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  1. #ifndef __NV50_CONTEXT_H__
  2. #define __NV50_CONTEXT_H__
  3.  
  4. #include "pipe/p_context.h"
  5. #include "pipe/p_defines.h"
  6. #include "pipe/p_state.h"
  7.  
  8. #include "util/u_memory.h"
  9. #include "util/u_math.h"
  10. #include "util/u_inlines.h"
  11. #include "util/u_dynarray.h"
  12.  
  13. #ifdef NV50_WITH_DRAW_MODULE
  14. #include "draw/draw_vertex.h"
  15. #endif
  16.  
  17. #include "nv50_debug.h"
  18. #include "nv50_winsys.h"
  19. #include "nv50_stateobj.h"
  20. #include "nv50_screen.h"
  21. #include "nv50_program.h"
  22. #include "nv50_resource.h"
  23. #include "nv50_transfer.h"
  24.  
  25. #include "nouveau/nouveau_context.h"
  26. #include "nouveau/nv_object.xml.h"
  27. #include "nouveau/nv_m2mf.xml.h"
  28. #include "nv50_3ddefs.xml.h"
  29. #include "nv50_3d.xml.h"
  30. #include "nv50_2d.xml.h"
  31.  
  32. #define NV50_NEW_BLEND        (1 << 0)
  33. #define NV50_NEW_RASTERIZER   (1 << 1)
  34. #define NV50_NEW_ZSA          (1 << 2)
  35. #define NV50_NEW_VERTPROG     (1 << 3)
  36. #define NV50_NEW_GMTYPROG     (1 << 6)
  37. #define NV50_NEW_FRAGPROG     (1 << 7)
  38. #define NV50_NEW_BLEND_COLOUR (1 << 8)
  39. #define NV50_NEW_STENCIL_REF  (1 << 9)
  40. #define NV50_NEW_CLIP         (1 << 10)
  41. #define NV50_NEW_SAMPLE_MASK  (1 << 11)
  42. #define NV50_NEW_FRAMEBUFFER  (1 << 12)
  43. #define NV50_NEW_STIPPLE      (1 << 13)
  44. #define NV50_NEW_SCISSOR      (1 << 14)
  45. #define NV50_NEW_VIEWPORT     (1 << 15)
  46. #define NV50_NEW_ARRAYS       (1 << 16)
  47. #define NV50_NEW_VERTEX       (1 << 17)
  48. #define NV50_NEW_CONSTBUF     (1 << 18)
  49. #define NV50_NEW_TEXTURES     (1 << 19)
  50. #define NV50_NEW_SAMPLERS     (1 << 20)
  51. #define NV50_NEW_STRMOUT      (1 << 21)
  52. #define NV50_NEW_CONTEXT      (1 << 31)
  53.  
  54. #define NV50_BIND_FB          0
  55. #define NV50_BIND_VERTEX      1
  56. #define NV50_BIND_VERTEX_TMP  2
  57. #define NV50_BIND_INDEX       3
  58. #define NV50_BIND_TEXTURES    4
  59. #define NV50_BIND_CB(s, i)   (5 + 16 * (s) + (i))
  60. #define NV50_BIND_SO         53
  61. #define NV50_BIND_SCREEN     54
  62. #define NV50_BIND_TLS        55
  63. #define NV50_BIND_COUNT      56
  64. #define NV50_BIND_2D          0
  65. #define NV50_BIND_M2MF        0
  66. #define NV50_BIND_FENCE       1
  67.  
  68. #define NV50_CB_TMP 123
  69. /* fixed constant buffer binding points - low indices for user's constbufs */
  70. #define NV50_CB_PVP 124
  71. #define NV50_CB_PGP 126
  72. #define NV50_CB_PFP 125
  73. #define NV50_CB_AUX 127
  74.  
  75.  
  76. struct nv50_blitctx;
  77.  
  78. boolean nv50_blitctx_create(struct nv50_context *);
  79.  
  80. struct nv50_context {
  81.    struct nouveau_context base;
  82.  
  83.    struct nv50_screen *screen;
  84.  
  85.    struct nouveau_bufctx *bufctx_3d;
  86.    struct nouveau_bufctx *bufctx;
  87.  
  88.    uint32_t dirty;
  89.  
  90.    struct {
  91.       uint32_t instance_elts; /* bitmask of per-instance elements */
  92.       uint32_t instance_base;
  93.       uint32_t interpolant_ctrl;
  94.       uint32_t semantic_color;
  95.       uint32_t semantic_psize;
  96.       int32_t index_bias;
  97.       boolean uniform_buffer_bound[3];
  98.       boolean prim_restart;
  99.       boolean point_sprite;
  100.       boolean rt_serialize;
  101.       boolean flushed;
  102.       boolean rasterizer_discard;
  103.       uint8_t tls_required;
  104.       boolean new_tls_space;
  105.       uint8_t num_vtxbufs;
  106.       uint8_t num_vtxelts;
  107.       uint8_t num_textures[3];
  108.       uint8_t num_samplers[3];
  109.       uint8_t prim_size;
  110.       uint16_t scissor;
  111.    } state;
  112.  
