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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
  5.  * Copyright (c) 2008-2009  VMware, Inc.
  6.  *
  7.  * Permission is hereby granted, free of charge, to any person obtaining a
  8.  * copy of this software and associated documentation files (the "Software"),
  9.  * to deal in the Software without restriction, including without limitation
  10.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  11.  * and/or sell copies of the Software, and to permit persons to whom the
  12.  * Software is furnished to do so, subject to the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice shall be included
  15.  * in all copies or substantial portions of the Software.
  16.  *
  17.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  18.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  20.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  21.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  22.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  23.  * OTHER DEALINGS IN THE SOFTWARE.
  24.  */
  25.  
  26.  
  27. /**
  28.  * \file texfetch_tmp.h
  29.  * Texel fetch functions template.
  30.  *
  31.  * This template file is used by texfetch.c to generate texel fetch functions
  32.  * for 1-D, 2-D and 3-D texture images.
  33.  *
  34.  * It should be expanded by defining \p DIM as the number texture dimensions
  35.  * (1, 2 or 3).  According to the value of \p DIM a series of macros is defined
  36.  * for the texel lookup in the gl_texture_image::Data.
  37.  *
  38.  * \author Gareth Hughes
  39.  * \author Brian Paul
  40.  */
  41.  
  42. #include <format_unpack.h>
  43.  
  44. #if DIM == 1
  45.  
  46. #define TEXEL_ADDR( type, image, i, j, k, size ) \
  47.         ((void) (j), (void) (k), ((type *)(image)->ImageSlices[0] + (i) * (size)))
  48.  
  49. #define FETCH(x) fetch_texel_1d_##x
  50.  
  51. #elif DIM == 2
  52.  
  53. #define TEXEL_ADDR( type, image, i, j, k, size )                        \
  54.        ((void) (k),                                                     \
  55.         ((type *)((GLubyte *) (image)->ImageSlices[0] + (image)->RowStride * (j)) + \
  56.           (i) * (size)))
  57.  
  58. #define FETCH(x) fetch_texel_2d_##x
  59.  
  60. #elif DIM == 3
  61.  
  62. #define TEXEL_ADDR( type, image, i, j, k, size )                        \
  63.         ((type *)((GLubyte *) (image)->ImageSlices[k] +                      \
  64.                   (image)->RowStride * (j)) + (i) * (size))
  65.  
  66. #define FETCH(x) fetch_texel_3d_##x
  67.  
  68. #else
  69. #error  illegal number of texture dimensions
  70. #endif
  71.  
  72. #define FETCH_Z(x, type, size)                       \
  73.    static void \
  74.    FETCH(x) (const struct swrast_texture_image *texImage, \
  75.              GLint i, GLint j, GLint k, GLfloat *texel) \
  76.    { \
  77.             const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
  78.             _mesa_unpack_float_z_row(MESA_FORMAT_##x, 1, src, texel); \
  79.    }
  80.  
  81. #define FETCH_RGBA(x, type, size)                    \
  82.    static void \
  83.    FETCH(x) (const struct swrast_texture_image *texImage, \
  84.              GLint i, GLint j, GLint k, GLfloat *texel) \
  85.    { \
  86.             const type *src = TEXEL_ADDR(type, texImage, i, j, k, size); \
  87.             _mesa_unpack_rgba_row(MESA_FORMAT_##x, 1, src, (GLvoid *)texel); \
  88.    }
  89.  
  90. FETCH_Z(Z_UNORM32, GLuint, 1)
  91. FETCH_Z(Z_UNORM16, GLushort, 1)
  92. FETCH_Z(S8_UINT_Z24_UNORM, GLuint, 1) /* only return Z, not stencil data */
  93. FETCH_Z(Z24_UNORM_S8_UINT, GLuint, 1) /* only return Z, not stencil data */
  94. FETCH_Z(Z32_FLOAT_S8X24_UINT, GLfloat, 2)
  95.  
