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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. #include "pipe/p_context.h"
  29. #include "pipe/p_state.h"
  30.  
  31. #include "i915_state_inlines.h"
  32. #include "i915_context.h"
  33. #include "i915_reg.h"
  34. #include "i915_state.h"
  35. #include "i915_resource.h"
  36.  
  37.  
  38. /*
  39.  * A note about min_lod & max_lod.
  40.  *
  41.  * There is a circular dependancy between the sampler state
  42.  * and the map state to be submitted to hw.
  43.  *
  44.  * Two condition must be meet:
  45.  * min_lod =< max_lod == true
  46.  * max_lod =< last_level == true
  47.  *
  48.  *
  49.  * This is all fine and dandy if it were for the fact that max_lod
  50.  * is set on the map state instead of the sampler state. That is
  51.  * the max_lod we submit on map is:
  52.  * max_lod = MIN2(last_level, max_lod);
  53.  *
  54.  * So we need to update the map state when we change samplers and
  55.  * we need to change the sampler state when map state is changed.
  56.  * The first part is done by calling update_texture in update_samplers
  57.  * and the second part is done else where in code tracking the state
  58.  * changes.
  59.  */
  60.  
  61. static void update_map(struct i915_context *i915,
  62.                        uint unit,
  63.                        const struct i915_texture *tex,
  64.                        const struct i915_sampler_state *sampler,
  65.                        const struct pipe_sampler_view* view,
  66.                        uint state[2]);
  67.  
  68.  
  69.  
  70. /***********************************************************************
  71.  * Samplers
  72.  */
  73.  
  74. /**
  75.  * Compute i915 texture sampling state.
  76.  *
  77.  * Recalculate all state from scratch.  Perhaps not the most
  78.  * efficient, but this has gotten complex enough that we need
  79.  * something which is understandable and reliable.
  80.  * \param state  returns the 3 words of compute state
  81.  */
  82. static void update_sampler(struct i915_context *i915,
  83.                            uint unit,
  84.                            const struct i915_sampler_state *sampler,
  85.                            const struct i915_texture *tex,
  86.                            unsigned state[3])
  87. {
  88.    const struct pipe_resource *pt = &tex->b.b;
  89.    unsigned minlod, lastlod;
  90.  
  91.    state[0] = sampler->state[0];
  92.    state[1] = sampler->state[1];
  93.    state[2] = sampler->state[2];
  94.  
  95.    if (pt->format == PIPE_FORMAT_UYVY ||
  96.        pt->format == PIPE_FORMAT_YUYV)
  97.       state[0] |= SS2_COLORSPACE_CONVERSION;
  98.  
  99.    if (pt->format == PIPE_FORMAT_B8G8R8A8_SRGB ||
  100.        pt->format == PIPE_FORMAT_L8_SRGB )
  101.       state[0] |= SS2_REVERSE_GAMMA_ENABLE;
  102.  
  103.     /* 3D textures don't seem to respect the border color.
  104.     * Fallback if there's ever a danger that they might refer to
  105.     * it.  
  106.     *
  107.     * Effectively this means fallback on 3D clamp or
  108.     * clamp_to_border.
  109.     *
  110.     * XXX: Check if this is true on i945.  
  111.     * XXX: Check if this bug got fixed in release silicon.
  112.     */
  113. #if 0
  114.    {
  115.       const unsigned ws = sampler->templ->wrap_s;
  116.       const unsigned wt = sampler->templ->wrap_t;
  117.       const unsigned wr = sampler->templ->wrap_r;
  118.       if (pt->target == PIPE_TEXTURE_3D &&
  119.           (sampler->templ->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
  120.            sampler->templ->mag_img_filter != PIPE_TEX_FILTER_NEAREST) &&
  121.           (ws == PIPE_TEX_WRAP_CLAMP ||
  122.            wt == PIPE_TEX_WRAP_CLAMP ||
  123.            wr == PIPE_TEX_WRAP_CLAMP ||
  124.            ws == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
  125.            wt == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
  126.            wr == PIPE_TEX_WRAP_CLAMP_TO_BORDER)) {
  127.          if (i915->conformance_mode > 0) {
  128.             assert(0);
  129.             /*             sampler->fallback = true; */
  130.             /* TODO */
  131.          }
  132.       }
  133.    }
  134. #endif
  135.  
