function(&si_shader_ctx);
preload_constants(&si_shader_ctx);
preload_samplers(&si_shader_ctx);
shader->shader.nr_cbufs = rctx->framebuffer.nr_cbufs;
/* Dump TGSI code before doing TGSI->LLVM conversion in case the
* conversion fails. */
if (dump) {
tgsi_dump(sel->tokens, 0);
}
if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
FREE(si_shader_ctx.constants);
FREE(si_shader_ctx.resources);
FREE(si_shader_ctx.samplers);
return -EINVAL;
}
radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
mod = bld_base->base.gallivm->module;
r = si_compile_llvm(rctx, shader, mod);
radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
tgsi_parse_free(&si_shader_ctx.parse);
FREE(si_shader_ctx.constants);
FREE(si_shader_ctx.resources);
FREE(si_shader_ctx.samplers);
return r;
}
void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
{
si_resource_reference(&shader->bo, NULL);
}