  96. FETCH_RGBA(RGBA_FLOAT32, GLfloat, 4)
  97. FETCH_RGBA(RGBA_FLOAT16, GLhalfARB, 4)
  98. FETCH_RGBA(RGB_FLOAT32, GLfloat, 3)
  99. FETCH_RGBA(RGB_FLOAT16, GLhalfARB, 3)
  100. FETCH_RGBA(A_FLOAT32, GLfloat, 1)
  101. FETCH_RGBA(A_FLOAT16, GLhalfARB, 1)
  102. FETCH_RGBA(L_FLOAT32, GLfloat, 1)
  103. FETCH_RGBA(L_FLOAT16, GLhalfARB, 1)
  104. FETCH_RGBA(LA_FLOAT32, GLfloat, 2)
  105. FETCH_RGBA(LA_FLOAT16, GLhalfARB, 2)
  106. FETCH_RGBA(I_FLOAT32, GLfloat, 1)
  107. FETCH_RGBA(I_FLOAT16, GLhalfARB, 1)
  108. FETCH_RGBA(R_FLOAT32, GLfloat, 1)
  109. FETCH_RGBA(R_FLOAT16, GLhalfARB, 1)
  110. FETCH_RGBA(RG_FLOAT32, GLfloat, 2)
  111. FETCH_RGBA(RG_FLOAT16, GLhalfARB, 2)
  112. FETCH_RGBA(A8B8G8R8_UNORM, GLuint, 1)
  113. FETCH_RGBA(R8G8B8A8_UNORM, GLuint, 1)
  114. FETCH_RGBA(B8G8R8A8_UNORM, GLuint, 1)
  115. FETCH_RGBA(A8R8G8B8_UNORM, GLuint, 1)
  116. FETCH_RGBA(X8B8G8R8_UNORM, GLuint, 1)
  117. FETCH_RGBA(R8G8B8X8_UNORM, GLuint, 1)
  118. FETCH_RGBA(B8G8R8X8_UNORM, GLuint, 1)
  119. FETCH_RGBA(X8R8G8B8_UNORM, GLuint, 1)
  120. FETCH_RGBA(BGR_UNORM8, GLubyte, 3)
  121. FETCH_RGBA(RGB_UNORM8, GLubyte, 3)
  122. FETCH_RGBA(B5G6R5_UNORM, GLushort, 1)
  123. FETCH_RGBA(R5G6B5_UNORM, GLushort, 1)
  124. FETCH_RGBA(B4G4R4A4_UNORM, GLushort, 1)
  125. FETCH_RGBA(A4R4G4B4_UNORM, GLushort, 1)
  126. FETCH_RGBA(A1B5G5R5_UNORM, GLushort, 1)
  127. FETCH_RGBA(B5G5R5A1_UNORM, GLushort, 1)
  128. FETCH_RGBA(A1R5G5B5_UNORM, GLushort, 1)
  129. FETCH_RGBA(B10G10R10A2_UNORM, GLuint, 1)
  130. FETCH_RGBA(R10G10B10A2_UNORM, GLuint, 1)
  131. FETCH_RGBA(R8G8_UNORM, GLushort, 1)
  132. FETCH_RGBA(G8R8_UNORM, GLushort, 1)
  133. FETCH_RGBA(L4A4_UNORM, GLubyte, 1)
  134. FETCH_RGBA(L8A8_UNORM, GLushort, 1)
  135. FETCH_RGBA(R_UNORM8, GLubyte, 1)
  136. FETCH_RGBA(R_UNORM16, GLushort, 1)
  137. FETCH_RGBA(A8L8_UNORM, GLushort, 1)
  138. FETCH_RGBA(R16G16_UNORM, GLuint, 1)
  139. FETCH_RGBA(G16R16_UNORM, GLuint, 1)
  140. FETCH_RGBA(L16A16_UNORM, GLuint, 1)
  141. FETCH_RGBA(A16L16_UNORM, GLuint, 1)
  142. FETCH_RGBA(B2G3R3_UNORM, GLubyte, 1)
  143. FETCH_RGBA(A_UNORM8, GLubyte, 1)
  144. FETCH_RGBA(A_UNORM16, GLushort, 1)
