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  1. /**************************************************************************
  2.  *
  3.  * Copyright 2003 VMware, Inc.
  4.  * All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the
  8.  * "Software"), to deal in the Software without restriction, including
  9.  * without limitation the rights to use, copy, modify, merge, publish,
  10.  * distribute, sub license, and/or sell copies of the Software, and to
  11.  * permit persons to whom the Software is furnished to do so, subject to
  12.  * the following conditions:
  13.  *
  14.  * The above copyright notice and this permission notice (including the
  15.  * next paragraph) shall be included in all copies or substantial portions
  16.  * of the Software.
  17.  *
  18.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  20.  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
  21.  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
  22.  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
  23.  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
  24.  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
  25.  *
  26.  **************************************************************************/
  27.  
  28.  /*
  29.   * Authors:
  30.   *   Keith Whitwell <keithw@vmware.com>
  31.   */
  32.  
  33. #include "main/glheader.h"
  34. #include "main/macros.h"
  35. #include "main/enums.h"
  36. #include "main/shaderapi.h"
  37. #include "program/prog_instruction.h"
  38. #include "program/program.h"
  39.  
  40. #include "cso_cache/cso_context.h"
  41. #include "draw/draw_context.h"
  42.  
  43. #include "st_context.h"
  44. #include "st_debug.h"
  45. #include "st_program.h"
  46. #include "st_mesa_to_tgsi.h"
  47. #include "st_cb_program.h"
  48. #include "st_glsl_to_tgsi.h"
  49.  
  50.  
  51.  
  52. /**
  53.  * Called via ctx->Driver.BindProgram() to bind an ARB vertex or
  54.  * fragment program.
  55.  */
  56. static void
  57. st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
  58. {
  59.    struct st_context *st = st_context(ctx);
  60.  
  61.    switch (target) {
  62.    case GL_VERTEX_PROGRAM_ARB:
  63.       st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
  64.       break;
  65.    case GL_FRAGMENT_PROGRAM_ARB:
  66.       st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
  67.       break;
  68.    case MESA_GEOMETRY_PROGRAM:
  69.       st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
  70.       break;
  71.    }
  72. }
  73.  
  74.  
  75. /**
  76.  * Called via ctx->Driver.UseProgram() to bind a linked GLSL program
  77.  * (vertex shader + fragment shader).
  78.  */
  79. static void
  80. st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
  81. {
  82.    struct st_context *st = st_context(ctx);
  83.  
  84.    st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
  85.    st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
  86.    st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
  87. }
  88.  
  89.  
  90. /**
  91.  * Called via ctx->Driver.NewProgram() to allocate a new vertex or
  92.  * fragment program.
  93.  */
  94. static struct gl_program *
  95. st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
  96. {
  97.    switch (target) {
  98.    case GL_VERTEX_PROGRAM_ARB: {
  99.       struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
  100.       return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
  101.    }
  102.  
  103.    case GL_FRAGMENT_PROGRAM_ARB: {
  104.       struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
  105.       return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
  106.    }
  107.  
  108.    case MESA_GEOMETRY_PROGRAM: {
  109.       struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
  110.       return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
  111.    }
  112.  
  113.    default:
  114.       assert(0);
  115.       return NULL;
  116.    }
  117. }
  118.  
  119.  
  120. /**
  121.  * Called via ctx->Driver.DeleteProgram()
  122.  */
  123. static void
  124. st_delete_program(struct gl_context *ctx, struct gl_program *prog)
  125. {
  126.    struct st_context *st = st_context(ctx);
  127.  
  128.    switch( prog->Target ) {
  129.    case GL_VERTEX_PROGRAM_ARB:
  130.       {
  131.          struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
  132.          st_release_vp_variants( st, stvp );
  133.          
  134.          if (stvp->glsl_to_tgsi)
  135.             free_glsl_to_tgsi_visitor(stvp->glsl_to_tgsi);
  136.       }
  137.       break;
  138.    case MESA_GEOMETRY_PROGRAM:
  139.       {
  140.          struct st_geometry_program *stgp =
  141.             (struct st_geometry_program *) prog;
  142.  
  143.          st_release_gp_variants(st, stgp);
  144.          
  145.          if (stgp->glsl_to_tgsi)
  146.             free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
  147.       }
  148.       break;
  149.    case GL_FRAGMENT_PROGRAM_ARB:
  150.       {
  151.          struct st_fragment_program *stfp =
  152.             (struct st_fragment_program *) prog;
  153.  
  154.          st_release_fp_variants(st, stfp);
  155.          
  156.          if (stfp->glsl_to_tgsi)
  157.             free_glsl_to_tgsi_visitor(stfp->glsl_to_tgsi);
  158.       }
  159.       break;
  160.    default:
  161.       assert(0); /* problem */
  162.    }
  163.  
  164.    /* delete base class */
  165.    _mesa_delete_program( ctx, prog );
  166. }
  167.  
  168.  
  169. /**
  170.  * Called via ctx->Driver.IsProgramNative()
  171.  */
  172. static GLboolean
  173. st_is_program_native(struct gl_context *ctx,
  174.                      GLenum target,
  175.                      struct gl_program *prog)
  176. {
  177.    return GL_TRUE;
  178. }
  179.  
  180.  
  181. /**
  182.  * Called via ctx->Driver.ProgramStringNotify()
  183.  * Called when the program's text/code is changed.  We have to free
  184.  * all shader variants and corresponding gallium shaders when this happens.
  185.  */
  186. static GLboolean
  187. st_program_string_notify( struct gl_context *ctx,
  188.                                            GLenum target,
  189.                                            struct gl_program *prog )
  190. {
  191.    struct st_context *st = st_context(ctx);
  192.  
  193.    if (target == GL_FRAGMENT_PROGRAM_ARB) {
  194.       struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
  195.  
  196.       st_release_fp_variants(st, stfp);
  197.  
  198.       if (st->fp == stfp)
  199.          st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
  200.    }
  201.    else if (target == MESA_GEOMETRY_PROGRAM) {
  202.       struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
  203.  
  204.       st_release_gp_variants(st, stgp);
  205.  
  206.       if (st->gp == stgp)
  207.          st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
  208.    }
  209.    else if (target == GL_VERTEX_PROGRAM_ARB) {
  210.       struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
  211.  
  212.       st_release_vp_variants( st, stvp );
  213.  
  214.       if (st->vp == stvp)
  215.          st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
  216.    }
  217.  
  218.    if (ST_DEBUG & DEBUG_PRECOMPILE)
  219.       st_precompile_shader_variant(st, prog);
  220.  
  221.    /* XXX check if program is legal, within limits */
  222.    return GL_TRUE;
  223. }
  224.  
  225.  
  226. /**
  227.  * Plug in the program and shader-related device driver functions.
  228.  */
  229. void
  230. st_init_program_functions(struct dd_function_table *functions)
  231. {
  232.    functions->BindProgram = st_bind_program;
  233.    functions->UseProgram = st_use_program;
  234.    functions->NewProgram = st_new_program;
  235.    functions->DeleteProgram = st_delete_program;
  236.    functions->IsProgramNative = st_is_program_native;
  237.    functions->ProgramStringNotify = st_program_string_notify;
  238.    
  239.    functions->LinkShader = st_link_shader;
  240. }
  241.