/* DO NOT EDIT - This file generated automatically by gl_enums.py (from Mesa) script */
/*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
#include "main/mtypes.h"
typedef struct PACKED {
uint16_t offset;
int n;
} enum_elt;
#if defined(__GNUC__)
# define LONGSTRING __extension__
#else
# define LONGSTRING
#endif
LONGSTRING static const char enum_string_table[] =
"GL_FALSE\0"
"GL_LINES\0"
"GL_LINE_LOOP\0"
"GL_LINE_STRIP\0"
"GL_TRIANGLES\0"
"GL_TRIANGLE_STRIP\0"
"GL_TRIANGLE_FAN\0"
"GL_QUADS\0"
"GL_QUAD_STRIP\0"
"GL_POLYGON\0"
"GL_LINES_ADJACENCY\0"
"GL_LINE_STRIP_ADJACENCY\0"
"GL_TRIANGLES_ADJACENCY\0"
"GL_TRIANGLE_STRIP_ADJACENCY\0"
"GL_POLYGON_STIPPLE_BIT\0"
"GL_PIXEL_MODE_BIT\0"
"GL_LIGHTING_BIT\0"
"GL_FOG_BIT\0"
"GL_ACCUM\0"
"GL_LOAD\0"
"GL_RETURN\0"
"GL_MULT\0"
"GL_ADD\0"
"GL_NEVER\0"
"GL_LESS\0"
"GL_EQUAL\0"
"GL_LEQUAL\0"
"GL_GREATER\0"
"GL_NOTEQUAL\0"
"GL_GEQUAL\0"
"GL_ALWAYS\0"
"GL_SRC_COLOR\0"
"GL_ONE_MINUS_SRC_COLOR\0"
"GL_SRC_ALPHA\0"
"GL_ONE_MINUS_SRC_ALPHA\0"
"GL_DST_ALPHA\0"
"GL_ONE_MINUS_DST_ALPHA\0"
"GL_DST_COLOR\0"
"GL_ONE_MINUS_DST_COLOR\0"
"GL_SRC_ALPHA_SATURATE\0"
"GL_FRONT_LEFT\0"
"GL_FRONT_RIGHT\0"
"GL_BACK_LEFT\0"
"GL_BACK_RIGHT\0"
"GL_FRONT\0"
"GL_BACK\0"
"GL_LEFT\0"
"GL_RIGHT\0"
"GL_FRONT_AND_BACK\0"
"GL_AUX0\0"
"GL_AUX1\0"
"GL_AUX2\0"
"GL_AUX3\0"
"GL_INVALID_ENUM\0"
"GL_INVALID_VALUE\0"
"GL_INVALID_OPERATION\0"
"GL_STACK_OVERFLOW\0"
"GL_STACK_UNDERFLOW\0"
"GL_OUT_OF_MEMORY\0"
"GL_INVALID_FRAMEBUFFER_OPERATION\0"
"GL_2D\0"
"GL_3D\0"
"GL_3D_COLOR\0"
"GL_3D_COLOR_TEXTURE\0"
"GL_4D_COLOR_TEXTURE\0"
"GL_PASS_THROUGH_TOKEN\0"
"GL_POINT_TOKEN\0"
"GL_LINE_TOKEN\0"
"GL_POLYGON_TOKEN\0"
"GL_BITMAP_TOKEN\0"
"GL_DRAW_PIXEL_TOKEN\0"
"GL_COPY_PIXEL_TOKEN\0"
"GL_LINE_RESET_TOKEN\0"
"GL_EXP\0"
"GL_EXP2\0"
"GL_CW\0"
"GL_CCW\0"
"GL_COEFF\0"
"GL_ORDER\0"
"GL_DOMAIN\0"
"GL_CURRENT_COLOR\0"
"GL_CURRENT_INDEX\0"
"GL_CURRENT_NORMAL\0"
"GL_CURRENT_TEXTURE_COORDS\0"
"GL_CURRENT_RASTER_COLOR\0"
"GL_CURRENT_RASTER_INDEX\0"
"GL_CURRENT_RASTER_TEXTURE_COORDS\0"
"GL_CURRENT_RASTER_POSITION\0"
"GL_CURRENT_RASTER_POSITION_VALID\0"
"GL_CURRENT_RASTER_DISTANCE\0"
"GL_POINT_SMOOTH\0"
"GL_POINT_SIZE\0"
"GL_POINT_SIZE_RANGE\0"
"GL_POINT_SIZE_GRANULARITY\0"
"GL_LINE_SMOOTH\0"
"GL_LINE_WIDTH\0"
"GL_LINE_WIDTH_RANGE\0"
"GL_LINE_WIDTH_GRANULARITY\0"
"GL_LINE_STIPPLE\0"
"GL_LINE_STIPPLE_PATTERN\0"
"GL_LINE_STIPPLE_REPEAT\0"
"GL_LIST_MODE\0"
"GL_MAX_LIST_NESTING\0"
"GL_LIST_BASE\0"
"GL_LIST_INDEX\0"
"GL_POLYGON_MODE\0"
"GL_POLYGON_SMOOTH\0"
"GL_POLYGON_STIPPLE\0"
"GL_EDGE_FLAG\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_FRONT_FACE\0"
"GL_LIGHTING\0"
"GL_LIGHT_MODEL_LOCAL_VIEWER\0"
"GL_LIGHT_MODEL_TWO_SIDE\0"
"GL_LIGHT_MODEL_AMBIENT\0"
"GL_SHADE_MODEL\0"
"GL_COLOR_MATERIAL_FACE\0"
"GL_COLOR_MATERIAL_PARAMETER\0"
"GL_COLOR_MATERIAL\0"
"GL_FOG\0"
"GL_FOG_INDEX\0"
"GL_FOG_DENSITY\0"
"GL_FOG_START\0"
"GL_FOG_END\0"
"GL_FOG_MODE\0"
"GL_FOG_COLOR\0"
"GL_DEPTH_RANGE\0"
"GL_DEPTH_TEST\0"
"GL_DEPTH_WRITEMASK\0"
"GL_DEPTH_CLEAR_VALUE\0"
"GL_DEPTH_FUNC\0"
"GL_ACCUM_CLEAR_VALUE\0"
"GL_STENCIL_TEST\0"
"GL_STENCIL_CLEAR_VALUE\0"
"GL_STENCIL_FUNC\0"
"GL_STENCIL_VALUE_MASK\0"
"GL_STENCIL_FAIL\0"
"GL_STENCIL_PASS_DEPTH_FAIL\0"
"GL_STENCIL_PASS_DEPTH_PASS\0"
"GL_STENCIL_REF\0"
"GL_STENCIL_WRITEMASK\0"
"GL_MATRIX_MODE\0"
"GL_NORMALIZE\0"
"GL_VIEWPORT\0"
"GL_MODELVIEW_STACK_DEPTH\0"
"GL_PROJECTION_STACK_DEPTH\0"
"GL_TEXTURE_STACK_DEPTH\0"
"GL_MODELVIEW_MATRIX\0"
"GL_PROJECTION_MATRIX\0"
"GL_TEXTURE_MATRIX\0"
"GL_ATTRIB_STACK_DEPTH\0"
"GL_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_ALPHA_TEST\0"
"GL_ALPHA_TEST_FUNC\0"
"GL_ALPHA_TEST_REF\0"
"GL_DITHER\0"
"GL_BLEND_DST\0"
"GL_BLEND_SRC\0"
"GL_BLEND\0"
"GL_LOGIC_OP_MODE\0"
"GL_INDEX_LOGIC_OP\0"
"GL_COLOR_LOGIC_OP\0"
"GL_AUX_BUFFERS\0"
"GL_DRAW_BUFFER\0"
"GL_READ_BUFFER\0"
"GL_SCISSOR_BOX\0"
"GL_SCISSOR_TEST\0"
"GL_INDEX_CLEAR_VALUE\0"
"GL_INDEX_WRITEMASK\0"
"GL_COLOR_CLEAR_VALUE\0"
"GL_COLOR_WRITEMASK\0"
"GL_INDEX_MODE\0"
"GL_RGBA_MODE\0"
"GL_DOUBLEBUFFER\0"
"GL_STEREO\0"
"GL_RENDER_MODE\0"
"GL_PERSPECTIVE_CORRECTION_HINT\0"
"GL_POINT_SMOOTH_HINT\0"
"GL_LINE_SMOOTH_HINT\0"
"GL_POLYGON_SMOOTH_HINT\0"
"GL_FOG_HINT\0"
"GL_TEXTURE_GEN_S\0"
"GL_TEXTURE_GEN_T\0"
"GL_TEXTURE_GEN_R\0"
"GL_TEXTURE_GEN_Q\0"
"GL_PIXEL_MAP_I_TO_I\0"
"GL_PIXEL_MAP_S_TO_S\0"
"GL_PIXEL_MAP_I_TO_R\0"
"GL_PIXEL_MAP_I_TO_G\0"
"GL_PIXEL_MAP_I_TO_B\0"
"GL_PIXEL_MAP_I_TO_A\0"
"GL_PIXEL_MAP_R_TO_R\0"
"GL_PIXEL_MAP_G_TO_G\0"
"GL_PIXEL_MAP_B_TO_B\0"
"GL_PIXEL_MAP_A_TO_A\0"
"GL_PIXEL_MAP_I_TO_I_SIZE\0"
"GL_PIXEL_MAP_S_TO_S_SIZE\0"
"GL_PIXEL_MAP_I_TO_R_SIZE\0"
"GL_PIXEL_MAP_I_TO_G_SIZE\0"
"GL_PIXEL_MAP_I_TO_B_SIZE\0"
"GL_PIXEL_MAP_I_TO_A_SIZE\0"
"GL_PIXEL_MAP_R_TO_R_SIZE\0"
"GL_PIXEL_MAP_G_TO_G_SIZE\0"
"GL_PIXEL_MAP_B_TO_B_SIZE\0"
"GL_PIXEL_MAP_A_TO_A_SIZE\0"
"GL_UNPACK_SWAP_BYTES\0"
"GL_UNPACK_LSB_FIRST\0"
"GL_UNPACK_ROW_LENGTH\0"
"GL_UNPACK_SKIP_ROWS\0"
"GL_UNPACK_SKIP_PIXELS\0"
"GL_UNPACK_ALIGNMENT\0"
"GL_PACK_SWAP_BYTES\0"
"GL_PACK_LSB_FIRST\0"
"GL_PACK_ROW_LENGTH\0"
"GL_PACK_SKIP_ROWS\0"
"GL_PACK_SKIP_PIXELS\0"
"GL_PACK_ALIGNMENT\0"
"GL_MAP_COLOR\0"
"GL_MAP_STENCIL\0"
"GL_INDEX_SHIFT\0"
"GL_INDEX_OFFSET\0"
"GL_RED_SCALE\0"
"GL_RED_BIAS\0"
"GL_ZOOM_X\0"
"GL_ZOOM_Y\0"
"GL_GREEN_SCALE\0"
"GL_GREEN_BIAS\0"
"GL_BLUE_SCALE\0"
"GL_BLUE_BIAS\0"
"GL_ALPHA_SCALE\0"
"GL_ALPHA_BIAS\0"
"GL_DEPTH_SCALE\0"
"GL_DEPTH_BIAS\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_LIGHTS\0"
"GL_MAX_CLIP_DISTANCES\0"
"GL_MAX_TEXTURE_SIZE\0"
"GL_MAX_PIXEL_MAP_TABLE\0"
"GL_MAX_ATTRIB_STACK_DEPTH\0"
"GL_MAX_MODELVIEW_STACK_DEPTH\0"
"GL_MAX_NAME_STACK_DEPTH\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
"GL_MAX_TEXTURE_STACK_DEPTH\0"
"GL_MAX_VIEWPORT_DIMS\0"
"GL_MAX_CLIENT_ATTRIB_STACK_DEPTH\0"
"GL_SUBPIXEL_BITS\0"
"GL_INDEX_BITS\0"
"GL_RED_BITS\0"
"GL_GREEN_BITS\0"
"GL_BLUE_BITS\0"
"GL_ALPHA_BITS\0"
"GL_DEPTH_BITS\0"
"GL_STENCIL_BITS\0"
"GL_ACCUM_RED_BITS\0"
"GL_ACCUM_GREEN_BITS\0"
"GL_ACCUM_BLUE_BITS\0"
"GL_ACCUM_ALPHA_BITS\0"
"GL_NAME_STACK_DEPTH\0"
"GL_AUTO_NORMAL\0"
"GL_MAP1_COLOR_4\0"
"GL_MAP1_INDEX\0"
"GL_MAP1_NORMAL\0"
"GL_MAP1_TEXTURE_COORD_1\0"
"GL_MAP1_TEXTURE_COORD_2\0"
"GL_MAP1_TEXTURE_COORD_3\0"
"GL_MAP1_TEXTURE_COORD_4\0"
"GL_MAP1_VERTEX_3\0"
"GL_MAP1_VERTEX_4\0"
"GL_MAP2_COLOR_4\0"
"GL_MAP2_INDEX\0"
"GL_MAP2_NORMAL\0"
"GL_MAP2_TEXTURE_COORD_1\0"
"GL_MAP2_TEXTURE_COORD_2\0"
"GL_MAP2_TEXTURE_COORD_3\0"
"GL_MAP2_TEXTURE_COORD_4\0"
"GL_MAP2_VERTEX_3\0"
"GL_MAP2_VERTEX_4\0"
"GL_MAP1_GRID_DOMAIN\0"
"GL_MAP1_GRID_SEGMENTS\0"
"GL_MAP2_GRID_DOMAIN\0"
"GL_MAP2_GRID_SEGMENTS\0"
"GL_TEXTURE_1D\0"
"GL_TEXTURE_2D\0"
"GL_FEEDBACK_BUFFER_POINTER\0"
"GL_FEEDBACK_BUFFER_SIZE\0"
"GL_FEEDBACK_BUFFER_TYPE\0"
"GL_SELECTION_BUFFER_POINTER\0"
"GL_SELECTION_BUFFER_SIZE\0"
"GL_TEXTURE_WIDTH\0"
"GL_TEXTURE_HEIGHT\0"
"GL_TEXTURE_COMPONENTS\0"
"GL_TEXTURE_BORDER_COLOR\0"
"GL_TEXTURE_BORDER\0"
"GL_TEXTURE_TARGET\0"
"GL_DONT_CARE\0"
"GL_FASTEST\0"
"GL_NICEST\0"
"GL_AMBIENT\0"
"GL_DIFFUSE\0"
"GL_SPECULAR\0"
"GL_POSITION\0"
"GL_SPOT_DIRECTION\0"
"GL_SPOT_EXPONENT\0"
"GL_SPOT_CUTOFF\0"
"GL_CONSTANT_ATTENUATION\0"
"GL_LINEAR_ATTENUATION\0"
"GL_QUADRATIC_ATTENUATION\0"
"GL_COMPILE\0"
"GL_COMPILE_AND_EXECUTE\0"
"GL_BYTE\0"
"GL_UNSIGNED_BYTE\0"
"GL_SHORT\0"
"GL_UNSIGNED_SHORT\0"
"GL_INT\0"
"GL_UNSIGNED_INT\0"
"GL_FLOAT\0"
"GL_2_BYTES\0"
"GL_3_BYTES\0"
"GL_4_BYTES\0"
"GL_DOUBLE\0"
"GL_HALF_FLOAT\0"
"GL_FIXED\0"
"GL_CLEAR\0"
"GL_AND\0"
"GL_AND_REVERSE\0"
"GL_COPY\0"
"GL_AND_INVERTED\0"
"GL_NOOP\0"
"GL_XOR\0"
"GL_OR\0"
"GL_NOR\0"
"GL_EQUIV\0"
"GL_INVERT\0"
"GL_OR_REVERSE\0"
"GL_COPY_INVERTED\0"
"GL_OR_INVERTED\0"
"GL_NAND\0"
"GL_SET\0"
"GL_EMISSION\0"
"GL_SHININESS\0"
"GL_AMBIENT_AND_DIFFUSE\0"
"GL_COLOR_INDEXES\0"
"GL_MODELVIEW\0"
"GL_PROJECTION\0"
"GL_TEXTURE\0"
"GL_COLOR\0"
"GL_DEPTH\0"
"GL_STENCIL\0"
"GL_COLOR_INDEX\0"
"GL_STENCIL_INDEX\0"
"GL_DEPTH_COMPONENT\0"
"GL_RED\0"
"GL_GREEN\0"
"GL_BLUE\0"
"GL_ALPHA\0"
"GL_RGB\0"
"GL_RGBA\0"
"GL_LUMINANCE\0"
"GL_LUMINANCE_ALPHA\0"
"GL_BITMAP\0"
"GL_POINT\0"
"GL_LINE\0"
"GL_FILL\0"
"GL_RENDER\0"
"GL_FEEDBACK\0"
"GL_SELECT\0"
"GL_FLAT\0"
"GL_SMOOTH\0"
"GL_KEEP\0"
"GL_REPLACE\0"
"GL_INCR\0"
"GL_DECR\0"
"GL_VENDOR\0"
"GL_RENDERER\0"
"GL_VERSION\0"
"GL_EXTENSIONS\0"
"GL_S\0"
"GL_T\0"
"GL_R\0"
"GL_Q\0"
"GL_MODULATE\0"
"GL_DECAL\0"
"GL_TEXTURE_ENV_MODE\0"
"GL_TEXTURE_ENV_COLOR\0"
"GL_TEXTURE_ENV\0"
"GL_EYE_LINEAR\0"
"GL_OBJECT_LINEAR\0"
"GL_SPHERE_MAP\0"
"GL_TEXTURE_GEN_MODE\0"
"GL_OBJECT_PLANE\0"
"GL_EYE_PLANE\0"
"GL_NEAREST\0"
"GL_LINEAR\0"
"GL_NEAREST_MIPMAP_NEAREST\0"
"GL_LINEAR_MIPMAP_NEAREST\0"
"GL_NEAREST_MIPMAP_LINEAR\0"
"GL_LINEAR_MIPMAP_LINEAR\0"
"GL_TEXTURE_MAG_FILTER\0"
"GL_TEXTURE_MIN_FILTER\0"
"GL_TEXTURE_WRAP_S\0"
"GL_TEXTURE_WRAP_T\0"
"GL_CLAMP\0"
"GL_REPEAT\0"
"GL_POLYGON_OFFSET_UNITS\0"
"GL_POLYGON_OFFSET_POINT\0"
"GL_POLYGON_OFFSET_LINE\0"
"GL_R3_G3_B2\0"
"GL_V2F\0"
"GL_V3F\0"
"GL_C4UB_V2F\0"
"GL_C4UB_V3F\0"
"GL_C3F_V3F\0"
"GL_N3F_V3F\0"
"GL_C4F_N3F_V3F\0"
"GL_T2F_V3F\0"
"GL_T4F_V4F\0"
"GL_T2F_C4UB_V3F\0"
"GL_T2F_C3F_V3F\0"
"GL_T2F_N3F_V3F\0"
"GL_T2F_C4F_N3F_V3F\0"
"GL_T4F_C4F_N3F_V4F\0"
"GL_CLIP_DISTANCE0\0"
"GL_CLIP_DISTANCE1\0"
"GL_CLIP_DISTANCE2\0"
"GL_CLIP_DISTANCE3\0"
"GL_CLIP_DISTANCE4\0"
"GL_CLIP_DISTANCE5\0"
"GL_CLIP_DISTANCE6\0"
"GL_CLIP_DISTANCE7\0"
"GL_LIGHT0\0"
"GL_LIGHT1\0"
"GL_LIGHT2\0"
"GL_LIGHT3\0"
"GL_LIGHT4\0"
"GL_LIGHT5\0"
"GL_LIGHT6\0"
"GL_LIGHT7\0"
"GL_HINT_BIT\0"
"GL_CONSTANT_COLOR\0"
"GL_ONE_MINUS_CONSTANT_COLOR\0"
"GL_CONSTANT_ALPHA\0"
"GL_ONE_MINUS_CONSTANT_ALPHA\0"
"GL_BLEND_COLOR\0"
"GL_FUNC_ADD\0"
"GL_MIN\0"
"GL_MAX\0"
"GL_BLEND_EQUATION\0"
"GL_FUNC_SUBTRACT\0"
"GL_FUNC_REVERSE_SUBTRACT\0"
"GL_CONVOLUTION_1D\0"
"GL_CONVOLUTION_2D\0"
"GL_SEPARABLE_2D\0"
"GL_CONVOLUTION_BORDER_MODE\0"
"GL_CONVOLUTION_FILTER_SCALE\0"
"GL_CONVOLUTION_FILTER_BIAS\0"
"GL_REDUCE\0"
"GL_CONVOLUTION_FORMAT\0"
"GL_CONVOLUTION_WIDTH\0"
"GL_CONVOLUTION_HEIGHT\0"
"GL_MAX_CONVOLUTION_WIDTH\0"
"GL_MAX_CONVOLUTION_HEIGHT\0"
"GL_POST_CONVOLUTION_RED_SCALE\0"
"GL_POST_CONVOLUTION_GREEN_SCALE\0"
"GL_POST_CONVOLUTION_BLUE_SCALE\0"
"GL_POST_CONVOLUTION_ALPHA_SCALE\0"
"GL_POST_CONVOLUTION_RED_BIAS\0"
"GL_POST_CONVOLUTION_GREEN_BIAS\0"
"GL_POST_CONVOLUTION_BLUE_BIAS\0"
"GL_POST_CONVOLUTION_ALPHA_BIAS\0"
"GL_HISTOGRAM\0"
"GL_PROXY_HISTOGRAM\0"
"GL_HISTOGRAM_WIDTH\0"
"GL_HISTOGRAM_FORMAT\0"
"GL_HISTOGRAM_RED_SIZE\0"
"GL_HISTOGRAM_GREEN_SIZE\0"
"GL_HISTOGRAM_BLUE_SIZE\0"
"GL_HISTOGRAM_ALPHA_SIZE\0"
"GL_HISTOGRAM_LUMINANCE_SIZE\0"
"GL_HISTOGRAM_SINK\0"
"GL_MINMAX\0"
"GL_MINMAX_FORMAT\0"
"GL_MINMAX_SINK\0"
"GL_TABLE_TOO_LARGE_EXT\0"
"GL_UNSIGNED_BYTE_3_3_2\0"
"GL_UNSIGNED_SHORT_4_4_4_4\0"
"GL_UNSIGNED_SHORT_5_5_5_1\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_10_10_10_2\0"
"GL_POLYGON_OFFSET_FILL\0"
"GL_POLYGON_OFFSET_FACTOR\0"
"GL_POLYGON_OFFSET_BIAS_EXT\0"
"GL_RESCALE_NORMAL\0"
"GL_ALPHA4\0"
"GL_ALPHA8\0"
"GL_ALPHA12\0"
"GL_ALPHA16\0"
"GL_LUMINANCE4\0"
"GL_LUMINANCE8\0"
"GL_LUMINANCE12\0"
"GL_LUMINANCE16\0"
"GL_LUMINANCE4_ALPHA4\0"
"GL_LUMINANCE6_ALPHA2\0"
"GL_LUMINANCE8_ALPHA8\0"
"GL_LUMINANCE12_ALPHA4\0"
"GL_LUMINANCE12_ALPHA12\0"
"GL_LUMINANCE16_ALPHA16\0"
"GL_INTENSITY\0"
"GL_INTENSITY4\0"
"GL_INTENSITY8\0"
"GL_INTENSITY12\0"
"GL_INTENSITY16\0"
"GL_RGB2_EXT\0"
"GL_RGB4\0"
"GL_RGB5\0"
"GL_RGB8\0"
"GL_RGB10\0"
"GL_RGB12\0"
"GL_RGB16\0"
"GL_RGBA2\0"
"GL_RGBA4\0"
"GL_RGB5_A1\0"
"GL_RGBA8\0"
"GL_RGB10_A2\0"
"GL_RGBA12\0"
"GL_RGBA16\0"
"GL_TEXTURE_RED_SIZE\0"
"GL_TEXTURE_GREEN_SIZE\0"
"GL_TEXTURE_BLUE_SIZE\0"
"GL_TEXTURE_ALPHA_SIZE\0"
"GL_TEXTURE_LUMINANCE_SIZE\0"
"GL_TEXTURE_INTENSITY_SIZE\0"
"GL_REPLACE_EXT\0"
"GL_PROXY_TEXTURE_1D\0"
"GL_PROXY_TEXTURE_2D\0"
"GL_TEXTURE_TOO_LARGE_EXT\0"
"GL_TEXTURE_PRIORITY\0"
"GL_TEXTURE_RESIDENT\0"
"GL_TEXTURE_BINDING_1D\0"
"GL_TEXTURE_BINDING_2D\0"
"GL_TEXTURE_BINDING_3D\0"
"GL_PACK_SKIP_IMAGES\0"
"GL_PACK_IMAGE_HEIGHT\0"
"GL_UNPACK_SKIP_IMAGES\0"
"GL_UNPACK_IMAGE_HEIGHT\0"
"GL_TEXTURE_3D\0"
"GL_PROXY_TEXTURE_3D\0"
"GL_TEXTURE_DEPTH\0"
"GL_TEXTURE_WRAP_R\0"
"GL_MAX_3D_TEXTURE_SIZE\0"
"GL_VERTEX_ARRAY\0"
"GL_NORMAL_ARRAY\0"
"GL_COLOR_ARRAY\0"
"GL_INDEX_ARRAY\0"
"GL_TEXTURE_COORD_ARRAY\0"
"GL_EDGE_FLAG_ARRAY\0"
"GL_VERTEX_ARRAY_SIZE\0"
"GL_VERTEX_ARRAY_TYPE\0"
"GL_VERTEX_ARRAY_STRIDE\0"
"GL_VERTEX_ARRAY_COUNT_EXT\0"
"GL_NORMAL_ARRAY_TYPE\0"
"GL_NORMAL_ARRAY_STRIDE\0"
"GL_NORMAL_ARRAY_COUNT_EXT\0"
"GL_COLOR_ARRAY_SIZE\0"
"GL_COLOR_ARRAY_TYPE\0"
"GL_COLOR_ARRAY_STRIDE\0"
"GL_COLOR_ARRAY_COUNT_EXT\0"
"GL_INDEX_ARRAY_TYPE\0"
"GL_INDEX_ARRAY_STRIDE\0"
"GL_INDEX_ARRAY_COUNT_EXT\0"
"GL_TEXTURE_COORD_ARRAY_SIZE\0"
"GL_TEXTURE_COORD_ARRAY_TYPE\0"
"GL_TEXTURE_COORD_ARRAY_STRIDE\0"
"GL_TEXTURE_COORD_ARRAY_COUNT_EXT\0"
"GL_EDGE_FLAG_ARRAY_STRIDE\0"
"GL_EDGE_FLAG_ARRAY_COUNT_EXT\0"
"GL_VERTEX_ARRAY_POINTER\0"
"GL_NORMAL_ARRAY_POINTER\0"
"GL_COLOR_ARRAY_POINTER\0"
"GL_INDEX_ARRAY_POINTER\0"
"GL_TEXTURE_COORD_ARRAY_POINTER\0"
"GL_EDGE_FLAG_ARRAY_POINTER\0"
"GL_MULTISAMPLE\0"
"GL_SAMPLE_ALPHA_TO_COVERAGE\0"
"GL_SAMPLE_ALPHA_TO_ONE\0"
"GL_SAMPLE_COVERAGE\0"
"GL_SAMPLE_BUFFERS\0"
"GL_SAMPLES\0"
"GL_SAMPLE_COVERAGE_VALUE\0"
"GL_SAMPLE_COVERAGE_INVERT\0"
"GL_COLOR_MATRIX\0"
"GL_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_POST_COLOR_MATRIX_RED_SCALE\0"
"GL_POST_COLOR_MATRIX_GREEN_SCALE\0"
"GL_POST_COLOR_MATRIX_BLUE_SCALE\0"
"GL_POST_COLOR_MATRIX_ALPHA_SCALE\0"
"GL_POST_COLOR_MATRIX_RED_BIAS\0"
"GL_POST_COLOR_MATRIX_GREEN_BIAS\0"
"GL_POST_COLOR_MATRIX_BLUE_BIAS\0"
"GL_POST_COLOR_MATRIX_ALPHA_BIAS\0"
"GL_TEXTURE_COLOR_TABLE_SGI\0"
"GL_PROXY_TEXTURE_COLOR_TABLE_SGI\0"
"GL_TEXTURE_COMPARE_FAIL_VALUE_ARB\0"
"GL_BLEND_DST_RGB\0"
"GL_BLEND_SRC_RGB\0"
"GL_BLEND_DST_ALPHA\0"
"GL_BLEND_SRC_ALPHA\0"
"GL_COLOR_TABLE\0"
"GL_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_PROXY_COLOR_TABLE\0"
"GL_PROXY_POST_CONVOLUTION_COLOR_TABLE\0"
"GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE\0"
"GL_COLOR_TABLE_SCALE\0"
"GL_COLOR_TABLE_BIAS\0"
"GL_COLOR_TABLE_FORMAT\0"
"GL_COLOR_TABLE_WIDTH\0"
"GL_COLOR_TABLE_RED_SIZE\0"
"GL_COLOR_TABLE_GREEN_SIZE\0"
"GL_COLOR_TABLE_BLUE_SIZE\0"
"GL_COLOR_TABLE_ALPHA_SIZE\0"
"GL_COLOR_TABLE_LUMINANCE_SIZE\0"
"GL_COLOR_TABLE_INTENSITY_SIZE\0"
"GL_BGR\0"
"GL_BGRA\0"
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_ELEMENTS_INDICES\0"
"GL_TEXTURE_INDEX_SIZE_EXT\0"
"GL_CLIP_VOLUME_CLIPPING_HINT_EXT\0"
"GL_POINT_SIZE_MIN\0"
"GL_POINT_SIZE_MAX\0"
"GL_POINT_FADE_THRESHOLD_SIZE\0"
"GL_POINT_DISTANCE_ATTENUATION\0"
"GL_CLAMP_TO_BORDER\0"
"GL_CLAMP_TO_EDGE\0"
"GL_TEXTURE_MIN_LOD\0"
"GL_TEXTURE_MAX_LOD\0"
"GL_TEXTURE_BASE_LEVEL\0"
"GL_TEXTURE_MAX_LEVEL\0"
"GL_IGNORE_BORDER_HP\0"
"GL_CONSTANT_BORDER_HP\0"
"GL_REPLICATE_BORDER_HP\0"
"GL_CONVOLUTION_BORDER_COLOR\0"
"GL_OCCLUSION_TEST_HP\0"
"GL_OCCLUSION_TEST_RESULT_HP\0"
"GL_LINEAR_CLIPMAP_LINEAR_SGIX\0"
"GL_TEXTURE_CLIPMAP_CENTER_SGIX\0"
"GL_TEXTURE_CLIPMAP_FRAME_SGIX\0"
"GL_TEXTURE_CLIPMAP_OFFSET_SGIX\0"
"GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX\0"
"GL_TEXTURE_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_DEPTH_SGIX\0"
"GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0"
"GL_POST_TEXTURE_FILTER_BIAS_SGIX\0"
"GL_POST_TEXTURE_FILTER_SCALE_SGIX\0"
"GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX\0"
"GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX\0"
"GL_TEXTURE_LOD_BIAS_S_SGIX\0"
"GL_TEXTURE_LOD_BIAS_T_SGIX\0"
"GL_TEXTURE_LOD_BIAS_R_SGIX\0"
"GL_GENERATE_MIPMAP\0"
"GL_GENERATE_MIPMAP_HINT\0"
"GL_FOG_OFFSET_SGIX\0"
"GL_FOG_OFFSET_VALUE_SGIX\0"
"GL_TEXTURE_COMPARE_SGIX\0"
"GL_TEXTURE_COMPARE_OPERATOR_SGIX\0"
"GL_TEXTURE_LEQUAL_R_SGIX\0"
"GL_TEXTURE_GEQUAL_R_SGIX\0"
"GL_DEPTH_COMPONENT16\0"
"GL_DEPTH_COMPONENT24\0"
"GL_DEPTH_COMPONENT32\0"
"GL_ARRAY_ELEMENT_LOCK_FIRST_EXT\0"
"GL_ARRAY_ELEMENT_LOCK_COUNT_EXT\0"
"GL_CULL_VERTEX_EXT\0"
"GL_CULL_VERTEX_OBJECT_POSITION_EXT\0"
"GL_CULL_VERTEX_EYE_POSITION_EXT\0"
"GL_WRAP_BORDER_SUN\0"
"GL_TEXTURE_COLOR_WRITEMASK_SGIS\0"
"GL_LIGHT_MODEL_COLOR_CONTROL\0"
"GL_SINGLE_COLOR\0"
"GL_SEPARATE_SPECULAR_COLOR\0"
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING\0"
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE\0"
"GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE\0"
"GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE\0"
"GL_FRAMEBUFFER_DEFAULT\0"
"GL_FRAMEBUFFER_UNDEFINED\0"
"GL_DEPTH_STENCIL_ATTACHMENT\0"
"GL_MAJOR_VERSION\0"
"GL_MINOR_VERSION\0"
"GL_NUM_EXTENSIONS\0"
"GL_CONTEXT_FLAGS\0"
"GL_BUFFER_IMMUTABLE_STORAGE\0"
"GL_BUFFER_STORAGE_FLAGS\0"
"GL_INDEX\0"
"GL_DEPTH_BUFFER\0"
"GL_STENCIL_BUFFER\0"
"GL_COMPRESSED_RED\0"
"GL_COMPRESSED_RG\0"
"GL_RG\0"
"GL_RG_INTEGER\0"
"GL_R8\0"
"GL_R16\0"
"GL_RG8\0"
"GL_RG16\0"
"GL_R16F\0"
"GL_R32F\0"
"GL_RG16F\0"
"GL_RG32F\0"
"GL_R8I\0"
"GL_R8UI\0"
"GL_R16I\0"
"GL_R16UI\0"
"GL_R32I\0"
"GL_R32UI\0"
"GL_RG8I\0"
"GL_RG8UI\0"
"GL_RG16I\0"
"GL_RG16UI\0"
"GL_RG32I\0"
"GL_RG32UI\0"
"GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB\0"
"GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB\0"
"GL_DEBUG_CALLBACK_FUNCTION_ARB\0"
"GL_DEBUG_CALLBACK_USER_PARAM_ARB\0"
"GL_DEBUG_SOURCE_API_ARB\0"
"GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB\0"
"GL_DEBUG_SOURCE_SHADER_COMPILER_ARB\0"
"GL_DEBUG_SOURCE_THIRD_PARTY_ARB\0"
"GL_DEBUG_SOURCE_APPLICATION_ARB\0"
"GL_DEBUG_SOURCE_OTHER_ARB\0"
"GL_DEBUG_TYPE_ERROR_ARB\0"
"GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB\0"
"GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB\0"
"GL_DEBUG_TYPE_PORTABILITY_ARB\0"
"GL_DEBUG_TYPE_PERFORMANCE_ARB\0"
"GL_DEBUG_TYPE_OTHER_ARB\0"
"GL_LOSE_CONTEXT_ON_RESET_ARB\0"
"GL_GUILTY_CONTEXT_RESET_ARB\0"
"GL_INNOCENT_CONTEXT_RESET_ARB\0"
"GL_UNKNOWN_CONTEXT_RESET_ARB\0"
"GL_RESET_NOTIFICATION_STRATEGY_ARB\0"
"GL_PROGRAM_BINARY_RETRIEVABLE_HINT\0"
"GL_PROGRAM_SEPARABLE_EXT\0"
"GL_ACTIVE_PROGRAM_EXT\0"
"GL_PROGRAM_PIPELINE_BINDING_EXT\0"
"GL_MAX_VIEWPORTS\0"
"GL_VIEWPORT_SUBPIXEL_BITS\0"
"GL_VIEWPORT_BOUNDS_RANGE\0"
"GL_LAYER_PROVOKING_VERTEX\0"
"GL_VIEWPORT_INDEX_PROVOKING_VERTEX\0"
"GL_UNDEFINED_VERTEX\0"
"GL_NO_RESET_NOTIFICATION_ARB\0"
"GL_MAX_COMPUTE_SHARED_MEMORY_SIZE\0"
"GL_MAX_COMPUTE_UNIFORM_COMPONENTS\0"
"GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_COMPUTE_ATOMIC_COUNTERS\0"
"GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS\0"
"GL_COMPUTE_WORK_GROUP_SIZE\0"
"GL_DEBUG_TYPE_MARKER\0"
"GL_DEBUG_TYPE_PUSH_GROUP\0"
"GL_DEBUG_TYPE_POP_GROUP\0"
"GL_DEBUG_SEVERITY_NOTIFICATION\0"
"GL_MAX_DEBUG_GROUP_STACK_DEPTH\0"
"GL_DEBUG_GROUP_STACK_DEPTH\0"
"GL_MAX_UNIFORM_LOCATIONS\0"
"GL_VERTEX_ATTRIB_BINDING\0"
"GL_VERTEX_ATTRIB_RELATIVE_OFFSET\0"
"GL_VERTEX_BINDING_DIVISOR\0"
"GL_VERTEX_BINDING_OFFSET\0"
"GL_VERTEX_BINDING_STRIDE\0"
"GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET\0"
"GL_MAX_VERTEX_ATTRIB_BINDINGS\0"
"GL_TEXTURE_IMMUTABLE_LEVELS\0"
"GL_BUFFER\0"
"GL_SHADER\0"
"GL_PROGRAM\0"
"GL_QUERY\0"
"GL_PROGRAM_PIPELINE\0"
"GL_MAX_VERTEX_ATTRIB_STRIDE\0"
"GL_SAMPLER\0"
"GL_DISPLAY_LIST\0"
"GL_MAX_LABEL_LENGTH\0"
"GL_QUERY_TARGET\0"
"GL_TEXTURE_BINDING\0"
"GL_VERTICES_SUBMITTED_ARB\0"
"GL_PRIMITIVES_SUBMITTED_ARB\0"
"GL_VERTEX_SHADER_INVOCATIONS_ARB\0"
"GL_TESS_CONTROL_SHADER_PATCHES_ARB\0"
"GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB\0"
"GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB\0"
"GL_FRAGMENT_SHADER_INVOCATIONS_ARB\0"
"GL_COMPUTE_SHADER_INVOCATIONS_ARB\0"
"GL_CLIPPING_INPUT_PRIMITIVES_ARB\0"
"GL_CLIPPING_OUTPUT_PRIMITIVES_ARB\0"
"GL_CONTEXT_RELEASE_BEHAVIOR\0"
"GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH\0"
"GL_UNSIGNED_BYTE_2_3_3_REV\0"
"GL_UNSIGNED_SHORT_5_6_5\0"
"GL_UNSIGNED_SHORT_5_6_5_REV\0"
"GL_UNSIGNED_SHORT_4_4_4_4_REV\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
"GL_UNSIGNED_INT_2_10_10_10_REV\0"
"GL_TEXTURE_MAX_CLAMP_S_SGIX\0"
"GL_TEXTURE_MAX_CLAMP_T_SGIX\0"
"GL_TEXTURE_MAX_CLAMP_R_SGIX\0"
"GL_MIRRORED_REPEAT\0"
"GL_RGB_S3TC\0"
"GL_RGB4_S3TC\0"
"GL_RGBA_S3TC\0"
"GL_RGBA4_S3TC\0"
"GL_RGBA_DXT5_S3TC\0"
"GL_RGBA4_DXT5_S3TC\0"
"GL_COMPRESSED_RGB_S3TC_DXT1_EXT\0"
"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT\0"
"GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE\0"
"GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE\0"
"GL_PERFQUERY_DONOT_FLUSH_INTEL\0"
"GL_PERFQUERY_FLUSH_INTEL\0"
"GL_PERFQUERY_WAIT_INTEL\0"
"GL_NEAREST_CLIPMAP_NEAREST_SGIX\0"
"GL_NEAREST_CLIPMAP_LINEAR_SGIX\0"
"GL_LINEAR_CLIPMAP_NEAREST_SGIX\0"
"GL_FOG_COORDINATE_SOURCE\0"
"GL_FOG_COORD\0"
"GL_FRAGMENT_DEPTH\0"
"GL_CURRENT_FOG_COORD\0"
"GL_FOG_COORDINATE_ARRAY_TYPE\0"
"GL_FOG_COORDINATE_ARRAY_STRIDE\0"
"GL_FOG_COORDINATE_ARRAY_POINTER\0"
"GL_FOG_COORDINATE_ARRAY\0"
"GL_COLOR_SUM\0"
"GL_CURRENT_SECONDARY_COLOR\0"
"GL_SECONDARY_COLOR_ARRAY_SIZE\0"
"GL_SECONDARY_COLOR_ARRAY_TYPE\0"
"GL_SECONDARY_COLOR_ARRAY_STRIDE\0"
"GL_SECONDARY_COLOR_ARRAY_POINTER\0"
"GL_SECONDARY_COLOR_ARRAY\0"
"GL_CURRENT_RASTER_SECONDARY_COLOR\0"
"GL_ALIASED_POINT_SIZE_RANGE\0"
"GL_ALIASED_LINE_WIDTH_RANGE\0"
"GL_TEXTURE0\0"
"GL_TEXTURE1\0"
"GL_TEXTURE2\0"
"GL_TEXTURE3\0"
"GL_TEXTURE4\0"
"GL_TEXTURE5\0"
"GL_TEXTURE6\0"
"GL_TEXTURE7\0"
"GL_TEXTURE8\0"
"GL_TEXTURE9\0"
"GL_TEXTURE10\0"
"GL_TEXTURE11\0"
"GL_TEXTURE12\0"
"GL_TEXTURE13\0"
"GL_TEXTURE14\0"
"GL_TEXTURE15\0"
"GL_TEXTURE16\0"
"GL_TEXTURE17\0"
"GL_TEXTURE18\0"
"GL_TEXTURE19\0"
"GL_TEXTURE20\0"
"GL_TEXTURE21\0"
"GL_TEXTURE22\0"
"GL_TEXTURE23\0"
"GL_TEXTURE24\0"
"GL_TEXTURE25\0"
"GL_TEXTURE26\0"
"GL_TEXTURE27\0"
"GL_TEXTURE28\0"
"GL_TEXTURE29\0"
"GL_TEXTURE30\0"
"GL_TEXTURE31\0"
"GL_ACTIVE_TEXTURE\0"
"GL_CLIENT_ACTIVE_TEXTURE\0"
"GL_MAX_TEXTURE_UNITS\0"
"GL_TRANSPOSE_MODELVIEW_MATRIX\0"
"GL_TRANSPOSE_PROJECTION_MATRIX\0"
"GL_TRANSPOSE_TEXTURE_MATRIX\0"
"GL_TRANSPOSE_COLOR_MATRIX\0"
"GL_SUBTRACT\0"
"GL_MAX_RENDERBUFFER_SIZE\0"
"GL_COMPRESSED_ALPHA\0"
"GL_COMPRESSED_LUMINANCE\0"
"GL_COMPRESSED_LUMINANCE_ALPHA\0"
"GL_COMPRESSED_INTENSITY\0"
"GL_COMPRESSED_RGB\0"
"GL_COMPRESSED_RGBA\0"