  145. FETCH_RGBA(L_UNORM8, GLubyte, 1)
  146. FETCH_RGBA(L_UNORM16, GLushort, 1)
  147. FETCH_RGBA(I_UNORM8, GLubyte, 1)
  148. FETCH_RGBA(I_UNORM16, GLushort, 1)
  149. FETCH_RGBA(BGR_SRGB8, GLubyte, 3)
  150. FETCH_RGBA(A8B8G8R8_SRGB, GLuint, 1)
  151. FETCH_RGBA(B8G8R8A8_SRGB, GLuint, 1)
  152. FETCH_RGBA(A8R8G8B8_SRGB, GLuint, 1)
  153. FETCH_RGBA(R8G8B8A8_SRGB, GLuint, 1)
  154. FETCH_RGBA(R8G8B8X8_SRGB, GLuint, 1)
  155. FETCH_RGBA(X8B8G8R8_SRGB, GLuint, 1)
  156. FETCH_RGBA(L_SRGB8, GLubyte, 1)
  157. FETCH_RGBA(L8A8_SRGB, GLushort, 1)
  158. FETCH_RGBA(A8L8_SRGB, GLushort, 2)
  159. FETCH_RGBA(RGBA_SINT8, GLbyte, 4)
  160. FETCH_RGBA(RGBA_SINT16, GLshort, 4)
  161. FETCH_RGBA(RGBA_SINT32, GLint, 4)
  162. FETCH_RGBA(RGBA_UINT8, GLubyte, 4)
  163. FETCH_RGBA(RGBA_UINT16, GLushort, 4)
  164. FETCH_RGBA(RGBA_UINT32, GLuint, 4)
  165. FETCH_RGBA(R_SNORM8, GLbyte, 1)
  166. FETCH_RGBA(A_SNORM8, GLbyte, 1)
  167. FETCH_RGBA(L_SNORM8, GLbyte, 1)
  168. FETCH_RGBA(I_SNORM8, GLbyte, 1)
  169. FETCH_RGBA(R8G8_SNORM, GLshort, 1)
  170. FETCH_RGBA(L8A8_SNORM, GLshort, 1)
  171. FETCH_RGBA(A8L8_SNORM, GLshort, 1)
  172. FETCH_RGBA(X8B8G8R8_SNORM, GLint, 1)
  173. FETCH_RGBA(A8B8G8R8_SNORM, GLint, 1)
  174. FETCH_RGBA(R8G8B8A8_SNORM, GLint, 1)
  175. FETCH_RGBA(R_SNORM16, GLshort, 1)
  176. FETCH_RGBA(A_SNORM16, GLshort, 1)
  177. FETCH_RGBA(L_SNORM16, GLshort, 1)
  178. FETCH_RGBA(I_SNORM16, GLshort, 1)
  179. FETCH_RGBA(R16G16_SNORM, GLshort, 2)
  180. FETCH_RGBA(LA_SNORM16, GLshort, 2)
  181. FETCH_RGBA(RGB_SNORM16, GLshort, 3)
  182. FETCH_RGBA(RGBA_SNORM16, GLshort, 4)
  183. FETCH_RGBA(RGBA_UNORM16, GLushort, 4)
  184. FETCH_RGBA(RGBX_UNORM16, GLushort, 4)
  185. FETCH_RGBA(RGBX_FLOAT16, GLhalfARB, 4)
  186. FETCH_RGBA(RGBX_FLOAT32, GLfloat, 4)
  187. FETCH_RGBA(YCBCR, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
  188. FETCH_RGBA(YCBCR_REV, GLushort, 1) /* Fetch texel from 1D, 2D or 3D ycbcr texture, returning RGBA. */
  189. FETCH_RGBA(R9G9B9E5_FLOAT, GLuint, 1)
  190. FETCH_RGBA(R11G11B10_FLOAT, GLuint, 1)
  191.  
  192. #undef TEXEL_ADDR
  193. #undef DIM
  194. #undef FETCH
  195. #undef FETCH_Z
  196. #undef FETCH_RGBA
  197.