  113.    struct nv50_blend_stateobj *blend;
  114.    struct nv50_rasterizer_stateobj *rast;
  115.    struct nv50_zsa_stateobj *zsa;
  116.    struct nv50_vertex_stateobj *vertex;
  117.  
  118.    struct nv50_program *vertprog;
  119.    struct nv50_program *gmtyprog;
  120.    struct nv50_program *fragprog;
  121.  
  122.    struct nv50_constbuf constbuf[3][NV50_MAX_PIPE_CONSTBUFS];
  123.    uint16_t constbuf_dirty[3];
  124.    uint16_t constbuf_valid[3];
  125.  
  126.    struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS];
  127.    unsigned num_vtxbufs;
  128.    struct pipe_index_buffer idxbuf;
  129.    uint32_t vbo_fifo; /* bitmask of vertex elements to be pushed to FIFO */
  130.    uint32_t vbo_user; /* bitmask of vertex buffers pointing to user memory */
  131.    uint32_t vbo_constant; /* bitmask of user buffers with stride 0 */
  132.    uint32_t vb_elt_first; /* from pipe_draw_info, for vertex upload */
  133.    uint32_t vb_elt_limit; /* max - min element (count - 1) */
  134.    uint32_t instance_off; /* base vertex for instanced arrays */
  135.    uint32_t instance_max; /* max instance for current draw call */
  136.  
  137.    struct pipe_sampler_view *textures[3][PIPE_MAX_SAMPLERS];
  138.    unsigned num_textures[3];
  139.    struct nv50_tsc_entry *samplers[3][PIPE_MAX_SAMPLERS];
  140.    unsigned num_samplers[3];
  141.  
  142.    uint8_t num_so_targets;
  143.    uint8_t so_targets_dirty;
  144.    struct pipe_stream_output_target *so_target[4];
  145.  
  146.    struct pipe_framebuffer_state framebuffer;
  147.    struct pipe_blend_color blend_colour;
  148.    struct pipe_stencil_ref stencil_ref;
  149.    struct pipe_poly_stipple stipple;
  150.    struct pipe_scissor_state scissor;
  151.    struct pipe_viewport_state viewport;
  152.    struct pipe_clip_state clip;
  153.  
  154.    unsigned sample_mask;
  155.  
  156.    boolean vbo_push_hint;
  157.  
  158.    struct pipe_query *cond_query;
  159.    boolean cond_cond;
  160.    uint cond_mode;
  161.  
  162.    struct nv50_blitctx *blit;
  163.  
  164. #ifdef NV50_WITH_DRAW_MODULE
  165.    struct draw_context *draw;
  166. #endif
  167. };
  168.  
  169. static INLINE struct nv50_context *
  170. nv50_context(struct pipe_context *pipe)
  171. {
  172.    return (struct nv50_context *)pipe;
  173. }
  174.  
  175. static INLINE struct nv50_screen *
  176. nv50_context_screen(struct nv50_context *nv50)
  177. {
  178.    return nv50_screen(&nv50->base.screen->base);
  179. }
  180.  
  181. /* return index used in nv50_context arrays for a specific shader type */
  182. static INLINE unsigned
  183. nv50_context_shader_stage(unsigned pipe)
  184. {
  185.    switch (pipe) {
  186.    case PIPE_SHADER_VERTEX: return 0;
  187.    case PIPE_SHADER_FRAGMENT: return 1;
  188.    case PIPE_SHADER_GEOMETRY: return 2;
  189.    case PIPE_SHADER_COMPUTE: return 3;
  190.    default:
  191.       assert(!"invalid/unhandled shader type");
  192.       return 0;
  193.    }
  194. }
  195.  
  196. /* nv50_context.c */
  197. struct pipe_context *nv50_create(struct pipe_screen *, void *);
  198.  
  199. void nv50_bufctx_fence(struct nouveau_bufctx *, boolean on_flush);
  200.  
  201. void nv50_default_kick_notify(struct nouveau_pushbuf *);
  202.  
  203. /* nv50_draw.c */
  204. extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *);
  205.  
  206. /* nv50_query.c */
  207. void nv50_init_query_functions(struct nv50_context *);
  208. void nv50_query_pushbuf_submit(struct nouveau_pushbuf *,
  209.                                struct pipe_query *, unsigned result_offset);
  210. void nv84_query_fifo_wait(struct nouveau_pushbuf *, struct pipe_query *);
  211. void nva0_so_target_save_offset(struct pipe_context *,
  212.                                 struct pipe_stream_output_target *,
  213.                                 unsigned index, boolean seralize);
  214.  