"GL_TEXTURE_COMPRESSION_HINT\0"
"GL_TEXTURE_RECTANGLE\0"
"GL_TEXTURE_BINDING_RECTANGLE\0"
"GL_PROXY_TEXTURE_RECTANGLE\0"
"GL_MAX_RECTANGLE_TEXTURE_SIZE\0"
"GL_DEPTH_STENCIL\0"
"GL_UNSIGNED_INT_24_8\0"
"GL_MAX_TEXTURE_LOD_BIAS\0"
"GL_TEXTURE_MAX_ANISOTROPY_EXT\0"
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
"GL_TEXTURE_FILTER_CONTROL\0"
"GL_TEXTURE_LOD_BIAS\0"
"GL_COMBINE4_NV\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
"GL_INCR_WRAP\0"
"GL_DECR_WRAP\0"
"GL_MODELVIEW1_ARB\0"
"GL_NORMAL_MAP\0"
"GL_REFLECTION_MAP\0"
"GL_TEXTURE_CUBE_MAP\0"
"GL_TEXTURE_BINDING_CUBE_MAP\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_X\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y\0"
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z\0"
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z\0"
"GL_PROXY_TEXTURE_CUBE_MAP\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
"GL_MULTISAMPLE_FILTER_HINT_NV\0"
"GL_PRIMITIVE_RESTART_NV\0"
"GL_PRIMITIVE_RESTART_INDEX_NV\0"
"GL_FOG_DISTANCE_MODE_NV\0"
"GL_EYE_RADIAL_NV\0"
"GL_EYE_PLANE_ABSOLUTE_NV\0"
"GL_COMBINE\0"
"GL_COMBINE_RGB\0"
"GL_COMBINE_ALPHA\0"
"GL_RGB_SCALE\0"
"GL_ADD_SIGNED\0"
"GL_INTERPOLATE\0"
"GL_CONSTANT\0"
"GL_PRIMARY_COLOR\0"
"GL_PREVIOUS\0"
"GL_SOURCE0_RGB\0"
"GL_SOURCE1_RGB\0"
"GL_SOURCE2_RGB\0"
"GL_SOURCE3_RGB_NV\0"
"GL_SOURCE0_ALPHA\0"
"GL_SOURCE1_ALPHA\0"
"GL_SOURCE2_ALPHA\0"
"GL_SOURCE3_ALPHA_NV\0"
"GL_OPERAND0_RGB\0"
"GL_OPERAND1_RGB\0"
"GL_OPERAND2_RGB\0"
"GL_OPERAND3_RGB_NV\0"
"GL_OPERAND0_ALPHA\0"
"GL_OPERAND1_ALPHA\0"
"GL_OPERAND2_ALPHA\0"
"GL_OPERAND3_ALPHA_NV\0"
"GL_BUFFER_OBJECT_APPLE\0"
"GL_VERTEX_ARRAY_BINDING\0"
"GL_TEXTURE_RANGE_LENGTH_APPLE\0"
"GL_TEXTURE_RANGE_POINTER_APPLE\0"
"GL_YCBCR_422_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
"GL_TEXTURE_STORAGE_HINT_APPLE\0"
"GL_STORAGE_PRIVATE_APPLE\0"
"GL_STORAGE_CACHED_APPLE\0"
"GL_STORAGE_SHARED_APPLE\0"
"GL_SLICE_ACCUM_SUN\0"
"GL_QUAD_MESH_SUN\0"
"GL_TRIANGLE_MESH_SUN\0"
"GL_VERTEX_PROGRAM_ARB\0"
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
"GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
"GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
"GL_CURRENT_VERTEX_ATTRIB\0"
"GL_PROGRAM_LENGTH_ARB\0"
"GL_PROGRAM_STRING_ARB\0"
"GL_MODELVIEW_PROJECTION_NV\0"
"GL_IDENTITY_NV\0"
"GL_INVERSE_NV\0"
"GL_TRANSPOSE_NV\0"
"GL_INVERSE_TRANSPOSE_NV\0"
"GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB\0"
"GL_MAX_PROGRAM_MATRICES_ARB\0"
"GL_MATRIX0_NV\0"
"GL_MATRIX1_NV\0"
"GL_MATRIX2_NV\0"
"GL_MATRIX3_NV\0"
"GL_MATRIX4_NV\0"
"GL_MATRIX5_NV\0"
"GL_MATRIX6_NV\0"
"GL_MATRIX7_NV\0"
"GL_CURRENT_MATRIX_STACK_DEPTH_ARB\0"
"GL_CURRENT_MATRIX_ARB\0"
"GL_PROGRAM_POINT_SIZE\0"
"GL_VERTEX_PROGRAM_TWO_SIDE\0"
"GL_PROGRAM_PARAMETER_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
"GL_PROGRAM_TARGET_NV\0"
"GL_PROGRAM_RESIDENT_NV\0"
"GL_TRACK_MATRIX_NV\0"
"GL_TRACK_MATRIX_TRANSFORM_NV\0"
"GL_VERTEX_PROGRAM_BINDING_NV\0"
"GL_PROGRAM_ERROR_POSITION_ARB\0"
"GL_DEPTH_CLAMP\0"
"GL_VERTEX_ATTRIB_ARRAY0_NV\0"
"GL_VERTEX_ATTRIB_ARRAY1_NV\0"
"GL_VERTEX_ATTRIB_ARRAY2_NV\0"
"GL_VERTEX_ATTRIB_ARRAY3_NV\0"
"GL_VERTEX_ATTRIB_ARRAY4_NV\0"
"GL_VERTEX_ATTRIB_ARRAY5_NV\0"
"GL_VERTEX_ATTRIB_ARRAY6_NV\0"
"GL_VERTEX_ATTRIB_ARRAY7_NV\0"
"GL_VERTEX_ATTRIB_ARRAY8_NV\0"
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY10_NV\0"
"GL_VERTEX_ATTRIB_ARRAY11_NV\0"
"GL_VERTEX_ATTRIB_ARRAY12_NV\0"
"GL_VERTEX_ATTRIB_ARRAY13_NV\0"
"GL_VERTEX_ATTRIB_ARRAY14_NV\0"
"GL_VERTEX_ATTRIB_ARRAY15_NV\0"
"GL_MAP1_VERTEX_ATTRIB0_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB1_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB2_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB3_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB4_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB5_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB6_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB7_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB8_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB9_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB10_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB11_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB12_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB13_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB14_4_NV\0"
"GL_MAP1_VERTEX_ATTRIB15_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB0_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB1_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB2_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB3_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB4_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB5_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB6_4_NV\0"
"GL_PROGRAM_BINDING_ARB\0"
"GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB10_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB11_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB12_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB13_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB14_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB15_4_NV\0"
"GL_TEXTURE_COMPRESSED_IMAGE_SIZE\0"
"GL_TEXTURE_COMPRESSED\0"
"GL_NUM_COMPRESSED_TEXTURE_FORMATS\0"
"GL_COMPRESSED_TEXTURE_FORMATS\0"
"GL_MAX_VERTEX_UNITS_ARB\0"
"GL_ACTIVE_VERTEX_UNITS_ARB\0"
"GL_WEIGHT_SUM_UNITY_ARB\0"
"GL_VERTEX_BLEND_ARB\0"
"GL_CURRENT_WEIGHT_ARB\0"
"GL_WEIGHT_ARRAY_TYPE_ARB\0"
"GL_WEIGHT_ARRAY_STRIDE_ARB\0"
"GL_WEIGHT_ARRAY_SIZE_ARB\0"
"GL_WEIGHT_ARRAY_POINTER_ARB\0"
"GL_WEIGHT_ARRAY_ARB\0"
"GL_DOT3_RGB\0"
"GL_DOT3_RGBA\0"
"GL_COMPRESSED_RGB_FXT1_3DFX\0"
"GL_COMPRESSED_RGBA_FXT1_3DFX\0"
"GL_MULTISAMPLE_3DFX\0"
"GL_SAMPLE_BUFFERS_3DFX\0"
"GL_SAMPLES_3DFX\0"
"GL_SURFACE_STATE_NV\0"
"GL_SURFACE_REGISTERED_NV\0"
"GL_SURFACE_MAPPED_NV\0"
"GL_MODELVIEW2_ARB\0"
"GL_MODELVIEW3_ARB\0"
"GL_MODELVIEW4_ARB\0"
"GL_MODELVIEW5_ARB\0"
"GL_MODELVIEW6_ARB\0"
"GL_MODELVIEW7_ARB\0"
"GL_MODELVIEW8_ARB\0"
"GL_MODELVIEW9_ARB\0"
"GL_MODELVIEW10_ARB\0"
"GL_MODELVIEW11_ARB\0"
"GL_MODELVIEW12_ARB\0"
"GL_MODELVIEW13_ARB\0"
"GL_MODELVIEW14_ARB\0"
"GL_MODELVIEW15_ARB\0"
"GL_MODELVIEW16_ARB\0"
"GL_MODELVIEW17_ARB\0"
"GL_MODELVIEW18_ARB\0"
"GL_MODELVIEW19_ARB\0"
"GL_MODELVIEW20_ARB\0"
"GL_MODELVIEW21_ARB\0"
"GL_MODELVIEW22_ARB\0"
"GL_MODELVIEW23_ARB\0"
"GL_MODELVIEW24_ARB\0"
"GL_MODELVIEW25_ARB\0"
"GL_MODELVIEW26_ARB\0"
"GL_MODELVIEW27_ARB\0"
"GL_MODELVIEW28_ARB\0"
"GL_MODELVIEW29_ARB\0"
"GL_MODELVIEW30_ARB\0"
"GL_MODELVIEW31_ARB\0"
"GL_DOT3_RGB_EXT\0"
"GL_PROGRAM_BINARY_LENGTH\0"
"GL_MIRROR_CLAMP_EXT\0"
"GL_MIRROR_CLAMP_TO_EDGE_EXT\0"
"GL_MODULATE_ADD_ATI\0"
"GL_MODULATE_SIGNED_ADD_ATI\0"
"GL_MODULATE_SUBTRACT_ATI\0"
"GL_YCBCR_MESA\0"
"GL_PACK_INVERT_MESA\0"
"GL_BUFFER_SIZE\0"
"GL_BUFFER_USAGE\0"
"GL_BUMP_ROT_MATRIX_ATI\0"
"GL_BUMP_ROT_MATRIX_SIZE_ATI\0"
"GL_BUMP_NUM_TEX_UNITS_ATI\0"
"GL_BUMP_TEX_UNITS_ATI\0"
"GL_DUDV_ATI\0"
"GL_DU8DV8_ATI\0"
"GL_BUMP_ENVMAP_ATI\0"
"GL_BUMP_TARGET_ATI\0"
"GL_NUM_PROGRAM_BINARY_FORMATS\0"
"GL_PROGRAM_BINARY_FORMATS\0"
"GL_STENCIL_BACK_FUNC\0"
"GL_STENCIL_BACK_FAIL\0"
"GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
"GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
"GL_FRAGMENT_PROGRAM_ARB\0"
"GL_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB\0"
"GL_RGBA32F\0"
"GL_RGB32F\0"
"GL_ALPHA32F_ARB\0"
"GL_INTENSITY32F_ARB\0"
"GL_LUMINANCE32F_ARB\0"
"GL_LUMINANCE_ALPHA32F_ARB\0"
"GL_RGBA16F\0"
"GL_RGB16F\0"
"GL_ALPHA16F_ARB\0"
"GL_INTENSITY16F_ARB\0"
"GL_LUMINANCE16F_ARB\0"
"GL_LUMINANCE_ALPHA16F_ARB\0"
"GL_RGBA_FLOAT_MODE_ARB\0"
"GL_MAX_DRAW_BUFFERS\0"
"GL_DRAW_BUFFER0\0"
"GL_DRAW_BUFFER1\0"
"GL_DRAW_BUFFER2\0"
"GL_DRAW_BUFFER3\0"
"GL_DRAW_BUFFER4\0"
"GL_DRAW_BUFFER5\0"
"GL_DRAW_BUFFER6\0"
"GL_DRAW_BUFFER7\0"
"GL_DRAW_BUFFER8\0"
"GL_DRAW_BUFFER9\0"
"GL_DRAW_BUFFER10\0"
"GL_DRAW_BUFFER11\0"
"GL_DRAW_BUFFER12\0"
"GL_DRAW_BUFFER13\0"
"GL_DRAW_BUFFER14\0"
"GL_DRAW_BUFFER15\0"
"GL_BLEND_EQUATION_ALPHA\0"
"GL_MATRIX_PALETTE_ARB\0"
"GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB\0"
"GL_MAX_PALETTE_MATRICES_ARB\0"
"GL_CURRENT_PALETTE_MATRIX_ARB\0"
"GL_MATRIX_INDEX_ARRAY_ARB\0"
"GL_CURRENT_MATRIX_INDEX_ARB\0"
"GL_MATRIX_INDEX_ARRAY_SIZE_ARB\0"
"GL_MATRIX_INDEX_ARRAY_TYPE_ARB\0"
"GL_MATRIX_INDEX_ARRAY_STRIDE_ARB\0"
"GL_MATRIX_INDEX_ARRAY_POINTER_ARB\0"
"GL_TEXTURE_DEPTH_SIZE\0"
"GL_DEPTH_TEXTURE_MODE\0"
"GL_TEXTURE_COMPARE_MODE\0"
"GL_TEXTURE_COMPARE_FUNC\0"
"GL_COMPARE_REF_TO_TEXTURE\0"
"GL_TEXTURE_CUBE_MAP_SEAMLESS\0"
"GL_POINT_SPRITE\0"
"GL_COORD_REPLACE\0"
"GL_POINT_SPRITE_R_MODE_NV\0"
"GL_QUERY_COUNTER_BITS\0"
"GL_CURRENT_QUERY\0"
"GL_QUERY_RESULT\0"
"GL_QUERY_RESULT_AVAILABLE\0"
"GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV\0"
"GL_MAX_VERTEX_ATTRIBS\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_DEPTH_STENCIL_TO_RGBA_NV\0"
"GL_DEPTH_STENCIL_TO_BGRA_NV\0"
"GL_FRAGMENT_PROGRAM_NV\0"
"GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_IMAGE_UNITS\0"
"GL_FRAGMENT_PROGRAM_BINDING_NV\0"
"GL_PROGRAM_ERROR_STRING_ARB\0"
"GL_PROGRAM_FORMAT_ASCII_ARB\0"
"GL_PROGRAM_FORMAT_ARB\0"
"GL_GEOMETRY_SHADER_INVOCATIONS\0"
"GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0"
"GL_DEPTH_BOUNDS_TEST_EXT\0"
"GL_DEPTH_BOUNDS_EXT\0"
"GL_ARRAY_BUFFER\0"
"GL_ELEMENT_ARRAY_BUFFER\0"
"GL_ARRAY_BUFFER_BINDING\0"
"GL_ELEMENT_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ARRAY_BUFFER_BINDING\0"
"GL_NORMAL_ARRAY_BUFFER_BINDING\0"
"GL_COLOR_ARRAY_BUFFER_BINDING\0"
"GL_INDEX_ARRAY_BUFFER_BINDING\0"
"GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING\0"
"GL_EDGE_FLAG_ARRAY_BUFFER_BINDING\0"
"GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING\0"
"GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING\0"
"GL_WEIGHT_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_PROGRAM_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB\0"
"GL_PROGRAM_TEMPORARIES_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
"GL_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
"GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB\0"
"GL_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_PROGRAM_NATIVE_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB\0"
"GL_PROGRAM_ATTRIBS_ARB\0"
"GL_MAX_PROGRAM_ATTRIBS_ARB\0"
"GL_PROGRAM_NATIVE_ATTRIBS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB\0"
"GL_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB\0"
"GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
"GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB\0"
"GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_ENV_PARAMETERS_ARB\0"
"GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB\0"
"GL_TRANSPOSE_CURRENT_MATRIX_ARB\0"
"GL_READ_ONLY\0"
"GL_WRITE_ONLY\0"
"GL_READ_WRITE\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_MAPPED\0"
"GL_BUFFER_MAP_POINTER\0"
"GL_WRITE_DISCARD_NV\0"
"GL_TIME_ELAPSED\0"
"GL_MATRIX0_ARB\0"
"GL_MATRIX1_ARB\0"
"GL_MATRIX2_ARB\0"
"GL_MATRIX3_ARB\0"
"GL_MATRIX4_ARB\0"
"GL_MATRIX5_ARB\0"
"GL_MATRIX6_ARB\0"
"GL_MATRIX7_ARB\0"
"GL_MATRIX8_ARB\0"
"GL_MATRIX9_ARB\0"
"GL_MATRIX10_ARB\0"
"GL_MATRIX11_ARB\0"
"GL_MATRIX12_ARB\0"
"GL_MATRIX13_ARB\0"
"GL_MATRIX14_ARB\0"
"GL_MATRIX15_ARB\0"
"GL_MATRIX16_ARB\0"
"GL_MATRIX17_ARB\0"
"GL_MATRIX18_ARB\0"
"GL_MATRIX19_ARB\0"
"GL_MATRIX20_ARB\0"
"GL_MATRIX21_ARB\0"
"GL_MATRIX22_ARB\0"
"GL_MATRIX23_ARB\0"
"GL_MATRIX24_ARB\0"
"GL_MATRIX25_ARB\0"
"GL_MATRIX26_ARB\0"
"GL_MATRIX27_ARB\0"
"GL_MATRIX28_ARB\0"
"GL_MATRIX29_ARB\0"
"GL_MATRIX30_ARB\0"
"GL_MATRIX31_ARB\0"
"GL_STREAM_DRAW\0"
"GL_STREAM_READ\0"
"GL_STREAM_COPY\0"
"GL_STATIC_DRAW\0"
"GL_STATIC_READ\0"
"GL_STATIC_COPY\0"
"GL_DYNAMIC_DRAW\0"
"GL_DYNAMIC_READ\0"
"GL_DYNAMIC_COPY\0"
"GL_PIXEL_PACK_BUFFER\0"
"GL_PIXEL_UNPACK_BUFFER\0"
"GL_PIXEL_PACK_BUFFER_BINDING\0"
"GL_PIXEL_UNPACK_BUFFER_BINDING\0"
"GL_DEPTH24_STENCIL8\0"
"GL_TEXTURE_STENCIL_SIZE\0"
"GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV\0"
"GL_MAX_PROGRAM_CALL_DEPTH_NV\0"
"GL_MAX_PROGRAM_IF_DEPTH_NV\0"
"GL_MAX_PROGRAM_LOOP_DEPTH_NV\0"
"GL_MAX_PROGRAM_LOOP_COUNT_NV\0"
"GL_SRC1_COLOR\0"
"GL_ONE_MINUS_SRC1_COLOR\0"
"GL_ONE_MINUS_SRC1_ALPHA\0"
"GL_MAX_DUAL_SOURCE_DRAW_BUFFERS\0"
"GL_VERTEX_ATTRIB_ARRAY_INTEGER\0"
"GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB\0"
"GL_MAX_ARRAY_TEXTURE_LAYERS\0"
"GL_MIN_PROGRAM_TEXEL_OFFSET\0"
"GL_MAX_PROGRAM_TEXEL_OFFSET\0"
"GL_STENCIL_TEST_TWO_SIDE_EXT\0"
"GL_ACTIVE_STENCIL_FACE_EXT\0"
"GL_MIRROR_CLAMP_TO_BORDER_EXT\0"
"GL_SAMPLES_PASSED\0"
"GL_GEOMETRY_VERTICES_OUT\0"
"GL_GEOMETRY_INPUT_TYPE\0"
"GL_GEOMETRY_OUTPUT_TYPE\0"
"GL_SAMPLER_BINDING\0"
"GL_CLAMP_VERTEX_COLOR\0"
"GL_CLAMP_FRAGMENT_COLOR\0"
"GL_CLAMP_READ_COLOR\0"
"GL_FIXED_ONLY\0"
"GL_FRAGMENT_SHADER_ATI\0"
"GL_REG_0_ATI\0"
"GL_REG_1_ATI\0"
"GL_REG_2_ATI\0"
"GL_REG_3_ATI\0"
"GL_REG_4_ATI\0"
"GL_REG_5_ATI\0"
"GL_REG_6_ATI\0"
"GL_REG_7_ATI\0"
"GL_REG_8_ATI\0"
"GL_REG_9_ATI\0"
"GL_REG_10_ATI\0"
"GL_REG_11_ATI\0"
"GL_REG_12_ATI\0"
"GL_REG_13_ATI\0"
"GL_REG_14_ATI\0"
"GL_REG_15_ATI\0"
"GL_REG_16_ATI\0"
"GL_REG_17_ATI\0"
"GL_REG_18_ATI\0"
"GL_REG_19_ATI\0"
"GL_REG_20_ATI\0"
"GL_REG_21_ATI\0"
"GL_REG_22_ATI\0"
"GL_REG_23_ATI\0"
"GL_REG_24_ATI\0"
"GL_REG_25_ATI\0"
"GL_REG_26_ATI\0"
"GL_REG_27_ATI\0"
"GL_REG_28_ATI\0"
"GL_REG_29_ATI\0"
"GL_REG_30_ATI\0"
"GL_REG_31_ATI\0"
"GL_CON_0_ATI\0"
"GL_CON_1_ATI\0"
"GL_CON_2_ATI\0"
"GL_CON_3_ATI\0"
"GL_CON_4_ATI\0"
"GL_CON_5_ATI\0"
"GL_CON_6_ATI\0"
"GL_CON_7_ATI\0"
"GL_CON_8_ATI\0"
"GL_CON_9_ATI\0"
"GL_CON_10_ATI\0"
"GL_CON_11_ATI\0"
"GL_CON_12_ATI\0"
"GL_CON_13_ATI\0"
"GL_CON_14_ATI\0"
"GL_CON_15_ATI\0"
"GL_CON_16_ATI\0"
"GL_CON_17_ATI\0"
"GL_CON_18_ATI\0"
"GL_CON_19_ATI\0"
"GL_CON_20_ATI\0"
"GL_CON_21_ATI\0"
"GL_CON_22_ATI\0"
"GL_CON_23_ATI\0"
"GL_CON_24_ATI\0"
"GL_CON_25_ATI\0"
"GL_CON_26_ATI\0"
"GL_CON_27_ATI\0"
"GL_CON_28_ATI\0"
"GL_CON_29_ATI\0"
"GL_CON_30_ATI\0"
"GL_CON_31_ATI\0"
"GL_MOV_ATI\0"
"GL_ADD_ATI\0"
"GL_MUL_ATI\0"
"GL_SUB_ATI\0"
"GL_DOT3_ATI\0"
"GL_DOT4_ATI\0"
"GL_MAD_ATI\0"
"GL_LERP_ATI\0"
"GL_CND_ATI\0"
"GL_CND0_ATI\0"
"GL_DOT2_ADD_ATI\0"
"GL_SECONDARY_INTERPOLATOR_ATI\0"
"GL_NUM_FRAGMENT_REGISTERS_ATI\0"
"GL_NUM_FRAGMENT_CONSTANTS_ATI\0"
"GL_NUM_PASSES_ATI\0"
"GL_NUM_INSTRUCTIONS_PER_PASS_ATI\0"
"GL_NUM_INSTRUCTIONS_TOTAL_ATI\0"
"GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI\0"
"GL_NUM_LOOPBACK_COMPONENTS_ATI\0"
"GL_COLOR_ALPHA_PAIRING_ATI\0"
"GL_SWIZZLE_STR_ATI\0"
"GL_SWIZZLE_STQ_ATI\0"
"GL_SWIZZLE_STR_DR_ATI\0"
"GL_SWIZZLE_STQ_DQ_ATI\0"
"GL_SWIZZLE_STRQ_ATI\0"
"GL_SWIZZLE_STRQ_DQ_ATI\0"
"GL_POINT_SIZE_ARRAY_TYPE_OES\0"
"GL_POINT_SIZE_ARRAY_STRIDE_OES\0"
"GL_POINT_SIZE_ARRAY_POINTER_OES\0"
"GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES\0"
"GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES\0"
"GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES\0"
"GL_UNIFORM_BUFFER\0"
"GL_BUFFER_SERIALIZED_MODIFY_APPLE\0"
"GL_BUFFER_FLUSHING_UNMAP_APPLE\0"
"GL_RELEASED_APPLE\0"
"GL_VOLATILE_APPLE\0"
"GL_RETAINED_APPLE\0"
"GL_UNDEFINED_APPLE\0"
"GL_PURGEABLE_APPLE\0"
"GL_UNIFORM_BUFFER_BINDING\0"
"GL_UNIFORM_BUFFER_START\0"
"GL_UNIFORM_BUFFER_SIZE\0"
"GL_MAX_VERTEX_UNIFORM_BLOCKS\0"
"GL_MAX_GEOMETRY_UNIFORM_BLOCKS\0"
"GL_MAX_FRAGMENT_UNIFORM_BLOCKS\0"
"GL_MAX_COMBINED_UNIFORM_BLOCKS\0"
"GL_MAX_UNIFORM_BUFFER_BINDINGS\0"
"GL_MAX_UNIFORM_BLOCK_SIZE\0"
"GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS\0"
"GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS\0"
"GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT\0"
"GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH\0"
"GL_ACTIVE_UNIFORM_BLOCKS\0"
"GL_UNIFORM_TYPE\0"
"GL_UNIFORM_SIZE\0"
"GL_UNIFORM_NAME_LENGTH\0"
"GL_UNIFORM_BLOCK_INDEX\0"
"GL_UNIFORM_OFFSET\0"
"GL_UNIFORM_ARRAY_STRIDE\0"
"GL_UNIFORM_MATRIX_STRIDE\0"
"GL_UNIFORM_IS_ROW_MAJOR\0"
"GL_UNIFORM_BLOCK_BINDING\0"
"GL_UNIFORM_BLOCK_DATA_SIZE\0"
"GL_UNIFORM_BLOCK_NAME_LENGTH\0"
"GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS\0"
"GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES\0"
"GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER\0"
"GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER\0"
"GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER\0"
"GL_TEXTURE_SRGB_DECODE_EXT\0"
"GL_DECODE_EXT\0"
"GL_SKIP_DECODE_EXT\0"
"GL_FRAGMENT_SHADER\0"
"GL_VERTEX_SHADER\0"
"GL_PROGRAM_OBJECT_ARB\0"
"GL_SHADER_OBJECT_ARB\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
"GL_MAX_VARYING_COMPONENTS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
"GL_OBJECT_TYPE_ARB\0"
"GL_SHADER_TYPE\0"
"GL_FLOAT_VEC2\0"
"GL_FLOAT_VEC3\0"
"GL_FLOAT_VEC4\0"
"GL_INT_VEC2\0"
"GL_INT_VEC3\0"
"GL_INT_VEC4\0"
"GL_BOOL\0"
"GL_BOOL_VEC2\0"
"GL_BOOL_VEC3\0"
"GL_BOOL_VEC4\0"
"GL_FLOAT_MAT2\0"
"GL_FLOAT_MAT3\0"
"GL_FLOAT_MAT4\0"
"GL_SAMPLER_1D\0"
"GL_SAMPLER_2D\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_CUBE\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_2D_RECT\0"
"GL_SAMPLER_2D_RECT_SHADOW\0"
"GL_FLOAT_MAT2x3\0"
"GL_FLOAT_MAT2x4\0"
"GL_FLOAT_MAT3x2\0"
"GL_FLOAT_MAT3x4\0"
"GL_FLOAT_MAT4x2\0"
"GL_FLOAT_MAT4x3\0"
"GL_DELETE_STATUS\0"
"GL_COMPILE_STATUS\0"
"GL_LINK_STATUS\0"
"GL_VALIDATE_STATUS\0"
"GL_INFO_LOG_LENGTH\0"
"GL_ATTACHED_SHADERS\0"
"GL_ACTIVE_UNIFORMS\0"
"GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
"GL_SHADER_SOURCE_LENGTH\0"
"GL_ACTIVE_ATTRIBUTES\0"
"GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
"GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
"GL_SHADING_LANGUAGE_VERSION\0"
"GL_CURRENT_PROGRAM\0"
"GL_PALETTE4_RGB8_OES\0"
"GL_PALETTE4_RGBA8_OES\0"
"GL_PALETTE4_R5_G6_B5_OES\0"
"GL_PALETTE4_RGBA4_OES\0"
"GL_PALETTE4_RGB5_A1_OES\0"
"GL_PALETTE8_RGB8_OES\0"
"GL_PALETTE8_RGBA8_OES\0"
"GL_PALETTE8_R5_G6_B5_OES\0"
"GL_PALETTE8_RGBA4_OES\0"
"GL_PALETTE8_RGB5_A1_OES\0"
"GL_IMPLEMENTATION_COLOR_READ_TYPE\0"
"GL_IMPLEMENTATION_COLOR_READ_FORMAT\0"
"GL_POINT_SIZE_ARRAY_OES\0"
"GL_TEXTURE_CROP_RECT_OES\0"
"GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES\0"
"GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES\0"
"GL_COUNTER_TYPE_AMD\0"
"GL_COUNTER_RANGE_AMD\0"
"GL_UNSIGNED_INT64_AMD\0"
"GL_PECENTAGE_AMD\0"
"GL_PERFMON_RESULT_AVAILABLE_AMD\0"
"GL_PERFMON_RESULT_SIZE_AMD\0"
"GL_PERFMON_RESULT_AMD\0"
"GL_TEXTURE_RED_TYPE\0"
"GL_TEXTURE_GREEN_TYPE\0"
"GL_TEXTURE_BLUE_TYPE\0"
"GL_TEXTURE_ALPHA_TYPE\0"
"GL_TEXTURE_LUMINANCE_TYPE\0"
"GL_TEXTURE_INTENSITY_TYPE\0"
"GL_TEXTURE_DEPTH_TYPE\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_TEXTURE_1D_ARRAY\0"
"GL_PROXY_TEXTURE_1D_ARRAY\0"
"GL_TEXTURE_2D_ARRAY\0"
"GL_PROXY_TEXTURE_2D_ARRAY\0"
"GL_TEXTURE_BINDING_1D_ARRAY\0"
"GL_TEXTURE_BINDING_2D_ARRAY\0"
"GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS\0"
"GL_TEXTURE_BUFFER\0"
"GL_MAX_TEXTURE_BUFFER_SIZE\0"
"GL_TEXTURE_BINDING_BUFFER\0"
"GL_TEXTURE_BUFFER_DATA_STORE_BINDING\0"
"GL_TEXTURE_BUFFER_FORMAT\0"
"GL_ANY_SAMPLES_PASSED\0"
"GL_SAMPLE_SHADING\0"
"GL_MIN_SAMPLE_SHADING_VALUE\0"
"GL_R11F_G11F_B10F\0"
"GL_UNSIGNED_INT_10F_11F_11F_REV\0"
"GL_RGBA_SIGNED_COMPONENTS_EXT\0"
"GL_RGB9_E5\0"
"GL_UNSIGNED_INT_5_9_9_9_REV\0"
"GL_TEXTURE_SHARED_SIZE\0"
"GL_SRGB\0"
"GL_SRGB8\0"
"GL_SRGB_ALPHA\0"
"GL_SRGB8_ALPHA8\0"
"GL_SLUMINANCE_ALPHA\0"
"GL_SLUMINANCE8_ALPHA8\0"
"GL_SLUMINANCE\0"
"GL_SLUMINANCE8\0"
"GL_COMPRESSED_SRGB\0"
"GL_COMPRESSED_SRGB_ALPHA\0"
"GL_COMPRESSED_SLUMINANCE\0"
"GL_COMPRESSED_SLUMINANCE_ALPHA\0"
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_MODE\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS\0"
"GL_TRANSFORM_FEEDBACK_VARYINGS\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_START\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_SIZE\0"
"GL_PRIMITIVES_GENERATED\0"
"GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN\0"
"GL_RASTERIZER_DISCARD\0"
"GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS\0"
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS\0"
"GL_INTERLEAVED_ATTRIBS\0"
"GL_SEPARATE_ATTRIBS\0"
"GL_TRANSFORM_FEEDBACK_BUFFER\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_BINDING\0"
"GL_POINT_SPRITE_COORD_ORIGIN\0"
"GL_LOWER_LEFT\0"
"GL_UPPER_LEFT\0"
"GL_STENCIL_BACK_REF\0"
"GL_STENCIL_BACK_VALUE_MASK\0"
"GL_STENCIL_BACK_WRITEMASK\0"
"GL_DRAW_FRAMEBUFFER_BINDING\0"
"GL_RENDERBUFFER_BINDING\0"
"GL_READ_FRAMEBUFFER\0"
"GL_DRAW_FRAMEBUFFER\0"
"GL_READ_FRAMEBUFFER_BINDING\0"
"GL_RENDERBUFFER_SAMPLES\0"
"GL_DEPTH_COMPONENT32F\0"
"GL_DEPTH32F_STENCIL8\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER\0"
"GL_FRAMEBUFFER_COMPLETE\0"
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0"
"GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0"
"GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0"
"GL_FRAMEBUFFER_UNSUPPORTED\0"
"GL_FRAMEBUFFER_STATUS_ERROR_EXT\0"
"GL_MAX_COLOR_ATTACHMENTS\0"
"GL_COLOR_ATTACHMENT0\0"
"GL_COLOR_ATTACHMENT1\0"
"GL_COLOR_ATTACHMENT2\0"
"GL_COLOR_ATTACHMENT3\0"
"GL_COLOR_ATTACHMENT4\0"
"GL_COLOR_ATTACHMENT5\0"
"GL_COLOR_ATTACHMENT6\0"
"GL_COLOR_ATTACHMENT7\0"
"GL_COLOR_ATTACHMENT8\0"
"GL_COLOR_ATTACHMENT9\0"
"GL_COLOR_ATTACHMENT10\0"
"GL_COLOR_ATTACHMENT11\0"
"GL_COLOR_ATTACHMENT12\0"
"GL_COLOR_ATTACHMENT13\0"
"GL_COLOR_ATTACHMENT14\0"
"GL_COLOR_ATTACHMENT15\0"
"GL_DEPTH_ATTACHMENT\0"
"GL_STENCIL_ATTACHMENT\0"
"GL_FRAMEBUFFER\0"
"GL_RENDERBUFFER\0"
"GL_RENDERBUFFER_WIDTH\0"
"GL_RENDERBUFFER_HEIGHT\0"
"GL_RENDERBUFFER_INTERNAL_FORMAT\0"
"GL_STENCIL_INDEX_EXT\0"
"GL_STENCIL_INDEX1\0"
"GL_STENCIL_INDEX4\0"
"GL_STENCIL_INDEX8\0"
"GL_STENCIL_INDEX16\0"
"GL_RENDERBUFFER_RED_SIZE\0"
"GL_RENDERBUFFER_GREEN_SIZE\0"
"GL_RENDERBUFFER_BLUE_SIZE\0"
"GL_RENDERBUFFER_ALPHA_SIZE\0"
"GL_RENDERBUFFER_DEPTH_SIZE\0"
"GL_RENDERBUFFER_STENCIL_SIZE\0"
"GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0"
"GL_MAX_SAMPLES\0"
"GL_TEXTURE_GEN_STR_OES\0"
"GL_HALF_FLOAT_OES\0"
"GL_RGB565\0"
"GL_ETC1_RGB8_OES\0"