  136.    /* See note at the top of file */
  137.    minlod = sampler->minlod;
  138.    lastlod = pt->last_level << 4;
  139.  
  140.    if (lastlod < minlod) {
  141.       minlod = lastlod;
  142.    }
  143.  
  144.    state[1] |= (sampler->minlod << SS3_MIN_LOD_SHIFT);
  145.    state[1] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT);
  146. }
  147.  
  148. static void update_samplers(struct i915_context *i915)
  149. {
  150.    uint unit;
  151.  
  152.    i915->current.sampler_enable_nr = 0;
  153.    i915->current.sampler_enable_flags = 0x0;
  154.  
  155.    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
  156.         unit++) {
  157.       /* determine unit enable/disable by looking for a bound texture */
  158.       /* could also examine the fragment program? */
  159.       if (i915->fragment_sampler_views[unit]) {
  160.          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
  161.  
  162.          update_sampler(i915,
  163.                         unit,
  164.                         i915->sampler[unit],          /* sampler state */
  165.                         texture,                      /* texture */
  166.                         i915->current.sampler[unit]); /* the result */
  167.          update_map(i915,
  168.                     unit,
  169.                     texture,                             /* texture */
  170.                     i915->sampler[unit],                 /* sampler state */
  171.                     i915->fragment_sampler_views[unit],  /* sampler view */
  172.                     i915->current.texbuffer[unit]);      /* the result */
  173.  
  174.          i915->current.sampler_enable_nr++;
  175.          i915->current.sampler_enable_flags |= (1 << unit);
  176.       }
  177.    }
  178.  
  179.    i915->hardware_dirty |= I915_HW_SAMPLER | I915_HW_MAP;
  180. }
  181.  
  182. struct i915_tracked_state i915_hw_samplers = {
  183.    "samplers",
  184.    update_samplers,
  185.    I915_NEW_SAMPLER | I915_NEW_SAMPLER_VIEW
  186. };
  187.  
  188.  
  189. /***********************************************************************
  190.  * Sampler views
  191.  */
  192.  
  193. static uint translate_texture_format(enum pipe_format pipeFormat,
  194.                                      const struct pipe_sampler_view* view)
  195. {
  196.    if ( (view->swizzle_r != PIPE_SWIZZLE_RED ||
  197.          view->swizzle_g != PIPE_SWIZZLE_GREEN ||
  198.          view->swizzle_b != PIPE_SWIZZLE_BLUE ||
  199.          view->swizzle_a != PIPE_SWIZZLE_ALPHA ) &&
  200.          pipeFormat != PIPE_FORMAT_Z24_UNORM_S8_UINT &&
  201.          pipeFormat != PIPE_FORMAT_Z24X8_UNORM )
  202.       debug_printf("i915: unsupported texture swizzle for format %d\n", pipeFormat);
  203.  
