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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28. /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
  29.  */
  30.  
  31. #include "pipe/p_context.h"
  32. #include "pipe/p_defines.h"
  33. #include "pipe/p_shader_tokens.h"
  34. #include "util/u_math.h"
  35. #include "util/u_memory.h"
  36. #include "draw_private.h"
  37. #include "draw_pipe.h"
  38.  
  39.  
  40. struct wideline_stage {
  41.    struct draw_stage stage;
  42.  
  43.    float half_line_width;
  44. };
  45.  
  46.  
  47.  
  48. static INLINE struct wideline_stage *wideline_stage( struct draw_stage *stage )
  49. {
  50.    return (struct wideline_stage *)stage;
  51. }
  52.  
  53.  
  54.  
  55. /**
  56.  * Draw a wide line by drawing a quad (two triangles).
  57.  */
  58. static void wideline_line( struct draw_stage *stage,
  59.                            struct prim_header *header )
  60. {
  61.    /*const struct wideline_stage *wide = wideline_stage(stage);*/
  62.    const unsigned pos = draw_current_shader_position_output(stage->draw);
  63.    const float half_width = 0.5f * stage->draw->rasterizer->line_width;
  64.  
  65.    struct prim_header tri;
  66.  
  67.    struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
  68.    struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
  69.    struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
  70.    struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
  71.  
  72.    float *pos0 = v0->data[pos];
  73.    float *pos1 = v1->data[pos];
  74.    float *pos2 = v2->data[pos];
  75.    float *pos3 = v3->data[pos];
  76.  
  77.    const float dx = fabsf(pos0[0] - pos2[0]);
  78.    const float dy = fabsf(pos0[1] - pos2[1]);
  79.  
  80.    const boolean half_pixel_center =
  81.       stage->draw->rasterizer->half_pixel_center;
  82.  
  83.    /* small tweak to meet GL specification */
  84.    const float bias = half_pixel_center ? 0.125f : 0.0f;
  85.  
  86.    /*
  87.     * Draw wide line as a quad (two tris) by "stretching" the line along
  88.     * X or Y.
  89.     * We need to tweak coords in several ways to be conformant here.
  90.     */
  91.  
  92.    if (dx > dy) {
  93.       /* x-major line */
  94.       pos0[1] = pos0[1] - half_width - bias;
  95.       pos1[1] = pos1[1] + half_width - bias;
  96.       pos2[1] = pos2[1] - half_width - bias;
  97.       pos3[1] = pos3[1] + half_width - bias;
  98.       if (half_pixel_center) {
  99.          if (pos0[0] < pos2[0]) {
  100.             /* left to right line */
  101.             pos0[0] -= 0.5f;
  102.             pos1[0] -= 0.5f;
  103.             pos2[0] -= 0.5f;
  104.             pos3[0] -= 0.5f;
  105.          }
  106.          else {
  107.             /* right to left line */
  108.             pos0[0] += 0.5f;
  109.             pos1[0] += 0.5f;
  110.             pos2[0] += 0.5f;
  111.             pos3[0] += 0.5f;
  112.          }
  113.       }
  114.    }
  115.    else {
  116.       /* y-major line */
  117.       pos0[0] = pos0[0] - half_width + bias;
  118.       pos1[0] = pos1[0] + half_width + bias;
  119.       pos2[0] = pos2[0] - half_width + bias;
  120.       pos3[0] = pos3[0] + half_width + bias;
  121.       if (half_pixel_center) {
  122.          if (pos0[1] < pos2[1]) {
  123.             /* top to bottom line */
  124.             pos0[1] -= 0.5f;
  125.             pos1[1] -= 0.5f;
  126.             pos2[1] -= 0.5f;
  127.             pos3[1] -= 0.5f;
  128.          }
  129.          else {
  130.             /* bottom to top line */
  131.             pos0[1] += 0.5f;
  132.             pos1[1] += 0.5f;
  133.             pos2[1] += 0.5f;
  134.             pos3[1] += 0.5f;
  135.          }
  136.       }
  137.    }
  138.  
  139.    tri.det = header->det;  /* only the sign matters */
  140.    tri.v[0] = v0;
  141.    tri.v[1] = v2;
  142.    tri.v[2] = v3;
  143.    stage->next->tri( stage->next, &tri );
  144.  
  145.    tri.v[0] = v0;
  146.    tri.v[1] = v3;
  147.    tri.v[2] = v1;
  148.    stage->next->tri( stage->next, &tri );
  149. }
  150.  
  151.  
  152. static void wideline_first_line( struct draw_stage *stage,
  153.                                  struct prim_header *header )
  154. {
  155.    struct draw_context *draw = stage->draw;
  156.    struct pipe_context *pipe = draw->pipe;
  157.    const struct pipe_rasterizer_state *rast = draw->rasterizer;
  158.    void *r;
  159.  
  160.    /* Disable triangle culling, stippling, unfilled mode etc. */
  161.    r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
  162.    draw->suspend_flushing = TRUE;
  163.    pipe->bind_rasterizer_state(pipe, r);
  164.    draw->suspend_flushing = FALSE;
  165.  
  166.    stage->line = wideline_line;
  167.  
  168.    wideline_line(stage, header);
  169. }
  170.  
  171.  
  172. static void wideline_flush( struct draw_stage *stage, unsigned flags )
  173. {
  174.    struct draw_context *draw = stage->draw;
  175.    struct pipe_context *pipe = draw->pipe;
  176.  
  177.    stage->line = wideline_first_line;
  178.    stage->next->flush( stage->next, flags );
  179.  
  180.    /* restore original rasterizer state */
  181.    if (draw->rast_handle) {
  182.       draw->suspend_flushing = TRUE;
  183.       pipe->bind_rasterizer_state(pipe, draw->rast_handle);
  184.       draw->suspend_flushing = FALSE;
  185.    }
  186. }
  187.  
  188.  
  189. static void wideline_reset_stipple_counter( struct draw_stage *stage )
  190. {
  191.    stage->next->reset_stipple_counter( stage->next );
  192. }
  193.  
  194.  
  195. static void wideline_destroy( struct draw_stage *stage )
  196. {
  197.    draw_free_temp_verts( stage );
  198.    FREE( stage );
  199. }
  200.  
  201.  
  202. struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
  203. {
  204.    struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
  205.    if (wide == NULL)
  206.       goto fail;
  207.  
  208.    wide->stage.draw = draw;
  209.    wide->stage.name = "wide-line";
  210.    wide->stage.next = NULL;
  211.    wide->stage.point = draw_pipe_passthrough_point;
  212.    wide->stage.line = wideline_first_line;
  213.    wide->stage.tri = draw_pipe_passthrough_tri;
  214.    wide->stage.flush = wideline_flush;
  215.    wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
  216.    wide->stage.destroy = wideline_destroy;
  217.  
  218.    if (!draw_alloc_temp_verts( &wide->stage, 4 ))
  219.       goto fail;
  220.  
  221.    return &wide->stage;
  222.  
  223. fail:
  224.    if (wide)
  225.       wide->stage.destroy( &wide->stage );
  226.  
  227.    return NULL;
  228. }
  229.