"GL_TEXTURE_EXTERNAL_OES\0"
"GL_SAMPLER_EXTERNAL_OES\0"
"GL_TEXTURE_BINDING_EXTERNAL_OES\0"
"GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES\0"
"GL_PRIMITIVE_RESTART_FIXED_INDEX\0"
"GL_ANY_SAMPLES_PASSED_CONSERVATIVE\0"
"GL_MAX_ELEMENT_INDEX\0"
"GL_RGBA32UI\0"
"GL_RGB32UI\0"
"GL_ALPHA32UI_EXT\0"
"GL_INTENSITY32UI_EXT\0"
"GL_LUMINANCE32UI_EXT\0"
"GL_LUMINANCE_ALPHA32UI_EXT\0"
"GL_RGBA16UI\0"
"GL_RGB16UI\0"
"GL_ALPHA16UI_EXT\0"
"GL_INTENSITY16UI_EXT\0"
"GL_LUMINANCE16UI_EXT\0"
"GL_LUMINANCE_ALPHA16UI_EXT\0"
"GL_RGBA8UI\0"
"GL_RGB8UI\0"
"GL_ALPHA8UI_EXT\0"
"GL_INTENSITY8UI_EXT\0"
"GL_LUMINANCE8UI_EXT\0"
"GL_LUMINANCE_ALPHA8UI_EXT\0"
"GL_RGBA32I\0"
"GL_RGB32I\0"
"GL_ALPHA32I_EXT\0"
"GL_INTENSITY32I_EXT\0"
"GL_LUMINANCE32I_EXT\0"
"GL_LUMINANCE_ALPHA32I_EXT\0"
"GL_RGBA16I\0"
"GL_RGB16I\0"
"GL_ALPHA16I_EXT\0"
"GL_INTENSITY16I_EXT\0"
"GL_LUMINANCE16I_EXT\0"
"GL_LUMINANCE_ALPHA16I_EXT\0"
"GL_RGBA8I\0"
"GL_RGB8I\0"
"GL_ALPHA8I_EXT\0"
"GL_INTENSITY8I_EXT\0"
"GL_LUMINANCE8I_EXT\0"
"GL_LUMINANCE_ALPHA8I_EXT\0"
"GL_RED_INTEGER\0"
"GL_GREEN_INTEGER\0"
"GL_BLUE_INTEGER\0"
"GL_ALPHA_INTEGER_EXT\0"
"GL_RGB_INTEGER\0"
"GL_RGBA_INTEGER\0"
"GL_BGR_INTEGER\0"
"GL_BGRA_INTEGER\0"
"GL_LUMINANCE_INTEGER_EXT\0"
"GL_LUMINANCE_ALPHA_INTEGER_EXT\0"
"GL_RGBA_INTEGER_MODE_EXT\0"
"GL_INT_2_10_10_10_REV\0"
"GL_FRAMEBUFFER_ATTACHMENT_LAYERED\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS\0"
"GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB\0"
"GL_FLOAT_32_UNSIGNED_INT_24_8_REV\0"
"GL_FRAMEBUFFER_SRGB\0"
"GL_FRAMEBUFFER_SRGB_CAPABLE_EXT\0"
"GL_COMPRESSED_RED_RGTC1\0"
"GL_COMPRESSED_SIGNED_RED_RGTC1\0"
"GL_COMPRESSED_RG_RGTC2\0"
"GL_COMPRESSED_SIGNED_RG_RGTC2\0"
"GL_SAMPLER_1D_ARRAY\0"
"GL_SAMPLER_2D_ARRAY\0"
"GL_SAMPLER_BUFFER\0"
"GL_SAMPLER_1D_ARRAY_SHADOW\0"
"GL_SAMPLER_2D_ARRAY_SHADOW\0"
"GL_SAMPLER_CUBE_SHADOW\0"
"GL_UNSIGNED_INT_VEC2\0"
"GL_UNSIGNED_INT_VEC3\0"
"GL_UNSIGNED_INT_VEC4\0"
"GL_INT_SAMPLER_1D\0"
"GL_INT_SAMPLER_2D\0"
"GL_INT_SAMPLER_3D\0"
"GL_INT_SAMPLER_CUBE\0"
"GL_INT_SAMPLER_2D_RECT\0"
"GL_INT_SAMPLER_1D_ARRAY\0"
"GL_INT_SAMPLER_2D_ARRAY\0"
"GL_INT_SAMPLER_BUFFER\0"
"GL_UNSIGNED_INT_SAMPLER_1D\0"
"GL_UNSIGNED_INT_SAMPLER_2D\0"
"GL_UNSIGNED_INT_SAMPLER_3D\0"
"GL_UNSIGNED_INT_SAMPLER_CUBE\0"
"GL_UNSIGNED_INT_SAMPLER_2D_RECT\0"
"GL_UNSIGNED_INT_SAMPLER_1D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_2D_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_BUFFER\0"
"GL_GEOMETRY_SHADER\0"
"GL_GEOMETRY_VERTICES_OUT_ARB\0"
"GL_GEOMETRY_INPUT_TYPE_ARB\0"
"GL_GEOMETRY_OUTPUT_TYPE_ARB\0"
"GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB\0"
"GL_MAX_VERTEX_VARYING_COMPONENTS_ARB\0"
"GL_MAX_GEOMETRY_UNIFORM_COMPONENTS\0"
"GL_MAX_GEOMETRY_OUTPUT_VERTICES\0"
"GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS\0"
"GL_LOW_FLOAT\0"
"GL_MEDIUM_FLOAT\0"
"GL_HIGH_FLOAT\0"
"GL_LOW_INT\0"
"GL_MEDIUM_INT\0"
"GL_HIGH_INT\0"
"GL_UNSIGNED_INT_10_10_10_2_OES\0"
"GL_INT_10_10_10_2_OES\0"
"GL_SHADER_BINARY_FORMATS\0"
"GL_NUM_SHADER_BINARY_FORMATS\0"
"GL_SHADER_COMPILER\0"
"GL_MAX_VERTEX_UNIFORM_VECTORS\0"
"GL_MAX_VARYING_VECTORS\0"
"GL_MAX_FRAGMENT_UNIFORM_VECTORS\0"
"GL_QUERY_WAIT\0"
"GL_QUERY_NO_WAIT\0"
"GL_QUERY_BY_REGION_WAIT\0"
"GL_QUERY_BY_REGION_NO_WAIT\0"
"GL_QUERY_WAIT_INVERTED\0"
"GL_QUERY_NO_WAIT_INVERTED\0"
"GL_QUERY_BY_REGION_WAIT_INVERTED\0"
"GL_QUERY_BY_REGION_NO_WAIT_INVERTED\0"
"GL_POLYGON_OFFSET_CLAMP_EXT\0"
"GL_TRANSFORM_FEEDBACK\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED\0"
"GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE\0"
"GL_TRANSFORM_FEEDBACK_BINDING\0"
"GL_TIMESTAMP\0"
"GL_TEXTURE_SWIZZLE_R\0"
"GL_TEXTURE_SWIZZLE_G\0"
"GL_TEXTURE_SWIZZLE_B\0"
"GL_TEXTURE_SWIZZLE_A\0"
"GL_TEXTURE_SWIZZLE_RGBA\0"
"GL_NUM_COMPATIBLE_SUBROUTINES\0"
"GL_COMPATIBLE_SUBROUTINES\0"
"GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0"
"GL_FIRST_VERTEX_CONVENTION\0"
"GL_LAST_VERTEX_CONVENTION\0"
"GL_PROVOKING_VERTEX\0"
"GL_SAMPLE_POSITION\0"
"GL_SAMPLE_MASK\0"
"GL_SAMPLE_MASK_VALUE\0"
"GL_MAX_SAMPLE_MASK_WORDS\0"
"GL_MAX_GEOMETRY_SHADER_INVOCATIONS\0"
"GL_MIN_FRAGMENT_INTERPOLATION_OFFSET\0"
"GL_MAX_FRAGMENT_INTERPOLATION_OFFSET\0"
"GL_FRAGMENT_INTERPOLATION_OFFSET_BITS\0"
"GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET\0"
"GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET\0"
"GL_MAX_TRANSFORM_FEEDBACK_BUFFERS\0"
"GL_MAX_VERTEX_STREAMS\0"
"GL_COPY_READ_BUFFER\0"
"GL_COPY_WRITE_BUFFER\0"
"GL_MAX_IMAGE_UNITS\0"
"GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS\0"
"GL_IMAGE_BINDING_NAME\0"
"GL_IMAGE_BINDING_LEVEL\0"
"GL_IMAGE_BINDING_LAYERED\0"
"GL_IMAGE_BINDING_LAYER\0"
"GL_IMAGE_BINDING_ACCESS\0"
"GL_DRAW_INDIRECT_BUFFER\0"
"GL_DRAW_INDIRECT_BUFFER_BINDING\0"
"GL_DOUBLE_MAT2\0"
"GL_DOUBLE_MAT3\0"
"GL_DOUBLE_MAT4\0"
"GL_DOUBLE_MAT2x3\0"
"GL_DOUBLE_MAT2x4\0"
"GL_DOUBLE_MAT3x2\0"
"GL_DOUBLE_MAT3x4\0"
"GL_DOUBLE_MAT4x2\0"
"GL_DOUBLE_MAT4x3\0"
"GL_RED_SNORM\0"
"GL_RG_SNORM\0"
"GL_RGB_SNORM\0"
"GL_RGBA_SNORM\0"
"GL_R8_SNORM\0"
"GL_RG8_SNORM\0"
"GL_RGB8_SNORM\0"
"GL_RGBA8_SNORM\0"
"GL_R16_SNORM\0"
"GL_RG16_SNORM\0"
"GL_RGB16_SNORM\0"
"GL_RGBA16_SNORM\0"
"GL_SIGNED_NORMALIZED\0"
"GL_PRIMITIVE_RESTART\0"
"GL_PRIMITIVE_RESTART_INDEX\0"
"GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB\0"
"GL_DOUBLE_VEC2\0"
"GL_DOUBLE_VEC3\0"
"GL_DOUBLE_VEC4\0"
"GL_TEXTURE_CUBE_MAP_ARRAY_ARB\0"
"GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB\0"
"GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB\0"
"GL_SAMPLER_CUBE_MAP_ARRAY_ARB\0"
"GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB\0"
"GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB\0"
"GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB\0"
"GL_IMAGE_1D\0"
"GL_IMAGE_2D\0"
"GL_IMAGE_3D\0"
"GL_IMAGE_2D_RECT\0"
"GL_IMAGE_CUBE\0"
"GL_IMAGE_BUFFER\0"
"GL_IMAGE_1D_ARRAY\0"
"GL_IMAGE_2D_ARRAY\0"
"GL_IMAGE_CUBE_MAP_ARRAY\0"
"GL_IMAGE_2D_MULTISAMPLE\0"
"GL_IMAGE_2D_MULTISAMPLE_ARRAY\0"
"GL_INT_IMAGE_1D\0"
"GL_INT_IMAGE_2D\0"
"GL_INT_IMAGE_3D\0"
"GL_INT_IMAGE_2D_RECT\0"
"GL_INT_IMAGE_CUBE\0"
"GL_INT_IMAGE_BUFFER\0"
"GL_INT_IMAGE_1D_ARRAY\0"
"GL_INT_IMAGE_2D_ARRAY\0"
"GL_INT_IMAGE_CUBE_MAP_ARRAY\0"
"GL_INT_IMAGE_2D_MULTISAMPLE\0"
"GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY\0"
"GL_UNSIGNED_INT_IMAGE_1D\0"
"GL_UNSIGNED_INT_IMAGE_2D\0"
"GL_UNSIGNED_INT_IMAGE_3D\0"
"GL_UNSIGNED_INT_IMAGE_2D_RECT\0"
"GL_UNSIGNED_INT_IMAGE_CUBE\0"
"GL_UNSIGNED_INT_IMAGE_BUFFER\0"
"GL_UNSIGNED_INT_IMAGE_1D_ARRAY\0"
"GL_UNSIGNED_INT_IMAGE_2D_ARRAY\0"
"GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY\0"
"GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE\0"
"GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY\0"
"GL_MAX_IMAGE_SAMPLES\0"
"GL_IMAGE_BINDING_FORMAT\0"
"GL_RGB10_A2UI\0"
"GL_MIN_MAP_BUFFER_ALIGNMENT\0"
"GL_IMAGE_FORMAT_COMPATIBILITY_TYPE\0"
"GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE\0"
"GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS\0"
"GL_MAX_VERTEX_IMAGE_UNIFORMS\0"
"GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS\0"
"GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS\0"
"GL_MAX_GEOMETRY_IMAGE_UNIFORMS\0"
"GL_MAX_FRAGMENT_IMAGE_UNIFORMS\0"
"GL_MAX_COMBINED_IMAGE_UNIFORMS\0"
"GL_DEPTH_STENCIL_TEXTURE_MODE\0"
"GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS\0"
"GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER\0"
"GL_DISPATCH_INDIRECT_BUFFER\0"
"GL_DISPATCH_INDIRECT_BUFFER_BINDING\0"
"GL_TEXTURE_2D_MULTISAMPLE\0"
"GL_PROXY_TEXTURE_2D_MULTISAMPLE\0"
"GL_TEXTURE_2D_MULTISAMPLE_ARRAY\0"
"GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY\0"
"GL_TEXTURE_BINDING_2D_MULTISAMPLE\0"
"GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY\0"
"GL_TEXTURE_SAMPLES\0"
"GL_TEXTURE_FIXED_SAMPLE_LOCATIONS\0"
"GL_SAMPLER_2D_MULTISAMPLE\0"
"GL_INT_SAMPLER_2D_MULTISAMPLE\0"
"GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE\0"
"GL_SAMPLER_2D_MULTISAMPLE_ARRAY\0"
"GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY\0"
"GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY\0"
"GL_MAX_COLOR_TEXTURE_SAMPLES\0"
"GL_MAX_DEPTH_TEXTURE_SAMPLES\0"
"GL_MAX_INTEGER_SAMPLES\0"
"GL_MAX_SERVER_WAIT_TIMEOUT\0"
"GL_OBJECT_TYPE\0"
"GL_SYNC_CONDITION\0"
"GL_SYNC_STATUS\0"
"GL_SYNC_FLAGS\0"
"GL_SYNC_FENCE\0"
"GL_SYNC_GPU_COMMANDS_COMPLETE\0"
"GL_UNSIGNALED\0"
"GL_SIGNALED\0"
"GL_ALREADY_SIGNALED\0"
"GL_TIMEOUT_EXPIRED\0"
"GL_CONDITION_SATISFIED\0"
"GL_WAIT_FAILED\0"
"GL_BUFFER_ACCESS_FLAGS\0"
"GL_BUFFER_MAP_LENGTH\0"
"GL_BUFFER_MAP_OFFSET\0"
"GL_MAX_VERTEX_OUTPUT_COMPONENTS\0"
"GL_MAX_GEOMETRY_INPUT_COMPONENTS\0"
"GL_MAX_GEOMETRY_OUTPUT_COMPONENTS\0"
"GL_MAX_FRAGMENT_INPUT_COMPONENTS\0"
"GL_CONTEXT_PROFILE_MASK\0"
"GL_UNPACK_COMPRESSED_BLOCK_WIDTH\0"
"GL_UNPACK_COMPRESSED_BLOCK_HEIGHT\0"
"GL_UNPACK_COMPRESSED_BLOCK_DEPTH\0"
"GL_UNPACK_COMPRESSED_BLOCK_SIZE\0"
"GL_PACK_COMPRESSED_BLOCK_WIDTH\0"
"GL_PACK_COMPRESSED_BLOCK_HEIGHT\0"
"GL_PACK_COMPRESSED_BLOCK_DEPTH\0"
"GL_PACK_COMPRESSED_BLOCK_SIZE\0"
"GL_TEXTURE_IMMUTABLE_FORMAT\0"
"GL_MAX_DEBUG_MESSAGE_LENGTH_ARB\0"
"GL_MAX_DEBUG_LOGGED_MESSAGES_ARB\0"
"GL_DEBUG_LOGGED_MESSAGES_ARB\0"
"GL_DEBUG_SEVERITY_HIGH_ARB\0"
"GL_DEBUG_SEVERITY_MEDIUM_ARB\0"
"GL_DEBUG_SEVERITY_LOW_ARB\0"
"GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD\0"
"GL_TEXTURE_BUFFER_OFFSET\0"
"GL_TEXTURE_BUFFER_SIZE\0"
"GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT\0"
"GL_COMPUTE_SHADER\0"
"GL_MAX_COMPUTE_UNIFORM_BLOCKS\0"
"GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_COMPUTE_IMAGE_UNIFORMS\0"
"GL_MAX_COMPUTE_WORK_GROUP_COUNT\0"
"GL_MAX_COMPUTE_WORK_GROUP_SIZE\0"
"GL_COMPRESSED_R11_EAC\0"
"GL_COMPRESSED_SIGNED_R11_EAC\0"
"GL_COMPRESSED_RG11_EAC\0"
"GL_COMPRESSED_SIGNED_RG11_EAC\0"
"GL_COMPRESSED_RGB8_ETC2\0"
"GL_COMPRESSED_SRGB8_ETC2\0"
"GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2\0"
"GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2\0"
"GL_COMPRESSED_RGBA8_ETC2_EAC\0"
"GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC\0"
"GL_ATOMIC_COUNTER_BUFFER\0"
"GL_ATOMIC_COUNTER_BUFFER_BINDING\0"
"GL_ATOMIC_COUNTER_BUFFER_START\0"
"GL_ATOMIC_COUNTER_BUFFER_SIZE\0"
"GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE\0"
"GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS\0"
"GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER\0"
"GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER\0"
"GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS\0"
"GL_MAX_VERTEX_ATOMIC_COUNTERS\0"
"GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS\0"
"GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS\0"
"GL_MAX_GEOMETRY_ATOMIC_COUNTERS\0"
"GL_MAX_FRAGMENT_ATOMIC_COUNTERS\0"
"GL_MAX_COMBINED_ATOMIC_COUNTERS\0"
"GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE\0"
"GL_ACTIVE_ATOMIC_COUNTER_BUFFERS\0"
"GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX\0"
"GL_UNSIGNED_INT_ATOMIC_COUNTER\0"
"GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS\0"
"GL_DEBUG_OUTPUT\0"
"GL_UNIFORM\0"
"GL_UNIFORM_BLOCK\0"
"GL_PROGRAM_INPUT\0"
"GL_PROGRAM_OUTPUT\0"
"GL_BUFFER_VARIABLE\0"
"GL_SHADER_STORAGE_BLOCK\0"
"GL_IS_PER_PATCH\0"
"GL_VERTEX_SUBROUTINE\0"
"GL_TESS_CONTROL_SUBROUTINE\0"
"GL_TESS_EVALUATION_SUBROUTINE\0"
"GL_GEOMETRY_SUBROUTINE\0"
"GL_FRAGMENT_SUBROUTINE\0"
"GL_COMPUTE_SUBROUTINE\0"
"GL_VERTEX_SUBROUTINE_UNIFORM\0"
"GL_TESS_CONTROL_SUBROUTINE_UNIFORM\0"
"GL_TESS_EVALUATION_SUBROUTINE_UNIFORM\0"
"GL_GEOMETRY_SUBROUTINE_UNIFORM\0"
"GL_FRAGMENT_SUBROUTINE_UNIFORM\0"
"GL_COMPUTE_SUBROUTINE_UNIFORM\0"
"GL_TRANSFORM_FEEDBACK_VARYING\0"
"GL_ACTIVE_RESOURCES\0"
"GL_MAX_NAME_LENGTH\0"
"GL_MAX_NUM_ACTIVE_VARIABLES\0"
"GL_MAX_NUM_COMPATIBLE_SUBROUTINES\0"
"GL_NAME_LENGTH\0"
"GL_TYPE\0"
"GL_ARRAY_SIZE\0"
"GL_OFFSET\0"
"GL_BLOCK_INDEX\0"
"GL_ARRAY_STRIDE\0"
"GL_MATRIX_STRIDE\0"
"GL_IS_ROW_MAJOR\0"
"GL_ATOMIC_COUNTER_BUFFER_INDEX\0"
"GL_BUFFER_BINDING\0"
"GL_BUFFER_DATA_SIZE\0"
"GL_NUM_ACTIVE_VARIABLES\0"
"GL_ACTIVE_VARIABLES\0"
"GL_REFERENCED_BY_VERTEX_SHADER\0"
"GL_REFERENCED_BY_TESS_CONTROL_SHADER\0"
"GL_REFERENCED_BY_TESS_EVALUATION_SHADER\0"
"GL_REFERENCED_BY_GEOMETRY_SHADER\0"
"GL_REFERENCED_BY_FRAGMENT_SHADER\0"
"GL_REFERENCED_BY_COMPUTE_SHADER\0"
"GL_TOP_LEVEL_ARRAY_SIZE\0"
"GL_TOP_LEVEL_ARRAY_STRIDE\0"
"GL_LOCATION\0"
"GL_LOCATION_INDEX\0"
"GL_CLIP_ORIGIN\0"
"GL_CLIP_DEPTH_MODE\0"
"GL_NEGATIVE_ONE_TO_ONE\0"
"GL_ZERO_TO_ONE\0"
"GL_CLEAR_TEXTURE\0"
"GL_NUM_SAMPLE_COUNTS\0"
"GL_PERFQUERY_COUNTER_EVENT_INTEL\0"
"GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL\0"
"GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL\0"
"GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL\0"
"GL_PERFQUERY_COUNTER_RAW_INTEL\0"
"GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL\0"
"GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL\0"
"GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL\0"
"GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL\0"
"GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL\0"
"GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL\0"
"GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL\0"
"GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL\0"
"GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL\0"
"GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL\0"
"GL_EVAL_BIT\0"
"GL_RASTER_POSITION_UNCLIPPED_IBM\0"
"GL_LIST_BIT\0"
"GL_TEXTURE_BIT\0"
"GL_SCISSOR_BIT\0"
"GL_ALL_ATTRIB_BITS\0"
"GL_MULTISAMPLE_BIT\0"
"GL_ALL_CLIENT_ATTRIB_BITS\0"
;
static const enum_elt enum_string_table_offsets[2104] =
{
{ 0, 0x00000000 }, /* GL_FALSE */
{ 9, 0x00000001 }, /* GL_LINES */
{ 18, 0x00000002 }, /* GL_LINE_LOOP */
{ 31, 0x00000003 }, /* GL_LINE_STRIP */
{ 45, 0x00000004 }, /* GL_TRIANGLES */
{ 58, 0x00000005 }, /* GL_TRIANGLE_STRIP */
{ 76, 0x00000006 }, /* GL_TRIANGLE_FAN */
{ 92, 0x00000007 }, /* GL_QUADS */
{ 101, 0x00000008 }, /* GL_QUAD_STRIP */
{ 115, 0x00000009 }, /* GL_POLYGON */
{ 126, 0x0000000A }, /* GL_LINES_ADJACENCY */
{ 145, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY */
{ 169, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY */
{ 192, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY */
{ 220, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
{ 243, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
{ 261, 0x00000040 }, /* GL_LIGHTING_BIT */
{ 277, 0x00000080 }, /* GL_FOG_BIT */
{ 288, 0x00000100 }, /* GL_ACCUM */
{ 297, 0x00000101 }, /* GL_LOAD */
{ 305, 0x00000102 }, /* GL_RETURN */
{ 315, 0x00000103 }, /* GL_MULT */
{ 323, 0x00000104 }, /* GL_ADD */
{ 330, 0x00000200 }, /* GL_NEVER */
{ 339, 0x00000201 }, /* GL_LESS */
{ 347, 0x00000202 }, /* GL_EQUAL */
{ 356, 0x00000203 }, /* GL_LEQUAL */
{ 366, 0x00000204 }, /* GL_GREATER */
{ 377, 0x00000205 }, /* GL_NOTEQUAL */
{ 389, 0x00000206 }, /* GL_GEQUAL */
{ 399, 0x00000207 }, /* GL_ALWAYS */
{ 409, 0x00000300 }, /* GL_SRC_COLOR */
{ 422, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
{ 445, 0x00000302 }, /* GL_SRC_ALPHA */
{ 458, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
{ 481, 0x00000304 }, /* GL_DST_ALPHA */
{ 494, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
{ 517, 0x00000306 }, /* GL_DST_COLOR */
{ 530, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
{ 553, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
{ 575, 0x00000400 }, /* GL_FRONT_LEFT */
{ 589, 0x00000401 }, /* GL_FRONT_RIGHT */
{ 604, 0x00000402 }, /* GL_BACK_LEFT */
{ 617, 0x00000403 }, /* GL_BACK_RIGHT */
{ 631, 0x00000404 }, /* GL_FRONT */
{ 640, 0x00000405 }, /* GL_BACK */
{ 648, 0x00000406 }, /* GL_LEFT */
{ 656, 0x00000407 }, /* GL_RIGHT */
{ 665, 0x00000408 }, /* GL_FRONT_AND_BACK */
{ 683, 0x00000409 }, /* GL_AUX0 */
{ 691, 0x0000040A }, /* GL_AUX1 */
{ 699, 0x0000040B }, /* GL_AUX2 */
{ 707, 0x0000040C }, /* GL_AUX3 */
{ 715, 0x00000500 }, /* GL_INVALID_ENUM */
{ 731, 0x00000501 }, /* GL_INVALID_VALUE */
{ 748, 0x00000502 }, /* GL_INVALID_OPERATION */
{ 769, 0x00000503 }, /* GL_STACK_OVERFLOW */
{ 787, 0x00000504 }, /* GL_STACK_UNDERFLOW */
{ 806, 0x00000505 }, /* GL_OUT_OF_MEMORY */
{ 823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
{ 856, 0x00000600 }, /* GL_2D */
{ 862, 0x00000601 }, /* GL_3D */
{ 868, 0x00000602 }, /* GL_3D_COLOR */
{ 880, 0x00000603 }, /* GL_3D_COLOR_TEXTURE */
{ 900, 0x00000604 }, /* GL_4D_COLOR_TEXTURE */
{ 920, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
{ 942, 0x00000701 }, /* GL_POINT_TOKEN */
{ 957, 0x00000702 }, /* GL_LINE_TOKEN */
{ 971, 0x00000703 }, /* GL_POLYGON_TOKEN */
{ 988, 0x00000704 }, /* GL_BITMAP_TOKEN */
{ 1004, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
{ 1024, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
{ 1044, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
{ 1064, 0x00000800 }, /* GL_EXP */
{ 1071, 0x00000801 }, /* GL_EXP2 */
{ 1079, 0x00000900 }, /* GL_CW */
{ 1085, 0x00000901 }, /* GL_CCW */
{ 1092, 0x00000A00 }, /* GL_COEFF */
{ 1101, 0x00000A01 }, /* GL_ORDER */
{ 1110, 0x00000A02 }, /* GL_DOMAIN */
{ 1120, 0x00000B00 }, /* GL_CURRENT_COLOR */
{ 1137, 0x00000B01 }, /* GL_CURRENT_INDEX */
{ 1154, 0x00000B02 }, /* GL_CURRENT_NORMAL */
{ 1172, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
{ 1198, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
{ 1222, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
{ 1246, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
{ 1279, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
{ 1306, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
{ 1339, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
{ 1366, 0x00000B10 }, /* GL_POINT_SMOOTH */
{ 1382, 0x00000B11 }, /* GL_POINT_SIZE */
{ 1396, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
{ 1416, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
{ 1442, 0x00000B20 }, /* GL_LINE_SMOOTH */
{ 1457, 0x00000B21 }, /* GL_LINE_WIDTH */
{ 1471, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
{ 1491, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
{ 1517, 0x00000B24 }, /* GL_LINE_STIPPLE */
{ 1533, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
{ 1557, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
{ 1580, 0x00000B30 }, /* GL_LIST_MODE */
{ 1593, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
{ 1613, 0x00000B32 }, /* GL_LIST_BASE */
{ 1626, 0x00000B33 }, /* GL_LIST_INDEX */
{ 1640, 0x00000B40 }, /* GL_POLYGON_MODE */
{ 1656, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
{ 1674, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
{ 1693, 0x00000B43 }, /* GL_EDGE_FLAG */
{ 1706, 0x00000B44 }, /* GL_CULL_FACE */
{ 1719, 0x00000B45 }, /* GL_CULL_FACE_MODE */
{ 1737, 0x00000B46 }, /* GL_FRONT_FACE */
{ 1751, 0x00000B50 }, /* GL_LIGHTING */
{ 1763, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
{ 1791, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
{ 1815, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
{ 1838, 0x00000B54 }, /* GL_SHADE_MODEL */
{ 1853, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
{ 1876, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
{ 1904, 0x00000B57 }, /* GL_COLOR_MATERIAL */
{ 1922, 0x00000B60 }, /* GL_FOG */
{ 1929, 0x00000B61 }, /* GL_FOG_INDEX */
{ 1942, 0x00000B62 }, /* GL_FOG_DENSITY */
{ 1957, 0x00000B63 }, /* GL_FOG_START */
{ 1970, 0x00000B64 }, /* GL_FOG_END */
{ 1981, 0x00000B65 }, /* GL_FOG_MODE */
{ 1993, 0x00000B66 }, /* GL_FOG_COLOR */
{ 2006, 0x00000B70 }, /* GL_DEPTH_RANGE */
{ 2021, 0x00000B71 }, /* GL_DEPTH_TEST */
{ 2035, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
{ 2054, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
{ 2075, 0x00000B74 }, /* GL_DEPTH_FUNC */
{ 2089, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
{ 2110, 0x00000B90 }, /* GL_STENCIL_TEST */
{ 2126, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
{ 2149, 0x00000B92 }, /* GL_STENCIL_FUNC */
{ 2165, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
{ 2187, 0x00000B94 }, /* GL_STENCIL_FAIL */
{ 2203, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
{ 2230, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
{ 2257, 0x00000B97 }, /* GL_STENCIL_REF */
{ 2272, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
{ 2293, 0x00000BA0 }, /* GL_MATRIX_MODE */
{ 2308, 0x00000BA1 }, /* GL_NORMALIZE */
{ 2321, 0x00000BA2 }, /* GL_VIEWPORT */
{ 2333, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
{ 2358, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
{ 2384, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
{ 2407, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
{ 2427, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
{ 2448, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
{ 2466, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
{ 2488, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
{ 2517, 0x00000BC0 }, /* GL_ALPHA_TEST */
{ 2531, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
{ 2550, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
{ 2568, 0x00000BD0 }, /* GL_DITHER */
{ 2578, 0x00000BE0 }, /* GL_BLEND_DST */
{ 2591, 0x00000BE1 }, /* GL_BLEND_SRC */
{ 2604, 0x00000BE2 }, /* GL_BLEND */
{ 2613, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
{ 2630, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
{ 2648, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
{ 2666, 0x00000C00 }, /* GL_AUX_BUFFERS */
{ 2681, 0x00000C01 }, /* GL_DRAW_BUFFER */
{ 2696, 0x00000C02 }, /* GL_READ_BUFFER */
{ 2711, 0x00000C10 }, /* GL_SCISSOR_BOX */
{ 2726, 0x00000C11 }, /* GL_SCISSOR_TEST */
{ 2742, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
{ 2763, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
{ 2782, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
{ 2803, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
