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  1. /*
  2.  * Mesa 3-D graphics library
  3.  *
  4.  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
  5.  *
  6.  * Permission is hereby granted, free of charge, to any person obtaining a
  7.  * copy of this software and associated documentation files (the "Software"),
  8.  * to deal in the Software without restriction, including without limitation
  9.  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  10.  * and/or sell copies of the Software, and to permit persons to whom the
  11.  * Software is furnished to do so, subject to the following conditions:
  12.  *
  13.  * The above copyright notice and this permission notice shall be included
  14.  * in all copies or substantial portions of the Software.
  15.  *
  16.  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  17.  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18.  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  19.  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
  20.  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
  21.  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
  22.  * OTHER DEALINGS IN THE SOFTWARE.
  23.  */
  24.  
  25.  
  26. /**
  27.  * \file context.h
  28.  * Mesa context and visual-related functions.
  29.  *
  30.  * There are three large Mesa data types/classes which are meant to be
  31.  * used by device drivers:
  32.  * - struct gl_context: this contains the Mesa rendering state
  33.  * - struct gl_config:  this describes the color buffer (RGB vs. ci), whether
  34.  *   or not there's a depth buffer, stencil buffer, etc.
  35.  * - struct gl_framebuffer:  contains pointers to the depth buffer, stencil
  36.  *   buffer, accum buffer and alpha buffers.
  37.  *
  38.  * These types should be encapsulated by corresponding device driver
  39.  * data types.  See xmesa.h and xmesaP.h for an example.
  40.  *
  41.  * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
  42.  * are base classes which the device driver must derive from.
  43.  *
  44.  * The following functions create and destroy these data types.
  45.  */
  46.  
  47.  
  48. #ifndef CONTEXT_H
  49. #define CONTEXT_H
  50.  
  51.  
  52. #include "imports.h"
  53. #include "mtypes.h"
  54.  
  55.  
  56. #ifdef __cplusplus
  57. extern "C" {
  58. #endif
  59.  
  60.  
  61. struct _glapi_table;
  62.  
  63.  
  64. /** \name Visual-related functions */
  65. /*@{*/
  66.  
  67. extern struct gl_config *
  68. _mesa_create_visual( GLboolean dbFlag,
  69.                      GLboolean stereoFlag,
  70.                      GLint redBits,
  71.                      GLint greenBits,
  72.                      GLint blueBits,
  73.                      GLint alphaBits,
  74.                      GLint depthBits,
  75.                      GLint stencilBits,
  76.                      GLint accumRedBits,
  77.                      GLint accumGreenBits,
  78.                      GLint accumBlueBits,
  79.                      GLint accumAlphaBits,
  80.                      GLint numSamples );
  81.  
  82. extern GLboolean
  83. _mesa_initialize_visual( struct gl_config *v,
  84.                          GLboolean dbFlag,
  85.                          GLboolean stereoFlag,
  86.                          GLint redBits,
  87.                          GLint greenBits,
  88.                          GLint blueBits,
  89.                          GLint alphaBits,
  90.                          GLint depthBits,
  91.                          GLint stencilBits,
  92.                          GLint accumRedBits,
  93.                          GLint accumGreenBits,
  94.                          GLint accumBlueBits,
  95.                          GLint accumAlphaBits,
  96.                          GLint numSamples );
  97.  
  98. extern void
  99. _mesa_destroy_visual( struct gl_config *vis );
  100.  
  101. /*@}*/
  102.  
  103.  
  104. /** \name Context-related functions */
  105. /*@{*/
  106.  
  107. extern GLboolean
  108. _mesa_initialize_context( struct gl_context *ctx,
  109.                           gl_api api,
  110.                           const struct gl_config *visual,
  111.                           struct gl_context *share_list,
  112.                           const struct dd_function_table *driverFunctions);
  113.  
  114. extern struct gl_context *
  115. _mesa_create_context(gl_api api,
  116.                      const struct gl_config *visual,
  117.                      struct gl_context *share_list,
  118.                      const struct dd_function_table *driverFunctions);
  119.  
  120. extern void
  121. _mesa_free_context_data( struct gl_context *ctx );
  122.  
  123. extern void
  124. _mesa_destroy_context( struct gl_context *ctx );
  125.  
  126.  
  127. extern void
  128. _mesa_copy_context(const struct gl_context *src, struct gl_context *dst, GLuint mask);
  129.  
  130.  
  131. extern void
  132. _mesa_check_init_viewport(struct gl_context *ctx, GLuint width, GLuint height);
  133.  
  134. extern GLboolean
  135. _mesa_make_current( struct gl_context *ctx, struct gl_framebuffer *drawBuffer,
  136.                     struct gl_framebuffer *readBuffer );
  137.  
  138. extern GLboolean
  139. _mesa_share_state(struct gl_context *ctx, struct gl_context *ctxToShare);
  140.  
  141. extern struct gl_context *
  142. _mesa_get_current_context(void);
  143.  
  144. /*@}*/
  145.  
  146. extern void
  147. _mesa_init_constants(struct gl_constants *consts, gl_api api);
  148.  
  149. extern void
  150. _mesa_init_get_hash(struct gl_context *ctx);
  151.  
  152. extern void
  153. _mesa_notifySwapBuffers(struct gl_context *gc);
  154.  
  155.  
  156. extern struct _glapi_table *
  157. _mesa_get_dispatch(struct gl_context *ctx);
  158.  
  159.  
  160. extern GLboolean
  161. _mesa_valid_to_render(struct gl_context *ctx, const char *where);
  162.  
  163.  
  164.  
  165. /** \name Miscellaneous */
  166. /*@{*/
  167.  
