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  1. /*
  2.  * Copyright © 2011 Marek Olšák <maraeo@gmail.com>
  3.  *
  4.  * Permission is hereby granted, free of charge, to any person obtaining a
  5.  * copy of this software and associated documentation files (the "Software"),
  6.  * to deal in the Software without restriction, including without limitation
  7.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8.  * and/or sell copies of the Software, and to permit persons to whom the
  9.  * Software is furnished to do so, subject to the following conditions:
  10.  *
  11.  * The above copyright notice and this permission notice (including the next
  12.  * paragraph) shall be included in all copies or substantial portions of the
  13.  * Software.
  14.  *
  15.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  16.  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  17.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  18.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  19.  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  20.  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  21.  * DEALINGS IN THE SOFTWARE.
  22.  */
  23.  
  24. /**
  25.  * \file texturebarrier.c
  26.  * Implementation of glTextureBarrierNV.
  27.  *
  28.  * \author Marek Olšák <maraeo@gmail.com>
  29.  */
  30.  
  31. #include "context.h"
  32. #include "texturebarrier.h"
  33.  
  34.  
  35. static void
  36. _mesa_texture_barrier(struct gl_context *ctx)
  37. {
  38.    /* no-op */
  39. }
  40.  
  41. void
  42. _mesa_init_texture_barrier_functions(struct dd_function_table *driver)
  43. {
  44.    driver->TextureBarrier = _mesa_texture_barrier;
  45. }
  46.  
  47. void GLAPIENTRY
  48. _mesa_TextureBarrierNV(void)
  49. {
  50.    GET_CURRENT_CONTEXT(ctx);
  51.  
  52.    if (!ctx->Extensions.NV_texture_barrier) {
  53.       _mesa_error(ctx, GL_INVALID_OPERATION,
  54.                   "glTextureBarrier(not supported)");
  55.       return;
  56.    }
  57.  
  58.    ctx->Driver.TextureBarrier(ctx);
  59. }
  60.