{ 2822, 0x00000C30 }, /* GL_INDEX_MODE */
{ 2836, 0x00000C31 }, /* GL_RGBA_MODE */
{ 2849, 0x00000C32 }, /* GL_DOUBLEBUFFER */
{ 2865, 0x00000C33 }, /* GL_STEREO */
{ 2875, 0x00000C40 }, /* GL_RENDER_MODE */
{ 2890, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
{ 2921, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
{ 2942, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
{ 2962, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
{ 2985, 0x00000C54 }, /* GL_FOG_HINT */
{ 2997, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
{ 3014, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
{ 3031, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
{ 3048, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
{ 3065, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
{ 3085, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
{ 3105, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
{ 3125, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
{ 3145, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
{ 3165, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
{ 3185, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
{ 3205, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
{ 3225, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
{ 3245, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
{ 3265, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
{ 3290, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
{ 3315, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
{ 3340, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
{ 3365, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
{ 3390, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
{ 3415, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
{ 3440, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
{ 3465, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
{ 3490, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
{ 3515, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
{ 3536, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
{ 3556, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
{ 3577, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
{ 3597, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
{ 3619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
{ 3639, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
{ 3658, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
{ 3676, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
{ 3695, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
{ 3713, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
{ 3733, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
{ 3751, 0x00000D10 }, /* GL_MAP_COLOR */
{ 3764, 0x00000D11 }, /* GL_MAP_STENCIL */
{ 3779, 0x00000D12 }, /* GL_INDEX_SHIFT */
{ 3794, 0x00000D13 }, /* GL_INDEX_OFFSET */
{ 3810, 0x00000D14 }, /* GL_RED_SCALE */
{ 3823, 0x00000D15 }, /* GL_RED_BIAS */
{ 3835, 0x00000D16 }, /* GL_ZOOM_X */
{ 3845, 0x00000D17 }, /* GL_ZOOM_Y */
{ 3855, 0x00000D18 }, /* GL_GREEN_SCALE */
{ 3870, 0x00000D19 }, /* GL_GREEN_BIAS */
{ 3884, 0x00000D1A }, /* GL_BLUE_SCALE */
{ 3898, 0x00000D1B }, /* GL_BLUE_BIAS */
{ 3911, 0x00000D1C }, /* GL_ALPHA_SCALE */
{ 3926, 0x00000D1D }, /* GL_ALPHA_BIAS */
{ 3940, 0x00000D1E }, /* GL_DEPTH_SCALE */
{ 3955, 0x00000D1F }, /* GL_DEPTH_BIAS */
{ 3969, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
{ 3987, 0x00000D31 }, /* GL_MAX_LIGHTS */
{ 4001, 0x00000D32 }, /* GL_MAX_CLIP_DISTANCES */
{ 4023, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
{ 4043, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
{ 4066, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
{ 4092, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
{ 4121, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
{ 4145, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
{ 4175, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
{ 4202, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
{ 4223, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
{ 4256, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
{ 4273, 0x00000D51 }, /* GL_INDEX_BITS */
{ 4287, 0x00000D52 }, /* GL_RED_BITS */
{ 4299, 0x00000D53 }, /* GL_GREEN_BITS */
{ 4313, 0x00000D54 }, /* GL_BLUE_BITS */
{ 4326, 0x00000D55 }, /* GL_ALPHA_BITS */
{ 4340, 0x00000D56 }, /* GL_DEPTH_BITS */
{ 4354, 0x00000D57 }, /* GL_STENCIL_BITS */
{ 4370, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
{ 4388, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
{ 4408, 0x00000D5A }, /* GL_ACCUM_BLUE_BITS */
{ 4427, 0x00000D5B }, /* GL_ACCUM_ALPHA_BITS */
{ 4447, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
{ 4467, 0x00000D80 }, /* GL_AUTO_NORMAL */
{ 4482, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
{ 4498, 0x00000D91 }, /* GL_MAP1_INDEX */
{ 4512, 0x00000D92 }, /* GL_MAP1_NORMAL */
{ 4527, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
{ 4551, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
{ 4575, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
{ 4599, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
{ 4623, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
{ 4640, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
{ 4657, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
{ 4673, 0x00000DB1 }, /* GL_MAP2_INDEX */
{ 4687, 0x00000DB2 }, /* GL_MAP2_NORMAL */
{ 4702, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
{ 4726, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
{ 4750, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
{ 4774, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
{ 4798, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
{ 4815, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
{ 4832, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
{ 4852, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
{ 4874, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
{ 4894, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
{ 4916, 0x00000DE0 }, /* GL_TEXTURE_1D */
{ 4930, 0x00000DE1 }, /* GL_TEXTURE_2D */
{ 4944, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
{ 4971, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
{ 4995, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
{ 5019, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
{ 5047, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
{ 5072, 0x00001000 }, /* GL_TEXTURE_WIDTH */
{ 5089, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
{ 5107, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
{ 5129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
{ 5153, 0x00001005 }, /* GL_TEXTURE_BORDER */
{ 5171, 0x00001006 }, /* GL_TEXTURE_TARGET */
{ 5189, 0x00001100 }, /* GL_DONT_CARE */
{ 5202, 0x00001101 }, /* GL_FASTEST */
{ 5213, 0x00001102 }, /* GL_NICEST */
{ 5223, 0x00001200 }, /* GL_AMBIENT */
{ 5234, 0x00001201 }, /* GL_DIFFUSE */
{ 5245, 0x00001202 }, /* GL_SPECULAR */
{ 5257, 0x00001203 }, /* GL_POSITION */
{ 5269, 0x00001204 }, /* GL_SPOT_DIRECTION */
{ 5287, 0x00001205 }, /* GL_SPOT_EXPONENT */
{ 5304, 0x00001206 }, /* GL_SPOT_CUTOFF */
{ 5319, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
{ 5343, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
{ 5365, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
{ 5390, 0x00001300 }, /* GL_COMPILE */
{ 5401, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
{ 5424, 0x00001400 }, /* GL_BYTE */
{ 5432, 0x00001401 }, /* GL_UNSIGNED_BYTE */
{ 5449, 0x00001402 }, /* GL_SHORT */
{ 5458, 0x00001403 }, /* GL_UNSIGNED_SHORT */
{ 5476, 0x00001404 }, /* GL_INT */
{ 5483, 0x00001405 }, /* GL_UNSIGNED_INT */
{ 5499, 0x00001406 }, /* GL_FLOAT */
{ 5508, 0x00001407 }, /* GL_2_BYTES */
{ 5519, 0x00001408 }, /* GL_3_BYTES */
{ 5530, 0x00001409 }, /* GL_4_BYTES */
{ 5541, 0x0000140A }, /* GL_DOUBLE */
{ 5551, 0x0000140B }, /* GL_HALF_FLOAT */
{ 5565, 0x0000140C }, /* GL_FIXED */
{ 5574, 0x00001500 }, /* GL_CLEAR */
{ 5583, 0x00001501 }, /* GL_AND */
{ 5590, 0x00001502 }, /* GL_AND_REVERSE */
{ 5605, 0x00001503 }, /* GL_COPY */
{ 5613, 0x00001504 }, /* GL_AND_INVERTED */
{ 5629, 0x00001505 }, /* GL_NOOP */
{ 5637, 0x00001506 }, /* GL_XOR */
{ 5644, 0x00001507 }, /* GL_OR */
{ 5650, 0x00001508 }, /* GL_NOR */
{ 5657, 0x00001509 }, /* GL_EQUIV */
{ 5666, 0x0000150A }, /* GL_INVERT */
{ 5676, 0x0000150B }, /* GL_OR_REVERSE */
{ 5690, 0x0000150C }, /* GL_COPY_INVERTED */
{ 5707, 0x0000150D }, /* GL_OR_INVERTED */
{ 5722, 0x0000150E }, /* GL_NAND */
{ 5730, 0x0000150F }, /* GL_SET */
{ 5737, 0x00001600 }, /* GL_EMISSION */
{ 5749, 0x00001601 }, /* GL_SHININESS */
{ 5762, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
{ 5785, 0x00001603 }, /* GL_COLOR_INDEXES */
{ 5802, 0x00001700 }, /* GL_MODELVIEW */
{ 5815, 0x00001701 }, /* GL_PROJECTION */
{ 5829, 0x00001702 }, /* GL_TEXTURE */
{ 5840, 0x00001800 }, /* GL_COLOR */
{ 5849, 0x00001801 }, /* GL_DEPTH */
{ 5858, 0x00001802 }, /* GL_STENCIL */
{ 5869, 0x00001900 }, /* GL_COLOR_INDEX */
{ 5884, 0x00001901 }, /* GL_STENCIL_INDEX */
{ 5901, 0x00001902 }, /* GL_DEPTH_COMPONENT */
{ 5920, 0x00001903 }, /* GL_RED */
{ 5927, 0x00001904 }, /* GL_GREEN */
{ 5936, 0x00001905 }, /* GL_BLUE */
{ 5944, 0x00001906 }, /* GL_ALPHA */
{ 5953, 0x00001907 }, /* GL_RGB */
{ 5960, 0x00001908 }, /* GL_RGBA */
{ 5968, 0x00001909 }, /* GL_LUMINANCE */
{ 5981, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
{ 6000, 0x00001A00 }, /* GL_BITMAP */
{ 6010, 0x00001B00 }, /* GL_POINT */
{ 6019, 0x00001B01 }, /* GL_LINE */
{ 6027, 0x00001B02 }, /* GL_FILL */
{ 6035, 0x00001C00 }, /* GL_RENDER */
{ 6045, 0x00001C01 }, /* GL_FEEDBACK */
{ 6057, 0x00001C02 }, /* GL_SELECT */
{ 6067, 0x00001D00 }, /* GL_FLAT */
{ 6075, 0x00001D01 }, /* GL_SMOOTH */
{ 6085, 0x00001E00 }, /* GL_KEEP */
{ 6093, 0x00001E01 }, /* GL_REPLACE */
{ 6104, 0x00001E02 }, /* GL_INCR */
{ 6112, 0x00001E03 }, /* GL_DECR */
{ 6120, 0x00001F00 }, /* GL_VENDOR */
{ 6130, 0x00001F01 }, /* GL_RENDERER */
{ 6142, 0x00001F02 }, /* GL_VERSION */
{ 6153, 0x00001F03 }, /* GL_EXTENSIONS */
{ 6167, 0x00002000 }, /* GL_S */
{ 6172, 0x00002001 }, /* GL_T */
{ 6177, 0x00002002 }, /* GL_R */
{ 6182, 0x00002003 }, /* GL_Q */
{ 6187, 0x00002100 }, /* GL_MODULATE */
{ 6199, 0x00002101 }, /* GL_DECAL */
{ 6208, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
{ 6228, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
{ 6249, 0x00002300 }, /* GL_TEXTURE_ENV */
{ 6264, 0x00002400 }, /* GL_EYE_LINEAR */
{ 6278, 0x00002401 }, /* GL_OBJECT_LINEAR */
{ 6295, 0x00002402 }, /* GL_SPHERE_MAP */
{ 6309, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
{ 6329, 0x00002501 }, /* GL_OBJECT_PLANE */
{ 6345, 0x00002502 }, /* GL_EYE_PLANE */
{ 6358, 0x00002600 }, /* GL_NEAREST */
{ 6369, 0x00002601 }, /* GL_LINEAR */
{ 6379, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
{ 6405, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
{ 6430, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
{ 6455, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
{ 6479, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
{ 6501, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
{ 6523, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
{ 6541, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
{ 6559, 0x00002900 }, /* GL_CLAMP */
{ 6568, 0x00002901 }, /* GL_REPEAT */
{ 6578, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
{ 6602, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
{ 6626, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
{ 6649, 0x00002A10 }, /* GL_R3_G3_B2 */
{ 6661, 0x00002A20 }, /* GL_V2F */
{ 6668, 0x00002A21 }, /* GL_V3F */
{ 6675, 0x00002A22 }, /* GL_C4UB_V2F */
{ 6687, 0x00002A23 }, /* GL_C4UB_V3F */
{ 6699, 0x00002A24 }, /* GL_C3F_V3F */
{ 6710, 0x00002A25 }, /* GL_N3F_V3F */
{ 6721, 0x00002A26 }, /* GL_C4F_N3F_V3F */
{ 6736, 0x00002A27 }, /* GL_T2F_V3F */
{ 6747, 0x00002A28 }, /* GL_T4F_V4F */
{ 6758, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
{ 6774, 0x00002A2A }, /* GL_T2F_C3F_V3F */
{ 6789, 0x00002A2B }, /* GL_T2F_N3F_V3F */
{ 6804, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
{ 6823, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
{ 6842, 0x00003000 }, /* GL_CLIP_DISTANCE0 */
{ 6860, 0x00003001 }, /* GL_CLIP_DISTANCE1 */
{ 6878, 0x00003002 }, /* GL_CLIP_DISTANCE2 */
{ 6896, 0x00003003 }, /* GL_CLIP_DISTANCE3 */
{ 6914, 0x00003004 }, /* GL_CLIP_DISTANCE4 */
{ 6932, 0x00003005 }, /* GL_CLIP_DISTANCE5 */
{ 6950, 0x00003006 }, /* GL_CLIP_DISTANCE6 */
{ 6968, 0x00003007 }, /* GL_CLIP_DISTANCE7 */
{ 6986, 0x00004000 }, /* GL_LIGHT0 */
{ 6996, 0x00004001 }, /* GL_LIGHT1 */
{ 7006, 0x00004002 }, /* GL_LIGHT2 */
{ 7016, 0x00004003 }, /* GL_LIGHT3 */
{ 7026, 0x00004004 }, /* GL_LIGHT4 */
{ 7036, 0x00004005 }, /* GL_LIGHT5 */
{ 7046, 0x00004006 }, /* GL_LIGHT6 */
{ 7056, 0x00004007 }, /* GL_LIGHT7 */
{ 7066, 0x00008000 }, /* GL_HINT_BIT */
{ 7078, 0x00008001 }, /* GL_CONSTANT_COLOR */
{ 7096, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
{ 7124, 0x00008003 }, /* GL_CONSTANT_ALPHA */
{ 7142, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
{ 7170, 0x00008005 }, /* GL_BLEND_COLOR */
{ 7185, 0x00008006 }, /* GL_FUNC_ADD */
{ 7197, 0x00008007 }, /* GL_MIN */
{ 7204, 0x00008008 }, /* GL_MAX */
{ 7211, 0x00008009 }, /* GL_BLEND_EQUATION */
{ 7229, 0x0000800A }, /* GL_FUNC_SUBTRACT */
{ 7246, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
{ 7271, 0x00008010 }, /* GL_CONVOLUTION_1D */
{ 7289, 0x00008011 }, /* GL_CONVOLUTION_2D */
{ 7307, 0x00008012 }, /* GL_SEPARABLE_2D */
{ 7323, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
{ 7350, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
{ 7378, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
{ 7405, 0x00008016 }, /* GL_REDUCE */
{ 7415, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
{ 7437, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
{ 7458, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
{ 7480, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
{ 7505, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
{ 7531, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
{ 7561, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
{ 7593, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
{ 7624, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
{ 7656, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
{ 7685, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
{ 7716, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
{ 7746, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
{ 7777, 0x00008024 }, /* GL_HISTOGRAM */
{ 7790, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
{ 7809, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
{ 7828, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
{ 7848, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
{ 7870, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
{ 7894, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
{ 7917, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
{ 7941, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
{ 7969, 0x0000802D }, /* GL_HISTOGRAM_SINK */
{ 7987, 0x0000802E }, /* GL_MINMAX */
{ 7997, 0x0000802F }, /* GL_MINMAX_FORMAT */
{ 8014, 0x00008030 }, /* GL_MINMAX_SINK */
{ 8029, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
{ 8052, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
{ 8075, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
{ 8101, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
{ 8127, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
{ 8151, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
{ 8178, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
{ 8201, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
{ 8226, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS_EXT */
{ 8253, 0x0000803A }, /* GL_RESCALE_NORMAL */
{ 8271, 0x0000803B }, /* GL_ALPHA4 */
{ 8281, 0x0000803C }, /* GL_ALPHA8 */
{ 8291, 0x0000803D }, /* GL_ALPHA12 */
{ 8302, 0x0000803E }, /* GL_ALPHA16 */
{ 8313, 0x0000803F }, /* GL_LUMINANCE4 */
{ 8327, 0x00008040 }, /* GL_LUMINANCE8 */
{ 8341, 0x00008041 }, /* GL_LUMINANCE12 */
{ 8356, 0x00008042 }, /* GL_LUMINANCE16 */
{ 8371, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
{ 8392, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
{ 8413, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
{ 8434, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
{ 8456, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
{ 8479, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
{ 8502, 0x00008049 }, /* GL_INTENSITY */
{ 8515, 0x0000804A }, /* GL_INTENSITY4 */
{ 8529, 0x0000804B }, /* GL_INTENSITY8 */
{ 8543, 0x0000804C }, /* GL_INTENSITY12 */
{ 8558, 0x0000804D }, /* GL_INTENSITY16 */
{ 8573, 0x0000804E }, /* GL_RGB2_EXT */
{ 8585, 0x0000804F }, /* GL_RGB4 */
{ 8593, 0x00008050 }, /* GL_RGB5 */
{ 8601, 0x00008051 }, /* GL_RGB8 */
{ 8609, 0x00008052 }, /* GL_RGB10 */
{ 8618, 0x00008053 }, /* GL_RGB12 */
{ 8627, 0x00008054 }, /* GL_RGB16 */
{ 8636, 0x00008055 }, /* GL_RGBA2 */
{ 8645, 0x00008056 }, /* GL_RGBA4 */
{ 8654, 0x00008057 }, /* GL_RGB5_A1 */
{ 8665, 0x00008058 }, /* GL_RGBA8 */
{ 8674, 0x00008059 }, /* GL_RGB10_A2 */
{ 8686, 0x0000805A }, /* GL_RGBA12 */
{ 8696, 0x0000805B }, /* GL_RGBA16 */
{ 8706, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
{ 8726, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
{ 8748, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
{ 8769, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
{ 8791, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
{ 8817, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
{ 8843, 0x00008062 }, /* GL_REPLACE_EXT */
{ 8858, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
{ 8878, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
{ 8898, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
{ 8923, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
{ 8943, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
{ 8963, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
{ 8985, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
{ 9007, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
{ 9029, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
{ 9049, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
{ 9070, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
{ 9092, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
{ 9115, 0x0000806F }, /* GL_TEXTURE_3D */
{ 9129, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
{ 9149, 0x00008071 }, /* GL_TEXTURE_DEPTH */
{ 9166, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
{ 9184, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
{ 9207, 0x00008074 }, /* GL_VERTEX_ARRAY */
{ 9223, 0x00008075 }, /* GL_NORMAL_ARRAY */
{ 9239, 0x00008076 }, /* GL_COLOR_ARRAY */
{ 9254, 0x00008077 }, /* GL_INDEX_ARRAY */
{ 9269, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
{ 9292, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
{ 9311, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
{ 9332, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
{ 9353, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
{ 9376, 0x0000807D }, /* GL_VERTEX_ARRAY_COUNT_EXT */
{ 9402, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
{ 9423, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
{ 9446, 0x00008080 }, /* GL_NORMAL_ARRAY_COUNT_EXT */
{ 9472, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
{ 9492, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
{ 9512, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
{ 9534, 0x00008084 }, /* GL_COLOR_ARRAY_COUNT_EXT */
{ 9559, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
{ 9579, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
{ 9601, 0x00008087 }, /* GL_INDEX_ARRAY_COUNT_EXT */
{ 9626, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
{ 9654, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
{ 9682, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
{ 9712, 0x0000808B }, /* GL_TEXTURE_COORD_ARRAY_COUNT_EXT */
{ 9745, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
{ 9771, 0x0000808D }, /* GL_EDGE_FLAG_ARRAY_COUNT_EXT */
{ 9800, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
{ 9824, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
{ 9848, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
{ 9871, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
{ 9894, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
{ 9925, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
{ 9952, 0x0000809D }, /* GL_MULTISAMPLE */
{ 9967, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
{ 9995, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
{ 10018, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
{ 10037, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
{ 10055, 0x000080A9 }, /* GL_SAMPLES */
{ 10066, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
{ 10091, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
{ 10117, 0x000080B1 }, /* GL_COLOR_MATRIX */
{ 10133, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
{ 10161, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
{ 10193, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
{ 10224, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
{ 10257, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
{ 10289, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
{ 10322, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
{ 10352, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
{ 10384, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
