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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * Copyright 2010 VMware, Inc.
  5.  * All Rights Reserved.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the
  9.  * "Software"), to deal in the Software without restriction, including
  10.  * without limitation the rights to use, copy, modify, merge, publish,
  11.  * distribute, sub license, and/or sell copies of the Software, and to
  12.  * permit persons to whom the Software is furnished to do so, subject to
  13.  * the following conditions:
  14.  *
  15.  * The above copyright notice and this permission notice (including the
  16.  * next paragraph) shall be included in all copies or substantial portions
  17.  * of the Software.
  18.  *
  19.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  20.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  21.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  22.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  23.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  24.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  25.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  26.  *
  27.  **************************************************************************/
  28.  
  29. #ifndef U_PSTIPPLE_H
  30. #define U_PSTIPPLE_H
  31.  
  32. #include "pipe/p_compiler.h"
  33.  
  34. struct pipe_context;
  35. struct pipe_resource;
  36. struct pipe_shader_state;
  37.  
  38.  
  39. extern struct pipe_resource *
  40. util_pstipple_create_stipple_texture(struct pipe_context *pipe,
  41.                                      const uint32_t pattern[32]);
  42.  
  43. extern struct pipe_sampler_view *
  44. util_pstipple_create_sampler_view(struct pipe_context *pipe,
  45.                                   struct pipe_resource *tex);
  46.  
  47. extern void *
  48. util_pstipple_create_sampler(struct pipe_context *pipe);
  49.  
  50. extern struct pipe_shader_state *
  51. util_pstipple_create_fragment_shader(struct pipe_context *pipe,
  52.                                      struct pipe_shader_state *fs,
  53.                                      unsigned *samplerUnitOut);
  54.  
  55.  
  56. #endif
  57.