  204.    switch (pipeFormat) {
  205.    case PIPE_FORMAT_L8_UNORM:
  206.       return MAPSURF_8BIT | MT_8BIT_L8;
  207.    case PIPE_FORMAT_I8_UNORM:
  208.       return MAPSURF_8BIT | MT_8BIT_I8;
  209.    case PIPE_FORMAT_A8_UNORM:
  210.       return MAPSURF_8BIT | MT_8BIT_A8;
  211.    case PIPE_FORMAT_L8A8_UNORM:
  212.       return MAPSURF_16BIT | MT_16BIT_AY88;
  213.    case PIPE_FORMAT_B5G6R5_UNORM:
  214.       return MAPSURF_16BIT | MT_16BIT_RGB565;
  215.    case PIPE_FORMAT_B5G5R5A1_UNORM:
  216.       return MAPSURF_16BIT | MT_16BIT_ARGB1555;
  217.    case PIPE_FORMAT_B4G4R4A4_UNORM:
  218.       return MAPSURF_16BIT | MT_16BIT_ARGB4444;
  219.    case PIPE_FORMAT_B10G10R10A2_UNORM:
  220.       return MAPSURF_32BIT | MT_32BIT_ARGB2101010;
  221.    case PIPE_FORMAT_B8G8R8A8_UNORM:
  222.    case PIPE_FORMAT_B8G8R8A8_SRGB:
  223.       return MAPSURF_32BIT | MT_32BIT_ARGB8888;
  224.    case PIPE_FORMAT_B8G8R8X8_UNORM:
  225.       return MAPSURF_32BIT | MT_32BIT_XRGB8888;
  226.    case PIPE_FORMAT_R8G8B8A8_UNORM:
  227.       return MAPSURF_32BIT | MT_32BIT_ABGR8888;
  228.    case PIPE_FORMAT_R8G8B8X8_UNORM:
  229.       return MAPSURF_32BIT | MT_32BIT_XBGR8888;
  230.    case PIPE_FORMAT_YUYV:
  231.       return (MAPSURF_422 | MT_422_YCRCB_NORMAL);
  232.    case PIPE_FORMAT_UYVY:
  233.       return (MAPSURF_422 | MT_422_YCRCB_SWAPY);
  234. #if 0
  235.    case PIPE_FORMAT_RGB_FXT1:
  236.    case PIPE_FORMAT_RGBA_FXT1:
  237.       return (MAPSURF_COMPRESSED | MT_COMPRESS_FXT1);
  238. #endif
  239.    case PIPE_FORMAT_Z16_UNORM:
  240.       return (MAPSURF_16BIT | MT_16BIT_L16);
  241.    case PIPE_FORMAT_DXT1_RGBA:
  242.    case PIPE_FORMAT_DXT1_RGB:
  243.       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT1);
  244.    case PIPE_FORMAT_DXT3_RGBA:
  245.       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT2_3);
  246.    case PIPE_FORMAT_DXT5_RGBA:
  247.       return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5);
  248.    case PIPE_FORMAT_Z24_UNORM_S8_UINT:
  249.    case PIPE_FORMAT_Z24X8_UNORM:
  250.       {
  251.          if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
  252.               view->swizzle_g == PIPE_SWIZZLE_RED &&
  253.               view->swizzle_b == PIPE_SWIZZLE_RED &&
  254.               view->swizzle_a == PIPE_SWIZZLE_ONE)
  255.             return (MAPSURF_32BIT | MT_32BIT_xA824);
  256.          if ( view->swizzle_r == PIPE_SWIZZLE_RED &&
  257.               view->swizzle_g == PIPE_SWIZZLE_RED &&
  258.               view->swizzle_b == PIPE_SWIZZLE_RED &&
  259.               view->swizzle_a == PIPE_SWIZZLE_RED)
  260.             return (MAPSURF_32BIT | MT_32BIT_xI824);
  261.          if ( view->swizzle_r == PIPE_SWIZZLE_ZERO &&
  262.               view->swizzle_g == PIPE_SWIZZLE_ZERO &&
  263.               view->swizzle_b == PIPE_SWIZZLE_ZERO &&
  264.               view->swizzle_a == PIPE_SWIZZLE_RED)
  265.             return (MAPSURF_32BIT | MT_32BIT_xL824);
  266.          debug_printf("i915: unsupported depth swizzle %d %d %d %d\n",
  267.                       view->swizzle_r,
  268.                       view->swizzle_g,
  269.                       view->swizzle_b,
  270.                       view->swizzle_a);
  271.          return (MAPSURF_32BIT | MT_32BIT_xL824);
  272.       }
  273.    default:
  274.       debug_printf("i915: translate_texture_format() bad image format %x\n",
  275.                    pipeFormat);
  276.       assert(0);
  277.       return 0;
  278.    }
  279. }
  280.  