{ 10415, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
{ 10447, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
{ 10474, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
{ 10507, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
{ 10541, 0x000080C8 }, /* GL_BLEND_DST_RGB */
{ 10558, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
{ 10575, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
{ 10594, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
{ 10613, 0x000080D0 }, /* GL_COLOR_TABLE */
{ 10628, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
{ 10660, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
{ 10693, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
{ 10714, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
{ 10752, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
{ 10791, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
{ 10812, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
{ 10832, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
{ 10854, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
{ 10875, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
{ 10899, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
{ 10925, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
{ 10950, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
{ 10976, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
{ 11006, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
{ 11036, 0x000080E0 }, /* GL_BGR */
{ 11043, 0x000080E1 }, /* GL_BGRA */
{ 11051, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
{ 11076, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
{ 11100, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
{ 11126, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
{ 11159, 0x00008126 }, /* GL_POINT_SIZE_MIN */
{ 11177, 0x00008127 }, /* GL_POINT_SIZE_MAX */
{ 11195, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
{ 11224, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
{ 11254, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
{ 11273, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
{ 11290, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
{ 11309, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
{ 11328, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
{ 11350, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
{ 11371, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
{ 11391, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
{ 11413, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
{ 11436, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
{ 11464, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
{ 11485, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
{ 11513, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
{ 11543, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
{ 11574, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
{ 11604, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
{ 11635, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
{ 11673, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
{ 11708, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
{ 11738, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
{ 11764, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
{ 11798, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
{ 11831, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
{ 11865, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
{ 11904, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
{ 11944, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
{ 11971, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
{ 11998, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
{ 12025, 0x00008191 }, /* GL_GENERATE_MIPMAP */
{ 12044, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
{ 12068, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
{ 12087, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
{ 12112, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
{ 12136, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
{ 12169, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
{ 12194, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
{ 12219, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
{ 12240, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
{ 12261, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
{ 12282, 0x000081A8 }, /* GL_ARRAY_ELEMENT_LOCK_FIRST_EXT */
{ 12314, 0x000081A9 }, /* GL_ARRAY_ELEMENT_LOCK_COUNT_EXT */
{ 12346, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
{ 12365, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
{ 12400, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
{ 12432, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
{ 12451, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
{ 12483, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
{ 12512, 0x000081F9 }, /* GL_SINGLE_COLOR */
{ 12528, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
{ 12555, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
{ 12585, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
{ 12626, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
{ 12667, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
{ 12702, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
{ 12739, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
{ 12775, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
{ 12812, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
{ 12849, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
{ 12888, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
{ 12911, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
{ 12936, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
{ 12964, 0x0000821B }, /* GL_MAJOR_VERSION */
{ 12981, 0x0000821C }, /* GL_MINOR_VERSION */
{ 12998, 0x0000821D }, /* GL_NUM_EXTENSIONS */
{ 13016, 0x0000821E }, /* GL_CONTEXT_FLAGS */
{ 13033, 0x0000821F }, /* GL_BUFFER_IMMUTABLE_STORAGE */
{ 13061, 0x00008220 }, /* GL_BUFFER_STORAGE_FLAGS */
{ 13085, 0x00008222 }, /* GL_INDEX */
{ 13094, 0x00008223 }, /* GL_DEPTH_BUFFER */
{ 13110, 0x00008224 }, /* GL_STENCIL_BUFFER */
{ 13128, 0x00008225 }, /* GL_COMPRESSED_RED */
{ 13146, 0x00008226 }, /* GL_COMPRESSED_RG */
{ 13163, 0x00008227 }, /* GL_RG */
{ 13169, 0x00008228 }, /* GL_RG_INTEGER */
{ 13183, 0x00008229 }, /* GL_R8 */
{ 13189, 0x0000822A }, /* GL_R16 */
{ 13196, 0x0000822B }, /* GL_RG8 */
{ 13203, 0x0000822C }, /* GL_RG16 */
{ 13211, 0x0000822D }, /* GL_R16F */
{ 13219, 0x0000822E }, /* GL_R32F */
{ 13227, 0x0000822F }, /* GL_RG16F */
{ 13236, 0x00008230 }, /* GL_RG32F */
{ 13245, 0x00008231 }, /* GL_R8I */
{ 13252, 0x00008232 }, /* GL_R8UI */
{ 13260, 0x00008233 }, /* GL_R16I */
{ 13268, 0x00008234 }, /* GL_R16UI */
{ 13277, 0x00008235 }, /* GL_R32I */
{ 13285, 0x00008236 }, /* GL_R32UI */
{ 13294, 0x00008237 }, /* GL_RG8I */
{ 13302, 0x00008238 }, /* GL_RG8UI */
{ 13311, 0x00008239 }, /* GL_RG16I */
{ 13320, 0x0000823A }, /* GL_RG16UI */
{ 13330, 0x0000823B }, /* GL_RG32I */
{ 13339, 0x0000823C }, /* GL_RG32UI */
{ 13349, 0x00008242 }, /* GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB */
{ 13381, 0x00008243 }, /* GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB */
{ 13421, 0x00008244 }, /* GL_DEBUG_CALLBACK_FUNCTION_ARB */
{ 13452, 0x00008245 }, /* GL_DEBUG_CALLBACK_USER_PARAM_ARB */
{ 13485, 0x00008246 }, /* GL_DEBUG_SOURCE_API_ARB */
{ 13509, 0x00008247 }, /* GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB */
{ 13543, 0x00008248 }, /* GL_DEBUG_SOURCE_SHADER_COMPILER_ARB */
{ 13579, 0x00008249 }, /* GL_DEBUG_SOURCE_THIRD_PARTY_ARB */
{ 13611, 0x0000824A }, /* GL_DEBUG_SOURCE_APPLICATION_ARB */
{ 13643, 0x0000824B }, /* GL_DEBUG_SOURCE_OTHER_ARB */
{ 13669, 0x0000824C }, /* GL_DEBUG_TYPE_ERROR_ARB */
{ 13693, 0x0000824D }, /* GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB */
{ 13731, 0x0000824E }, /* GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB */
{ 13768, 0x0000824F }, /* GL_DEBUG_TYPE_PORTABILITY_ARB */
{ 13798, 0x00008250 }, /* GL_DEBUG_TYPE_PERFORMANCE_ARB */
{ 13828, 0x00008251 }, /* GL_DEBUG_TYPE_OTHER_ARB */
{ 13852, 0x00008252 }, /* GL_LOSE_CONTEXT_ON_RESET_ARB */
{ 13881, 0x00008253 }, /* GL_GUILTY_CONTEXT_RESET_ARB */
{ 13909, 0x00008254 }, /* GL_INNOCENT_CONTEXT_RESET_ARB */
{ 13939, 0x00008255 }, /* GL_UNKNOWN_CONTEXT_RESET_ARB */
{ 13968, 0x00008256 }, /* GL_RESET_NOTIFICATION_STRATEGY_ARB */
{ 14003, 0x00008257 }, /* GL_PROGRAM_BINARY_RETRIEVABLE_HINT */
{ 14038, 0x00008258 }, /* GL_PROGRAM_SEPARABLE_EXT */
{ 14063, 0x00008259 }, /* GL_ACTIVE_PROGRAM_EXT */
{ 14085, 0x0000825A }, /* GL_PROGRAM_PIPELINE_BINDING_EXT */
{ 14117, 0x0000825B }, /* GL_MAX_VIEWPORTS */
{ 14134, 0x0000825C }, /* GL_VIEWPORT_SUBPIXEL_BITS */
{ 14160, 0x0000825D }, /* GL_VIEWPORT_BOUNDS_RANGE */
{ 14185, 0x0000825E }, /* GL_LAYER_PROVOKING_VERTEX */
{ 14211, 0x0000825F }, /* GL_VIEWPORT_INDEX_PROVOKING_VERTEX */
{ 14246, 0x00008260 }, /* GL_UNDEFINED_VERTEX */
{ 14266, 0x00008261 }, /* GL_NO_RESET_NOTIFICATION_ARB */
{ 14295, 0x00008262 }, /* GL_MAX_COMPUTE_SHARED_MEMORY_SIZE */
{ 14329, 0x00008263 }, /* GL_MAX_COMPUTE_UNIFORM_COMPONENTS */
{ 14363, 0x00008264 }, /* GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS */
{ 14401, 0x00008265 }, /* GL_MAX_COMPUTE_ATOMIC_COUNTERS */
{ 14432, 0x00008266 }, /* GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS */
{ 14475, 0x00008267 }, /* GL_COMPUTE_WORK_GROUP_SIZE */
{ 14502, 0x00008268 }, /* GL_DEBUG_TYPE_MARKER */
{ 14523, 0x00008269 }, /* GL_DEBUG_TYPE_PUSH_GROUP */
{ 14548, 0x0000826A }, /* GL_DEBUG_TYPE_POP_GROUP */
{ 14572, 0x0000826B }, /* GL_DEBUG_SEVERITY_NOTIFICATION */
{ 14603, 0x0000826C }, /* GL_MAX_DEBUG_GROUP_STACK_DEPTH */
{ 14634, 0x0000826D }, /* GL_DEBUG_GROUP_STACK_DEPTH */
{ 14661, 0x0000826E }, /* GL_MAX_UNIFORM_LOCATIONS */
{ 14686, 0x000082D4 }, /* GL_VERTEX_ATTRIB_BINDING */
{ 14711, 0x000082D5 }, /* GL_VERTEX_ATTRIB_RELATIVE_OFFSET */
{ 14744, 0x000082D6 }, /* GL_VERTEX_BINDING_DIVISOR */
{ 14770, 0x000082D7 }, /* GL_VERTEX_BINDING_OFFSET */
{ 14795, 0x000082D8 }, /* GL_VERTEX_BINDING_STRIDE */
{ 14820, 0x000082D9 }, /* GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET */
{ 14857, 0x000082DA }, /* GL_MAX_VERTEX_ATTRIB_BINDINGS */
{ 14887, 0x000082DF }, /* GL_TEXTURE_IMMUTABLE_LEVELS */
{ 14915, 0x000082E0 }, /* GL_BUFFER */
{ 14925, 0x000082E1 }, /* GL_SHADER */
{ 14935, 0x000082E2 }, /* GL_PROGRAM */
{ 14946, 0x000082E3 }, /* GL_QUERY */
{ 14955, 0x000082E4 }, /* GL_PROGRAM_PIPELINE */
{ 14975, 0x000082E5 }, /* GL_MAX_VERTEX_ATTRIB_STRIDE */
{ 15003, 0x000082E6 }, /* GL_SAMPLER */
{ 15014, 0x000082E7 }, /* GL_DISPLAY_LIST */
{ 15030, 0x000082E8 }, /* GL_MAX_LABEL_LENGTH */
{ 15050, 0x000082EA }, /* GL_QUERY_TARGET */
{ 15066, 0x000082EB }, /* GL_TEXTURE_BINDING */
{ 15085, 0x000082EE }, /* GL_VERTICES_SUBMITTED_ARB */
{ 15111, 0x000082EF }, /* GL_PRIMITIVES_SUBMITTED_ARB */
{ 15139, 0x000082F0 }, /* GL_VERTEX_SHADER_INVOCATIONS_ARB */
{ 15172, 0x000082F1 }, /* GL_TESS_CONTROL_SHADER_PATCHES_ARB */
{ 15207, 0x000082F2 }, /* GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB */
{ 15249, 0x000082F3 }, /* GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB */
{ 15291, 0x000082F4 }, /* GL_FRAGMENT_SHADER_INVOCATIONS_ARB */
{ 15326, 0x000082F5 }, /* GL_COMPUTE_SHADER_INVOCATIONS_ARB */
{ 15360, 0x000082F6 }, /* GL_CLIPPING_INPUT_PRIMITIVES_ARB */
{ 15393, 0x000082F7 }, /* GL_CLIPPING_OUTPUT_PRIMITIVES_ARB */
{ 15427, 0x000082FB }, /* GL_CONTEXT_RELEASE_BEHAVIOR */
{ 15455, 0x000082FC }, /* GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH */
{ 15489, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
{ 15516, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
{ 15540, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
{ 15568, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
{ 15598, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
{ 15628, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
{ 15656, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
{ 15687, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
{ 15715, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
{ 15743, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
{ 15771, 0x00008370 }, /* GL_MIRRORED_REPEAT */
{ 15790, 0x000083A0 }, /* GL_RGB_S3TC */
{ 15802, 0x000083A1 }, /* GL_RGB4_S3TC */
{ 15815, 0x000083A2 }, /* GL_RGBA_S3TC */
{ 15828, 0x000083A3 }, /* GL_RGBA4_S3TC */
{ 15842, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
{ 15860, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
{ 15879, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
{ 15911, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
{ 15944, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE */
{ 15979, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE */
{ 16014, 0x000083F9 }, /* GL_PERFQUERY_DONOT_FLUSH_INTEL */
{ 16045, 0x000083FA }, /* GL_PERFQUERY_FLUSH_INTEL */
{ 16070, 0x000083FB }, /* GL_PERFQUERY_WAIT_INTEL */
{ 16094, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
{ 16126, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
{ 16157, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
{ 16188, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
{ 16213, 0x00008451 }, /* GL_FOG_COORD */
{ 16226, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
{ 16244, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
{ 16265, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
{ 16294, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
{ 16325, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
{ 16357, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
{ 16381, 0x00008458 }, /* GL_COLOR_SUM */
{ 16394, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
{ 16421, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
{ 16451, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
{ 16481, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
{ 16513, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
{ 16546, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
{ 16571, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
{ 16605, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
{ 16633, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
{ 16661, 0x000084C0 }, /* GL_TEXTURE0 */
{ 16673, 0x000084C1 }, /* GL_TEXTURE1 */
{ 16685, 0x000084C2 }, /* GL_TEXTURE2 */
{ 16697, 0x000084C3 }, /* GL_TEXTURE3 */
{ 16709, 0x000084C4 }, /* GL_TEXTURE4 */
{ 16721, 0x000084C5 }, /* GL_TEXTURE5 */
{ 16733, 0x000084C6 }, /* GL_TEXTURE6 */
{ 16745, 0x000084C7 }, /* GL_TEXTURE7 */
{ 16757, 0x000084C8 }, /* GL_TEXTURE8 */
{ 16769, 0x000084C9 }, /* GL_TEXTURE9 */
{ 16781, 0x000084CA }, /* GL_TEXTURE10 */
{ 16794, 0x000084CB }, /* GL_TEXTURE11 */
{ 16807, 0x000084CC }, /* GL_TEXTURE12 */
{ 16820, 0x000084CD }, /* GL_TEXTURE13 */
{ 16833, 0x000084CE }, /* GL_TEXTURE14 */
{ 16846, 0x000084CF }, /* GL_TEXTURE15 */
{ 16859, 0x000084D0 }, /* GL_TEXTURE16 */
{ 16872, 0x000084D1 }, /* GL_TEXTURE17 */
{ 16885, 0x000084D2 }, /* GL_TEXTURE18 */
{ 16898, 0x000084D3 }, /* GL_TEXTURE19 */
{ 16911, 0x000084D4 }, /* GL_TEXTURE20 */
{ 16924, 0x000084D5 }, /* GL_TEXTURE21 */
{ 16937, 0x000084D6 }, /* GL_TEXTURE22 */
{ 16950, 0x000084D7 }, /* GL_TEXTURE23 */
{ 16963, 0x000084D8 }, /* GL_TEXTURE24 */
{ 16976, 0x000084D9 }, /* GL_TEXTURE25 */
{ 16989, 0x000084DA }, /* GL_TEXTURE26 */
{ 17002, 0x000084DB }, /* GL_TEXTURE27 */
{ 17015, 0x000084DC }, /* GL_TEXTURE28 */
{ 17028, 0x000084DD }, /* GL_TEXTURE29 */
{ 17041, 0x000084DE }, /* GL_TEXTURE30 */
{ 17054, 0x000084DF }, /* GL_TEXTURE31 */
{ 17067, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
{ 17085, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
{ 17110, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
{ 17131, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
{ 17161, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
{ 17192, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
{ 17220, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
{ 17246, 0x000084E7 }, /* GL_SUBTRACT */
{ 17258, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
{ 17283, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
{ 17303, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
{ 17327, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
{ 17357, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
{ 17381, 0x000084ED }, /* GL_COMPRESSED_RGB */
{ 17399, 0x000084EE }, /* GL_COMPRESSED_RGBA */
{ 17418, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
{ 17446, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE */
{ 17467, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE */
{ 17496, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE */
{ 17523, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE */
{ 17553, 0x000084F9 }, /* GL_DEPTH_STENCIL */
{ 17570, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
{ 17591, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
{ 17615, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
{ 17645, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
{ 17679, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
{ 17705, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
{ 17725, 0x00008503 }, /* GL_COMBINE4_NV */
{ 17740, 0x00008504 }, /* GL_MAX_SHININESS_NV */
{ 17760, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
{ 17784, 0x00008507 }, /* GL_INCR_WRAP */
{ 17797, 0x00008508 }, /* GL_DECR_WRAP */
{ 17810, 0x0000850A }, /* GL_MODELVIEW1_ARB */
{ 17828, 0x00008511 }, /* GL_NORMAL_MAP */
{ 17842, 0x00008512 }, /* GL_REFLECTION_MAP */
{ 17860, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
{ 17880, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
{ 17908, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
{ 17939, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
{ 17970, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
{ 18001, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
{ 18032, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
{ 18063, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
{ 18094, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
{ 18120, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
{ 18149, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
{ 18179, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
{ 18203, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
{ 18233, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
{ 18257, 0x0000855B }, /* GL_EYE_RADIAL_NV */
{ 18274, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
{ 18299, 0x00008570 }, /* GL_COMBINE */
{ 18310, 0x00008571 }, /* GL_COMBINE_RGB */
{ 18325, 0x00008572 }, /* GL_COMBINE_ALPHA */
{ 18342, 0x00008573 }, /* GL_RGB_SCALE */
{ 18355, 0x00008574 }, /* GL_ADD_SIGNED */
{ 18369, 0x00008575 }, /* GL_INTERPOLATE */
{ 18384, 0x00008576 }, /* GL_CONSTANT */
{ 18396, 0x00008577 }, /* GL_PRIMARY_COLOR */
{ 18413, 0x00008578 }, /* GL_PREVIOUS */
{ 18425, 0x00008580 }, /* GL_SOURCE0_RGB */
{ 18440, 0x00008581 }, /* GL_SOURCE1_RGB */
{ 18455, 0x00008582 }, /* GL_SOURCE2_RGB */
{ 18470, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
{ 18488, 0x00008588 }, /* GL_SOURCE0_ALPHA */
{ 18505, 0x00008589 }, /* GL_SOURCE1_ALPHA */
{ 18522, 0x0000858A }, /* GL_SOURCE2_ALPHA */
{ 18539, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
{ 18559, 0x00008590 }, /* GL_OPERAND0_RGB */
{ 18575, 0x00008591 }, /* GL_OPERAND1_RGB */
{ 18591, 0x00008592 }, /* GL_OPERAND2_RGB */
{ 18607, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
{ 18626, 0x00008598 }, /* GL_OPERAND0_ALPHA */
{ 18644, 0x00008599 }, /* GL_OPERAND1_ALPHA */
{ 18662, 0x0000859A }, /* GL_OPERAND2_ALPHA */
{ 18680, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
{ 18701, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */
{ 18724, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
{ 18748, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
{ 18778, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
{ 18809, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
{ 18828, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
{ 18856, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
{ 18888, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
{ 18918, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
{ 18943, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
{ 18967, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
{ 18991, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
{ 19010, 0x00008614 }, /* GL_QUAD_MESH_SUN */
{ 19027, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
{ 19048, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
{ 19070, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
{ 19097, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
{ 19128, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
{ 19156, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
{ 19186, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
{ 19214, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
{ 19239, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
{ 19261, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
{ 19283, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
{ 19310, 0x0000862A }, /* GL_IDENTITY_NV */
{ 19325, 0x0000862B }, /* GL_INVERSE_NV */
{ 19339, 0x0000862C }, /* GL_TRANSPOSE_NV */
{ 19355, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
{ 19379, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
{ 19417, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
{ 19445, 0x00008630 }, /* GL_MATRIX0_NV */
