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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 2011  VMware, Inc.  All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice shall be included
  14.  * in all copies or substantial portions of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22.  * OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. #ifndef TEXSTORAGE_H
  27. #define TEXSTORAGE_H
  28.  
  29. /**
  30.  * \name Internal functions
  31.  */
  32. /*@{*/
  33.  
  34. extern void
  35. _mesa_texture_storage(struct gl_context *ctx, GLuint dims,
  36.                       struct gl_texture_object *texObj,
  37.                       GLenum target, GLsizei levels,
  38.                       GLenum internalformat, GLsizei width,
  39.                       GLsizei height, GLsizei depth, bool dsa);
  40.  
  41. /*@}*/
  42.  
  43. /**
  44.  * \name API functions
  45.  */
  46. /*@{*/
  47.  
  48. extern void GLAPIENTRY
  49. _mesa_TexStorage1D(GLenum target, GLsizei levels, GLenum internalformat,
  50.                    GLsizei width);
  51.  
  52.  
  53. extern void GLAPIENTRY
  54. _mesa_TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat,
  55.                    GLsizei width, GLsizei height);
  56.  
  57.  
  58. extern void GLAPIENTRY
  59. _mesa_TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat,
  60.                    GLsizei width, GLsizei height, GLsizei depth);
  61.  
  62. extern void GLAPIENTRY
  63. _mesa_TextureStorage1D(GLuint texture, GLsizei levels, GLenum internalformat,
  64.                        GLsizei width);
  65.  
  66.  
  67. extern void GLAPIENTRY
  68. _mesa_TextureStorage2D(GLuint texture, GLsizei levels, GLenum internalformat,
  69.                        GLsizei width, GLsizei height);
  70.  
  71.  
  72. extern void GLAPIENTRY
  73. _mesa_TextureStorage3D(GLuint texture, GLsizei levels, GLenum internalformat,
  74.                        GLsizei width, GLsizei height, GLsizei depth);
  75.  
  76.  
  77. extern void GLAPIENTRY
  78. _mesa_TextureStorage1DEXT(GLuint texture, GLenum target, GLsizei levels,
  79.                           GLenum internalformat,
  80.                           GLsizei width);
  81.  
  82. extern void GLAPIENTRY
  83. _mesa_TextureStorage2DEXT(GLuint texture, GLenum target, GLsizei levels,
  84.                           GLenum internalformat,
  85.                           GLsizei width, GLsizei height);
  86.  
  87. extern void GLAPIENTRY
  88. _mesa_TextureStorage3DEXT(GLuint texture, GLenum target, GLsizei levels,
  89.                           GLenum internalformat,
  90.                           GLsizei width, GLsizei height, GLsizei depth);
  91.  
  92. extern GLboolean
  93. _mesa_is_legal_tex_storage_format(struct gl_context *ctx, GLenum internalformat);
  94.  
  95. extern GLboolean
  96. _mesa_AllocTextureStorage_sw(struct gl_context *ctx,
  97.                              struct gl_texture_object *texObj,
  98.                              GLsizei levels, GLsizei width,
  99.                              GLsizei height, GLsizei depth);
  100.  
  101. #endif /* TEXSTORAGE_H */
  102.