  281. static inline uint32_t
  282. ms3_tiling_bits(enum i915_winsys_buffer_tile tiling)
  283. {
  284.          uint32_t tiling_bits = 0;
  285.  
  286.          switch (tiling) {
  287.          case I915_TILE_Y:
  288.             tiling_bits |= MS3_TILE_WALK_Y;
  289.          case I915_TILE_X:
  290.             tiling_bits |= MS3_TILED_SURFACE;
  291.          case I915_TILE_NONE:
  292.             break;
  293.          }
  294.  
  295.          return tiling_bits;
  296. }
  297.  
  298. static void update_map(struct i915_context *i915,
  299.                        uint unit,
  300.                        const struct i915_texture *tex,
  301.                        const struct i915_sampler_state *sampler,
  302.                        const struct pipe_sampler_view* view,
  303.                        uint state[2])
  304. {
  305.    const struct pipe_resource *pt = &tex->b.b;
  306.    uint format, pitch;
  307.    const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
  308.    const uint num_levels = pt->last_level;
  309.    unsigned max_lod = num_levels * 4;
  310.  
  311.    assert(tex);
  312.    assert(width);
  313.    assert(height);
  314.    assert(depth);
  315.  
  316.    format = translate_texture_format(pt->format, view);
  317.    pitch = tex->stride;
  318.  
  319.    assert(format);
  320.    assert(pitch);
  321.  
  322.    /* MS3 state */
  323.    state[0] =
  324.       (((height - 1) << MS3_HEIGHT_SHIFT)
  325.        | ((width - 1) << MS3_WIDTH_SHIFT)
  326.        | format
  327.        | ms3_tiling_bits(tex->tiling));
  328.  
  329.    /*
  330.     * XXX When min_filter != mag_filter and there's just one mipmap level,
  331.     * set max_lod = 1 to make sure i915 chooses between min/mag filtering.
  332.     */
  333.  
  334.    /* See note at the top of file */
  335.    if (max_lod > (sampler->maxlod >> 2))
  336.       max_lod = sampler->maxlod >> 2;
  337.  
  338.    /* MS4 state */
  339.    state[1] =
  340.       ((((pitch / 4) - 1) << MS4_PITCH_SHIFT)
  341.        | MS4_CUBE_FACE_ENA_MASK
  342.        | ((max_lod) << MS4_MAX_LOD_SHIFT)
  343.        | ((depth - 1) << MS4_VOLUME_DEPTH_SHIFT));
  344. }
  345.  
  346. static void update_maps(struct i915_context *i915)
  347. {
  348.    uint unit;
  349.  
  350.    for (unit = 0; unit < i915->num_fragment_sampler_views && unit < i915->num_samplers;
  351.         unit++) {
  352.       /* determine unit enable/disable by looking for a bound texture */
  353.       /* could also examine the fragment program? */
  354.       if (i915->fragment_sampler_views[unit]) {
  355.          struct i915_texture *texture = i915_texture(i915->fragment_sampler_views[unit]->texture);
  356.  
  357.          update_map(i915,
  358.                     unit,
  359.                     texture,                            /* texture */
  360.                     i915->sampler[unit],                /* sampler state */
  361.                     i915->fragment_sampler_views[unit], /* sampler view */
  362.                     i915->current.texbuffer[unit]);
  363.       }
  364.    }
  365.  
  366.    i915->hardware_dirty |= I915_HW_MAP;
  367. }
  368.  
  369. struct i915_tracked_state i915_hw_sampler_views = {
  370.    "sampler_views",
  371.    update_maps,
  372.    I915_NEW_SAMPLER_VIEW
  373. };
  374.