{ 19459, 0x00008631 }, /* GL_MATRIX1_NV */
{ 19473, 0x00008632 }, /* GL_MATRIX2_NV */
{ 19487, 0x00008633 }, /* GL_MATRIX3_NV */
{ 19501, 0x00008634 }, /* GL_MATRIX4_NV */
{ 19515, 0x00008635 }, /* GL_MATRIX5_NV */
{ 19529, 0x00008636 }, /* GL_MATRIX6_NV */
{ 19543, 0x00008637 }, /* GL_MATRIX7_NV */
{ 19557, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
{ 19591, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
{ 19613, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE */
{ 19635, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
{ 19662, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
{ 19686, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
{ 19717, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
{ 19738, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
{ 19761, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
{ 19780, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
{ 19809, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
{ 19838, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
{ 19868, 0x0000864F }, /* GL_DEPTH_CLAMP */
{ 19883, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
{ 19910, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
{ 19937, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
{ 19964, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
{ 19991, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
{ 20018, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
{ 20045, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
{ 20072, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
{ 20099, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
{ 20126, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
{ 20153, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
{ 20181, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
{ 20209, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
{ 20237, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
{ 20265, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
{ 20293, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
{ 20321, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
{ 20349, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
{ 20377, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
{ 20405, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
{ 20433, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
{ 20461, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
{ 20489, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
{ 20517, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
{ 20545, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
{ 20573, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
{ 20601, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
{ 20630, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
{ 20659, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
{ 20688, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
{ 20717, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
{ 20746, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
{ 20775, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
{ 20803, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
{ 20831, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
{ 20859, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
{ 20887, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
{ 20915, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
{ 20943, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
{ 20971, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
{ 20994, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
{ 21022, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
{ 21050, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
{ 21079, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
{ 21108, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
{ 21137, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
{ 21166, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
{ 21195, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
{ 21224, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
{ 21257, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
{ 21279, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
{ 21313, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
{ 21343, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
{ 21367, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
{ 21394, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
{ 21418, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
{ 21438, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
{ 21460, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
{ 21485, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
{ 21512, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
{ 21537, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
{ 21565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
{ 21585, 0x000086AE }, /* GL_DOT3_RGB */
{ 21597, 0x000086AF }, /* GL_DOT3_RGBA */
{ 21610, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
{ 21638, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
{ 21667, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
{ 21687, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
{ 21710, 0x000086B4 }, /* GL_SAMPLES_3DFX */
{ 21726, 0x000086EB }, /* GL_SURFACE_STATE_NV */
{ 21746, 0x000086FD }, /* GL_SURFACE_REGISTERED_NV */
{ 21771, 0x00008700 }, /* GL_SURFACE_MAPPED_NV */
{ 21792, 0x00008722 }, /* GL_MODELVIEW2_ARB */
{ 21810, 0x00008723 }, /* GL_MODELVIEW3_ARB */
{ 21828, 0x00008724 }, /* GL_MODELVIEW4_ARB */
{ 21846, 0x00008725 }, /* GL_MODELVIEW5_ARB */
{ 21864, 0x00008726 }, /* GL_MODELVIEW6_ARB */
{ 21882, 0x00008727 }, /* GL_MODELVIEW7_ARB */
{ 21900, 0x00008728 }, /* GL_MODELVIEW8_ARB */
{ 21918, 0x00008729 }, /* GL_MODELVIEW9_ARB */
{ 21936, 0x0000872A }, /* GL_MODELVIEW10_ARB */
{ 21955, 0x0000872B }, /* GL_MODELVIEW11_ARB */
{ 21974, 0x0000872C }, /* GL_MODELVIEW12_ARB */
{ 21993, 0x0000872D }, /* GL_MODELVIEW13_ARB */
{ 22012, 0x0000872E }, /* GL_MODELVIEW14_ARB */
{ 22031, 0x0000872F }, /* GL_MODELVIEW15_ARB */
{ 22050, 0x00008730 }, /* GL_MODELVIEW16_ARB */
{ 22069, 0x00008731 }, /* GL_MODELVIEW17_ARB */
{ 22088, 0x00008732 }, /* GL_MODELVIEW18_ARB */
{ 22107, 0x00008733 }, /* GL_MODELVIEW19_ARB */
{ 22126, 0x00008734 }, /* GL_MODELVIEW20_ARB */
{ 22145, 0x00008735 }, /* GL_MODELVIEW21_ARB */
{ 22164, 0x00008736 }, /* GL_MODELVIEW22_ARB */
{ 22183, 0x00008737 }, /* GL_MODELVIEW23_ARB */
{ 22202, 0x00008738 }, /* GL_MODELVIEW24_ARB */
{ 22221, 0x00008739 }, /* GL_MODELVIEW25_ARB */
{ 22240, 0x0000873A }, /* GL_MODELVIEW26_ARB */
{ 22259, 0x0000873B }, /* GL_MODELVIEW27_ARB */
{ 22278, 0x0000873C }, /* GL_MODELVIEW28_ARB */
{ 22297, 0x0000873D }, /* GL_MODELVIEW29_ARB */
{ 22316, 0x0000873E }, /* GL_MODELVIEW30_ARB */
{ 22335, 0x0000873F }, /* GL_MODELVIEW31_ARB */
{ 22354, 0x00008740 }, /* GL_DOT3_RGB_EXT */
{ 22370, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH */
{ 22395, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
{ 22415, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
{ 22443, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
{ 22463, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
{ 22490, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
{ 22515, 0x00008757 }, /* GL_YCBCR_MESA */
{ 22529, 0x00008758 }, /* GL_PACK_INVERT_MESA */
{ 22549, 0x00008764 }, /* GL_BUFFER_SIZE */
{ 22564, 0x00008765 }, /* GL_BUFFER_USAGE */
{ 22580, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */
{ 22603, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
{ 22631, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */
{ 22657, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */
{ 22679, 0x00008779 }, /* GL_DUDV_ATI */
{ 22691, 0x0000877A }, /* GL_DU8DV8_ATI */
{ 22705, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */
{ 22724, 0x0000877C }, /* GL_BUMP_TARGET_ATI */
{ 22743, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS */
{ 22773, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS */
{ 22799, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
{ 22820, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
{ 22841, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
{ 22873, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
{ 22905, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
{ 22929, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
{ 22961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
{ 22993, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
{ 23025, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
{ 23064, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
{ 23103, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
{ 23142, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
{ 23178, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
{ 23214, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
{ 23250, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
{ 23293, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
{ 23336, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
{ 23379, 0x00008814 }, /* GL_RGBA32F */
{ 23390, 0x00008815 }, /* GL_RGB32F */
{ 23400, 0x00008816 }, /* GL_ALPHA32F_ARB */
{ 23416, 0x00008817 }, /* GL_INTENSITY32F_ARB */
{ 23436, 0x00008818 }, /* GL_LUMINANCE32F_ARB */
{ 23456, 0x00008819 }, /* GL_LUMINANCE_ALPHA32F_ARB */
{ 23482, 0x0000881A }, /* GL_RGBA16F */
{ 23493, 0x0000881B }, /* GL_RGB16F */
{ 23503, 0x0000881C }, /* GL_ALPHA16F_ARB */
{ 23519, 0x0000881D }, /* GL_INTENSITY16F_ARB */
{ 23539, 0x0000881E }, /* GL_LUMINANCE16F_ARB */
{ 23559, 0x0000881F }, /* GL_LUMINANCE_ALPHA16F_ARB */
{ 23585, 0x00008820 }, /* GL_RGBA_FLOAT_MODE_ARB */
{ 23608, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
{ 23628, 0x00008825 }, /* GL_DRAW_BUFFER0 */
{ 23644, 0x00008826 }, /* GL_DRAW_BUFFER1 */
{ 23660, 0x00008827 }, /* GL_DRAW_BUFFER2 */
{ 23676, 0x00008828 }, /* GL_DRAW_BUFFER3 */
{ 23692, 0x00008829 }, /* GL_DRAW_BUFFER4 */
{ 23708, 0x0000882A }, /* GL_DRAW_BUFFER5 */
{ 23724, 0x0000882B }, /* GL_DRAW_BUFFER6 */
{ 23740, 0x0000882C }, /* GL_DRAW_BUFFER7 */
{ 23756, 0x0000882D }, /* GL_DRAW_BUFFER8 */
{ 23772, 0x0000882E }, /* GL_DRAW_BUFFER9 */
{ 23788, 0x0000882F }, /* GL_DRAW_BUFFER10 */
{ 23805, 0x00008830 }, /* GL_DRAW_BUFFER11 */
{ 23822, 0x00008831 }, /* GL_DRAW_BUFFER12 */
{ 23839, 0x00008832 }, /* GL_DRAW_BUFFER13 */
{ 23856, 0x00008833 }, /* GL_DRAW_BUFFER14 */
{ 23873, 0x00008834 }, /* GL_DRAW_BUFFER15 */
{ 23890, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
{ 23914, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
{ 23936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
{ 23974, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
{ 24002, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
{ 24032, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
{ 24058, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
{ 24086, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
{ 24117, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
{ 24148, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
{ 24181, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
{ 24215, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
{ 24237, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
{ 24259, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
{ 24283, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
{ 24307, 0x0000884E }, /* GL_COMPARE_REF_TO_TEXTURE */
{ 24333, 0x0000884F }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
{ 24362, 0x00008861 }, /* GL_POINT_SPRITE */
{ 24378, 0x00008862 }, /* GL_COORD_REPLACE */
{ 24395, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
{ 24421, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
{ 24443, 0x00008865 }, /* GL_CURRENT_QUERY */
{ 24460, 0x00008866 }, /* GL_QUERY_RESULT */
{ 24476, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
{ 24502, 0x00008868 }, /* GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV */
{ 24546, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
{ 24568, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
{ 24602, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
{ 24630, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
{ 24658, 0x00008870 }, /* GL_FRAGMENT_PROGRAM_NV */
{ 24681, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
{ 24703, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
{ 24730, 0x00008873 }, /* GL_FRAGMENT_PROGRAM_BINDING_NV */
{ 24761, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
{ 24789, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
{ 24817, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
{ 24839, 0x0000887F }, /* GL_GEOMETRY_SHADER_INVOCATIONS */
{ 24870, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
{ 24904, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
{ 24929, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
{ 24949, 0x00008892 }, /* GL_ARRAY_BUFFER */
{ 24965, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
{ 24989, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
{ 25013, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
{ 25045, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
{ 25076, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
{ 25107, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
{ 25137, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
{ 25167, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
{ 25205, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
{ 25239, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
{ 25279, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
{ 25318, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
{ 25349, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
{ 25387, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
{ 25415, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
{ 25447, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
{ 25482, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
{ 25521, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
{ 25548, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
{ 25579, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
{ 25613, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
{ 25651, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
{ 25677, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
{ 25707, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
{ 25740, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
{ 25777, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
{ 25800, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
{ 25827, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
{ 25857, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
{ 25891, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
{ 25924, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
{ 25961, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
{ 26001, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
{ 26045, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
{ 26081, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
{ 26115, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
{ 26150, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
{ 26182, 0x000088B8 }, /* GL_READ_ONLY */
{ 26195, 0x000088B9 }, /* GL_WRITE_ONLY */
{ 26209, 0x000088BA }, /* GL_READ_WRITE */
{ 26223, 0x000088BB }, /* GL_BUFFER_ACCESS */
{ 26240, 0x000088BC }, /* GL_BUFFER_MAPPED */
{ 26257, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
{ 26279, 0x000088BE }, /* GL_WRITE_DISCARD_NV */
{ 26299, 0x000088BF }, /* GL_TIME_ELAPSED */
{ 26315, 0x000088C0 }, /* GL_MATRIX0_ARB */
{ 26330, 0x000088C1 }, /* GL_MATRIX1_ARB */
{ 26345, 0x000088C2 }, /* GL_MATRIX2_ARB */
{ 26360, 0x000088C3 }, /* GL_MATRIX3_ARB */
{ 26375, 0x000088C4 }, /* GL_MATRIX4_ARB */
{ 26390, 0x000088C5 }, /* GL_MATRIX5_ARB */
{ 26405, 0x000088C6 }, /* GL_MATRIX6_ARB */
{ 26420, 0x000088C7 }, /* GL_MATRIX7_ARB */
{ 26435, 0x000088C8 }, /* GL_MATRIX8_ARB */
{ 26450, 0x000088C9 }, /* GL_MATRIX9_ARB */
{ 26465, 0x000088CA }, /* GL_MATRIX10_ARB */
{ 26481, 0x000088CB }, /* GL_MATRIX11_ARB */
{ 26497, 0x000088CC }, /* GL_MATRIX12_ARB */
{ 26513, 0x000088CD }, /* GL_MATRIX13_ARB */
{ 26529, 0x000088CE }, /* GL_MATRIX14_ARB */
{ 26545, 0x000088CF }, /* GL_MATRIX15_ARB */
{ 26561, 0x000088D0 }, /* GL_MATRIX16_ARB */
{ 26577, 0x000088D1 }, /* GL_MATRIX17_ARB */
{ 26593, 0x000088D2 }, /* GL_MATRIX18_ARB */
{ 26609, 0x000088D3 }, /* GL_MATRIX19_ARB */
{ 26625, 0x000088D4 }, /* GL_MATRIX20_ARB */
{ 26641, 0x000088D5 }, /* GL_MATRIX21_ARB */
{ 26657, 0x000088D6 }, /* GL_MATRIX22_ARB */
{ 26673, 0x000088D7 }, /* GL_MATRIX23_ARB */
{ 26689, 0x000088D8 }, /* GL_MATRIX24_ARB */
{ 26705, 0x000088D9 }, /* GL_MATRIX25_ARB */
{ 26721, 0x000088DA }, /* GL_MATRIX26_ARB */
{ 26737, 0x000088DB }, /* GL_MATRIX27_ARB */
{ 26753, 0x000088DC }, /* GL_MATRIX28_ARB */
{ 26769, 0x000088DD }, /* GL_MATRIX29_ARB */
{ 26785, 0x000088DE }, /* GL_MATRIX30_ARB */
{ 26801, 0x000088DF }, /* GL_MATRIX31_ARB */
{ 26817, 0x000088E0 }, /* GL_STREAM_DRAW */
{ 26832, 0x000088E1 }, /* GL_STREAM_READ */
{ 26847, 0x000088E2 }, /* GL_STREAM_COPY */
{ 26862, 0x000088E4 }, /* GL_STATIC_DRAW */
{ 26877, 0x000088E5 }, /* GL_STATIC_READ */
{ 26892, 0x000088E6 }, /* GL_STATIC_COPY */
{ 26907, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
{ 26923, 0x000088E9 }, /* GL_DYNAMIC_READ */
{ 26939, 0x000088EA }, /* GL_DYNAMIC_COPY */
{ 26955, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
{ 26976, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
{ 26999, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
{ 27028, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
{ 27059, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
{ 27079, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
{ 27103, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
{ 27139, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
{ 27168, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
{ 27195, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
{ 27224, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
{ 27253, 0x000088F9 }, /* GL_SRC1_COLOR */
{ 27267, 0x000088FA }, /* GL_ONE_MINUS_SRC1_COLOR */
{ 27291, 0x000088FB }, /* GL_ONE_MINUS_SRC1_ALPHA */
{ 27315, 0x000088FC }, /* GL_MAX_DUAL_SOURCE_DRAW_BUFFERS */
{ 27347, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER */
{ 27378, 0x000088FE }, /* GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB */
{ 27413, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS */
{ 27441, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET */
{ 27469, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET */
{ 27497, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
{ 27526, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
{ 27553, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
{ 27583, 0x00008914 }, /* GL_SAMPLES_PASSED */
{ 27601, 0x00008916 }, /* GL_GEOMETRY_VERTICES_OUT */
{ 27626, 0x00008917 }, /* GL_GEOMETRY_INPUT_TYPE */
{ 27649, 0x00008918 }, /* GL_GEOMETRY_OUTPUT_TYPE */
{ 27673, 0x00008919 }, /* GL_SAMPLER_BINDING */
{ 27692, 0x0000891A }, /* GL_CLAMP_VERTEX_COLOR */
{ 27714, 0x0000891B }, /* GL_CLAMP_FRAGMENT_COLOR */
{ 27738, 0x0000891C }, /* GL_CLAMP_READ_COLOR */
{ 27758, 0x0000891D }, /* GL_FIXED_ONLY */
{ 27772, 0x00008920 }, /* GL_FRAGMENT_SHADER_ATI */
{ 27795, 0x00008921 }, /* GL_REG_0_ATI */
{ 27808, 0x00008922 }, /* GL_REG_1_ATI */
{ 27821, 0x00008923 }, /* GL_REG_2_ATI */
{ 27834, 0x00008924 }, /* GL_REG_3_ATI */
{ 27847, 0x00008925 }, /* GL_REG_4_ATI */
{ 27860, 0x00008926 }, /* GL_REG_5_ATI */
{ 27873, 0x00008927 }, /* GL_REG_6_ATI */
{ 27886, 0x00008928 }, /* GL_REG_7_ATI */
{ 27899, 0x00008929 }, /* GL_REG_8_ATI */
{ 27912, 0x0000892A }, /* GL_REG_9_ATI */
{ 27925, 0x0000892B }, /* GL_REG_10_ATI */
{ 27939, 0x0000892C }, /* GL_REG_11_ATI */
{ 27953, 0x0000892D }, /* GL_REG_12_ATI */
{ 27967, 0x0000892E }, /* GL_REG_13_ATI */
{ 27981, 0x0000892F }, /* GL_REG_14_ATI */
{ 27995, 0x00008930 }, /* GL_REG_15_ATI */
{ 28009, 0x00008931 }, /* GL_REG_16_ATI */
{ 28023, 0x00008932 }, /* GL_REG_17_ATI */
{ 28037, 0x00008933 }, /* GL_REG_18_ATI */
{ 28051, 0x00008934 }, /* GL_REG_19_ATI */
{ 28065, 0x00008935 }, /* GL_REG_20_ATI */
{ 28079, 0x00008936 }, /* GL_REG_21_ATI */
{ 28093, 0x00008937 }, /* GL_REG_22_ATI */
{ 28107, 0x00008938 }, /* GL_REG_23_ATI */
{ 28121, 0x00008939 }, /* GL_REG_24_ATI */
{ 28135, 0x0000893A }, /* GL_REG_25_ATI */
{ 28149, 0x0000893B }, /* GL_REG_26_ATI */
{ 28163, 0x0000893C }, /* GL_REG_27_ATI */
{ 28177, 0x0000893D }, /* GL_REG_28_ATI */
{ 28191, 0x0000893E }, /* GL_REG_29_ATI */
{ 28205, 0x0000893F }, /* GL_REG_30_ATI */
{ 28219, 0x00008940 }, /* GL_REG_31_ATI */
{ 28233, 0x00008941 }, /* GL_CON_0_ATI */
{ 28246, 0x00008942 }, /* GL_CON_1_ATI */
{ 28259, 0x00008943 }, /* GL_CON_2_ATI */
{ 28272, 0x00008944 }, /* GL_CON_3_ATI */
{ 28285, 0x00008945 }, /* GL_CON_4_ATI */
{ 28298, 0x00008946 }, /* GL_CON_5_ATI */
{ 28311, 0x00008947 }, /* GL_CON_6_ATI */
{ 28324, 0x00008948 }, /* GL_CON_7_ATI */
{ 28337, 0x00008949 }, /* GL_CON_8_ATI */
{ 28350, 0x0000894A }, /* GL_CON_9_ATI */
{ 28363, 0x0000894B }, /* GL_CON_10_ATI */
{ 28377, 0x0000894C }, /* GL_CON_11_ATI */
{ 28391, 0x0000894D }, /* GL_CON_12_ATI */
{ 28405, 0x0000894E }, /* GL_CON_13_ATI */
{ 28419, 0x0000894F }, /* GL_CON_14_ATI */
{ 28433, 0x00008950 }, /* GL_CON_15_ATI */
{ 28447, 0x00008951 }, /* GL_CON_16_ATI */
{ 28461, 0x00008952 }, /* GL_CON_17_ATI */