  168. extern void
  169. _mesa_record_error( struct gl_context *ctx, GLenum error );
  170.  
  171.  
  172. extern void
  173. _mesa_finish(struct gl_context *ctx);
  174.  
  175. extern void
  176. _mesa_flush(struct gl_context *ctx);
  177.  
  178. extern void GLAPIENTRY
  179. _mesa_Finish( void );
  180.  
  181. extern void GLAPIENTRY
  182. _mesa_Flush( void );
  183.  
  184. /*@}*/
  185.  
  186.  
  187. /**
  188.  * Are we currently between glBegin and glEnd?
  189.  * During execution, not display list compilation.
  190.  */
  191. static inline GLboolean
  192. _mesa_inside_begin_end(const struct gl_context *ctx)
  193. {
  194.    return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
  195. }
  196.  
  197.  
  198. /**
  199.  * Are we currently between glBegin and glEnd in a display list?
  200.  */
  201. static inline GLboolean
  202. _mesa_inside_dlist_begin_end(const struct gl_context *ctx)
  203. {
  204.    return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
  205. }
  206.  
  207.  
  208.  
  209. /**
  210.  * \name Macros for flushing buffered rendering commands before state changes,
  211.  * checking if inside glBegin/glEnd, etc.
  212.  */
  213. /*@{*/
  214.  
  215. /**
  216.  * Flush vertices.
  217.  *
  218.  * \param ctx GL context.
  219.  * \param newstate new state.
  220.  *
  221.  * Checks if dd_function_table::NeedFlush is marked to flush stored vertices,
  222.  * and calls dd_function_table::FlushVertices if so. Marks
  223.  * __struct gl_contextRec::NewState with \p newstate.
  224.  */
  225. #define FLUSH_VERTICES(ctx, newstate)                           \
  226. do {                                                            \
  227.    if (MESA_VERBOSE & VERBOSE_STATE)                            \
  228.       _mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
  229.    if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES)           \
  230.       ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES);    \
  231.    ctx->NewState |= newstate;                                   \
  232. } while (0)
  233.  
  234. /**
  235.  * Flush current state.
  236.  *
  237.  * \param ctx GL context.
  238.  * \param newstate new state.
  239.  *
  240.  * Checks if dd_function_table::NeedFlush is marked to flush current state,
  241.  * and calls dd_function_table::FlushVertices if so. Marks
  242.  * __struct gl_contextRec::NewState with \p newstate.
  243.  */
  244. #define FLUSH_CURRENT(ctx, newstate)                            \
  245. do {                                                            \
  246.    if (MESA_VERBOSE & VERBOSE_STATE)                            \
  247.       _mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
  248.    if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT)            \
  249.       ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT);     \
  250.    ctx->NewState |= newstate;                                   \
  251. } while (0)
  252.  
  253. /**
  254.  * Macro to assert that the API call was made outside the
  255.  * glBegin()/glEnd() pair, with return value.
  256.  *
  257.  * \param ctx GL context.
  258.  * \param retval value to return in case the assertion fails.
  259.  */
  260. #define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval)               \
  261. do {                                                                    \
  262.    if (_mesa_inside_begin_end(ctx)) {                                   \
  263.       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");   \
  264.       return retval;                                                    \
  265.    }                                                                    \
  266. } while (0)
  267.  
  268. /**
  269.  * Macro to assert that the API call was made outside the
  270.  * glBegin()/glEnd() pair.
  271.  *
  272.  * \param ctx GL context.
  273.  */
  274. #define ASSERT_OUTSIDE_BEGIN_END(ctx)                                   \
  275. do {                                                                    \
  276.    if (_mesa_inside_begin_end(ctx)) {                                   \
  277.       _mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd");   \
  278.       return;                                                           \
  279.    }                                                                    \
  280. } while (0)
  281.  
  282. /*@}*/
  283.  
  284.  
  285. /**
  286.  * Checks if the context is for Desktop GL (Compatibility or Core)
  287.  */
  288. static inline bool
  289. _mesa_is_desktop_gl(const struct gl_context *ctx)
  290. {
  291.    return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
  292. }
  293.  
  294.  
  295. /**
  296.  * Checks if the context is for any GLES version
  297.  */
  298. static inline bool
  299. _mesa_is_gles(const struct gl_context *ctx)
  300. {
  301.    return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
  302. }
  303.  
  304.  
  305. /**
  306.  * Checks if the context is for GLES 3.0 or later
  307.  */
  308. static inline bool
  309. _mesa_is_gles3(const struct gl_context *ctx)
  310. {
  311.    return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
  312. }
  313.  
  314.  
  315. /**
  316.  * Checks if the context is for GLES 3.1 or later
  317.  */
  318. static inline bool
  319. _mesa_is_gles31(const struct gl_context *ctx)
  320. {
  321.    return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
  322. }
  323.  
  324.  
  325. /**
  326.  * Checks if the context supports geometry shaders.
  327.  */
  328. static inline bool
  329. _mesa_has_geometry_shaders(const struct gl_context *ctx)
  330. {
  331.    return _mesa_is_desktop_gl(ctx) &&
  332.       (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4);
  333. }
  334.  
  335.  
  336. /**
  337.  * Checks if the context supports compute shaders.
  338.  */
  339. static inline bool
  340. _mesa_has_compute_shaders(const struct gl_context *ctx)
  341. {
  342.    return (ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_compute_shader) ||
  343.       (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
  344. }
  345.  
  346.  
  347. #ifdef __cplusplus
  348. }
  349. #endif
  350.  
  351.  
  352. #endif /* CONTEXT_H */
  353.