Subversion Repositories Kolibri OS

Rev

Go to most recent revision | Blame | Last modification | View Log | RSS feed

  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  * Copyright 2008 VMware, Inc.  All rights reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the
  9.  * "Software"), to deal in the Software without restriction, including
  10.  * without limitation the rights to use, copy, modify, merge, publish,
  11.  * distribute, sub license, and/or sell copies of the Software, and to
  12.  * permit persons to whom the Software is furnished to do so, subject to
  13.  * the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the
  16.  * next paragraph) shall be included in all copies or substantial portions
  17.  * of the Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  20.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  21.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  22.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  23.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  24.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  25.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  26.  *
  27.  **************************************************************************/
  28.  
  29. /* Author:
  30.  *    Keith Whitwell <keith@tungstengraphics.com>
  31.  */
  32.  
  33. #include "draw/draw_context.h"
  34. #include "draw/draw_vbuf.h"
  35. #include "pipe/p_defines.h"
  36. #include "util/u_inlines.h"
  37. #include "util/u_math.h"
  38. #include "util/u_memory.h"
  39. #include "util/u_simple_list.h"
  40. #include "lp_clear.h"
  41. #include "lp_context.h"
  42. #include "lp_flush.h"
  43. #include "lp_perf.h"
  44. #include "lp_state.h"
  45. #include "lp_surface.h"
  46. #include "lp_query.h"
  47. #include "lp_setup.h"
  48.  
  49.  
  50. /** shared by all contexts */
  51. unsigned llvmpipe_variant_count;
  52.  
  53.  
  54. static void llvmpipe_destroy( struct pipe_context *pipe )
  55. {
  56.    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
  57.    uint i, j;
  58.  
  59.    lp_print_counters();
  60.  
  61.    if (llvmpipe->blitter) {
  62.       util_blitter_destroy(llvmpipe->blitter);
  63.    }
  64.  
  65.    /* This will also destroy llvmpipe->setup:
  66.     */
  67.    if (llvmpipe->draw)
  68.       draw_destroy( llvmpipe->draw );
  69.  
  70.    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
  71.       pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
  72.    }
  73.  
  74.    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
  75.  
  76.    for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
  77.       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_FRAGMENT][i], NULL);
  78.    }
  79.  
  80.    for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
  81.       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_VERTEX][i], NULL);
  82.    }
  83.  
  84.    for (i = 0; i < Elements(llvmpipe->sampler_views[0]); i++) {
  85.       pipe_sampler_view_reference(&llvmpipe->sampler_views[PIPE_SHADER_GEOMETRY][i], NULL);
  86.    }
  87.  
  88.    for (i = 0; i < Elements(llvmpipe->constants); i++) {
  89.       for (j = 0; j < Elements(llvmpipe->constants[i]); j++) {
  90.          pipe_resource_reference(&llvmpipe->constants[i][j].buffer, NULL);
  91.       }
  92.    }
  93.  
  94.    for (i = 0; i < llvmpipe->num_vertex_buffers; i++) {
  95.       pipe_resource_reference(&llvmpipe->vertex_buffer[i].buffer, NULL);
  96.    }
  97.  
  98.    lp_delete_setup_variants(llvmpipe);
  99.  
  100.    align_free( llvmpipe );
  101. }
  102.  
  103. static void
  104. do_flush( struct pipe_context *pipe,
  105.           struct pipe_fence_handle **fence,
  106.           unsigned flags)
  107. {
  108.    llvmpipe_flush(pipe, fence, __FUNCTION__);
  109. }
  110.  
  111.  
  112. static void
  113. llvmpipe_render_condition ( struct pipe_context *pipe,
  114.                             struct pipe_query *query,
  115.                             boolean condition,
  116.                             uint mode )
  117. {
  118.    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
  119.  
  120.    llvmpipe->render_cond_query = query;
  121.    llvmpipe->render_cond_mode = mode;
  122.    llvmpipe->render_cond_cond = condition;
  123. }
  124.  
  125. struct pipe_context *
  126. llvmpipe_create_context( struct pipe_screen *screen, void *priv )
  127. {
  128.    struct llvmpipe_context *llvmpipe;
  129.  
  130.    llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
  131.    if (!llvmpipe)
  132.       return NULL;
  133.  
  134.    util_init_math();
  135.  
  136.    memset(llvmpipe, 0, sizeof *llvmpipe);
  137.  
  138.    make_empty_list(&llvmpipe->fs_variants_list);
  139.  
  140.    make_empty_list(&llvmpipe->setup_variants_list);
  141.  
  142.  
  143.    llvmpipe->pipe.screen = screen;
  144.    llvmpipe->pipe.priv = priv;
  145.  
  146.    /* Init the pipe context methods */
  147.    llvmpipe->pipe.destroy = llvmpipe_destroy;
  148.    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
  149.    llvmpipe->pipe.clear = llvmpipe_clear;
  150.    llvmpipe->pipe.flush = do_flush;
  151.  
  152.    llvmpipe->pipe.render_condition = llvmpipe_render_condition;
  153.  
  154.    llvmpipe_init_blend_funcs(llvmpipe);
  155.    llvmpipe_init_clip_funcs(llvmpipe);
  156.    llvmpipe_init_draw_funcs(llvmpipe);
  157.    llvmpipe_init_sampler_funcs(llvmpipe);
  158.    llvmpipe_init_query_funcs( llvmpipe );
  159.    llvmpipe_init_vertex_funcs(llvmpipe);
  160.    llvmpipe_init_so_funcs(llvmpipe);
  161.    llvmpipe_init_fs_funcs(llvmpipe);
  162.    llvmpipe_init_vs_funcs(llvmpipe);
  163.    llvmpipe_init_gs_funcs(llvmpipe);
  164.    llvmpipe_init_rasterizer_funcs(llvmpipe);
  165.    llvmpipe_init_context_resource_funcs( &llvmpipe->pipe );
  166.    llvmpipe_init_surface_functions(llvmpipe);
  167.  
  168.    /*
  169.     * Create drawing context and plug our rendering stage into it.
  170.     */
  171.    llvmpipe->draw = draw_create(&llvmpipe->pipe);
  172.    if (!llvmpipe->draw)
  173.       goto fail;
  174.  
  175.    /* FIXME: devise alternative to draw_texture_samplers */
  176.  
  177.    llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
  178.                                       llvmpipe->draw );
  179.    if (!llvmpipe->setup)
  180.       goto fail;
  181.  
  182.    llvmpipe->blitter = util_blitter_create(&llvmpipe->pipe);
  183.    if (!llvmpipe->blitter) {
  184.       goto fail;
  185.    }
  186.  
  187.    /* must be done before installing Draw stages */
  188.    util_blitter_cache_all_shaders(llvmpipe->blitter);
  189.  
  190.    /* plug in AA line/point stages */
  191.    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
  192.    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
  193.    draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
  194.  
  195.    /* convert points and lines into triangles:
  196.     * (otherwise, draw points and lines natively)
  197.     */
  198.    draw_wide_point_sprites(llvmpipe->draw, FALSE);
  199.    draw_enable_point_sprites(llvmpipe->draw, FALSE);
  200.    draw_wide_point_threshold(llvmpipe->draw, 10000.0);
  201.    draw_wide_line_threshold(llvmpipe->draw, 10000.0);
  202.  
  203.    lp_reset_counters();
  204.  
  205.    return &llvmpipe->pipe;
  206.  
  207.  fail:
  208.    llvmpipe_destroy(&llvmpipe->pipe);
  209.    return NULL;
  210. }
  211.  
  212.