{ 28475, 0x00008953 }, /* GL_CON_18_ATI */
{ 28489, 0x00008954 }, /* GL_CON_19_ATI */
{ 28503, 0x00008955 }, /* GL_CON_20_ATI */
{ 28517, 0x00008956 }, /* GL_CON_21_ATI */
{ 28531, 0x00008957 }, /* GL_CON_22_ATI */
{ 28545, 0x00008958 }, /* GL_CON_23_ATI */
{ 28559, 0x00008959 }, /* GL_CON_24_ATI */
{ 28573, 0x0000895A }, /* GL_CON_25_ATI */
{ 28587, 0x0000895B }, /* GL_CON_26_ATI */
{ 28601, 0x0000895C }, /* GL_CON_27_ATI */
{ 28615, 0x0000895D }, /* GL_CON_28_ATI */
{ 28629, 0x0000895E }, /* GL_CON_29_ATI */
{ 28643, 0x0000895F }, /* GL_CON_30_ATI */
{ 28657, 0x00008960 }, /* GL_CON_31_ATI */
{ 28671, 0x00008961 }, /* GL_MOV_ATI */
{ 28682, 0x00008963 }, /* GL_ADD_ATI */
{ 28693, 0x00008964 }, /* GL_MUL_ATI */
{ 28704, 0x00008965 }, /* GL_SUB_ATI */
{ 28715, 0x00008966 }, /* GL_DOT3_ATI */
{ 28727, 0x00008967 }, /* GL_DOT4_ATI */
{ 28739, 0x00008968 }, /* GL_MAD_ATI */
{ 28750, 0x00008969 }, /* GL_LERP_ATI */
{ 28762, 0x0000896A }, /* GL_CND_ATI */
{ 28773, 0x0000896B }, /* GL_CND0_ATI */
{ 28785, 0x0000896C }, /* GL_DOT2_ADD_ATI */
{ 28801, 0x0000896D }, /* GL_SECONDARY_INTERPOLATOR_ATI */
{ 28831, 0x0000896E }, /* GL_NUM_FRAGMENT_REGISTERS_ATI */
{ 28861, 0x0000896F }, /* GL_NUM_FRAGMENT_CONSTANTS_ATI */
{ 28891, 0x00008970 }, /* GL_NUM_PASSES_ATI */
{ 28909, 0x00008971 }, /* GL_NUM_INSTRUCTIONS_PER_PASS_ATI */
{ 28942, 0x00008972 }, /* GL_NUM_INSTRUCTIONS_TOTAL_ATI */
{ 28972, 0x00008973 }, /* GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI */
{ 29013, 0x00008974 }, /* GL_NUM_LOOPBACK_COMPONENTS_ATI */
{ 29044, 0x00008975 }, /* GL_COLOR_ALPHA_PAIRING_ATI */
{ 29071, 0x00008976 }, /* GL_SWIZZLE_STR_ATI */
{ 29090, 0x00008977 }, /* GL_SWIZZLE_STQ_ATI */
{ 29109, 0x00008978 }, /* GL_SWIZZLE_STR_DR_ATI */
{ 29131, 0x00008979 }, /* GL_SWIZZLE_STQ_DQ_ATI */
{ 29153, 0x0000897A }, /* GL_SWIZZLE_STRQ_ATI */
{ 29173, 0x0000897B }, /* GL_SWIZZLE_STRQ_DQ_ATI */
{ 29196, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
{ 29225, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
{ 29256, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
{ 29288, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
{ 29330, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
{ 29373, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
{ 29413, 0x00008A11 }, /* GL_UNIFORM_BUFFER */
{ 29431, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
{ 29465, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
{ 29496, 0x00008A19 }, /* GL_RELEASED_APPLE */
{ 29514, 0x00008A1A }, /* GL_VOLATILE_APPLE */
{ 29532, 0x00008A1B }, /* GL_RETAINED_APPLE */
{ 29550, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
{ 29569, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
{ 29588, 0x00008A28 }, /* GL_UNIFORM_BUFFER_BINDING */
{ 29614, 0x00008A29 }, /* GL_UNIFORM_BUFFER_START */
{ 29638, 0x00008A2A }, /* GL_UNIFORM_BUFFER_SIZE */
{ 29661, 0x00008A2B }, /* GL_MAX_VERTEX_UNIFORM_BLOCKS */
{ 29690, 0x00008A2C }, /* GL_MAX_GEOMETRY_UNIFORM_BLOCKS */
{ 29721, 0x00008A2D }, /* GL_MAX_FRAGMENT_UNIFORM_BLOCKS */
{ 29752, 0x00008A2E }, /* GL_MAX_COMBINED_UNIFORM_BLOCKS */
{ 29783, 0x00008A2F }, /* GL_MAX_UNIFORM_BUFFER_BINDINGS */
{ 29814, 0x00008A30 }, /* GL_MAX_UNIFORM_BLOCK_SIZE */
{ 29840, 0x00008A31 }, /* GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS */
{ 29882, 0x00008A32 }, /* GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS */
{ 29926, 0x00008A33 }, /* GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS */
{ 29970, 0x00008A34 }, /* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT */
{ 30005, 0x00008A35 }, /* GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH */
{ 30045, 0x00008A36 }, /* GL_ACTIVE_UNIFORM_BLOCKS */
{ 30070, 0x00008A37 }, /* GL_UNIFORM_TYPE */
{ 30086, 0x00008A38 }, /* GL_UNIFORM_SIZE */
{ 30102, 0x00008A39 }, /* GL_UNIFORM_NAME_LENGTH */
{ 30125, 0x00008A3A }, /* GL_UNIFORM_BLOCK_INDEX */
{ 30148, 0x00008A3B }, /* GL_UNIFORM_OFFSET */
{ 30166, 0x00008A3C }, /* GL_UNIFORM_ARRAY_STRIDE */
{ 30190, 0x00008A3D }, /* GL_UNIFORM_MATRIX_STRIDE */
{ 30215, 0x00008A3E }, /* GL_UNIFORM_IS_ROW_MAJOR */
{ 30239, 0x00008A3F }, /* GL_UNIFORM_BLOCK_BINDING */
{ 30264, 0x00008A40 }, /* GL_UNIFORM_BLOCK_DATA_SIZE */
{ 30291, 0x00008A41 }, /* GL_UNIFORM_BLOCK_NAME_LENGTH */
{ 30320, 0x00008A42 }, /* GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS */
{ 30353, 0x00008A43 }, /* GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES */
{ 30393, 0x00008A44 }, /* GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER */
{ 30438, 0x00008A45 }, /* GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER */
{ 30485, 0x00008A46 }, /* GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER */
{ 30532, 0x00008A48 }, /* GL_TEXTURE_SRGB_DECODE_EXT */
{ 30559, 0x00008A49 }, /* GL_DECODE_EXT */
{ 30573, 0x00008A4A }, /* GL_SKIP_DECODE_EXT */
{ 30592, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
{ 30611, 0x00008B31 }, /* GL_VERTEX_SHADER */
{ 30628, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
{ 30650, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
{ 30671, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
{ 30706, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
{ 30739, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
{ 30765, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
{ 30799, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
{ 30835, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
{ 30854, 0x00008B4F }, /* GL_SHADER_TYPE */
{ 30869, 0x00008B50 }, /* GL_FLOAT_VEC2 */
{ 30883, 0x00008B51 }, /* GL_FLOAT_VEC3 */
{ 30897, 0x00008B52 }, /* GL_FLOAT_VEC4 */
{ 30911, 0x00008B53 }, /* GL_INT_VEC2 */
{ 30923, 0x00008B54 }, /* GL_INT_VEC3 */
{ 30935, 0x00008B55 }, /* GL_INT_VEC4 */
{ 30947, 0x00008B56 }, /* GL_BOOL */
{ 30955, 0x00008B57 }, /* GL_BOOL_VEC2 */
{ 30968, 0x00008B58 }, /* GL_BOOL_VEC3 */
{ 30981, 0x00008B59 }, /* GL_BOOL_VEC4 */
{ 30994, 0x00008B5A }, /* GL_FLOAT_MAT2 */
{ 31008, 0x00008B5B }, /* GL_FLOAT_MAT3 */
{ 31022, 0x00008B5C }, /* GL_FLOAT_MAT4 */
{ 31036, 0x00008B5D }, /* GL_SAMPLER_1D */
{ 31050, 0x00008B5E }, /* GL_SAMPLER_2D */
{ 31064, 0x00008B5F }, /* GL_SAMPLER_3D */
{ 31078, 0x00008B60 }, /* GL_SAMPLER_CUBE */
{ 31094, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
{ 31115, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
{ 31136, 0x00008B63 }, /* GL_SAMPLER_2D_RECT */
{ 31155, 0x00008B64 }, /* GL_SAMPLER_2D_RECT_SHADOW */
{ 31181, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
{ 31197, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
{ 31213, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
{ 31229, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
{ 31245, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
{ 31261, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
{ 31277, 0x00008B80 }, /* GL_DELETE_STATUS */
{ 31294, 0x00008B81 }, /* GL_COMPILE_STATUS */
{ 31312, 0x00008B82 }, /* GL_LINK_STATUS */
{ 31327, 0x00008B83 }, /* GL_VALIDATE_STATUS */
{ 31346, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
{ 31365, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
{ 31385, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
{ 31404, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
{ 31433, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
{ 31457, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
{ 31478, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
{ 31509, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
{ 31544, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
{ 31572, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
{ 31591, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
{ 31612, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
{ 31634, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
{ 31659, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
{ 31681, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
{ 31705, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
{ 31726, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
{ 31748, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
{ 31773, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
{ 31795, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
{ 31819, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
{ 31853, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
{ 31889, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
{ 31913, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
{ 31938, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
{ 31979, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
{ 32018, 0x00008BC0 }, /* GL_COUNTER_TYPE_AMD */
{ 32038, 0x00008BC1 }, /* GL_COUNTER_RANGE_AMD */
{ 32059, 0x00008BC2 }, /* GL_UNSIGNED_INT64_AMD */
{ 32081, 0x00008BC3 }, /* GL_PECENTAGE_AMD */
{ 32098, 0x00008BC4 }, /* GL_PERFMON_RESULT_AVAILABLE_AMD */
{ 32130, 0x00008BC5 }, /* GL_PERFMON_RESULT_SIZE_AMD */
{ 32157, 0x00008BC6 }, /* GL_PERFMON_RESULT_AMD */
{ 32179, 0x00008C10 }, /* GL_TEXTURE_RED_TYPE */
{ 32199, 0x00008C11 }, /* GL_TEXTURE_GREEN_TYPE */
{ 32221, 0x00008C12 }, /* GL_TEXTURE_BLUE_TYPE */
{ 32242, 0x00008C13 }, /* GL_TEXTURE_ALPHA_TYPE */
{ 32264, 0x00008C14 }, /* GL_TEXTURE_LUMINANCE_TYPE */
{ 32290, 0x00008C15 }, /* GL_TEXTURE_INTENSITY_TYPE */
{ 32316, 0x00008C16 }, /* GL_TEXTURE_DEPTH_TYPE */
{ 32338, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
{ 32361, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY */
{ 32381, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY */
{ 32407, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY */
{ 32427, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY */
{ 32453, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY */
{ 32481, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY */
{ 32509, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS */
{ 32545, 0x00008C2A }, /* GL_TEXTURE_BUFFER */
{ 32563, 0x00008C2B }, /* GL_MAX_TEXTURE_BUFFER_SIZE */
{ 32590, 0x00008C2C }, /* GL_TEXTURE_BINDING_BUFFER */
{ 32616, 0x00008C2D }, /* GL_TEXTURE_BUFFER_DATA_STORE_BINDING */
{ 32653, 0x00008C2E }, /* GL_TEXTURE_BUFFER_FORMAT */
{ 32678, 0x00008C2F }, /* GL_ANY_SAMPLES_PASSED */
{ 32700, 0x00008C36 }, /* GL_SAMPLE_SHADING */
{ 32718, 0x00008C37 }, /* GL_MIN_SAMPLE_SHADING_VALUE */
{ 32746, 0x00008C3A }, /* GL_R11F_G11F_B10F */
{ 32764, 0x00008C3B }, /* GL_UNSIGNED_INT_10F_11F_11F_REV */
{ 32796, 0x00008C3C }, /* GL_RGBA_SIGNED_COMPONENTS_EXT */
{ 32826, 0x00008C3D }, /* GL_RGB9_E5 */
{ 32837, 0x00008C3E }, /* GL_UNSIGNED_INT_5_9_9_9_REV */
{ 32865, 0x00008C3F }, /* GL_TEXTURE_SHARED_SIZE */
{ 32888, 0x00008C40 }, /* GL_SRGB */
{ 32896, 0x00008C41 }, /* GL_SRGB8 */
{ 32905, 0x00008C42 }, /* GL_SRGB_ALPHA */
{ 32919, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
{ 32935, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
{ 32955, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
{ 32977, 0x00008C46 }, /* GL_SLUMINANCE */
{ 32991, 0x00008C47 }, /* GL_SLUMINANCE8 */
{ 33006, 0x00008C48 }, /* GL_COMPRESSED_SRGB */
{ 33025, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */
{ 33050, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */
{ 33075, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
{ 33106, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH */
{ 33147, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE */
{ 33181, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS */
{ 33227, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS */
{ 33258, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START */
{ 33293, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE */
{ 33327, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED */
{ 33351, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN */
{ 33392, 0x00008C89 }, /* GL_RASTERIZER_DISCARD */
{ 33414, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS */
{ 33463, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS */
{ 33506, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS */
{ 33529, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS */
{ 33549, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER */
{ 33578, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING */
{ 33615, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
{ 33644, 0x00008CA1 }, /* GL_LOWER_LEFT */
{ 33658, 0x00008CA2 }, /* GL_UPPER_LEFT */
{ 33672, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
{ 33692, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
{ 33719, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
{ 33745, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */
{ 33773, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
{ 33797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
{ 33817, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
{ 33837, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
{ 33865, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
{ 33889, 0x00008CAC }, /* GL_DEPTH_COMPONENT32F */
{ 33911, 0x00008CAD }, /* GL_DEPTH32F_STENCIL8 */
{ 33932, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
{ 33970, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
{ 34008, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
{ 34048, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
{ 34096, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
{ 34136, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
{ 34160, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
{ 34197, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
{ 34242, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
{ 34293, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
{ 34334, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
{ 34372, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */
{ 34410, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
{ 34448, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
{ 34475, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
{ 34507, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
{ 34532, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */
{ 34553, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */
{ 34574, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */
{ 34595, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */
{ 34616, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */
{ 34637, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */
{ 34658, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */
{ 34679, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */
{ 34700, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */
{ 34721, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */
{ 34742, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */
{ 34764, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */
{ 34786, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */
{ 34808, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */
{ 34830, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */
{ 34852, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */
{ 34874, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
{ 34894, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
{ 34916, 0x00008D40 }, /* GL_FRAMEBUFFER */
{ 34931, 0x00008D41 }, /* GL_RENDERBUFFER */
{ 34947, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
{ 34969, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
{ 34992, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
{ 35024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
{ 35045, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
{ 35063, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
{ 35081, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
{ 35099, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
{ 35118, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
{ 35143, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
{ 35170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
{ 35196, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
{ 35223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
{ 35250, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
{ 35279, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
{ 35317, 0x00008D57 }, /* GL_MAX_SAMPLES */
{ 35332, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
{ 35355, 0x00008D61 }, /* GL_HALF_FLOAT_OES */
{ 35373, 0x00008D62 }, /* GL_RGB565 */
{ 35383, 0x00008D64 }, /* GL_ETC1_RGB8_OES */
{ 35400, 0x00008D65 }, /* GL_TEXTURE_EXTERNAL_OES */
{ 35424, 0x00008D66 }, /* GL_SAMPLER_EXTERNAL_OES */
{ 35448, 0x00008D67 }, /* GL_TEXTURE_BINDING_EXTERNAL_OES */
{ 35480, 0x00008D68 }, /* GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES */
{ 35516, 0x00008D69 }, /* GL_PRIMITIVE_RESTART_FIXED_INDEX */
{ 35549, 0x00008D6A }, /* GL_ANY_SAMPLES_PASSED_CONSERVATIVE */
{ 35584, 0x00008D6B }, /* GL_MAX_ELEMENT_INDEX */
{ 35605, 0x00008D70 }, /* GL_RGBA32UI */
{ 35617, 0x00008D71 }, /* GL_RGB32UI */
{ 35628, 0x00008D72 }, /* GL_ALPHA32UI_EXT */
{ 35645, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */
{ 35666, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
{ 35687, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
{ 35714, 0x00008D76 }, /* GL_RGBA16UI */
{ 35726, 0x00008D77 }, /* GL_RGB16UI */
{ 35737, 0x00008D78 }, /* GL_ALPHA16UI_EXT */
{ 35754, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */
{ 35775, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
{ 35796, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
{ 35823, 0x00008D7C }, /* GL_RGBA8UI */
{ 35834, 0x00008D7D }, /* GL_RGB8UI */
{ 35844, 0x00008D7E }, /* GL_ALPHA8UI_EXT */
{ 35860, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */
{ 35880, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
{ 35900, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
{ 35926, 0x00008D82 }, /* GL_RGBA32I */
{ 35937, 0x00008D83 }, /* GL_RGB32I */
{ 35947, 0x00008D84 }, /* GL_ALPHA32I_EXT */
{ 35963, 0x00008D85 }, /* GL_INTENSITY32I_EXT */
{ 35983, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
{ 36003, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
{ 36029, 0x00008D88 }, /* GL_RGBA16I */
{ 36040, 0x00008D89 }, /* GL_RGB16I */
{ 36050, 0x00008D8A }, /* GL_ALPHA16I_EXT */
{ 36066, 0x00008D8B }, /* GL_INTENSITY16I_EXT */
{ 36086, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
{ 36106, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
{ 36132, 0x00008D8E }, /* GL_RGBA8I */
{ 36142, 0x00008D8F }, /* GL_RGB8I */
{ 36151, 0x00008D90 }, /* GL_ALPHA8I_EXT */
{ 36166, 0x00008D91 }, /* GL_INTENSITY8I_EXT */
{ 36185, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
{ 36204, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
{ 36229, 0x00008D94 }, /* GL_RED_INTEGER */
{ 36244, 0x00008D95 }, /* GL_GREEN_INTEGER */
{ 36261, 0x00008D96 }, /* GL_BLUE_INTEGER */
{ 36277, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */
{ 36298, 0x00008D98 }, /* GL_RGB_INTEGER */
{ 36313, 0x00008D99 }, /* GL_RGBA_INTEGER */
{ 36329, 0x00008D9A }, /* GL_BGR_INTEGER */
{ 36344, 0x00008D9B }, /* GL_BGRA_INTEGER */
{ 36360, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
{ 36385, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
{ 36416, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
{ 36441, 0x00008D9F }, /* GL_INT_2_10_10_10_REV */
{ 36463, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED */
{ 36497, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS */
{ 36537, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
{ 36579, 0x00008DAD }, /* GL_FLOAT_32_UNSIGNED_INT_24_8_REV */
{ 36613, 0x00008DB9 }, /* GL_FRAMEBUFFER_SRGB */
{ 36633, 0x00008DBA }, /* GL_FRAMEBUFFER_SRGB_CAPABLE_EXT */
{ 36665, 0x00008DBB }, /* GL_COMPRESSED_RED_RGTC1 */
{ 36689, 0x00008DBC }, /* GL_COMPRESSED_SIGNED_RED_RGTC1 */
{ 36720, 0x00008DBD }, /* GL_COMPRESSED_RG_RGTC2 */
{ 36743, 0x00008DBE }, /* GL_COMPRESSED_SIGNED_RG_RGTC2 */
{ 36773, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY */
{ 36793, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY */
{ 36813, 0x00008DC2 }, /* GL_SAMPLER_BUFFER */
{ 36831, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW */
{ 36858, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW */
{ 36885, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW */
{ 36908, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2 */
{ 36929, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3 */
{ 36950, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4 */
{ 36971, 0x00008DC9 }, /* GL_INT_SAMPLER_1D */
{ 36989, 0x00008DCA }, /* GL_INT_SAMPLER_2D */
{ 37007, 0x00008DCB }, /* GL_INT_SAMPLER_3D */
{ 37025, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE */
{ 37045, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT */
{ 37068, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY */
{ 37092, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY */
{ 37116, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER */
{ 37138, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D */
{ 37165, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D */
{ 37192, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D */
{ 37219, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE */
{ 37248, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT */
{ 37280, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY */
{ 37313, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY */
{ 37346, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER */
{ 37377, 0x00008DD9 }, /* GL_GEOMETRY_SHADER */
{ 37396, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */
{ 37425, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */
{ 37452, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
{ 37480, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
{ 37519, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
{ 37556, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS */
{ 37591, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES */
{ 37623, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS */
{ 37663, 0x00008DF0 }, /* GL_LOW_FLOAT */
{ 37676, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
{ 37692, 0x00008DF2 }, /* GL_HIGH_FLOAT */
{ 37706, 0x00008DF3 }, /* GL_LOW_INT */
{ 37717, 0x00008DF4 }, /* GL_MEDIUM_INT */
{ 37731, 0x00008DF5 }, /* GL_HIGH_INT */
{ 37743, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
{ 37774, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
{ 37796, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
{ 37821, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
{ 37850, 0x00008DFA }, /* GL_SHADER_COMPILER */
{ 37869, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
{ 37899, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
{ 37922, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
{ 37954, 0x00008E13 }, /* GL_QUERY_WAIT */
{ 37968, 0x00008E14 }, /* GL_QUERY_NO_WAIT */
{ 37985, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT */
{ 38009, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT */
{ 38036, 0x00008E17 }, /* GL_QUERY_WAIT_INVERTED */
{ 38059, 0x00008E18 }, /* GL_QUERY_NO_WAIT_INVERTED */
{ 38085, 0x00008E19 }, /* GL_QUERY_BY_REGION_WAIT_INVERTED */
{ 38118, 0x00008E1A }, /* GL_QUERY_BY_REGION_NO_WAIT_INVERTED */
{ 38154, 0x00008E1B }, /* GL_POLYGON_OFFSET_CLAMP_EXT */
{ 38182, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
{ 38204, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
{ 38240, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
{ 38276, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
{ 38306, 0x00008E28 }, /* GL_TIMESTAMP */
{ 38319, 0x00008E42 }, /* GL_TEXTURE_SWIZZLE_R */
{ 38340, 0x00008E43 }, /* GL_TEXTURE_SWIZZLE_G */
{ 38361, 0x00008E44 }, /* GL_TEXTURE_SWIZZLE_B */
{ 38382, 0x00008E45 }, /* GL_TEXTURE_SWIZZLE_A */
{ 38403, 0x00008E46 }, /* GL_TEXTURE_SWIZZLE_RGBA */
{ 38427, 0x00008E4A }, /* GL_NUM_COMPATIBLE_SUBROUTINES */
{ 38457, 0x00008E4B }, /* GL_COMPATIBLE_SUBROUTINES */
{ 38483, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
{ 38527, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */
{ 38554, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
{ 38580, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
{ 38600, 0x00008E50 }, /* GL_SAMPLE_POSITION */
{ 38619, 0x00008E51 }, /* GL_SAMPLE_MASK */
{ 38634, 0x00008E52 }, /* GL_SAMPLE_MASK_VALUE */
{ 38655, 0x00008E59 }, /* GL_MAX_SAMPLE_MASK_WORDS */
{ 38680, 0x00008E5A }, /* GL_MAX_GEOMETRY_SHADER_INVOCATIONS */
{ 38715, 0x00008E5B }, /* GL_MIN_FRAGMENT_INTERPOLATION_OFFSET */
{ 38752, 0x00008E5C }, /* GL_MAX_FRAGMENT_INTERPOLATION_OFFSET */
{ 38789, 0x00008E5D }, /* GL_FRAGMENT_INTERPOLATION_OFFSET_BITS */
{ 38827, 0x00008E5E }, /* GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET */
{ 38864, 0x00008E5F }, /* GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET */
{ 38901, 0x00008E70 }, /* GL_MAX_TRANSFORM_FEEDBACK_BUFFERS */
{ 38935, 0x00008E71 }, /* GL_MAX_VERTEX_STREAMS */
{ 38957, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
{ 38977, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
{ 38998, 0x00008F38 }, /* GL_MAX_IMAGE_UNITS */
{ 39017, 0x00008F39 }, /* GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS */
{ 39066, 0x00008F3A }, /* GL_IMAGE_BINDING_NAME */
{ 39088, 0x00008F3B }, /* GL_IMAGE_BINDING_LEVEL */
{ 39111, 0x00008F3C }, /* GL_IMAGE_BINDING_LAYERED */
{ 39136, 0x00008F3D }, /* GL_IMAGE_BINDING_LAYER */
{ 39159, 0x00008F3E }, /* GL_IMAGE_BINDING_ACCESS */
{ 39183, 0x00008F3F }, /* GL_DRAW_INDIRECT_BUFFER */
{ 39207, 0x00008F43 }, /* GL_DRAW_INDIRECT_BUFFER_BINDING */
{ 39239, 0x00008F46 }, /* GL_DOUBLE_MAT2 */
{ 39254, 0x00008F47 }, /* GL_DOUBLE_MAT3 */
{ 39269, 0x00008F48 }, /* GL_DOUBLE_MAT4 */
{ 39284, 0x00008F49 }, /* GL_DOUBLE_MAT2x3 */
{ 39301, 0x00008F4A }, /* GL_DOUBLE_MAT2x4 */
{ 39318, 0x00008F4B }, /* GL_DOUBLE_MAT3x2 */
{ 39335, 0x00008F4C }, /* GL_DOUBLE_MAT3x4 */
{ 39352, 0x00008F4D }, /* GL_DOUBLE_MAT4x2 */
{ 39369, 0x00008F4E }, /* GL_DOUBLE_MAT4x3 */
{ 39386, 0x00008F90 }, /* GL_RED_SNORM */
{ 39399, 0x00008F91 }, /* GL_RG_SNORM */
{ 39411, 0x00008F92 }, /* GL_RGB_SNORM */
{ 39424, 0x00008F93 }, /* GL_RGBA_SNORM */
{ 39438, 0x00008F94 }, /* GL_R8_SNORM */
{ 39450, 0x00008F95 }, /* GL_RG8_SNORM */
{ 39463, 0x00008F96 }, /* GL_RGB8_SNORM */
{ 39477, 0x00008F97 }, /* GL_RGBA8_SNORM */
{ 39492, 0x00008F98 }, /* GL_R16_SNORM */
{ 39505, 0x00008F99 }, /* GL_RG16_SNORM */
{ 39519, 0x00008F9A }, /* GL_RGB16_SNORM */
{ 39534, 0x00008F9B }, /* GL_RGBA16_SNORM */
{ 39550, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
{ 39571, 0x00008F9D }, /* GL_PRIMITIVE_RESTART */
{ 39592, 0x00008F9E }, /* GL_PRIMITIVE_RESTART_INDEX */
{ 39619, 0x00008F9F }, /* GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB */
{ 39664, 0x00008FFC }, /* GL_DOUBLE_VEC2 */
{ 39679, 0x00008FFD }, /* GL_DOUBLE_VEC3 */
{ 39694, 0x00008FFE }, /* GL_DOUBLE_VEC4 */
{ 39709, 0x00009009 }, /* GL_TEXTURE_CUBE_MAP_ARRAY_ARB */
{ 39739, 0x0000900A }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB */
{ 39777, 0x0000900B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB */
{ 39813, 0x0000900C }, /* GL_SAMPLER_CUBE_MAP_ARRAY_ARB */
{ 39843, 0x0000900D }, /* GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB */
{ 39880, 0x0000900E }, /* GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB */
{ 39914, 0x0000900F }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB */
{ 39957, 0x0000904C }, /* GL_IMAGE_1D */
{ 39969, 0x0000904D }, /* GL_IMAGE_2D */
{ 39981, 0x0000904E }, /* GL_IMAGE_3D */
{ 39993, 0x0000904F }, /* GL_IMAGE_2D_RECT */
{ 40010, 0x00009050 }, /* GL_IMAGE_CUBE */
{ 40024, 0x00009051 }, /* GL_IMAGE_BUFFER */
{ 40040, 0x00009052 }, /* GL_IMAGE_1D_ARRAY */
{ 40058, 0x00009053 }, /* GL_IMAGE_2D_ARRAY */
{ 40076, 0x00009054 }, /* GL_IMAGE_CUBE_MAP_ARRAY */
{ 40100, 0x00009055 }, /* GL_IMAGE_2D_MULTISAMPLE */
{ 40124, 0x00009056 }, /* GL_IMAGE_2D_MULTISAMPLE_ARRAY */
{ 40154, 0x00009057 }, /* GL_INT_IMAGE_1D */
{ 40170, 0x00009058 }, /* GL_INT_IMAGE_2D */
{ 40186, 0x00009059 }, /* GL_INT_IMAGE_3D */
{ 40202, 0x0000905A }, /* GL_INT_IMAGE_2D_RECT */
{ 40223, 0x0000905B }, /* GL_INT_IMAGE_CUBE */
{ 40241, 0x0000905C }, /* GL_INT_IMAGE_BUFFER */
{ 40261, 0x0000905D }, /* GL_INT_IMAGE_1D_ARRAY */
{ 40283, 0x0000905E }, /* GL_INT_IMAGE_2D_ARRAY */
{ 40305, 0x0000905F }, /* GL_INT_IMAGE_CUBE_MAP_ARRAY */
{ 40333, 0x00009060 }, /* GL_INT_IMAGE_2D_MULTISAMPLE */
{ 40361, 0x00009061 }, /* GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
{ 40395, 0x00009062 }, /* GL_UNSIGNED_INT_IMAGE_1D */
{ 40420, 0x00009063 }, /* GL_UNSIGNED_INT_IMAGE_2D */
{ 40445, 0x00009064 }, /* GL_UNSIGNED_INT_IMAGE_3D */
{ 40470, 0x00009065 }, /* GL_UNSIGNED_INT_IMAGE_2D_RECT */
{ 40500, 0x00009066 }, /* GL_UNSIGNED_INT_IMAGE_CUBE */
{ 40527, 0x00009067 }, /* GL_UNSIGNED_INT_IMAGE_BUFFER */
{ 40556, 0x00009068 }, /* GL_UNSIGNED_INT_IMAGE_1D_ARRAY */
{ 40587, 0x00009069 }, /* GL_UNSIGNED_INT_IMAGE_2D_ARRAY */
{ 40618, 0x0000906A }, /* GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY */
{ 40655, 0x0000906B }, /* GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE */
{ 40692, 0x0000906C }, /* GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY */
{ 40735, 0x0000906D }, /* GL_MAX_IMAGE_SAMPLES */
{ 40756, 0x0000906E }, /* GL_IMAGE_BINDING_FORMAT */
{ 40780, 0x0000906F }, /* GL_RGB10_A2UI */
{ 40794, 0x000090BC }, /* GL_MIN_MAP_BUFFER_ALIGNMENT */
{ 40822, 0x000090C7 }, /* GL_IMAGE_FORMAT_COMPATIBILITY_TYPE */
{ 40857, 0x000090C8 }, /* GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE */
{ 40895, 0x000090C9 }, /* GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS */
{ 40934, 0x000090CA }, /* GL_MAX_VERTEX_IMAGE_UNIFORMS */
{ 40963, 0x000090CB }, /* GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS */
{ 40998, 0x000090CC }, /* GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS */
{ 41036, 0x000090CD }, /* GL_MAX_GEOMETRY_IMAGE_UNIFORMS */
{ 41067, 0x000090CE }, /* GL_MAX_FRAGMENT_IMAGE_UNIFORMS */
{ 41098, 0x000090CF }, /* GL_MAX_COMBINED_IMAGE_UNIFORMS */
{ 41129, 0x000090EA }, /* GL_DEPTH_STENCIL_TEXTURE_MODE */
{ 41159, 0x000090EB }, /* GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS */
{ 41197, 0x000090EC }, /* GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER */
{ 41243, 0x000090ED }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER */
{ 41297, 0x000090EE }, /* GL_DISPATCH_INDIRECT_BUFFER */
{ 41325, 0x000090EF }, /* GL_DISPATCH_INDIRECT_BUFFER_BINDING */
{ 41361, 0x00009100 }, /* GL_TEXTURE_2D_MULTISAMPLE */
{ 41387, 0x00009101 }, /* GL_PROXY_TEXTURE_2D_MULTISAMPLE */
{ 41419, 0x00009102 }, /* GL_TEXTURE_2D_MULTISAMPLE_ARRAY */
{ 41451, 0x00009103 }, /* GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY */
{ 41489, 0x00009104 }, /* GL_TEXTURE_BINDING_2D_MULTISAMPLE */
{ 41523, 0x00009105 }, /* GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY */
{ 41563, 0x00009106 }, /* GL_TEXTURE_SAMPLES */
{ 41582, 0x00009107 }, /* GL_TEXTURE_FIXED_SAMPLE_LOCATIONS */
{ 41616, 0x00009108 }, /* GL_SAMPLER_2D_MULTISAMPLE */
{ 41642, 0x00009109 }, /* GL_INT_SAMPLER_2D_MULTISAMPLE */
{ 41672, 0x0000910A }, /* GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE */
{ 41711, 0x0000910B }, /* GL_SAMPLER_2D_MULTISAMPLE_ARRAY */
{ 41743, 0x0000910C }, /* GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
{ 41779, 0x0000910D }, /* GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY */
{ 41824, 0x0000910E }, /* GL_MAX_COLOR_TEXTURE_SAMPLES */
{ 41853, 0x0000910F }, /* GL_MAX_DEPTH_TEXTURE_SAMPLES */
{ 41882, 0x00009110 }, /* GL_MAX_INTEGER_SAMPLES */
{ 41905, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
{ 41932, 0x00009112 }, /* GL_OBJECT_TYPE */
{ 41947, 0x00009113 }, /* GL_SYNC_CONDITION */
{ 41965, 0x00009114 }, /* GL_SYNC_STATUS */
{ 41980, 0x00009115 }, /* GL_SYNC_FLAGS */
{ 41994, 0x00009116 }, /* GL_SYNC_FENCE */
{ 42008, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
{ 42038, 0x00009118 }, /* GL_UNSIGNALED */
{ 42052, 0x00009119 }, /* GL_SIGNALED */
{ 42064, 0x0000911A }, /* GL_ALREADY_SIGNALED */
{ 42084, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
{ 42103, 0x0000911C }, /* GL_CONDITION_SATISFIED */
{ 42126, 0x0000911D }, /* GL_WAIT_FAILED */
{ 42141, 0x0000911F }, /* GL_BUFFER_ACCESS_FLAGS */
{ 42164, 0x00009120 }, /* GL_BUFFER_MAP_LENGTH */
{ 42185, 0x00009121 }, /* GL_BUFFER_MAP_OFFSET */
{ 42206, 0x00009122 }, /* GL_MAX_VERTEX_OUTPUT_COMPONENTS */
{ 42238, 0x00009123 }, /* GL_MAX_GEOMETRY_INPUT_COMPONENTS */
{ 42271, 0x00009124 }, /* GL_MAX_GEOMETRY_OUTPUT_COMPONENTS */
{ 42305, 0x00009125 }, /* GL_MAX_FRAGMENT_INPUT_COMPONENTS */
{ 42338, 0x00009126 }, /* GL_CONTEXT_PROFILE_MASK */
{ 42362, 0x00009127 }, /* GL_UNPACK_COMPRESSED_BLOCK_WIDTH */
{ 42395, 0x00009128 }, /* GL_UNPACK_COMPRESSED_BLOCK_HEIGHT */
{ 42429, 0x00009129 }, /* GL_UNPACK_COMPRESSED_BLOCK_DEPTH */
{ 42462, 0x0000912A }, /* GL_UNPACK_COMPRESSED_BLOCK_SIZE */
{ 42494, 0x0000912B }, /* GL_PACK_COMPRESSED_BLOCK_WIDTH */
{ 42525, 0x0000912C }, /* GL_PACK_COMPRESSED_BLOCK_HEIGHT */
{ 42557, 0x0000912D }, /* GL_PACK_COMPRESSED_BLOCK_DEPTH */
{ 42588, 0x0000912E }, /* GL_PACK_COMPRESSED_BLOCK_SIZE */
{ 42618, 0x0000912F }, /* GL_TEXTURE_IMMUTABLE_FORMAT */
{ 42646, 0x00009143 }, /* GL_MAX_DEBUG_MESSAGE_LENGTH_ARB */
{ 42678, 0x00009144 }, /* GL_MAX_DEBUG_LOGGED_MESSAGES_ARB */
{ 42711, 0x00009145 }, /* GL_DEBUG_LOGGED_MESSAGES_ARB */
{ 42740, 0x00009146 }, /* GL_DEBUG_SEVERITY_HIGH_ARB */
{ 42767, 0x00009147 }, /* GL_DEBUG_SEVERITY_MEDIUM_ARB */
{ 42796, 0x00009148 }, /* GL_DEBUG_SEVERITY_LOW_ARB */
{ 42822, 0x00009160 }, /* GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD */
{ 42860, 0x0000919D }, /* GL_TEXTURE_BUFFER_OFFSET */
{ 42885, 0x0000919E }, /* GL_TEXTURE_BUFFER_SIZE */
{ 42908, 0x0000919F }, /* GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT */
{ 42943, 0x000091B9 }, /* GL_COMPUTE_SHADER */
{ 42961, 0x000091BB }, /* GL_MAX_COMPUTE_UNIFORM_BLOCKS */
{ 42991, 0x000091BC }, /* GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS */
{ 43026, 0x000091BD }, /* GL_MAX_COMPUTE_IMAGE_UNIFORMS */
{ 43056, 0x000091BE }, /* GL_MAX_COMPUTE_WORK_GROUP_COUNT */
{ 43088, 0x000091BF }, /* GL_MAX_COMPUTE_WORK_GROUP_SIZE */
{ 43119, 0x00009270 }, /* GL_COMPRESSED_R11_EAC */
{ 43141, 0x00009271 }, /* GL_COMPRESSED_SIGNED_R11_EAC */
{ 43170, 0x00009272 }, /* GL_COMPRESSED_RG11_EAC */
{ 43193, 0x00009273 }, /* GL_COMPRESSED_SIGNED_RG11_EAC */
{ 43223, 0x00009274 }, /* GL_COMPRESSED_RGB8_ETC2 */
{ 43247, 0x00009275 }, /* GL_COMPRESSED_SRGB8_ETC2 */
{ 43272, 0x00009276 }, /* GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
{ 43316, 0x00009277 }, /* GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 */
{ 43361, 0x00009278 }, /* GL_COMPRESSED_RGBA8_ETC2_EAC */
{ 43390, 0x00009279 }, /* GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC */
{ 43426, 0x000092C0 }, /* GL_ATOMIC_COUNTER_BUFFER */
{ 43451, 0x000092C1 }, /* GL_ATOMIC_COUNTER_BUFFER_BINDING */
{ 43484, 0x000092C2 }, /* GL_ATOMIC_COUNTER_BUFFER_START */
{ 43515, 0x000092C3 }, /* GL_ATOMIC_COUNTER_BUFFER_SIZE */
{ 43545, 0x000092C4 }, /* GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE */
{ 43580, 0x000092C5 }, /* GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS */
{ 43628, 0x000092C6 }, /* GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES */
{ 43683, 0x000092C7 }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER */
{ 43736, 0x000092C8 }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER */
{ 43795, 0x000092C9 }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER */
{ 43857, 0x000092CA }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER */
{ 43912, 0x000092CB }, /* GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER */
{ 43967, 0x000092CC }, /* GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS */
{ 44004, 0x000092CD }, /* GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS */
{ 44047, 0x000092CE }, /* GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS */
{ 44093, 0x000092CF }, /* GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS */
{ 44132, 0x000092D0 }, /* GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS */
{ 44171, 0x000092D1 }, /* GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS */
{ 44210, 0x000092D2 }, /* GL_MAX_VERTEX_ATOMIC_COUNTERS */
{ 44240, 0x000092D3 }, /* GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS */
{ 44276, 0x000092D4 }, /* GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS */
{ 44315, 0x000092D5 }, /* GL_MAX_GEOMETRY_ATOMIC_COUNTERS */
{ 44347, 0x000092D6 }, /* GL_MAX_FRAGMENT_ATOMIC_COUNTERS */
{ 44379, 0x000092D7 }, /* GL_MAX_COMBINED_ATOMIC_COUNTERS */
{ 44411, 0x000092D8 }, /* GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE */
{ 44445, 0x000092D9 }, /* GL_ACTIVE_ATOMIC_COUNTER_BUFFERS */
{ 44478, 0x000092DA }, /* GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX */
{ 44517, 0x000092DB }, /* GL_UNSIGNED_INT_ATOMIC_COUNTER */
{ 44548, 0x000092DC }, /* GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS */
{ 44586, 0x000092E0 }, /* GL_DEBUG_OUTPUT */
{ 44602, 0x000092E1 }, /* GL_UNIFORM */
{ 44613, 0x000092E2 }, /* GL_UNIFORM_BLOCK */
{ 44630, 0x000092E3 }, /* GL_PROGRAM_INPUT */
{ 44647, 0x000092E4 }, /* GL_PROGRAM_OUTPUT */
{ 44665, 0x000092E5 }, /* GL_BUFFER_VARIABLE */
{ 44684, 0x000092E6 }, /* GL_SHADER_STORAGE_BLOCK */
{ 44708, 0x000092E7 }, /* GL_IS_PER_PATCH */
{ 44724, 0x000092E8 }, /* GL_VERTEX_SUBROUTINE */
{ 44745, 0x000092E9 }, /* GL_TESS_CONTROL_SUBROUTINE */
{ 44772, 0x000092EA }, /* GL_TESS_EVALUATION_SUBROUTINE */
{ 44802, 0x000092EB }, /* GL_GEOMETRY_SUBROUTINE */
{ 44825, 0x000092EC }, /* GL_FRAGMENT_SUBROUTINE */
{ 44848, 0x000092ED }, /* GL_COMPUTE_SUBROUTINE */
{ 44870, 0x000092EE }, /* GL_VERTEX_SUBROUTINE_UNIFORM */
{ 44899, 0x000092EF }, /* GL_TESS_CONTROL_SUBROUTINE_UNIFORM */
{ 44934, 0x000092F0 }, /* GL_TESS_EVALUATION_SUBROUTINE_UNIFORM */
{ 44972, 0x000092F1 }, /* GL_GEOMETRY_SUBROUTINE_UNIFORM */
{ 45003, 0x000092F2 }, /* GL_FRAGMENT_SUBROUTINE_UNIFORM */
{ 45034, 0x000092F3 }, /* GL_COMPUTE_SUBROUTINE_UNIFORM */
{ 45064, 0x000092F4 }, /* GL_TRANSFORM_FEEDBACK_VARYING */
{ 45094, 0x000092F5 }, /* GL_ACTIVE_RESOURCES */
{ 45114, 0x000092F6 }, /* GL_MAX_NAME_LENGTH */
{ 45133, 0x000092F7 }, /* GL_MAX_NUM_ACTIVE_VARIABLES */
{ 45161, 0x000092F8 }, /* GL_MAX_NUM_COMPATIBLE_SUBROUTINES */
{ 45195, 0x000092F9 }, /* GL_NAME_LENGTH */
{ 45210, 0x000092FA }, /* GL_TYPE */
{ 45218, 0x000092FB }, /* GL_ARRAY_SIZE */
{ 45232, 0x000092FC }, /* GL_OFFSET */
{ 45242, 0x000092FD }, /* GL_BLOCK_INDEX */
{ 45257, 0x000092FE }, /* GL_ARRAY_STRIDE */
{ 45273, 0x000092FF }, /* GL_MATRIX_STRIDE */
{ 45290, 0x00009300 }, /* GL_IS_ROW_MAJOR */
{ 45306, 0x00009301 }, /* GL_ATOMIC_COUNTER_BUFFER_INDEX */
{ 45337, 0x00009302 }, /* GL_BUFFER_BINDING */
{ 45355, 0x00009303 }, /* GL_BUFFER_DATA_SIZE */
{ 45375, 0x00009304 }, /* GL_NUM_ACTIVE_VARIABLES */
{ 45399, 0x00009305 }, /* GL_ACTIVE_VARIABLES */
{ 45419, 0x00009306 }, /* GL_REFERENCED_BY_VERTEX_SHADER */
{ 45450, 0x00009307 }, /* GL_REFERENCED_BY_TESS_CONTROL_SHADER */
{ 45487, 0x00009308 }, /* GL_REFERENCED_BY_TESS_EVALUATION_SHADER */
{ 45527, 0x00009309 }, /* GL_REFERENCED_BY_GEOMETRY_SHADER */
{ 45560, 0x0000930A }, /* GL_REFERENCED_BY_FRAGMENT_SHADER */
{ 45593, 0x0000930B }, /* GL_REFERENCED_BY_COMPUTE_SHADER */
{ 45625, 0x0000930C }, /* GL_TOP_LEVEL_ARRAY_SIZE */
{ 45649, 0x0000930D }, /* GL_TOP_LEVEL_ARRAY_STRIDE */
{ 45675, 0x0000930E }, /* GL_LOCATION */
{ 45687, 0x0000930F }, /* GL_LOCATION_INDEX */
{ 45705, 0x0000935C }, /* GL_CLIP_ORIGIN */
{ 45720, 0x0000935D }, /* GL_CLIP_DEPTH_MODE */
{ 45739, 0x0000935E }, /* GL_NEGATIVE_ONE_TO_ONE */
{ 45762, 0x0000935F }, /* GL_ZERO_TO_ONE */
{ 45777, 0x00009365 }, /* GL_CLEAR_TEXTURE */
{ 45794, 0x00009380 }, /* GL_NUM_SAMPLE_COUNTS */
{ 45815, 0x000094F0 }, /* GL_PERFQUERY_COUNTER_EVENT_INTEL */
{ 45848, 0x000094F1 }, /* GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL */
{ 45889, 0x000094F2 }, /* GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL */
{ 45929, 0x000094F3 }, /* GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL */
{ 45967, 0x000094F4 }, /* GL_PERFQUERY_COUNTER_RAW_INTEL */
{ 45998, 0x000094F5 }, /* GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL */
{ 46035, 0x000094F8 }, /* GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL */
{ 46074, 0x000094F9 }, /* GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL */
{ 46113, 0x000094FA }, /* GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL */
{ 46151, 0x000094FB }, /* GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL */
{ 46190, 0x000094FC }, /* GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL */
{ 46229, 0x000094FD }, /* GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL */
{ 46270, 0x000094FE }, /* GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL */
{ 46313, 0x000094FF }, /* GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL */
{ 46356, 0x00009500 }, /* GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL */
{ 46397, 0x00010000 }, /* GL_EVAL_BIT */
{ 46409, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
{ 46442, 0x00020000 }, /* GL_LIST_BIT */
{ 46454, 0x00040000 }, /* GL_TEXTURE_BIT */
{ 46469, 0x00080000 }, /* GL_SCISSOR_BIT */
{ 46484, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
{ 46503, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
{ 46522, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
typedef int (*cfunc)(const void *, const void *);
/**
* Compare a key enum value to an element in the \c enum_string_table_offsets array.
*
* \c bsearch always passes the key as the first parameter and the pointer
* to the array element as the second parameter. We can elimiate some
* extra work by taking advantage of that fact.
*
* \param a Pointer to the desired enum name.
* \param b Pointer into the \c enum_string_table_offsets array.
*/
static int compar_nr( const int *a, enum_elt *b )
{
return a[0] - b->n;
}
static char token_tmp[20];
const char *_mesa_lookup_enum_by_nr( int nr )
{
enum_elt *elt;
STATIC_ASSERT(sizeof(enum_string_table) < (1 << 16));
elt
= bsearch(& nr
, enum_string_table_offsets
,
ARRAY_SIZE(enum_string_table_offsets),
sizeof(enum_string_table_offsets[0]),
(cfunc) compar_nr);
if (elt != NULL) {
return &enum_string_table[elt->offset];
}
else {
/* this is not re-entrant safe, no big deal here */
_mesa_snprintf(token_tmp, sizeof(token_tmp) - 1, "0x%x", nr);
token_tmp[sizeof(token_tmp) - 1] = '\0';
return token_tmp;
}
}
/**
* Primitive names
*/
static const char *prim_names[PRIM_MAX+3] = {
"GL_POINTS",
"GL_LINES",
"GL_LINE_LOOP",
"GL_LINE_STRIP",
"GL_TRIANGLES",
"GL_TRIANGLE_STRIP",
"GL_TRIANGLE_FAN",
"GL_QUADS",
"GL_QUAD_STRIP",
"GL_POLYGON",
"GL_LINES_ADJACENCY",
"GL_LINE_STRIP_ADJACENCY",
"GL_TRIANGLES_ADJACENCY",
"GL_TRIANGLE_STRIP_ADJACENCY",
"outside begin/end",
"unknown state"
};
/* Get the name of an enum given that it is a primitive type. Avoids
* GL_FALSE/GL_POINTS ambiguity and others.
*/
const char *
_mesa_lookup_prim_by_nr(GLuint nr)
{
if (nr < ARRAY_SIZE(prim_names))
return prim_names[nr];
else
return "invalid mode";
}