  215. #define NVA0_QUERY_STREAM_OUTPUT_BUFFER_OFFSET (PIPE_QUERY_TYPES + 0)
  216.  
  217. /* nv50_shader_state.c */
  218. void nv50_vertprog_validate(struct nv50_context *);
  219. void nv50_gmtyprog_validate(struct nv50_context *);
  220. void nv50_fragprog_validate(struct nv50_context *);
  221. void nv50_fp_linkage_validate(struct nv50_context *);
  222. void nv50_gp_linkage_validate(struct nv50_context *);
  223. void nv50_constbufs_validate(struct nv50_context *);
  224. void nv50_validate_derived_rs(struct nv50_context *);
  225. void nv50_stream_output_validate(struct nv50_context *);
  226.  
  227. /* nv50_state.c */
  228. extern void nv50_init_state_functions(struct nv50_context *);
  229.  
  230. /* nv50_state_validate.c */
  231. /* @words: check for space before emitting relocs */
  232. extern boolean nv50_state_validate(struct nv50_context *, uint32_t state_mask,
  233.                                    unsigned space_words);
  234.  
  235. /* nv50_surface.c */
  236. extern void nv50_clear(struct pipe_context *, unsigned buffers,
  237.                        const union pipe_color_union *color,
  238.                        double depth, unsigned stencil);
  239. extern void nv50_init_surface_functions(struct nv50_context *);
  240.  
  241. /* nv50_tex.c */
  242. void nv50_validate_textures(struct nv50_context *);
  243. void nv50_validate_samplers(struct nv50_context *);
  244.  
  245. struct pipe_sampler_view *
  246. nv50_create_texture_view(struct pipe_context *,
  247.                          struct pipe_resource *,
  248.                          const struct pipe_sampler_view *,
  249.                          uint32_t flags,
  250.                          enum pipe_texture_target);
  251. struct pipe_sampler_view *
  252. nv50_create_sampler_view(struct pipe_context *,
  253.                          struct pipe_resource *,
  254.                          const struct pipe_sampler_view *);
  255.  
  256. /* nv50_transfer.c */
  257. void
  258. nv50_m2mf_transfer_rect(struct nv50_context *,
  259.                         const struct nv50_m2mf_rect *dst,
  260.                         const struct nv50_m2mf_rect *src,
  261.                         uint32_t nblocksx, uint32_t nblocksy);
  262. void
  263. nv50_sifc_linear_u8(struct nouveau_context *pipe,
  264.                     struct nouveau_bo *dst, unsigned offset, unsigned domain,
  265.                     unsigned size, const void *data);
  266. void
  267. nv50_m2mf_copy_linear(struct nouveau_context *pipe,
  268.                       struct nouveau_bo *dst, unsigned dstoff, unsigned dstdom,
  269.                       struct nouveau_bo *src, unsigned srcoff, unsigned srcdom,
  270.                       unsigned size);
  271. void
  272. nv50_cb_push(struct nouveau_context *nv,
  273.              struct nouveau_bo *bo, unsigned domain,
  274.              unsigned base, unsigned size,
  275.              unsigned offset, unsigned words, const uint32_t *data);
  276.  
  277. /* nv50_vbo.c */
  278. void nv50_draw_vbo(struct pipe_context *, const struct pipe_draw_info *);
  279.  
  280. void *
  281. nv50_vertex_state_create(struct pipe_context *pipe,
  282.                          unsigned num_elements,
  283.                          const struct pipe_vertex_element *elements);
  284. void
  285. nv50_vertex_state_delete(struct pipe_context *pipe, void *hwcso);
  286.  
  287. void nv50_vertex_arrays_validate(struct nv50_context *nv50);
  288.  
  289. /* nv50_push.c */
  290. void nv50_push_vbo(struct nv50_context *, const struct pipe_draw_info *);
  291.  
  292. /* nv84_video.c */
  293. struct pipe_video_decoder *
  294. nv84_create_decoder(struct pipe_context *context,
  295.                     enum pipe_video_profile profile,
  296.                     enum pipe_video_entrypoint entrypoint,
  297.                     enum pipe_video_chroma_format chroma_format,
  298.                     unsigned width, unsigned height,
  299.                     unsigned max_references,
  300.                     bool expect_chunked_decode);
  301.  
  302. struct pipe_video_buffer *
  303. nv84_video_buffer_create(struct pipe_context *pipe,
  304.                          const struct pipe_video_buffer *template);
  305.  
  306. int
  307. nv84_screen_get_video_param(struct pipe_screen *pscreen,
  308.                             enum pipe_video_profile profile,
  309.                             enum pipe_video_cap param);
  310.  
  311. boolean
  312. nv84_screen_video_supported(struct pipe_screen *screen,
  313.                             enum pipe_format format,
  314.                             enum pipe_video_profile profile);
  315.  
  316. #endif
  317.